blob: 22cee2aa0420b4140225b1b8bbfc795599ac28fa [file] [log] [blame]
//
// tcp.cpp
// ~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Enable cancel() support on Windows.
#define ASIO_ENABLE_CANCELIO 1
// Test that header file is self-contained.
#include "asio/ip/tcp.hpp"
#include <cstring>
#include "asio/io_context.hpp"
#include "asio/read.hpp"
#include "asio/write.hpp"
#include "../unit_test.hpp"
#include "../archetypes/async_result.hpp"
#include "../archetypes/deprecated_async_result.hpp"
#include "../archetypes/gettable_socket_option.hpp"
#include "../archetypes/io_control_command.hpp"
#include "../archetypes/settable_socket_option.hpp"
#if defined(ASIO_HAS_BOOST_ARRAY)
# include <boost/array.hpp>
#else // defined(ASIO_HAS_BOOST_ARRAY)
# include <array>
#endif // defined(ASIO_HAS_BOOST_ARRAY)
#if defined(ASIO_HAS_BOOST_BIND)
# include <boost/bind.hpp>
#else // defined(ASIO_HAS_BOOST_BIND)
# include <functional>
#endif // defined(ASIO_HAS_BOOST_BIND)
//------------------------------------------------------------------------------
// ip_tcp_compile test
// ~~~~~~~~~~~~~~~~~~~
// The following test checks that all nested classes, enums and constants in
// ip::tcp compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_compile {
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_context ioc;
ip::tcp::socket sock(ioc);
// no_delay class.
ip::tcp::no_delay no_delay1(true);
sock.set_option(no_delay1);
ip::tcp::no_delay no_delay2;
sock.get_option(no_delay2);
no_delay1 = true;
(void)static_cast<bool>(no_delay1);
(void)static_cast<bool>(!no_delay1);
(void)static_cast<bool>(no_delay1.value());
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_compile
//------------------------------------------------------------------------------
// ip_tcp_runtime test
// ~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp class.
namespace ip_tcp_runtime {
void test()
{
using namespace asio;
namespace ip = asio::ip;
io_context ioc;
ip::tcp::socket sock(ioc, ip::tcp::v4());
asio::error_code ec;
// no_delay class.
ip::tcp::no_delay no_delay1(true);
ASIO_CHECK(no_delay1.value());
ASIO_CHECK(static_cast<bool>(no_delay1));
ASIO_CHECK(!!no_delay1);
sock.set_option(no_delay1, ec);
ASIO_CHECK(!ec);
ip::tcp::no_delay no_delay2;
sock.get_option(no_delay2, ec);
ASIO_CHECK(!ec);
ASIO_CHECK(no_delay2.value());
ASIO_CHECK(static_cast<bool>(no_delay2));
ASIO_CHECK(!!no_delay2);
ip::tcp::no_delay no_delay3(false);
ASIO_CHECK(!no_delay3.value());
ASIO_CHECK(!static_cast<bool>(no_delay3));
ASIO_CHECK(!no_delay3);
sock.set_option(no_delay3, ec);
ASIO_CHECK(!ec);
ip::tcp::no_delay no_delay4;
sock.get_option(no_delay4, ec);
ASIO_CHECK(!ec);
ASIO_CHECK(!no_delay4.value());
ASIO_CHECK(!static_cast<bool>(no_delay4));
ASIO_CHECK(!no_delay4);
}
} // namespace ip_tcp_runtime
//------------------------------------------------------------------------------
// ip_tcp_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::socket compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_socket_compile {
struct connect_handler
{
connect_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
connect_handler(connect_handler&&) {}
private:
connect_handler(const connect_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct wait_handler
{
wait_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
wait_handler(wait_handler&&) {}
private:
wait_handler(const wait_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct send_handler
{
send_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
send_handler(send_handler&&) {}
private:
send_handler(const send_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct receive_handler
{
receive_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
receive_handler(receive_handler&&) {}
private:
receive_handler(const receive_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct write_some_handler
{
write_some_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
write_some_handler(write_some_handler&&) {}
private:
write_some_handler(const write_some_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct read_some_handler
{
read_some_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
read_some_handler(read_some_handler&&) {}
private:
read_some_handler(const read_some_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
void test()
{
#if defined(ASIO_HAS_BOOST_ARRAY)
using boost::array;
#else // defined(ASIO_HAS_BOOST_ARRAY)
using std::array;
#endif // defined(ASIO_HAS_BOOST_ARRAY)
using namespace asio;
namespace ip = asio::ip;
try
{
io_context ioc;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
array<asio::mutable_buffer, 2> mutable_buffers = {{
asio::buffer(mutable_char_buffer, 10),
asio::buffer(mutable_char_buffer + 10, 10) }};
array<asio::const_buffer, 2> const_buffers = {{
asio::buffer(const_char_buffer, 10),
asio::buffer(const_char_buffer + 10, 10) }};
socket_base::message_flags in_flags = 0;
archetypes::settable_socket_option<void> settable_socket_option1;
archetypes::settable_socket_option<int> settable_socket_option2;
archetypes::settable_socket_option<double> settable_socket_option3;
archetypes::gettable_socket_option<void> gettable_socket_option1;
archetypes::gettable_socket_option<int> gettable_socket_option2;
archetypes::gettable_socket_option<double> gettable_socket_option3;
archetypes::io_control_command io_control_command;
archetypes::lazy_handler lazy;
#if !defined(ASIO_NO_DEPRECATED)
archetypes::deprecated_lazy_handler dlazy;
#endif // !defined(ASIO_NO_DEPRECATED)
asio::error_code ec;
// basic_stream_socket constructors.
