commit | 1734f30dd2bd7205cbea2d9a6d6ee932125e2790 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Fri Dec 18 11:07:08 2015 -0800 |
committer | colincross <github@colincross.com> | Fri Dec 18 11:07:08 2015 -0800 |
tree | 391b00b81181c2efa254dbe346dc2dbb20432577 | |
parent | eb97a6e7a1afa6d4817545bec3304e906ecc35f7 [diff] | |
parent | 7f507406884a05e6fc4b75914ca3de2f1b14baad [diff] |
Merge pull request #87 from colincross/optionalsubdirs Add optional_subdirs variable support
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.