| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H |
| #define ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <unordered_map> |
| |
| #include <binder/IBinder.h> |
| |
| #include <utils/RefBase.h> |
| #include <utils/Singleton.h> |
| #include <utils/SortedVector.h> |
| #include <utils/threads.h> |
| |
| #include <ui/FrameStats.h> |
| #include <ui/GraphicTypes.h> |
| #include <ui/PixelFormat.h> |
| |
| #include <gui/CpuConsumer.h> |
| #include <gui/SurfaceControl.h> |
| #include <math/vec3.h> |
| #include <gui/LayerState.h> |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| struct DisplayInfo; |
| class HdrCapabilities; |
| class ISurfaceComposerClient; |
| class IGraphicBufferProducer; |
| class Region; |
| |
| // --------------------------------------------------------------------------- |
| |
| class SurfaceComposerClient : public RefBase |
| { |
| friend class Composer; |
| public: |
| SurfaceComposerClient(); |
| SurfaceComposerClient(const sp<ISurfaceComposerClient>& client); |
| SurfaceComposerClient(const sp<IGraphicBufferProducer>& parent); |
| virtual ~SurfaceComposerClient(); |
| |
| // Always make sure we could initialize |
| status_t initCheck() const; |
| |
| // Return the connection of this client |
| sp<IBinder> connection() const; |
| |
| // Forcibly remove connection before all references have gone away. |
| void dispose(); |
| |
| // callback when the composer is dies |
| status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient, |
| void* cookie = NULL, uint32_t flags = 0); |
| |
| // Get a list of supported configurations for a given display |
| static status_t getDisplayConfigs(const sp<IBinder>& display, |
| Vector<DisplayInfo>* configs); |
| |
| // Get the DisplayInfo for the currently-active configuration |
| static status_t getDisplayInfo(const sp<IBinder>& display, |
| DisplayInfo* info); |
| |
| // Get the display viewport for the given display |
| static status_t getDisplayViewport(const sp<IBinder>& display, Rect* outViewport); |
| |
| // Get the index of the current active configuration (relative to the list |
| // returned by getDisplayInfo) |
| static int getActiveConfig(const sp<IBinder>& display); |
| |
| // Set a new active configuration using an index relative to the list |
| // returned by getDisplayInfo |
| static status_t setActiveConfig(const sp<IBinder>& display, int id); |
| |
| // Gets the list of supported color modes for the given display |
| static status_t getDisplayColorModes(const sp<IBinder>& display, |
| Vector<ui::ColorMode>* outColorModes); |
| |
| // Gets the active color mode for the given display |
| static ui::ColorMode getActiveColorMode(const sp<IBinder>& display); |
| |
| // Sets the active color mode for the given display |
| static status_t setActiveColorMode(const sp<IBinder>& display, |
| ui::ColorMode colorMode); |
| |
| /* Triggers screen on/off or low power mode and waits for it to complete */ |
| static void setDisplayPowerMode(const sp<IBinder>& display, int mode); |
| |
| // ------------------------------------------------------------------------ |
| // surface creation / destruction |
| |
| //! Create a surface |
| sp<SurfaceControl> createSurface( |
| const String8& name,// name of the surface |
| uint32_t w, // width in pixel |
| uint32_t h, // height in pixel |
| PixelFormat format, // pixel-format desired |
| uint32_t flags = 0, // usage flags |
| SurfaceControl* parent = nullptr, // parent |
| int32_t windowType = -1, // from WindowManager.java (STATUS_BAR, INPUT_METHOD, etc.) |
| int32_t ownerUid = -1 // UID of the task |
| ); |
| |
| status_t createSurfaceChecked( |
| const String8& name,// name of the surface |
| uint32_t w, // width in pixel |
| uint32_t h, // height in pixel |
| PixelFormat format, // pixel-format desired |
| sp<SurfaceControl>* outSurface, |
| uint32_t flags = 0, // usage flags |
| SurfaceControl* parent = nullptr, // parent |
| int32_t windowType = -1, // from WindowManager.java (STATUS_BAR, INPUT_METHOD, etc.) |
| int32_t ownerUid = -1 // UID of the task |
| ); |
| |
| //! Create a virtual display |
| static sp<IBinder> createDisplay(const String8& displayName, bool secure); |
| |
| //! Destroy a virtual display |
