blob: 53d5b5b605a23910f91283d413cf2e9c6cfba98f [file] [log] [blame]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/types.h>
#include <cstdint>
#include "Layer.h"
namespace android {
class ColorLayer : public Layer {
public:
explicit ColorLayer(const LayerCreationArgs&);
~ColorLayer() override;
std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
virtual const char* getTypeId() const { return "ColorLayer"; }
bool isVisible() const override;
bool setColor(const half3& color) override;
bool setDataspace(ui::Dataspace dataspace) override;
void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
const Rect& viewport, int32_t supportedPerFrameMetadata,
const ui::Dataspace targetDataspace) override;
void commitTransaction(const State& stateToCommit) override;
bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
protected:
virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
bool useIdentityTransform, Region& clearRegion,
const bool supportProtectedContent,
renderengine::LayerSettings& layer);
private:
std::shared_ptr<compositionengine::Layer> mCompositionLayer;
};
} // namespace android