Snap for 5526913 from d637081295eabcf20cea0ecd2dff1b2444b8e8ca to pi-qpr3-b-release

Change-Id: I337a470789f0e789a19d72cf565089c2da703c4e
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index c96a2dd..9d7f14c 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -989,14 +989,6 @@
         mCallbackCondition.broadcast();
     }
 
-    // Wait without lock held
-    if (connectedApi == NATIVE_WINDOW_API_EGL) {
-        // Waiting here allows for two full buffers to be queued but not a
-        // third. In the event that frames take varying time, this makes a
-        // small trade-off in favor of latency rather than throughput.
-        lastQueuedFence->waitForever("Throttling EGL Production");
-    }
-
     // Update and get FrameEventHistory.
     nsecs_t postedTime = systemTime(SYSTEM_TIME_MONOTONIC);
     NewFrameEventsEntry newFrameEventsEntry = {
@@ -1008,6 +1000,14 @@
     addAndGetFrameTimestamps(&newFrameEventsEntry,
             getFrameTimestamps ? &output->frameTimestamps : nullptr);
 
+    // Wait without lock held
+    if (connectedApi == NATIVE_WINDOW_API_EGL) {
+        // Waiting here allows for two full buffers to be queued but not a
+        // third. In the event that frames take varying time, this makes a
+        // small trade-off in favor of latency rather than throughput.
+        lastQueuedFence->waitForever("Throttling EGL Production");
+    }
+
     return NO_ERROR;
 }
 
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index d4f1e29..9c34aa7 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -277,6 +277,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.latchTime = latchTime;
@@ -294,6 +297,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.desiredTime = desiredTime;
@@ -311,6 +317,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.acquireTime = acquireTime;
@@ -328,6 +337,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.acquireFence = acquireFence;
@@ -345,6 +357,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.presentTime = presentTime;
@@ -366,6 +381,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.presentFence = presentFence;
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index 56bc35e..19d0146 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -945,7 +945,9 @@
 
             memcpy(prop.extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME,
                    sizeof(VK_KHR_SWAPCHAIN_EXTENSION_NAME));
-            prop.specVersion = VK_KHR_SWAPCHAIN_SPEC_VERSION;
+            // b/130182551 VK_KHR_SWAPCHAIN_SPEC_VERSION > 68 has structs the
+            // loader doesn't handle properly. So drop the spec version to 68.
+            prop.specVersion = 68;
         }
     }