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#ifndef ANDROID_DVR_BUFFER_HUB_CLIENT_H_
#define ANDROID_DVR_BUFFER_HUB_CLIENT_H_
#include <hardware/gralloc.h>
#include <pdx/channel_handle.h>
#include <pdx/client.h>
#include <pdx/file_handle.h>
#include <pdx/status.h>
#include <vector>
#include <private/dvr/ion_buffer.h>
namespace android {
namespace dvr {
class BufferHubBuffer : public pdx::Client {
public:
using LocalHandle = pdx::LocalHandle;
using LocalChannelHandle = pdx::LocalChannelHandle;
template <typename T>
using Status = pdx::Status<T>;
// Create a new consumer channel that is attached to the producer. Returns
// a file descriptor for the new channel or a negative error code.
Status<LocalChannelHandle> CreateConsumer();
// Polls the fd for |timeout_ms| milliseconds (-1 for infinity).
int Poll(int timeout_ms);
// Locks the area specified by (x, y, width, height) for a specific usage. If
// the usage is software then |addr| will be updated to point to the address
// of the buffer in virtual memory. The caller should only access/modify the
// pixels in the specified area. anything else is undefined behavior.
int Lock(int usage, int x, int y, int width, int height, void** addr);
// Must be called after Lock() when the caller has finished changing the
// buffer.
int Unlock();
// Gets a blob buffer that was created with BufferProducer::CreateBlob.
// Locking and Unlocking is handled internally. There's no need to Unlock
// after calling this method.
int GetBlobReadWritePointer(size_t size, void** addr);
// Gets a blob buffer that was created with BufferProducer::CreateBlob.
// Locking and Unlocking is handled internally. There's no need to Unlock
// after calling this method.
int GetBlobReadOnlyPointer(size_t size, void** addr);
// Returns a dup'd file descriptor for accessing the blob shared memory. The
// caller takes ownership of the file descriptor and must close it or pass on
// ownership. Some GPU API extensions can take file descriptors to bind shared
// memory gralloc buffers to GPU buffer objects.
LocalHandle GetBlobFd() const {
// Current GPU vendor puts the buffer allocation in one FD. If we change GPU
// vendors and this is the wrong fd, late-latching and EDS will very clearly
// stop working and we will need to correct this. The alternative is to use
// a GL context in the pose service to allocate this buffer or to use the
// ION API directly instead of gralloc.
return LocalHandle(dup(native_handle()->data[0]));
}
// Get up to |max_fds_count| file descriptors for accessing the blob shared
// memory. |fds_count| will contain the actual number of file descriptors.
void GetBlobFds(int* fds, size_t* fds_count, size_t max_fds_count) const;
using Client::event_fd;
Status<int> GetEventMask(int events) {
if (auto* client_channel = GetChannel()) {
return client_channel->GetEventMask(events);
} else {
return pdx::ErrorStatus(EINVAL);
}
}
native_handle_t* native_handle() const {
return const_cast<native_handle_t*>(buffer_.handle());
}
IonBuffer* buffer() { return &buffer_; }
const IonBuffer* buffer() const { return &buffer_; }
int id() const { return id_; }
// The following methods return settings of the first buffer. Currently,
// it is only possible to create multi-buffer BufferHubBuffers with the same
// settings.
uint32_t width() const { return buffer_.width(); }
uint32_t height() const { return buffer_.height(); }
uint32_t stride() const { return buffer_.stride(); }
uint32_t format() const { return buffer_.format(); }
uint32_t usage() const { return buffer_.usage(); }
uint32_t layer_count() const { return buffer_.layer_count(); }
// TODO(b/37881101) Clean up producer/consumer usage.
uint64_t producer_usage() const { return buffer_.usage(); }
uint64_t consumer_usage() const { return buffer_.usage(); }
protected:
explicit BufferHubBuffer(LocalChannelHandle channel);
explicit BufferHubBuffer(const std::string& endpoint_path);
virtual ~BufferHubBuffer();
// Initialization helper.
int ImportBuffer();
private:
BufferHubBuffer(const BufferHubBuffer&) = delete;
void operator=(const BufferHubBuffer&) = delete;
// Global id for the buffer that is consistent across processes. It is meant
// for logging and debugging purposes only and should not be used for lookup
// or any other functional purpose as a security precaution.
int id_;
IonBuffer buffer_;
};
// This represents a writable buffer. Calling Post notifies all clients and
// makes the buffer read-only. Call Gain to acquire write access. A buffer
// may have many consumers.
