commit | 1ead6452b5dbaebed7e815f77feb26f3abaf2a02 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Jun 09 17:40:13 2016 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Jun 14 15:26:49 2016 -0700 |
tree | 1be1440b51700d45c9dbdf88ad5dc56426b6adf2 | |
parent | b3d0b8dab43776e5391eeebe8a9a0de7600ba219 [diff] |
Make everything a Node Make File, Assignment, and Module implement Node. Nodes will be used later for traversing a File. Change-Id: I938a5d39d48aee7fe174180b12a2870ecf756b34
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.