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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sysutils/FrameworkCommand.h>
#include <sysutils/FrameworkListener.h>
#include <poll.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <algorithm>
#include <memory>
#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/strings.h>
#include <android-base/unique_fd.h>
#include <cutils/sockets.h>
#include <gtest/gtest.h>
using android::base::unique_fd;
namespace {
std::string testSocketPath() {
const testing::TestInfo* const test_info =
testing::UnitTest::GetInstance()->current_test_info();
return std::string(ANDROID_SOCKET_DIR "/") + std::string(test_info->test_case_name()) +
std::string(".") + std::string(test_info->name());
}
unique_fd serverSocket(const std::string& path) {
unlink(path.c_str());
unique_fd fd(socket(PF_UNIX, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0));
EXPECT_GE(fd.get(), 0);
struct sockaddr_un addr = {.sun_family = AF_UNIX};
strlcpy(addr.sun_path, path.c_str(), sizeof(addr.sun_path));
EXPECT_EQ(bind(fd.get(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)), 0)
<< "bind() to " << path << " failed: " << strerror(errno);
EXPECT_EQ(android_get_control_socket(path.c_str()), -1);
return fd;
}
unique_fd clientSocket(const std::string& path) {
unique_fd fd(socket(PF_UNIX, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0));
EXPECT_GE(fd.get(), 0);
struct sockaddr_un addr = {.sun_family = AF_UNIX};
strlcpy(addr.sun_path, path.c_str(), sizeof(addr.sun_path));
EXPECT_EQ(0, connect(fd.get(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)))
<< "connect() to " << path << " failed: " << strerror(errno);
return fd;
}
void sendCmd(int fd, const char* cmd) {
EXPECT_TRUE(android::base::WriteFully(fd, cmd, strlen(cmd) + 1))
<< "write() to socket failed: " << strerror(errno);
}
std::string recvReply(int fd) {
pollfd fds = {.fd = fd, .events = POLLIN};
int poll_events = poll(&fds, 1, -1);
EXPECT_EQ(1, poll_events);
// Technically, this one-shot read() is incorrect: we should keep on
// reading the socket until we get a \0. But this is also how
// FrameworkListener::onDataAvailable() reads, and it works because
// replies are always send with a single write() call, and clients
// always read replies before queueing the next command.
char buf[1024];
ssize_t len = read(fd, buf, sizeof(buf));
EXPECT_GE(len, 0) << "read() from socket failed: " << strerror(errno);
return len > 0 ? std::string(buf, buf + len) : "";
}
// Test command which echoes back all its arguments as a comma-separated list.
// Always returns error code 42
//
// TODO: enable testing replies with addErrno=true and useCmdNum=true
class TestCommand : public FrameworkCommand {
public:
TestCommand() : FrameworkCommand("test") {}
~TestCommand() override {}
int runCommand(SocketClient* cli, int argc, char** argv) {
std::vector<std::string> args(argv, argv + argc);
std::string reply = android::base::Join(args, ',');
cli->sendMsg(42, reply.c_str(), /*addErrno=*/false, /*useCmdNum=*/false);
return 0;
}
};
// A test listener with a single command.
class TestListener : public FrameworkListener {
public:
TestListener(int fd) : FrameworkListener(fd) {
registerCmd(new TestCommand); // Leaked :-(
}
};
} // unnamed namespace
class FrameworkListenerTest : public testing::Test {
public:
FrameworkListenerTest() {
mSocketPath = testSocketPath();
mSserverFd = serverSocket(mSocketPath);
mListener = std::make_unique<TestListener>(mSserverFd.get());
EXPECT_EQ(0, mListener->startListener());
}
~FrameworkListenerTest() override {
EXPECT_EQ(0, mListener->stopListener());
// Wouldn't it be cool if unique_fd had an option for taking care of this?
unlink(mSocketPath.c_str());
}
void testCommand(const char* command, const char* expected) {
unique_fd client_fd = clientSocket(mSocketPath);
sendCmd(client_fd.get(), command);
std::string reply = recvReply(client_fd.get());
EXPECT_EQ(std::string(expected) + '\0', reply);
}
protected:
std::string mSocketPath;
unique_fd mSserverFd;
std::unique_ptr<TestListener> mListener;
};
TEST_F(FrameworkListenerTest, DoesNothing) {
// Let the test harness start and stop a FrameworkListener
// without sending any commands through it.
}
TEST_F(FrameworkListenerTest, DispatchesValidCommands) {
testCommand("test", "42 test");
testCommand("test arg1 arg2", "42 test,arg1,arg2");
testCommand("test \"arg1 still_arg1\" arg2", "42 test,arg1 still_arg1,arg2");
testCommand("test \"escaped quote: '\\\"'\"", "42 test,escaped quote: '\"'");
// Perhaps this behavior was unintended, but would be good to detect any
// changes, in case anyone depends on it.
testCommand("test ", "42 test,,,");
}
TEST_F(FrameworkListenerTest, RejectsInvalidCommands) {
testCommand("unknown arg1 arg2", "500 Command not recognized");
testCommand("test \"arg1 arg2", "500 Unclosed quotes error");
testCommand("test \\a", "500 Unsupported escape sequence");
}
TEST_F(FrameworkListenerTest, MultipleClients) {
unique_fd client1 = clientSocket(mSocketPath);
unique_fd client2 = clientSocket(mSocketPath);
sendCmd(client1.get(), "test 1");
sendCmd(client2.get(), "test 2");
EXPECT_EQ(std::string("42 test,2") + '\0', recvReply(client2.get()));
EXPECT_EQ(std::string("42 test,1") + '\0', recvReply(client1.get()));
}