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* Copyright (C) 2015 The Android Open Source Project
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* See the License for the specific language governing permissions and
* limitations under the License.
#include <sys/stat.h>
#include <sys/types.h>
#include <string>
#if !defined(_WIN32) && !defined(O_BINARY)
#define O_BINARY 0
#if defined(__APPLE__)
/* Mac OS has always had a 64-bit off_t, so it doesn't have off64_t. */
typedef off_t off64_t;
namespace android {
namespace base {
bool ReadFdToString(int fd, std::string* content);
bool ReadFileToString(const std::string& path, std::string* content,
bool follow_symlinks = false);
bool WriteStringToFile(const std::string& content, const std::string& path,
bool follow_symlinks = false);
bool WriteStringToFd(const std::string& content, int fd);
#if !defined(_WIN32)
bool WriteStringToFile(const std::string& content, const std::string& path,
mode_t mode, uid_t owner, gid_t group,
bool follow_symlinks = false);
bool ReadFully(int fd, void* data, size_t byte_count);
// Reads `byte_count` bytes from the file descriptor at the specified offset.
// Returns false if there was an IO error or EOF was reached before reading `byte_count` bytes.
// NOTE: On Linux/Mac, this function wraps pread, which provides atomic read support without
// modifying the read pointer of the file descriptor. On Windows, however, the read pointer does
// get modified. This means that ReadFullyAtOffset can be used concurrently with other calls to the
// same function, but concurrently seeking or reading incrementally can lead to unexpected
// behavior.
bool ReadFullyAtOffset(int fd, void* data, size_t byte_count, off64_t offset);
bool WriteFully(int fd, const void* data, size_t byte_count);
bool RemoveFileIfExists(const std::string& path, std::string* err = nullptr);
#if !defined(_WIN32)
bool Realpath(const std::string& path, std::string* result);
bool Readlink(const std::string& path, std::string* result);
std::string GetExecutablePath();
std::string GetExecutableDirectory();
// Like the regular basename and dirname, but thread-safe on all
// platforms and capable of correctly handling exotic Windows paths.
std::string Basename(const std::string& path);
std::string Dirname(const std::string& path);
} // namespace base
} // namespace android