ip::tcp::socket socket1(ioc);
ip::tcp::socket socket2(ioc, ip::tcp::v4());
ip::tcp::socket socket3(ioc, ip::tcp::v6());
ip::tcp::socket socket4(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::socket socket5(ioc, ip::tcp::endpoint(ip::tcp::v6(), 0));
#if !defined(ASIO_WINDOWS_RUNTIME)
ip::tcp::socket::native_handle_type native_socket1
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ip::tcp::socket socket6(ioc, ip::tcp::v4(), native_socket1);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
#if defined(ASIO_HAS_MOVE)
ip::tcp::socket socket7(std::move(socket5));
#endif // defined(ASIO_HAS_MOVE)
// basic_stream_socket operators.
#if defined(ASIO_HAS_MOVE)
socket1 = ip::tcp::socket(ioc);
socket1 = std::move(socket2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
#if !defined(ASIO_NO_DEPRECATED)
io_context& ioc_ref = socket1.get_io_context();
(void)ioc_ref;
#endif // !defined(ASIO_NO_DEPRECATED)
ip::tcp::socket::executor_type ex = socket1.get_executor();
(void)ex;
// basic_socket functions.
ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
const ip::tcp::socket& socket8 = socket1;
const ip::tcp::socket::lowest_layer_type& lowest_layer2
= socket8.lowest_layer();
(void)lowest_layer2;
socket1.open(ip::tcp::v4());
socket1.open(ip::tcp::v6());
socket1.open(ip::tcp::v4(), ec);
socket1.open(ip::tcp::v6(), ec);
#if !defined(ASIO_WINDOWS_RUNTIME)
ip::tcp::socket::native_handle_type native_socket2
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
socket1.assign(ip::tcp::v4(), native_socket2);
ip::tcp::socket::native_handle_type native_socket3
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
socket1.assign(ip::tcp::v4(), native_socket3, ec);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
ip::tcp::socket::native_handle_type native_socket4
= socket1.native_handle();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0));
socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0));
socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0));
socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0));
socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0),
connect_handler());
socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0),
connect_handler());
int i1 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), lazy);
(void)i1;
int i2 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), lazy);
(void)i2;
#if !defined(ASIO_NO_DEPRECATED)
double d1 = socket1.async_connect(
ip::tcp::endpoint(ip::tcp::v4(), 0), dlazy);
(void)d1;
double d2 = socket1.async_connect(
ip::tcp::endpoint(ip::tcp::v6(), 0), dlazy);
(void)d2;
#endif // !defined(ASIO_NO_DEPRECATED)
socket1.set_option(settable_socket_option1);
socket1.set_option(settable_socket_option1, ec);
socket1.set_option(settable_socket_option2);
socket1.set_option(settable_socket_option2, ec);
socket1.set_option(settable_socket_option3);
socket1.set_option(settable_socket_option3, ec);
socket1.get_option(gettable_socket_option1);
socket1.get_option(gettable_socket_option1, ec);
socket1.get_option(gettable_socket_option2);
socket1.get_option(gettable_socket_option2, ec);
socket1.get_option(gettable_socket_option3);
socket1.get_option(gettable_socket_option3, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
bool non_blocking1 = socket1.non_blocking();
(void)non_blocking1;
socket1.non_blocking(true);
socket1.non_blocking(false, ec);
bool non_blocking2 = socket1.native_non_blocking();
(void)non_blocking2;
socket1.native_non_blocking(true);
socket1.native_non_blocking(false, ec);
ip::tcp::endpoint endpoint1 = socket1.local_endpoint();
ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec);
ip::tcp::endpoint endpoint3 = socket1.remote_endpoint();
ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec);
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
socket1.wait(socket_base::wait_read);
socket1.wait(socket_base::wait_write, ec);
socket1.async_wait(socket_base::wait_read, wait_handler());
int i3 = socket1.async_wait(socket_base::wait_write, lazy);
(void)i3;
#if !defined(ASIO_NO_DEPRECATED)
double d3 = socket1.async_wait(socket_base::wait_write, dlazy);
(void)d3;
#endif // !defined(ASIO_NO_DEPRECATED)
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(mutable_buffers);
socket1.send(const_buffers);
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(mutable_buffers, in_flags);
socket1.send(const_buffers, in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(mutable_buffers, in_flags, ec);
socket1.send(const_buffers, in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler());
