Merge "bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)" into lmp-dev
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a53775f..d2fd3b0 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -522,7 +522,12 @@
 
     if (fence == NULL) {
         BQ_LOGE("queueBuffer: fence is NULL");
-        return BAD_VALUE;
+        // Temporary workaround for b/17946343: soldier-on instead of returning an error. This
+        // prevents the client from dying, at the risk of visible corruption due to hwcomposer
+        // reading the buffer before the producer is done rendering it. Unless the buffer is the
+        // last frame of an animation, the corruption will be transient.
+        fence = Fence::NO_FENCE;
+        // return BAD_VALUE;
     }
 
     switch (scalingMode) {