| static void destroyDisplay(const sp<IBinder>& display); |
| |
| //! Get the token for the existing default displays. |
| //! Possible values for id are eDisplayIdMain and eDisplayIdHdmi. |
| static sp<IBinder> getBuiltInDisplay(int32_t id); |
| |
| static status_t enableVSyncInjections(bool enable); |
| |
| static status_t injectVSync(nsecs_t when); |
| |
| struct SCHash { |
| std::size_t operator()(const sp<SurfaceControl>& sc) const { |
| return std::hash<SurfaceControl *>{}(sc.get()); |
| } |
| }; |
| |
| class Transaction { |
| std::unordered_map<sp<SurfaceControl>, ComposerState, SCHash> mComposerStates; |
| SortedVector<DisplayState > mDisplayStates; |
| uint32_t mForceSynchronous = 0; |
| uint32_t mTransactionNestCount = 0; |
| bool mAnimation = false; |
| bool mEarlyWakeup = false; |
| |
| int mStatus = NO_ERROR; |
| |
| layer_state_t* getLayerState(const sp<SurfaceControl>& sc); |
| DisplayState& getDisplayState(const sp<IBinder>& token); |
| |
| public: |
| Transaction() = default; |
| virtual ~Transaction() = default; |
| Transaction(Transaction const& other); |
| |
| status_t apply(bool synchronous = false); |
| // Merge another transaction in to this one, clearing other |
| // as if it had been applied. |
| Transaction& merge(Transaction&& other); |
| Transaction& show(const sp<SurfaceControl>& sc); |
| Transaction& hide(const sp<SurfaceControl>& sc); |
| Transaction& setPosition(const sp<SurfaceControl>& sc, |
| float x, float y); |
| Transaction& setSize(const sp<SurfaceControl>& sc, |
| uint32_t w, uint32_t h); |
| Transaction& setLayer(const sp<SurfaceControl>& sc, |
| int32_t z); |
| |
| // Sets a Z order relative to the Surface specified by "relativeTo" but |
| // without becoming a full child of the relative. Z-ordering works exactly |
| // as if it were a child however. |
| // |
| // As a nod to sanity, only non-child surfaces may have a relative Z-order. |
| // |
| // This overrides any previous call and is overriden by any future calls |
| // to setLayer. |
| // |
| // If the relative is removed, the Surface will have no layer and be |
| // invisible, until the next time set(Relative)Layer is called. |
| Transaction& setRelativeLayer(const sp<SurfaceControl>& sc, |
| const sp<IBinder>& relativeTo, int32_t z); |
| Transaction& setFlags(const sp<SurfaceControl>& sc, |
| uint32_t flags, uint32_t mask); |
| Transaction& setTransparentRegionHint(const sp<SurfaceControl>& sc, |
| const Region& transparentRegion); |
| Transaction& setAlpha(const sp<SurfaceControl>& sc, |
| float alpha); |
| Transaction& setMatrix(const sp<SurfaceControl>& sc, |
| float dsdx, float dtdx, float dtdy, float dsdy); |
| Transaction& setCrop(const sp<SurfaceControl>& sc, const Rect& crop); |
| Transaction& setFinalCrop(const sp<SurfaceControl>& sc, const Rect& crop); |
| Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack); |
| // Defers applying any changes made in this transaction until the Layer |
| // identified by handle reaches the given frameNumber. If the Layer identified |
| // by handle is removed, then we will apply this transaction regardless of |
| // what frame number has been reached. |
| Transaction& deferTransactionUntil(const sp<SurfaceControl>& sc, |
| const sp<IBinder>& handle, |
| uint64_t frameNumber); |
| // A variant of deferTransactionUntil which identifies the Layer we wait for by |
| // Surface instead of Handle. Useful for clients which may not have the |
| // SurfaceControl for some of their Surfaces. Otherwise behaves identically. |
| Transaction& deferTransactionUntil(const sp<SurfaceControl>& sc, |
| const sp<Surface>& barrierSurface, |
| uint64_t frameNumber); |
| // Reparents all children of this layer to the new parent handle. |
| Transaction& reparentChildren(const sp<SurfaceControl>& sc, |
| const sp<IBinder>& newParentHandle); |
| |
| /// Reparents the current layer to the new parent handle. The new parent must not be null. |
| // This can be used instead of reparentChildren if the caller wants to |
| // only re-parent a specific child. |
| Transaction& reparent(const sp<SurfaceControl>& sc, |
| const sp<IBinder>& newParentHandle); |
| |
