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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cinttypes>
#include <unordered_map>
#include "RefreshRateConfigs.h"
#include "VSyncModulator.h"
namespace android {
namespace scheduler {
/*
* This class encapsulates offsets for different refresh rates. Depending
* on what refresh rate we are using, and wheter we are composing in GL,
* different offsets will help us with latency. This class keeps track of
* which mode the device is on, and returns approprate offsets when needed.
*/
class PhaseOffsets {
public:
struct Offsets {
VSyncModulator::Offsets early;
VSyncModulator::Offsets earlyGl;
VSyncModulator::Offsets late;
};
virtual ~PhaseOffsets();
virtual nsecs_t getCurrentAppOffset() = 0;
virtual nsecs_t getCurrentSfOffset() = 0;
virtual Offsets getOffsetsForRefreshRate(
RefreshRateConfigs::RefreshRateType refreshRateType) const = 0;
virtual Offsets getCurrentOffsets() const = 0;
virtual void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) = 0;
virtual nsecs_t getOffsetThresholdForNextVsync() const = 0;
virtual void dump(std::string& result) const = 0;
};
namespace impl {
class PhaseOffsets : public scheduler::PhaseOffsets {
public:
PhaseOffsets();
nsecs_t getCurrentAppOffset() override;
nsecs_t getCurrentSfOffset() override;
// Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
Offsets getOffsetsForRefreshRate(
RefreshRateConfigs::RefreshRateType refreshRateType) const override;
// Returns early, early GL, and late offsets for Apps and SF.
Offsets getCurrentOffsets() const override {
return getOffsetsForRefreshRate(mRefreshRateType);
}
// This function should be called when the device is switching between different
// refresh rates, to properly update the offsets.
void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) override {
mRefreshRateType = refreshRateType;
}
nsecs_t getOffsetThresholdForNextVsync() const override { return mOffsetThresholdForNextVsync; }
// Returns current offsets in human friendly format.
void dump(std::string& result) const override;
private:
std::atomic<RefreshRateConfigs::RefreshRateType> mRefreshRateType =
RefreshRateConfigs::RefreshRateType::DEFAULT;
std::unordered_map<RefreshRateConfigs::RefreshRateType, Offsets> mOffsets;
nsecs_t mOffsetThresholdForNextVsync;
};
} // namespace impl
} // namespace scheduler
} // namespace android