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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __TRANSPORT_H
#define __TRANSPORT_H
#include <sys/types.h>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <deque>
#include <functional>
#include <list>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_set>
#include <android-base/macros.h>
#include <android-base/thread_annotations.h>
#include <openssl/rsa.h>
#include "adb.h"
#include "adb_unique_fd.h"
typedef std::unordered_set<std::string> FeatureSet;
const FeatureSet& supported_features();
// Encodes and decodes FeatureSet objects into human-readable strings.
std::string FeatureSetToString(const FeatureSet& features);
FeatureSet StringToFeatureSet(const std::string& features_string);
// Returns true if both local features and |feature_set| support |feature|.
bool CanUseFeature(const FeatureSet& feature_set, const std::string& feature);
// Do not use any of [:;=,] in feature strings, they have special meaning
// in the connection banner.
extern const char* const kFeatureShell2;
// The 'cmd' command is available
extern const char* const kFeatureCmd;
extern const char* const kFeatureStat2;
// The server is running with libusb enabled.
extern const char* const kFeatureLibusb;
// The server supports `push --sync`.
extern const char* const kFeaturePushSync;
TransportId NextTransportId();
// Abstraction for a non-blocking packet transport.
struct Connection {
Connection() = default;
virtual ~Connection() = default;
void SetTransportName(std::string transport_name) {
transport_name_ = std::move(transport_name);
}
using ReadCallback = std::function<bool(Connection*, std::unique_ptr<apacket>)>;
void SetReadCallback(ReadCallback callback) {
CHECK(!read_callback_);
read_callback_ = callback;
}
// Called after the Connection has terminated, either by an error or because Stop was called.
using ErrorCallback = std::function<void(Connection*, const std::string&)>;
void SetErrorCallback(ErrorCallback callback) {
CHECK(!error_callback_);
error_callback_ = callback;
}
virtual bool Write(std::unique_ptr<apacket> packet) = 0;
virtual void Start() = 0;
virtual void Stop() = 0;
std::string transport_name_;
ReadCallback read_callback_;
ErrorCallback error_callback_;
static std::unique_ptr<Connection> FromFd(unique_fd fd);
};
// Abstraction for a blocking packet transport.
struct BlockingConnection {
BlockingConnection() = default;
BlockingConnection(const BlockingConnection& copy) = delete;
BlockingConnection(BlockingConnection&& move) = delete;
// Destroy a BlockingConnection. Formerly known as 'Close' in atransport.
virtual ~BlockingConnection() = default;
// Read/Write a packet. These functions are concurrently called from a transport's reader/writer
// threads.
virtual bool Read(apacket* packet) = 0;
virtual bool Write(apacket* packet) = 0;
// Terminate a connection.
// This method must be thread-safe, and must cause concurrent Reads/Writes to terminate.
// Formerly known as 'Kick' in atransport.
virtual void Close() = 0;
};
struct BlockingConnectionAdapter : public Connection {
explicit BlockingConnectionAdapter(std::unique_ptr<BlockingConnection> connection);
virtual ~BlockingConnectionAdapter();
virtual bool Write(std::unique_ptr<apacket> packet) override final;
virtual void Start() override final;
virtual void Stop() override final;
bool started_ GUARDED_BY(mutex_) = false;
bool stopped_ GUARDED_BY(mutex_) = false;
std::unique_ptr<BlockingConnection> underlying_;
std::thread read_thread_ GUARDED_BY(mutex_);
std::thread write_thread_ GUARDED_BY(mutex_);
std::deque<std::unique_ptr<apacket>> write_queue_ GUARDED_BY(mutex_);
std::mutex mutex_;
std::condition_variable cv_;
std::once_flag error_flag_;
};
struct FdConnection : public BlockingConnection {
explicit FdConnection(unique_fd fd) : fd_(std::move(fd)) {}
bool Read(apacket* packet) override final;
bool Write(apacket* packet) override final;
void Close() override;
private:
unique_fd fd_;
};
struct UsbConnection : public BlockingConnection {
explicit UsbConnection(usb_handle* handle) : handle_(handle) {}
~UsbConnection();
bool Read(apacket* packet) override final;
bool Write(apacket* packet) override final;
void Close() override final;
usb_handle* handle_;
};
// Waits for a transport's connection to be not pending. This is a separate
// object so that the transport can be destroyed and another thread can be
// notified of it in a race-free way.
class ConnectionWaitable {
public:
ConnectionWaitable() = default;
~ConnectionWaitable() = default;
// Waits until the first CNXN packet has been received by the owning
// atransport, or the specified timeout has elapsed. Can be called from any
// thread.
//
// Returns true if the CNXN packet was received in a timely fashion, false
// otherwise.
bool WaitForConnection(std::chrono::milliseconds timeout);
// Can be called from any thread when the connection stops being pending.
// Only the first invocation will be acknowledged, the rest will be no-ops.
void SetConnectionEstablished(bool success);
private:
bool connection_established_ GUARDED_BY(mutex_) = false;
bool connection_established_ready_ GUARDED_BY(mutex_) = false;
std::mutex mutex_;
std::condition_variable cv_;
DISALLOW_COPY_AND_ASSIGN(ConnectionWaitable);
};
enum class ReconnectResult {
Retry,
Success,
Abort,
};
class atransport {
public:
// TODO(danalbert): We expose waaaaaaay too much stuff because this was
// historically just a struct, but making the whole thing a more idiomatic
// class in one go is a very large change. Given how bad our testing is,
// it's better to do this piece by piece.
using ReconnectCallback = std::function<ReconnectResult(atransport*)>;
atransport(ReconnectCallback reconnect, ConnectionState state)
: id(NextTransportId()),
kicked_(false),
connection_state_(state),
connection_waitable_(std::make_shared<ConnectionWaitable>()),
connection_(nullptr),
reconnect_(std::move(reconnect)) {
// Initialize protocol to min version for compatibility with older versions.
