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/*
* Copyright (C) 2013 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include "private/pixelflinger/ggl_fixed.h"
// gglClampx() tests
struct gglClampx_test_t
{
GGLfixed input;
GGLfixed output;
};
gglClampx_test_t gglClampx_tests[] =
{
{FIXED_ONE + 1, FIXED_ONE},
{FIXED_ONE, FIXED_ONE},
{FIXED_ONE - 1, FIXED_ONE - 1},
{1, 1},
{0, 0},
{FIXED_MIN,0}
};
void gglClampx_test()
{
uint32_t i;
printf("Testing gglClampx\n");
for(i = 0; i < sizeof(gglClampx_tests)/sizeof(gglClampx_test_t); ++i)
{
gglClampx_test_t *test = &gglClampx_tests[i];
printf("Test input=0x%08x output=0x%08x :",
test->input, test->output);
if(gglClampx(test->input) == test->output)
printf("Passed\n");
else
printf("Failed\n");
}
}
// gglClz() tests
struct gglClz_test_t
{
GGLfixed input;
GGLfixed output;
};
gglClz_test_t gglClz_tests[] =
{
{0, 32},
{1, 31},
{-1,0}
};
void gglClz_test()
{
uint32_t i;
printf("Testing gglClz\n");
for(i = 0; i < sizeof(gglClz_tests)/sizeof(gglClz_test_t); ++i)
{
gglClz_test_t *test = &gglClz_tests[i];
printf("Test input=0x%08x output=%2d :", test->input, test->output);
if(gglClz(test->input) == test->output)
printf("Passed\n");
else
printf("Failed\n");
}
}
// gglMulx() tests
struct gglMulx_test_t
{
GGLfixed x;
GGLfixed y;
int shift;
};
gglMulx_test_t gglMulx_tests[] =
{
{1,1,1},
{0,1,1},
{FIXED_ONE,FIXED_ONE,16},
{FIXED_MIN,FIXED_MAX,16},
{FIXED_MAX,FIXED_MAX,16},
{FIXED_MIN,FIXED_MIN,16},
{FIXED_HALF,FIXED_ONE,16},
{FIXED_MAX,FIXED_MAX,31},
{FIXED_ONE,FIXED_MAX,31}
};
void gglMulx_test()
{
uint32_t i;
GGLfixed actual, expected;
printf("Testing gglMulx\n");
for(i = 0; i < sizeof(gglMulx_tests)/sizeof(gglMulx_test_t); ++i)
{
gglMulx_test_t *test = &gglMulx_tests[i];
printf("Test x=0x%08x y=0x%08x shift=%2d :",
test->x, test->y, test->shift);
actual = gglMulx(test->x, test->y, test->shift);
expected =
((int64_t)test->x * test->y + (1 << (test->shift-1))) >> test->shift;
if(actual == expected)
printf(" Passed\n");
else
printf(" Failed Actual(0x%08x) Expected(0x%08x)\n",
actual, expected);
}
}
// gglMulAddx() tests
struct gglMulAddx_test_t
{
GGLfixed x;
GGLfixed y;
int shift;
GGLfixed a;
};
gglMulAddx_test_t gglMulAddx_tests[] =
{
{1,2,1,1},
{0,1,1,1},
{FIXED_ONE,FIXED_ONE,16, 0},
{FIXED_MIN,FIXED_MAX,16, FIXED_HALF},
{FIXED_MAX,FIXED_MAX,16, FIXED_MIN},
{FIXED_MIN,FIXED_MIN,16, FIXED_MAX},
{FIXED_HALF,FIXED_ONE,16,FIXED_ONE},
{FIXED_MAX,FIXED_MAX,31, FIXED_HALF},
{FIXED_ONE,FIXED_MAX,31, FIXED_HALF}
};
void gglMulAddx_test()
{
uint32_t i;
GGLfixed actual, expected;
printf("Testing gglMulAddx\n");
for(i = 0; i < sizeof(gglMulAddx_tests)/sizeof(gglMulAddx_test_t); ++i)
{
gglMulAddx_test_t *test = &gglMulAddx_tests[i];
printf("Test x=0x%08x y=0x%08x shift=%2d a=0x%08x :",
test->x, test->y, test->shift, test->a);
actual = gglMulAddx(test->x, test->y,test->a, test->shift);
expected = (((int64_t)test->x * test->y) >> test->shift) + test->a;
if(actual == expected)
printf(" Passed\n");
else
printf(" Failed Actual(0x%08x) Expected(0x%08x)\n",
actual, expected);
}
}
// gglMulSubx() tests
struct gglMulSubx_test_t
{
GGLfixed x;
GGLfixed y;
int shift;
GGLfixed a;
};
gglMulSubx_test_t gglMulSubx_tests[] =
{
{1,2,1,1},
{0,1,1,1},
{FIXED_ONE,FIXED_ONE,16, 0},
{FIXED_MIN,FIXED_MAX,16, FIXED_HALF},
{FIXED_MAX,FIXED_MAX,16, FIXED_MIN},
{FIXED_MIN,FIXED_MIN,16, FIXED_MAX},
{FIXED_HALF,FIXED_ONE,16,FIXED_ONE},
{FIXED_MAX,FIXED_MAX,31, FIXED_HALF},
{FIXED_ONE,FIXED_MAX,31, FIXED_HALF}
};
void gglMulSubx_test()
{
uint32_t i;
GGLfixed actual, expected;
printf("Testing gglMulSubx\n");
for(i = 0; i < sizeof(gglMulSubx_tests)/sizeof(gglMulSubx_test_t); ++i)
{
gglMulSubx_test_t *test = &gglMulSubx_tests[i];
printf("Test x=0x%08x y=0x%08x shift=%2d a=0x%08x :",
test->x, test->y, test->shift, test->a);
actual = gglMulSubx(test->x, test->y, test->a, test->shift);
expected = (((int64_t)test->x * test->y) >> test->shift) - test->a;
if(actual == expected)
printf(" Passed\n");
else
printf(" Failed Actual(0x%08x) Expected(0x%08x)\n",
actual, expected);
}
}
// gglMulii() tests
struct gglMulii_test_t
{
int32_t x;
int32_t y;
};
gglMulii_test_t gglMulii_tests[] =
{
{1,INT32_MIN},
{1,INT32_MAX},
{0,INT32_MIN},
{0,INT32_MAX},
{INT32_MIN, INT32_MAX},
{INT32_MAX, INT32_MIN},
{INT32_MIN, INT32_MIN},
{INT32_MAX, INT32_MAX}
};
void gglMulii_test()
{
uint32_t i;
int64_t actual, expected;
printf("Testing gglMulii\n");
for(i = 0; i < sizeof(gglMulii_tests)/sizeof(gglMulii_test_t); ++i)
{
gglMulii_test_t *test = &gglMulii_tests[i];
printf("Test x=0x%08x y=0x%08x :", test->x, test->y);
actual = gglMulii(test->x, test->y);
expected = ((int64_t)test->x * test->y);
if(actual == expected)
printf(" Passed\n");
else
printf(" Failed Actual(%" PRId64 ") Expected(%" PRId64 ")\n",
actual, expected);
}
}
int main(int /*argc*/, char** /*argv*/)
{
gglClampx_test();
gglClz_test();
gglMulx_test();
gglMulAddx_test();
gglMulSubx_test();
gglMulii_test();
return 0;
}