blob: d929a59f55b87686a0345c8122c2bac5393afb9c [file] [log] [blame]
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BLASTBufferQueue_test"
#include <gui/BLASTBufferQueue.h>
#include <android/hardware/graphics/common/1.2/types.h>
#include <gui/BufferQueueCore.h>
#include <gui/BufferQueueProducer.h>
#include <gui/FrameTimestamps.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
#include <ui/DisplayConfig.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
#include <ui/Transform.h>
#include <gtest/gtest.h>
using namespace std::chrono_literals;
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
using android::hardware::graphics::common::V1_2::BufferUsage;
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
mBlastBufferQueueAdapter = new BLASTBufferQueue(sc, width, height);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
mBlastBufferQueueAdapter->update(sc, width, height);
}
void setNextTransaction(Transaction* next) {
mBlastBufferQueueAdapter->setNextTransaction(next);
}
int getWidth() { return mBlastBufferQueueAdapter->mWidth; }
int getHeight() { return mBlastBufferQueueAdapter->mHeight; }
Transaction* getNextTransaction() { return mBlastBufferQueueAdapter->mNextTransaction; }
sp<IGraphicBufferProducer> getIGraphicBufferProducer() {
return mBlastBufferQueueAdapter->getIGraphicBufferProducer();
}
const sp<SurfaceControl> getSurfaceControl() {
return mBlastBufferQueueAdapter->mSurfaceControl;
}
void waitForCallbacks() {
std::unique_lock lock{mBlastBufferQueueAdapter->mMutex};
while (mBlastBufferQueueAdapter->mSubmitted.size() > 0) {
mBlastBufferQueueAdapter->mCallbackCV.wait(lock);
}
}
private:
sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
};
class BLASTBufferQueueTest : public ::testing::Test {
public:
protected:
BLASTBufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name());
}
~BLASTBufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name());
}
void SetUp() {
mComposer = ComposerService::getComposerService();
mClient = new SurfaceComposerClient();
mDisplayToken = mClient->getInternalDisplayToken();
ASSERT_NE(nullptr, mDisplayToken.get());
Transaction t;
t.setDisplayLayerStack(mDisplayToken, 0);
t.apply();
t.clear();
DisplayConfig config;
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplayToken, &config));
const ui::Size& resolution = config.resolution;
mDisplayWidth = resolution.getWidth();
mDisplayHeight = resolution.getHeight();
mSurfaceControl = mClient->createSurface(String8("TestSurface"), mDisplayWidth,
mDisplayHeight, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceBufferState,
/*parent*/ nullptr);
t.setLayerStack(mSurfaceControl, 0)
.setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
.setFrame(mSurfaceControl, Rect(resolution))
.show(mSurfaceControl)
.setDataspace(mSurfaceControl, ui::Dataspace::V0_SRGB)
.apply();
}
void setUpProducer(BLASTBufferQueueHelper adapter, sp<IGraphicBufferProducer>& producer) {
auto igbProducer = adapter.getIGraphicBufferProducer();
ASSERT_NE(nullptr, igbProducer.get());
ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(NO_ERROR,
igbProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
&qbOutput));
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
producer = igbProducer;
}
void fillBuffer(uint32_t* bufData, Rect rect, uint32_t stride, uint8_t r, uint8_t g,
uint8_t b) {
for (uint32_t row = rect.top; row < rect.bottom; row++) {
for (uint32_t col = rect.left; col < rect.right; col++) {
uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
*pixel = r;
*(pixel + 1) = g;
*(pixel + 2) = b;
*(pixel + 3) = 255;
}
}
}
void fillQuadrants(sp<GraphicBuffer>& buf) {
const auto bufWidth = buf->getWidth();
const auto bufHeight = buf->getHeight();
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(0, 0, bufWidth / 2, bufHeight / 2), buf->getStride(), 0, 0, 0);
fillBuffer(bufData, Rect(bufWidth / 2, 0, bufWidth, bufHeight / 2), buf->getStride(), 255,
0, 0);
fillBuffer(bufData, Rect(bufWidth / 2, bufHeight / 2, bufWidth, bufHeight),
buf->getStride(), 0, 255, 0);
fillBuffer(bufData, Rect(0, bufHeight / 2, bufWidth / 2, bufHeight), buf->getStride(), 0, 0,
255);
buf->unlock();
}
void checkScreenCapture(uint8_t r, uint8_t g, uint8_t b, Rect region, int32_t border = 0,
bool outsideRegion = false) {
const auto epsilon = 3;
const auto width = mScreenCaptureBuf->getWidth();
const auto height = mScreenCaptureBuf->getHeight();
const auto stride = mScreenCaptureBuf->getStride();
uint32_t* bufData;