| Transaction& setColor(const sp<SurfaceControl>& sc, const half3& color); |
| |
| // Detaches all child surfaces (and their children recursively) |
| // from their SurfaceControl. |
| // The child SurfaceControls will not throw exceptions or return errors, |
| // but transactions will have no effect. |
| // The child surfaces will continue to follow their parent surfaces, |
| // and remain eligible for rendering, but their relative state will be |
| // frozen. We use this in the WindowManager, in app shutdown/relaunch |
| // scenarios, where the app would otherwise clean up its child Surfaces. |
| // Sometimes the WindowManager needs to extend their lifetime slightly |
| // in order to perform an exit animation or prevent flicker. |
| Transaction& detachChildren(const sp<SurfaceControl>& sc); |
| // Set an override scaling mode as documented in <system/window.h> |
| // the override scaling mode will take precedence over any client |
| // specified scaling mode. -1 will clear the override scaling mode. |
| Transaction& setOverrideScalingMode(const sp<SurfaceControl>& sc, |
| int32_t overrideScalingMode); |
| |
| // If the size changes in this transaction, all geometry updates specified |
| // in this transaction will not complete until a buffer of the new size |
| // arrives. As some elements normally apply immediately, this enables |
| // freezing the total geometry of a surface until a resize is completed. |
| Transaction& setGeometryAppliesWithResize(const sp<SurfaceControl>& sc); |
| |
| Transaction& destroySurface(const sp<SurfaceControl>& sc); |
| |
| status_t setDisplaySurface(const sp<IBinder>& token, |
| const sp<IGraphicBufferProducer>& bufferProducer); |
| |
| void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack); |
| |
| /* setDisplayProjection() defines the projection of layer stacks |
| * to a given display. |
| * |
| * - orientation defines the display's orientation. |
| * - layerStackRect defines which area of the window manager coordinate |
| * space will be used. |
| * - displayRect defines where on the display will layerStackRect be |
| * mapped to. displayRect is specified post-orientation, that is |
| * it uses the orientation seen by the end-user. |
| */ |
| void setDisplayProjection(const sp<IBinder>& token, |
| uint32_t orientation, |
| const Rect& layerStackRect, |
| const Rect& displayRect); |
| void setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height); |
| void setAnimationTransaction(); |
| void setEarlyWakeup(); |
| }; |
| |
| status_t destroySurface(const sp<IBinder>& id); |
| |
| status_t clearLayerFrameStats(const sp<IBinder>& token) const; |
| status_t getLayerFrameStats(const sp<IBinder>& token, FrameStats* outStats) const; |
| static status_t clearAnimationFrameStats(); |
| static status_t getAnimationFrameStats(FrameStats* outStats); |
| |
| static status_t getHdrCapabilities(const sp<IBinder>& display, |
| HdrCapabilities* outCapabilities); |
| |
| static void setDisplayProjection(const sp<IBinder>& token, |
| uint32_t orientation, |
| const Rect& layerStackRect, |
| const Rect& displayRect); |
| |
| inline sp<ISurfaceComposerClient> getClient() { return mClient; } |
| |
| private: |
| virtual void onFirstRef(); |
| |
| mutable Mutex mLock; |
| status_t mStatus; |
| sp<ISurfaceComposerClient> mClient; |
| wp<IGraphicBufferProducer> mParent; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| |
| class ScreenshotClient { |
| public: |
| // if cropping isn't required, callers may pass in a default Rect, e.g.: |
| // capture(display, producer, Rect(), reqWidth, ...); |
| static status_t capture(const sp<IBinder>& display, Rect sourceCrop, uint32_t reqWidth, |
| uint32_t reqHeight, int32_t minLayerZ, int32_t maxLayerZ, |
| bool useIdentityTransform, uint32_t rotation, |
| sp<GraphicBuffer>* outBuffer); |
| static status_t captureLayers(const sp<IBinder>& layerHandle, Rect sourceCrop, float frameScale, |
| sp<GraphicBuffer>* outBuffer); |
| static status_t captureChildLayers(const sp<IBinder>& layerHandle, Rect sourceCrop, |
| float frameScale, sp<GraphicBuffer>* outBuffer); |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| |
| #endif // ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H |