socket1.async_send(buffer(const_char_buffer), send_handler());
socket1.async_send(mutable_buffers, send_handler());
socket1.async_send(const_buffers, send_handler());
socket1.async_send(null_buffers(), send_handler());
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler());
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler());
socket1.async_send(mutable_buffers, in_flags, send_handler());
socket1.async_send(const_buffers, in_flags, send_handler());
socket1.async_send(null_buffers(), in_flags, send_handler());
int i4 = socket1.async_send(buffer(mutable_char_buffer), lazy);
(void)i4;
int i5 = socket1.async_send(buffer(const_char_buffer), lazy);
(void)i5;
int i6 = socket1.async_send(mutable_buffers, lazy);
(void)i6;
int i7 = socket1.async_send(const_buffers, lazy);
(void)i7;
int i8 = socket1.async_send(null_buffers(), lazy);
(void)i8;
int i9 = socket1.async_send(buffer(mutable_char_buffer), in_flags, lazy);
(void)i9;
int i10 = socket1.async_send(buffer(const_char_buffer), in_flags, lazy);
(void)i10;
int i11 = socket1.async_send(mutable_buffers, in_flags, lazy);
(void)i11;
int i12 = socket1.async_send(const_buffers, in_flags, lazy);
(void)i12;
int i13 = socket1.async_send(null_buffers(), in_flags, lazy);
(void)i13;
#if !defined(ASIO_NO_DEPRECATED)
double d4 = socket1.async_send(buffer(mutable_char_buffer), dlazy);
(void)d4;
double d5 = socket1.async_send(buffer(const_char_buffer), dlazy);
(void)d5;
double d6 = socket1.async_send(mutable_buffers, dlazy);
(void)d6;
double d7 = socket1.async_send(const_buffers, dlazy);
(void)d7;
double d8 = socket1.async_send(null_buffers(), dlazy);
(void)d8;
double d9 = socket1.async_send(
buffer(mutable_char_buffer), in_flags, dlazy);
(void)d9;
double d10 = socket1.async_send(buffer(const_char_buffer), in_flags, dlazy);
(void)d10;
double d11 = socket1.async_send(mutable_buffers, in_flags, dlazy);
(void)d11;
double d12 = socket1.async_send(const_buffers, in_flags, dlazy);
(void)d12;
double d13 = socket1.async_send(null_buffers(), in_flags, dlazy);
(void)d13;
#endif // !defined(ASIO_NO_DEPRECATED)
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(mutable_buffers);
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(mutable_buffers, in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(mutable_buffers, in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler());
socket1.async_receive(mutable_buffers, receive_handler());
socket1.async_receive(null_buffers(), receive_handler());
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler());
socket1.async_receive(mutable_buffers, in_flags, receive_handler());
socket1.async_receive(null_buffers(), in_flags, receive_handler());
int i14 = socket1.async_receive(buffer(mutable_char_buffer), lazy);
(void)i14;
int i15 = socket1.async_receive(mutable_buffers, lazy);
(void)i15;
int i16 = socket1.async_receive(null_buffers(), lazy);
(void)i16;
int i17 = socket1.async_receive(buffer(mutable_char_buffer), in_flags,
lazy);
(void)i17;
int i18 = socket1.async_receive(mutable_buffers, in_flags, lazy);
(void)i18;
int i19 = socket1.async_receive(null_buffers(), in_flags, lazy);
(void)i19;
#if !defined(ASIO_NO_DEPRECATED)
double d14 = socket1.async_receive(buffer(mutable_char_buffer), dlazy);
(void)d14;
double d15 = socket1.async_receive(mutable_buffers, dlazy);
(void)d15;
double d16 = socket1.async_receive(null_buffers(), dlazy);
(void)d16;
double d17 = socket1.async_receive(buffer(mutable_char_buffer), in_flags,
dlazy);
(void)d17;
double d18 = socket1.async_receive(mutable_buffers, in_flags, dlazy);
(void)d18;
double d19 = socket1.async_receive(null_buffers(), in_flags, dlazy);
(void)d19;
#endif // !defined(ASIO_NO_DEPRECATED)
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(mutable_buffers);
socket1.write_some(const_buffers);
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(mutable_buffers, ec);
socket1.write_some(const_buffers, ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler());
socket1.async_write_some(buffer(const_char_buffer), write_some_handler());
socket1.async_write_some(mutable_buffers, write_some_handler());
socket1.async_write_some(const_buffers, write_some_handler());
socket1.async_write_some(null_buffers(), write_some_handler());
int i20 = socket1.async_write_some(buffer(mutable_char_buffer), lazy);
(void)i20;
int i21 = socket1.async_write_some(buffer(const_char_buffer), lazy);
(void)i21;
int i22 = socket1.async_write_some(mutable_buffers, lazy);
(void)i22;