mScreenCaptureBuf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_READ_OFTEN),
reinterpret_cast<void**>(&bufData));
for (uint32_t row = 0; row < height; row++) {
for (uint32_t col = 0; col < width; col++) {
uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
bool inRegion;
if (!outsideRegion) {
inRegion = row >= region.top + border && row < region.bottom - border &&
col >= region.left + border && col < region.right - border;
} else {
inRegion = row >= region.top - border && row < region.bottom + border &&
col >= region.left - border && col < region.right + border;
}
if (!outsideRegion && inRegion) {
EXPECT_GE(epsilon, abs(r - *(pixel)));
EXPECT_GE(epsilon, abs(g - *(pixel + 1)));
EXPECT_GE(epsilon, abs(b - *(pixel + 2)));
} else if (outsideRegion && !inRegion) {
EXPECT_GE(epsilon, abs(r - *(pixel)));
EXPECT_GE(epsilon, abs(g - *(pixel + 1)));
EXPECT_GE(epsilon, abs(b - *(pixel + 2)));
}
}
}
mScreenCaptureBuf->unlock();
ASSERT_EQ(false, ::testing::Test::HasFailure());
}
sp<SurfaceComposerClient> mClient;
sp<ISurfaceComposer> mComposer;
sp<IBinder> mDisplayToken;
sp<SurfaceControl> mSurfaceControl;
sp<GraphicBuffer> mScreenCaptureBuf;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
};
TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
// create BLASTBufferQueue adapter associated with this surface
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
ASSERT_EQ(mSurfaceControl, adapter.getSurfaceControl());
ASSERT_EQ(mDisplayWidth, adapter.getWidth());
ASSERT_EQ(mDisplayHeight, adapter.getHeight());
ASSERT_EQ(nullptr, adapter.getNextTransaction());
}
TEST_F(BLASTBufferQueueTest, Update) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<SurfaceControl> updateSurface =
mClient->createSurface(String8("UpdateTest"), mDisplayWidth / 2, mDisplayHeight / 2,
PIXEL_FORMAT_RGBA_8888);
adapter.update(updateSurface, mDisplayWidth / 2, mDisplayHeight / 2);
ASSERT_EQ(updateSurface, adapter.getSurfaceControl());
ASSERT_EQ(mDisplayWidth / 2, adapter.getWidth());
ASSERT_EQ(mDisplayHeight / 2, adapter.getHeight());
}
TEST_F(BLASTBufferQueueTest, SetNextTransaction) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
Transaction next;
adapter.setNextTransaction(&next);
ASSERT_EQ(&next, adapter.getNextTransaction());
}
TEST_F(BLASTBufferQueueTest, DISABLED_onFrameAvailable_ApplyDesiredPresentTime) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
nsecs_t desiredPresentTime = systemTime() + nsecs_t(5 * 1e8);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(desiredPresentTime, false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
ASSERT_GE(systemTime(), desiredPresentTime);
}
TEST_F(BLASTBufferQueueTest, onFrameAvailable_Apply) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
bool capturedSecureLayers;
ASSERT_EQ(NO_ERROR,
mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
mDisplayWidth, mDisplayHeight,
/*useIdentityTransform*/ false));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}
TEST_F(BLASTBufferQueueTest, TripleBuffering) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
std::vector<std::pair<int, sp<Fence>>> allocated;
for (int i = 0; i < 3; i++) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
allocated.push_back({slot, fence});
}
for (int i = 0; i < allocated.size(); i++) {
igbProducer->cancelBuffer(allocated[i].first, allocated[i].second);
}
for (int i = 0; i < 100; i++) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(NO_ERROR, ret);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
}
adapter.waitForCallbacks();
}
TEST_F(BLASTBufferQueueTest, SetCrop_Item) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight() / 2), buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight / 2),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
bool capturedSecureLayers;
ASSERT_EQ(NO_ERROR,
mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
mDisplayWidth, mDisplayHeight,
/*useIdentityTransform*/ false));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}
TEST_F(BLASTBufferQueueTest, SetCrop_ScalingModeScaleCrop) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
int32_t bufferSideLength =
(mDisplayWidth < mDisplayHeight) ? mDisplayWidth / 2 : mDisplayHeight / 2;
int32_t finalCropSideLength = bufferSideLength / 2;
auto bg = mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
t.setLayerStack(bg, 0)
.setCrop_legacy(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
.apply();
