commit | e6006362dab1494107f591c5ae3f168d8adbd512 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Tue Nov 17 17:59:43 2015 -0800 |
committer | Dan Willemsen <dan@danw.org> | Tue Nov 17 17:59:43 2015 -0800 |
tree | 661b073f5a139fc3b81b2bed3b279990d2fd59ba | |
parent | 5b082a9edff04208a0acdc72aad148d315661394 [diff] | |
parent | fce63d3c8fa746e31c486b515b1bcce26760b15d [diff] |
Merge pull request #78 from danw/ruledeps Add common implicit deps to Rules
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.