//
// The user of BufferProducer is responsible with making sure that the Post() is
// done with the correct metadata type and size. The user is also responsible
// for making sure that remote ends (BufferConsumers) are also using the correct
// metadata when acquiring the buffer. The API guarantees that a Post() with a
// metadata of wrong size will fail. However, it currently does not do any
// type checking.
// The API also assumes that metadata is a serializable type (plain old data).
class BufferProducer : public pdx::ClientBase<BufferProducer, BufferHubBuffer> {
public:
// Imports a bufferhub producer channel, assuming ownership of its handle.
static std::unique_ptr<BufferProducer> Import(LocalChannelHandle channel);
static std::unique_ptr<BufferProducer> Import(
Status<LocalChannelHandle> status);
// Post this buffer, passing |ready_fence| to the consumers. The bytes in
// |meta| are passed unaltered to the consumers. The producer must not modify
// the buffer until it is re-gained.
// This returns zero or a negative unix error code.
int Post(const LocalHandle& ready_fence, const void* meta,
size_t meta_size_bytes);
template <typename Meta,
typename = typename std::enable_if<std::is_void<Meta>::value>::type>
int Post(const LocalHandle& ready_fence) {
return Post(ready_fence, nullptr, 0);
}
template <typename Meta, typename = typename std::enable_if<
!std::is_void<Meta>::value>::type>
int Post(const LocalHandle& ready_fence, const Meta& meta) {
return Post(ready_fence, &meta, sizeof(meta));
}
// Attempt to re-gain the buffer for writing. If |release_fence| is valid, it
// must be waited on before using the buffer. If it is not valid then the
// buffer is free for immediate use. This call will only succeed if the buffer
// is in the released state.
// This returns zero or a negative unix error code.
int Gain(LocalHandle* release_fence);
// Asynchronously marks a released buffer as gained. This method is similar to
// the synchronous version above, except that it does not wait for BufferHub
// to acknowledge success or failure, nor does it transfer a release fence to
// the client. This version may be used in situations where a release fence is
// not needed. Because of the asynchronous nature of the underlying message,
// no error is returned if this method is called when the buffer is in an
// incorrect state. Returns zero if sending the message succeeded, or a
// negative errno code otherwise.
int GainAsync();
// Attaches the producer to |name| so that it becomes a persistent buffer that
// may be retrieved by name at a later time. This may be used in cases where a
// shared memory buffer should persist across the life of the producer process
// (i.e. the buffer may be held by clients across a service restart). The
// buffer may be associated with a user and/or group id to restrict access to
// the buffer. If user_id or group_id is -1 then checks for the respective id
// are disabled. If user_id or group_id is 0 then the respective id of the
// calling process is used instead.
int MakePersistent(const std::string& name, int user_id, int group_id);
// Removes the persistence of the producer.
int RemovePersistence();
private:
friend BASE;
// Constructors are automatically exposed through BufferProducer::Create(...)
// static template methods inherited from ClientBase, which take the same
// arguments as the constructors.
// Constructs a buffer with the given geometry and parameters.
BufferProducer(uint32_t width, uint32_t height, uint32_t format,
uint32_t usage, size_t metadata_size = 0);
BufferProducer(uint32_t width, uint32_t height, uint32_t format,
uint64_t producer_usage, uint64_t consumer_usage,
size_t metadata_size);
// Constructs a persistent buffer with the given geometry and parameters and
// binds it to |name| in one shot. If a persistent buffer with the same name
// and settings already exists and matches the given geometry and parameters,
// that buffer is connected to this client instead of creating a new buffer.
// If the name matches but the geometry or settings do not match then
// construction fails and BufferProducer::Create() returns nullptr.
//
// Access to the persistent buffer may be restricted by |user_id| and/or
// |group_id|; these settings are established only when the buffer is first
// created and cannot be changed. A user or group id of -1 disables checks for
// that respective id. A user or group id of 0 is substituted with the
// effective user or group id of the calling process.
