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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SURFACEREPLAYER_COLOR_H
#define ANDROID_SURFACEREPLAYER_COLOR_H
#include <cmath>
#include <cstdlib>
namespace android {
constexpr double modulateFactor = .0001;
constexpr double modulateLimit = .80;
struct RGB {
RGB(uint8_t rIn, uint8_t gIn, uint8_t bIn) : r(rIn), g(gIn), b(bIn) {}
uint8_t r = 0;
uint8_t g = 0;
uint8_t b = 0;
};
struct HSV {
HSV() = default;
HSV(double hIn, double sIn, double vIn) : h(hIn), s(sIn), v(vIn) {}
double h = 0;
double s = 0;
double v = 0;
RGB getRGB() const;
bool modulateUp = false;
void modulate();
};
void inline HSV::modulate() {
if(modulateUp) {
v += modulateFactor;
} else {
v -= modulateFactor;
}
if(v <= modulateLimit || v >= 1) {
modulateUp = !modulateUp;
}
}
inline RGB HSV::getRGB() const {
using namespace std;
double r = 0, g = 0, b = 0;
if (s == 0) {
r = v;
g = v;
b = v;
} else {
auto tempHue = static_cast<int>(h) % 360;
tempHue = tempHue / 60;
int i = static_cast<int>(trunc(tempHue));
double f = h - i;
double x = v * (1.0 - s);
double y = v * (1.0 - (s * f));
double z = v * (1.0 - (s * (1.0 - f)));
switch (i) {
case 0:
r = v;
g = z;
b = x;
break;
case 1:
r = y;
g = v;
b = x;
break;
case 2:
r = x;
g = v;
b = z;
break;
case 3:
r = x;
g = y;
b = v;
break;
case 4:
r = z;
g = x;
b = v;
break;
default:
r = v;
g = x;
b = y;
break;
}
}
return RGB(round(r * 255), round(g * 255), round(b * 255));
}
}
#endif