commit | 0bcd913e87223c8845a025e6e1f29f234023ad2a | [log] [tgz] |
---|---|---|
author | jgennis <jgennis@gmail.com> | Tue May 19 12:55:18 2015 -0700 |
committer | jgennis <jgennis@gmail.com> | Tue May 19 12:55:18 2015 -0700 |
tree | 63b6389478a32b4dd38ac77c86059ac64bf1db7c | |
parent | e96faea6e6c7e3eff1e5a50a801b937a64979e0b [diff] | |
parent | 6a5825efe237902d5f6a121fe6729bf7ac22bb27 [diff] |
Merge pull request #28 from jgennis/local-variant Add CreateLocalVariations to BottupUpMutatorContext.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.