int i23 = socket1.async_write_some(const_buffers, lazy);
(void)i23;
int i24 = socket1.async_write_some(null_buffers(), lazy);
(void)i24;
#if !defined(ASIO_NO_DEPRECATED)
double d20 = socket1.async_write_some(buffer(mutable_char_buffer), dlazy);
(void)d20;
double d21 = socket1.async_write_some(buffer(const_char_buffer), dlazy);
(void)d21;
double d22 = socket1.async_write_some(mutable_buffers, dlazy);
(void)d22;
double d23 = socket1.async_write_some(const_buffers, dlazy);
(void)d23;
double d24 = socket1.async_write_some(null_buffers(), dlazy);
(void)d24;
#endif // !defined(ASIO_NO_DEPRECATED)
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(mutable_buffers);
socket1.read_some(null_buffers());
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(mutable_buffers, ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler());
socket1.async_read_some(mutable_buffers, read_some_handler());
socket1.async_read_some(null_buffers(), read_some_handler());
int i25 = socket1.async_read_some(buffer(mutable_char_buffer), lazy);
(void)i25;
int i26 = socket1.async_read_some(mutable_buffers, lazy);
(void)i26;
int i27 = socket1.async_read_some(null_buffers(), lazy);
(void)i27;
#if !defined(ASIO_NO_DEPRECATED)
double d25 = socket1.async_read_some(buffer(mutable_char_buffer), dlazy);
(void)d25;
double d26 = socket1.async_read_some(mutable_buffers, dlazy);
(void)d26;
double d27 = socket1.async_read_some(null_buffers(), dlazy);
(void)d27;
#endif // !defined(ASIO_NO_DEPRECATED)
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_socket_compile
//------------------------------------------------------------------------------
// ip_tcp_socket_runtime test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp::socket class.
namespace ip_tcp_socket_runtime {
static const char write_data[]
= "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
void handle_read_noop(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_write_noop(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_read(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == sizeof(write_data));
}
void handle_write(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == sizeof(write_data));
}
void handle_read_cancel(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(err == asio::error::operation_aborted);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_read_eof(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(err == asio::error::eof);
ASIO_CHECK(bytes_transferred == 0);
}
void test()
{
using namespace std; // For memcmp.
using namespace asio;
namespace ip = asio::ip;
#if defined(ASIO_HAS_BOOST_BIND)
namespace bindns = boost;
#else // defined(ASIO_HAS_BOOST_BIND)
namespace bindns = std;
using std::placeholders::_1;
using std::placeholders::_2;
#endif // defined(ASIO_HAS_BOOST_BIND)
io_context ioc;
ip::tcp::acceptor acceptor(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::endpoint server_endpoint = acceptor.local_endpoint();
server_endpoint.address(ip::address_v4::loopback());
ip::tcp::socket client_side_socket(ioc);
ip::tcp::socket server_side_socket(ioc);
client_side_socket.connect(server_endpoint);
acceptor.accept(server_side_socket);
// No-op read.
bool read_noop_completed = false;
client_side_socket.async_read_some(
asio::mutable_buffer(0, 0),
bindns::bind(handle_read_noop,
_1, _2, &read_noop_completed));
ioc.run();
ASIO_CHECK(read_noop_completed);
// No-op write.
bool write_noop_completed = false;
client_side_socket.async_write_some(
asio::const_buffer(0, 0),
bindns::bind(handle_write_noop,
_1, _2, &write_noop_completed));
ioc.restart();
ioc.run();
ASIO_CHECK(write_noop_completed);
// Read and write to transfer data.
char read_buffer[sizeof(write_data)];
bool read_completed = false;
asio::async_read(client_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read,
_1, _2, &read_completed));
bool write_completed = false;
asio::async_write(server_side_socket,
asio::buffer(write_data),
bindns::bind(handle_write,
_1, _2, &write_completed));
ioc.restart();
ioc.run();
ASIO_CHECK(read_completed);
ASIO_CHECK(write_completed);
ASIO_CHECK(memcmp(read_buffer, write_data, sizeof(write_data)) == 0);
// Cancelled read.
bool read_cancel_completed = false;
asio::async_read(server_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read_cancel,
_1, _2, &read_cancel_completed));
ioc.restart();
ioc.poll();
ASIO_CHECK(!read_cancel_completed);
server_side_socket.cancel();
ioc.restart();
ioc.run();
ASIO_CHECK(read_cancel_completed);
// A read when the peer closes socket should fail with eof.