// Version will be updated post-connect.
protocol_version = A_VERSION_MIN;
max_payload = MAX_PAYLOAD;
}
atransport(ConnectionState state = kCsOffline)
: atransport([](atransport*) { return ReconnectResult::Abort; }, state) {}
virtual ~atransport();
int Write(apacket* p);
void Kick();
bool kicked() const { return kicked_; }
// ConnectionState can be read by all threads, but can only be written in the main thread.
ConnectionState GetConnectionState() const;
void SetConnectionState(ConnectionState state);
void SetConnection(std::unique_ptr<Connection> connection);
std::shared_ptr<Connection> connection() {
std::lock_guard<std::mutex> lock(mutex_);
return connection_;
}
const TransportId id;
size_t ref_count = 0;
bool online = false;
TransportType type = kTransportAny;
// Used to identify transports for clients.
std::string serial;
std::string product;
std::string model;
std::string device;
std::string devpath;
bool IsTcpDevice() const { return type == kTransportLocal; }
#if ADB_HOST
std::shared_ptr<RSA> NextKey();
#endif
char token[TOKEN_SIZE] = {};
size_t failed_auth_attempts = 0;
std::string serial_name() const { return !serial.empty() ? serial : "<unknown>"; }
std::string connection_state_name() const;
void update_version(int version, size_t payload);
int get_protocol_version() const;
size_t get_max_payload() const;
const FeatureSet& features() const {
return features_;
}
bool has_feature(const std::string& feature) const;
// Loads the transport's feature set from the given string.
void SetFeatures(const std::string& features_string);
void AddDisconnect(adisconnect* disconnect);
void RemoveDisconnect(adisconnect* disconnect);
void RunDisconnects();
// Returns true if |target| matches this transport. A matching |target| can be any of:
// * <serial>
// * <devpath>
// * product:<product>
// * model:<model>
// * device:<device>
//
// If this is a local transport, serial will also match [tcp:|udp:]<hostname>[:port] targets.
// For example, serial "100.100.100.100:5555" would match any of:
// * 100.100.100.100
// * tcp:100.100.100.100
// * udp:100.100.100.100:5555
// This is to make it easier to use the same network target for both fastboot and adb.
bool MatchesTarget(const std::string& target) const;
// Notifies that the atransport is no longer waiting for the connection
// being established.
void SetConnectionEstablished(bool success);
// Gets a shared reference to the ConnectionWaitable.
std::shared_ptr<ConnectionWaitable> connection_waitable() { return connection_waitable_; }
// Attempts to reconnect with the underlying Connection.
ReconnectResult Reconnect();
private:
std::atomic<bool> kicked_;
// A set of features transmitted in the banner with the initial connection.
// This is stored in the banner as 'features=feature0,feature1,etc'.
FeatureSet features_;
int protocol_version;
size_t max_payload;
// A list of adisconnect callbacks called when the transport is kicked.
std::list<adisconnect*> disconnects_;
std::atomic<ConnectionState> connection_state_;
#if ADB_HOST
std::deque<std::shared_ptr<RSA>> keys_;
#endif
// A sharable object that can be used to wait for the atransport's
// connection to be established.
std::shared_ptr<ConnectionWaitable> connection_waitable_;
// The underlying connection object.
std::shared_ptr<Connection> connection_ GUARDED_BY(mutex_);
// A callback that will be invoked when the atransport needs to reconnect.
ReconnectCallback reconnect_;
std::mutex mutex_;
DISALLOW_COPY_AND_ASSIGN(atransport);
};
/*
* Obtain a transport from the available transports.
* If serial is non-null then only the device with that serial will be chosen.
* If transport_id is non-zero then only the device with that transport ID will be chosen.
* If multiple devices/emulators would match, *is_ambiguous (if non-null)
* is set to true and nullptr returned.
* If no suitable transport is found, error is set and nullptr returned.
*/
atransport* acquire_one_transport(TransportType type, const char* serial, TransportId transport_id,
bool* is_ambiguous, std::string* error_out,
bool accept_any_state = false);
void kick_transport(atransport* t);
void update_transports(void);
// Iterates across all of the current and pending transports.
// Stops iteration and returns false if fn returns false, otherwise returns true.
bool iterate_transports(std::function<bool(const atransport*)> fn);
void init_reconnect_handler(void);
void init_transport_registration(void);
void init_mdns_transport_discovery(void);
std::string list_transports(bool long_listing);
atransport* find_transport(const char* serial);
void kick_all_tcp_devices();
void kick_all_transports();
void register_usb_transport(usb_handle* h, const char* serial,
const char* devpath, unsigned writeable);
/* Connect to a network address and register it as a device */
void connect_device(const std::string& address, std::string* response);
/* cause new transports to be init'd and added to the list */
bool register_socket_transport(unique_fd s, std::string serial, int port, int local,
atransport::ReconnectCallback reconnect, int* error = nullptr);
// This should only be used for transports with connection_state == kCsNoPerm.
void unregister_usb_transport(usb_handle* usb);
bool check_header(apacket* p, atransport* t);
void close_usb_devices();
void close_usb_devices(std::function<bool(const atransport*)> predicate);
void send_packet(apacket* p, atransport* t);
asocket* create_device_tracker(bool long_output);
#endif /* __TRANSPORT_H */