blob: 3081d64aa11fca7263322c2d3b8a4af7f8edb268 [file] [log] [blame]
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <libunwind.h>
#include <signal.h>
#include <stdio.h>
#include "backtrace_testlib.h"
void test_loop_forever() {
while (1)
;
}
void test_signal_handler(int) { test_loop_forever(); }
void test_signal_action(int, siginfo_t*, void*) { test_loop_forever(); }
int test_level_four(int one, int two, int three, int four, void (*callback_func)(void*),
void* data) {
if (callback_func != NULL) {
callback_func(data);
} else {
while (1)
;
}
return one + two + three + four;
}
int test_level_three(int one, int two, int three, int four, void (*callback_func)(void*),
void* data) {
return test_level_four(one + 3, two + 6, three + 9, four + 12, callback_func, data) + 3;
}
int test_level_two(int one, int two, int three, int four, void (*callback_func)(void*), void* data) {
return test_level_three(one + 2, two + 4, three + 6, four + 8, callback_func, data) + 2;
}
int test_level_one(int one, int two, int three, int four, void (*callback_func)(void*), void* data) {
return test_level_two(one + 1, two + 2, three + 3, four + 4, callback_func, data) + 1;
}
int test_recursive_call(int level, void (*callback_func)(void*), void* data) {
if (level > 0) {
return test_recursive_call(level - 1, callback_func, data) + level;
} else if (callback_func != NULL) {
callback_func(data);
} else {
while (1) {
}
}
return 0;
}
typedef struct {
unw_context_t* unw_context;
volatile int* exit_flag;
} GetContextArg;
static void GetContextAndExit(void* data) {
GetContextArg* arg = (GetContextArg*)data;
unw_getcontext(arg->unw_context);
// Don't touch the stack anymore.
while (*arg->exit_flag == 0) {
}
}
void test_get_context_and_wait(unw_context_t* unw_context, volatile int* exit_flag) {
GetContextArg arg;
arg.unw_context = unw_context;
arg.exit_flag = exit_flag;
test_level_one(1, 2, 3, 4, GetContextAndExit, &arg);
}