bool read_eof_completed = false;
asio::async_read(client_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read_eof,
_1, _2, &read_eof_completed));
server_side_socket.close();
ioc.restart();
ioc.run();
ASIO_CHECK(read_eof_completed);
}
} // namespace ip_tcp_socket_runtime
//------------------------------------------------------------------------------
// ip_tcp_acceptor_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::acceptor compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_acceptor_compile {
struct wait_handler
{
wait_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
wait_handler(wait_handler&&) {}
private:
wait_handler(const wait_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct accept_handler
{
accept_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
accept_handler(accept_handler&&) {}
private:
accept_handler(const accept_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
#if defined(ASIO_HAS_MOVE)
struct move_accept_handler
{
move_accept_handler() {}
void operator()(
const asio::error_code&, asio::ip::tcp::socket) {}
move_accept_handler(move_accept_handler&&) {}
private:
move_accept_handler(const move_accept_handler&) {}
};
#endif // defined(ASIO_HAS_MOVE)
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_context ioc;
ip::tcp::socket peer_socket(ioc);
ip::tcp::endpoint peer_endpoint;
archetypes::settable_socket_option<void> settable_socket_option1;
archetypes::settable_socket_option<int> settable_socket_option2;
archetypes::settable_socket_option<double> settable_socket_option3;
archetypes::gettable_socket_option<void> gettable_socket_option1;
archetypes::gettable_socket_option<int> gettable_socket_option2;
archetypes::gettable_socket_option<double> gettable_socket_option3;
archetypes::io_control_command io_control_command;
archetypes::lazy_handler lazy;
#if !defined(ASIO_NO_DEPRECATED)
archetypes::deprecated_lazy_handler dlazy;
#endif // !defined(ASIO_NO_DEPRECATED)
asio::error_code ec;
// basic_socket_acceptor constructors.
ip::tcp::acceptor acceptor1(ioc);
ip::tcp::acceptor acceptor2(ioc, ip::tcp::v4());
ip::tcp::acceptor acceptor3(ioc, ip::tcp::v6());
ip::tcp::acceptor acceptor4(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::acceptor acceptor5(ioc, ip::tcp::endpoint(ip::tcp::v6(), 0));
#if !defined(ASIO_WINDOWS_RUNTIME)
ip::tcp::acceptor::native_handle_type native_acceptor1
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ip::tcp::acceptor acceptor6(ioc, ip::tcp::v4(), native_acceptor1);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
#if defined(ASIO_HAS_MOVE)
ip::tcp::acceptor acceptor7(std::move(acceptor5));
#endif // defined(ASIO_HAS_MOVE)
// basic_socket_acceptor operators.
#if defined(ASIO_HAS_MOVE)
acceptor1 = ip::tcp::acceptor(ioc);
acceptor1 = std::move(acceptor2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
#if !defined(ASIO_NO_DEPRECATED)
io_context& ioc_ref = acceptor1.get_io_context();
(void)ioc_ref;
#endif // !defined(ASIO_NO_DEPRECATED)
ip::tcp::acceptor::executor_type ex = acceptor1.get_executor();
(void)ex;
// basic_socket_acceptor functions.
acceptor1.open(ip::tcp::v4());
acceptor1.open(ip::tcp::v6());
acceptor1.open(ip::tcp::v4(), ec);
acceptor1.open(ip::tcp::v6(), ec);
#if !defined(ASIO_WINDOWS_RUNTIME)
ip::tcp::acceptor::native_handle_type native_acceptor2
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
acceptor1.assign(ip::tcp::v4(), native_acceptor2);
ip::tcp::acceptor::native_handle_type native_acceptor3
= ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
acceptor1.assign(ip::tcp::v4(), native_acceptor3, ec);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
bool is_open = acceptor1.is_open();
(void)is_open;
acceptor1.close();
acceptor1.close(ec);
ip::tcp::acceptor::native_handle_type native_acceptor4
= acceptor1.native_handle();
(void)native_acceptor4;
acceptor1.cancel();
acceptor1.cancel(ec);
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0));
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0));
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
acceptor1.set_option(settable_socket_option1);
acceptor1.set_option(settable_socket_option1, ec);
acceptor1.set_option(settable_socket_option2);
acceptor1.set_option(settable_socket_option2, ec);
acceptor1.set_option(settable_socket_option3);
acceptor1.set_option(settable_socket_option3, ec);
acceptor1.get_option(gettable_socket_option1);
acceptor1.get_option(gettable_socket_option1, ec);
acceptor1.get_option(gettable_socket_option2);
acceptor1.get_option(gettable_socket_option2, ec);
acceptor1.get_option(gettable_socket_option3);
acceptor1.get_option(gettable_socket_option3, ec);
acceptor1.io_control(io_control_command);
acceptor1.io_control(io_control_command, ec);
bool non_blocking1 = acceptor1.non_blocking();
(void)non_blocking1;
acceptor1.non_blocking(true);
acceptor1.non_blocking(false, ec);