BufferProducer(const std::string& name, int user_id, int group_id,
uint32_t width, uint32_t height, uint32_t format,
uint32_t usage, size_t metadata_size = 0);
BufferProducer(const std::string& name, int user_id, int group_id,
uint32_t width, uint32_t height, uint32_t format,
uint64_t producer_usage, uint64_t consumer_usage,
size_t meta_size_bytes);
// Constructs a blob (flat) buffer with the given usage flags.
BufferProducer(uint32_t usage, size_t size);
BufferProducer(uint64_t producer_usage, uint64_t consumer_usage, size_t size);
// Constructs a persistent blob (flat) buffer and binds it to |name|.
BufferProducer(const std::string& name, int user_id, int group_id,
uint32_t usage, size_t size);
BufferProducer(const std::string& name, int user_id, int group_id,
uint64_t producer_usage, uint64_t consumer_usage, size_t size);
// Constructs a channel to persistent buffer by name only. The buffer must
// have been previously created or made persistent.
explicit BufferProducer(const std::string& name);
// Imports the given file handle to a producer channel, taking ownership.
explicit BufferProducer(LocalChannelHandle channel);
};
// This is a connection to a producer buffer, which can be located in another
// application. When that buffer is Post()ed, this fd will be signaled and
// Acquire allows read access. The user is responsible for making sure that
// Acquire is called with the correct metadata structure. The only guarantee the
// API currently provides is that an Acquire() with metadata of the wrong size
// will fail.
class BufferConsumer : public pdx::ClientBase<BufferConsumer, BufferHubBuffer> {
public:
// This call assumes ownership of |fd|.
static std::unique_ptr<BufferConsumer> Import(LocalChannelHandle channel);
static std::unique_ptr<BufferConsumer> Import(
Status<LocalChannelHandle> status);
// Attempt to retrieve a post event from buffer hub. If successful,
// |ready_fence| will be set to a fence to wait on until the buffer is ready.
// This call will only succeed after the fd is signalled. This call may be
// performed as an alternative to the Acquire() with metadata. In such cases
// the metadata is not read.
//
// This returns zero or negative unix error code.
int Acquire(LocalHandle* ready_fence);
// Attempt to retrieve a post event from buffer hub. If successful,
// |ready_fence| is set to a fence signaling that the contents of the buffer
// are available. This call will only succeed if the buffer is in the posted
// state.
// Returns zero on success, or a negative errno code otherwise.
int Acquire(LocalHandle* ready_fence, void* meta, size_t meta_size_bytes);
// Attempt to retrieve a post event from buffer hub. If successful,
// |ready_fence| is set to a fence to wait on until the buffer is ready. This
// call will only succeed after the fd is signaled. This returns zero or a
// negative unix error code.
template <typename Meta>
int Acquire(LocalHandle* ready_fence, Meta* meta) {
return Acquire(ready_fence, meta, sizeof(*meta));
}
// This should be called after a successful Acquire call. If the fence is
// valid the fence determines the buffer usage, otherwise the buffer is
// released immediately.
// This returns zero or a negative unix error code.
int Release(const LocalHandle& release_fence);
// Asynchronously releases a buffer. Similar to the synchronous version above,
// except that it does not wait for BufferHub to reply with success or error,
// nor does it transfer a release fence. This version may be used in
// situations where a release fence is not needed. Because of the asynchronous
// nature of the underlying message, no error is returned if this method is
// called when the buffer is in an incorrect state. Returns zero if sending
// the message succeeded, or a negative errno code otherwise.
int ReleaseAsync();
// May be called after or instead of Acquire to indicate that the consumer
// does not need to access the buffer this cycle. This returns zero or a
// negative unix error code.
int Discard();
// When set, this consumer is no longer notified when this buffer is
// available. The system behaves as if Discard() is immediately called
// whenever the buffer is posted. If ignore is set to true while a buffer is
// pending, it will act as if Discard() was also called.
// This returns zero or a negative unix error code.
int SetIgnore(bool ignore);
private:
friend BASE;
explicit BufferConsumer(LocalChannelHandle channel);
};
} // namespace dvr
} // namespace android
#endif // ANDROID_DVR_BUFFER_HUB_CLIENT_H_