BLASTBufferQueueHelper adapter(mSurfaceControl, bufferSideLength, bufferSideLength);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufferSideLength, bufferSideLength,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), 0, 0, 0);
fillBuffer(bufData,
Rect(finalCropSideLength / 2, 0, buf->getWidth() - finalCropSideLength / 2,
buf->getHeight()),
buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(bufferSideLength, finalCropSideLength),
NATIVE_WINDOW_SCALING_MODE_SCALE_CROP, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
bool capturedSecureLayers;
ASSERT_EQ(NO_ERROR,
mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
mDisplayWidth, mDisplayHeight,
/*useIdentityTransform*/ false));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b,
{0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength}));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength},
/*border*/ 0, /*outsideRegion*/ true));
}
class BLASTBufferQueueTransformTest : public BLASTBufferQueueTest {
public:
void test(uint32_t tr) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
auto bufWidth = mDisplayWidth;
auto bufHeight = mDisplayHeight;
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufWidth, bufHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
fillQuadrants(buf);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(bufWidth, bufHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, tr,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
bool capturedSecureLayers;
ASSERT_EQ(NO_ERROR,
mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888,
Rect(), mDisplayWidth, mDisplayHeight,
/*useIdentityTransform*/ false));
switch (tr) {
case ui::Transform::ROT_0:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::FLIP_H:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::FLIP_V:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_90:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_180:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 255, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_270:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
}
}
};
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_0) {
test(ui::Transform::ROT_0);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_H) {
test(ui::Transform::FLIP_H);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_V) {
test(ui::Transform::FLIP_V);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_90) {
test(ui::Transform::ROT_90);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_180) {
test(ui::Transform::ROT_180);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_270) {
test(ui::Transform::ROT_270);
}
class BLASTFrameEventHistoryTest : public BLASTBufferQueueTest {
public:
void setUpAndQueueBuffer(const sp<IGraphicBufferProducer>& igbProducer,
nsecs_t* requestedPresentTime, nsecs_t* postedTime,
IGraphicBufferProducer::QueueBufferOutput* qbOutput,
bool getFrameTimestamps) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
nsecs_t requestedTime = systemTime();
if (requestedPresentTime) *requestedPresentTime = requestedTime;
IGraphicBufferProducer::QueueBufferInput input(requestedTime, false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE, /*sticky*/ 0,
getFrameTimestamps);
if (postedTime) *postedTime = systemTime();
igbProducer->queueBuffer(slot, input, qbOutput);
}
};
TEST_F(BLASTFrameEventHistoryTest, FrameEventHistory_Basic) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
ProducerFrameEventHistory history;
setUpProducer(adapter, igbProducer);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
FrameEvents* events = nullptr;
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
adapter.waitForCallbacks();
// queue another buffer so we query for frame event deltas
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
// frame number, requestedPresentTime, and postTime should not have changed
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
ASSERT_GE(events->latchTime, postedTimeA);
ASSERT_GE(events->dequeueReadyTime, events->latchTime);
ASSERT_NE(nullptr, events->gpuCompositionDoneFence);
ASSERT_NE(nullptr, events->displayPresentFence);
ASSERT_NE(nullptr, events->releaseFence);
// we should also have gotten the initial values for the next frame
events = history.getFrame(2);
ASSERT_NE(nullptr, events);
ASSERT_EQ(2, events->frameNumber);
ASSERT_EQ(requestedPresentTimeB, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeB);
// wait for any callbacks that have not been received
adapter.waitForCallbacks();
}
} // namespace android