bool non_blocking2 = acceptor1.native_non_blocking();
(void)non_blocking2;
acceptor1.native_non_blocking(true);
acceptor1.native_non_blocking(false, ec);
ip::tcp::endpoint endpoint1 = acceptor1.local_endpoint();
ip::tcp::endpoint endpoint2 = acceptor1.local_endpoint(ec);
acceptor1.wait(socket_base::wait_read);
acceptor1.wait(socket_base::wait_write, ec);
acceptor1.async_wait(socket_base::wait_read, wait_handler());
int i1 = acceptor1.async_wait(socket_base::wait_write, lazy);
(void)i1;
#if !defined(ASIO_NO_DEPRECATED)
double d1 = acceptor1.async_wait(socket_base::wait_write, dlazy);
(void)d1;
#endif // !defined(ASIO_NO_DEPRECATED)
acceptor1.accept(peer_socket);
acceptor1.accept(peer_socket, ec);
acceptor1.accept(peer_socket, peer_endpoint);
acceptor1.accept(peer_socket, peer_endpoint, ec);
#if defined(ASIO_HAS_MOVE)
peer_socket = acceptor1.accept();
peer_socket = acceptor1.accept(ioc);
peer_socket = acceptor1.accept(peer_endpoint);
peer_socket = acceptor1.accept(ioc, peer_endpoint);
(void)peer_socket;
#endif // defined(ASIO_HAS_MOVE)
acceptor1.async_accept(peer_socket, accept_handler());
acceptor1.async_accept(peer_socket, peer_endpoint, accept_handler());
int i2 = acceptor1.async_accept(peer_socket, lazy);
(void)i2;
int i3 = acceptor1.async_accept(peer_socket, peer_endpoint, lazy);
(void)i3;
#if !defined(ASIO_NO_DEPRECATED)
double d2 = acceptor1.async_accept(peer_socket, dlazy);
(void)d2;
double d3 = acceptor1.async_accept(peer_socket, peer_endpoint, dlazy);
(void)d3;
#endif // !defined(ASIO_NO_DEPRECATED)
#if defined(ASIO_HAS_MOVE)
acceptor1.async_accept(move_accept_handler());
acceptor1.async_accept(ioc, move_accept_handler());
acceptor1.async_accept(peer_endpoint, move_accept_handler());
acceptor1.async_accept(ioc, peer_endpoint, move_accept_handler());
#endif // defined(ASIO_HAS_MOVE)
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_acceptor_compile
//------------------------------------------------------------------------------
// ip_tcp_acceptor_runtime test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp::acceptor
// class.
namespace ip_tcp_acceptor_runtime {
void handle_accept(const asio::error_code& err)
{
ASIO_CHECK(!err);
}
void handle_connect(const asio::error_code& err)
{
ASIO_CHECK(!err);
}
void test()
{
using namespace asio;
namespace ip = asio::ip;
io_context ioc;
ip::tcp::acceptor acceptor(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::endpoint server_endpoint = acceptor.local_endpoint();
server_endpoint.address(ip::address_v4::loopback());
ip::tcp::socket client_side_socket(ioc);
ip::tcp::socket server_side_socket(ioc);
client_side_socket.connect(server_endpoint);
acceptor.accept(server_side_socket);
client_side_socket.close();
server_side_socket.close();
client_side_socket.connect(server_endpoint);
ip::tcp::endpoint client_endpoint;
acceptor.accept(server_side_socket, client_endpoint);
ip::tcp::endpoint client_side_local_endpoint
= client_side_socket.local_endpoint();
ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port());
ip::tcp::endpoint server_side_remote_endpoint
= server_side_socket.remote_endpoint();
ASIO_CHECK(server_side_remote_endpoint.port()
== client_endpoint.port());
client_side_socket.close();
server_side_socket.close();
acceptor.async_accept(server_side_socket, &handle_accept);
client_side_socket.async_connect(server_endpoint, &handle_connect);
ioc.run();
client_side_socket.close();
server_side_socket.close();
acceptor.async_accept(server_side_socket, client_endpoint, &handle_accept);
client_side_socket.async_connect(server_endpoint, &handle_connect);
ioc.restart();
ioc.run();
client_side_local_endpoint = client_side_socket.local_endpoint();
ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port());
server_side_remote_endpoint = server_side_socket.remote_endpoint();
ASIO_CHECK(server_side_remote_endpoint.port()
== client_endpoint.port());
}
} // namespace ip_tcp_acceptor_runtime
//------------------------------------------------------------------------------
// ip_tcp_resolver_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::resolver compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_resolver_compile {
struct resolve_handler
{
resolve_handler() {}
void operator()(const asio::error_code&,
asio::ip::tcp::resolver::results_type) {}
#if defined(ASIO_HAS_MOVE)
resolve_handler(resolve_handler&&) {}
private:
resolve_handler(const resolve_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_context ioc;
archetypes::lazy_handler lazy;
#if !defined(ASIO_NO_DEPRECATED)
archetypes::deprecated_lazy_handler dlazy;
#endif // !defined(ASIO_NO_DEPRECATED)
asio::error_code ec;
#if !defined(ASIO_NO_DEPRECATED)
ip::tcp::resolver::query q(ip::tcp::v4(), "localhost", "0");
#endif // !defined(ASIO_NO_DEPRECATED)
ip::tcp::endpoint e(ip::address_v4::loopback(), 0);
// basic_resolver constructors.
ip::tcp::resolver resolver(ioc);
#if defined(ASIO_HAS_MOVE)
ip::tcp::resolver resolver2(std::move(resolver));
#endif // defined(ASIO_HAS_MOVE)
// basic_resolver operators.
#if defined(ASIO_HAS_MOVE)
resolver = ip::tcp::resolver(ioc);
resolver = std::move(resolver2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
#if !defined(ASIO_NO_DEPRECATED)
io_context& ioc_ref = resolver.get_io_context();
(void)ioc_ref;
#endif // !defined(ASIO_NO_DEPRECATED)
ip::tcp::resolver::executor_type ex = resolver.get_executor();
(void)ex;
// basic_resolver functions.
resolver.cancel();
#if !defined(ASIO_NO_DEPRECATED)
ip::tcp::resolver::results_type results1 = resolver.resolve(q);
(void)results1;
ip::tcp::resolver::results_type results2 = resolver.resolve(q, ec);
(void)results2;
#endif // !defined(ASIO_NO_DEPRECATED)
ip::tcp::resolver::results_type results3 = resolver.resolve("", "");
(void)results3;
ip::tcp::resolver::results_type results4 = resolver.resolve("", "", ec);
(void)results4;
ip::tcp::resolver::results_type results5 =
resolver.resolve("", "", ip::tcp::resolver::flags());
(void)results5;
ip::tcp::resolver::results_type results6 =
resolver.resolve("", "", ip::tcp::resolver::flags(), ec);
(void)results6;
ip::tcp::resolver::results_type results7 =
resolver.resolve(ip::tcp::v4(), "", "");
(void)results7;
ip::tcp::resolver::results_type results8 =
resolver.resolve(ip::tcp::v4(), "", "", ec);
(void)results8;
ip::tcp::resolver::results_type results9 =
resolver.resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags());
(void)results9;
ip::tcp::resolver::results_type results10 =
resolver.resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags(), ec);
(void)results10;
ip::tcp::resolver::results_type results11 = resolver.resolve(e);
(void)results11;
ip::tcp::resolver::results_type results12 = resolver.resolve(e, ec);
(void)results12;
#if !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve(q, resolve_handler());
int i1 = resolver.async_resolve(q, lazy);
(void)i1;
double d1 = resolver.async_resolve(q, dlazy);
(void)d1;
#endif // !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve("", "", resolve_handler());
int i2 = resolver.async_resolve("", "", lazy);
(void)i2;
#if !defined(ASIO_NO_DEPRECATED)
double d2 = resolver.async_resolve("", "", dlazy);
(void)d2;
#endif // !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve("", "",
ip::tcp::resolver::flags(), resolve_handler());
int i3 = resolver.async_resolve("", "",
ip::tcp::resolver::flags(), lazy);
(void)i3;
#if !defined(ASIO_NO_DEPRECATED)
double d3 = resolver.async_resolve("", "",
ip::tcp::resolver::flags(), dlazy);
(void)d3;
#endif // !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve(ip::tcp::v4(), "", "", resolve_handler());
int i4 = resolver.async_resolve(ip::tcp::v4(), "", "", lazy);
(void)i4;
#if !defined(ASIO_NO_DEPRECATED)
double d4 = resolver.async_resolve(ip::tcp::v4(), "", "", dlazy);
(void)d4;
#endif // !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve(ip::tcp::v4(),
"", "", ip::tcp::resolver::flags(), resolve_handler());
int i5 = resolver.async_resolve(ip::tcp::v4(),
"", "", ip::tcp::resolver::flags(), lazy);
(void)i5;
#if !defined(ASIO_NO_DEPRECATED)
double d5 = resolver.async_resolve(ip::tcp::v4(),
"", "", ip::tcp::resolver::flags(), dlazy);
(void)d5;
#endif // !defined(ASIO_NO_DEPRECATED)
resolver.async_resolve(e, resolve_handler());
int i6 = resolver.async_resolve(e, lazy);
(void)i6;
#if !defined(ASIO_NO_DEPRECATED)
double d6 = resolver.async_resolve(e, dlazy);
(void)d6;
#endif // !defined(ASIO_NO_DEPRECATED)
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_resolver_compile
//------------------------------------------------------------------------------
// ip_tcp_resolver_entry_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::resolver::entry compile and link correctly. Runtime failures are
// ignored.
namespace ip_tcp_resolver_entry_compile {
void test()
{
using namespace asio;
namespace ip = asio::ip;
const ip::tcp::endpoint endpoint;
const std::string host_name;
const std::string service_name;
const std::allocator<char> alloc;
try
{
// basic_resolver_entry constructors.
const ip::basic_resolver_entry<ip::tcp> entry1;
ip::basic_resolver_entry<ip::tcp> entry2(endpoint, host_name, service_name);
ip::basic_resolver_entry<ip::tcp> entry3(entry1);
#if defined(ASIO_HAS_MOVE)
ip::basic_resolver_entry<ip::tcp> entry4(std::move(entry2));
#endif // defined(ASIO_HAS_MOVE)
// basic_resolver_entry functions.
ip::tcp::endpoint e1 = entry1.endpoint();
(void)e1;
ip::tcp::endpoint e2 = entry1;
(void)e2;
std::string s1 = entry1.host_name();
(void)s1;
std::string s2 = entry1.host_name(alloc);
(void)s2;
std::string s3 = entry1.service_name();
(void)s3;
std::string s4 = entry1.service_name(alloc);
(void)s4;
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_resolver_entry_compile
//------------------------------------------------------------------------------
// ip_tcp_iostream_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public types and member functions on the
// class ip::tcp::iostream compile and link correctly. Runtime failures are
// ignored.
namespace ip_tcp_iostream_compile {
void test()
{
#if !defined(ASIO_NO_IOSTREAM)
using namespace asio;
namespace ip = asio::ip;
asio::io_context ioc;
asio::ip::tcp::socket sock(ioc);
// basic_socket_iostream typedefs.
(void)static_cast<ip::tcp::iostream::protocol_type*>(0);
(void)static_cast<ip::tcp::iostream::endpoint_type*>(0);
(void)static_cast<ip::tcp::iostream::clock_type*>(0);
(void)static_cast<ip::tcp::iostream::time_point*>(0);
(void)static_cast<ip::tcp::iostream::duration*>(0);
(void)static_cast<ip::tcp::iostream::traits_type*>(0);
// basic_socket_iostream constructors.
ip::tcp::iostream ios1;
#if defined(ASIO_HAS_MOVE)
ip::tcp::iostream ios2(std::move(sock));
#endif // defined(ASIO_HAS_MOVE)
ip::tcp::iostream ios3("hostname", "service");
// basic_socket_iostream operators.
#if defined(ASIO_HAS_MOVE)
ios1 = ip::tcp::iostream();
ios2 = std::move(ios1);
#endif // defined(ASIO_HAS_MOVE)
// basic_socket_iostream members.
ios1.connect("hostname", "service");
ios1.close();
(void)static_cast<std::streambuf*>(ios1.rdbuf());
#if defined(ASIO_ENABLE_OLD_SERVICES)
basic_socket<ip::tcp, stream_socket_service<ip::tcp> >& sref = ios1.socket();
#else // defined(ASIO_ENABLE_OLD_SERVICES)
basic_socket<ip::tcp>& sref = ios1.socket();
#endif // defined(ASIO_ENABLE_OLD_SERVICES)
(void)sref;
error_code ec = ios1.error();
(void)ec;
ip::tcp::iostream::time_point tp = ios1.expiry();
(void)tp;
ios1.expires_at(tp);
ip::tcp::iostream::duration d;
ios1.expires_after(d);
// iostream operators.
int i = 0;
ios1 >> i;
ios1 << i;
#endif // !defined(ASIO_NO_IOSTREAM)
}
} // namespace ip_tcp_iostream_compile
//------------------------------------------------------------------------------
ASIO_TEST_SUITE
(
"ip/tcp",
ASIO_TEST_CASE(ip_tcp_compile::test)
ASIO_TEST_CASE(ip_tcp_runtime::test)
ASIO_TEST_CASE(ip_tcp_socket_compile::test)
ASIO_TEST_CASE(ip_tcp_socket_runtime::test)
ASIO_TEST_CASE(ip_tcp_acceptor_compile::test)
ASIO_TEST_CASE(ip_tcp_acceptor_runtime::test)
ASIO_TEST_CASE(ip_tcp_resolver_compile::test)
ASIO_TEST_CASE(ip_tcp_resolver_entry_compile::test)
ASIO_TEST_CASE(ip_tcp_resolver_entry_compile::test)
ASIO_COMPILE_TEST_CASE(ip_tcp_iostream_compile::test)
)