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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "DisplayDevice.h"
#include "SurfaceFlinger.h"
namespace android {
class EventThread;
namespace RE {
class RenderEngine;
}
namespace Hwc2 {
class Composer;
}
class TestableSurfaceFlinger {
public:
// Extend this as needed for accessing SurfaceFlinger private (and public)
// functions.
void setupRenderEngine(std::unique_ptr<RE::RenderEngine> renderEngine) {
mFlinger->getBE().mRenderEngine = std::move(renderEngine);
}
void setupComposer(std::unique_ptr<Hwc2::Composer> composer) {
mFlinger->getBE().mHwc.reset(new HWComposer(std::move(composer)));
}
using CreateBufferQueueFunction = SurfaceFlinger::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFlinger->mCreateBufferQueue = f;
}
using CreateNativeWindowSurfaceFunction = SurfaceFlinger::CreateNativeWindowSurfaceFunction;
void setCreateNativeWindowSurface(CreateNativeWindowSurfaceFunction f) {
mFlinger->mCreateNativeWindowSurface = f;
}
using HotplugEvent = SurfaceFlinger::HotplugEvent;
/* ------------------------------------------------------------------------
* Forwarding for functions being tested
*/
auto createDisplay(const String8& displayName, bool secure) {
return mFlinger->createDisplay(displayName, secure);
}
auto destroyDisplay(const sp<IBinder>& display) { return mFlinger->destroyDisplay(display); }
auto resetDisplayState() { return mFlinger->resetDisplayState(); }
auto setupNewDisplayDeviceInternal(const wp<IBinder>& display, int hwcId,
const DisplayDeviceState& state,
const sp<DisplaySurface>& dispSurface,
const sp<IGraphicBufferProducer>& producer) {
return mFlinger->setupNewDisplayDeviceInternal(display, hwcId, state, dispSurface,
producer);
}
auto handleTransactionLocked(uint32_t transactionFlags) {
return mFlinger->handleTransactionLocked(transactionFlags);
}
auto onHotplugReceived(int32_t sequenceId, hwc2_display_t display,
HWC2::Connection connection) {
return mFlinger->onHotplugReceived(sequenceId, display, connection);
}
auto setDisplayStateLocked(const DisplayState& s) { return mFlinger->setDisplayStateLocked(s); }
auto onInitializeDisplays() { return mFlinger->onInitializeDisplays(); }
auto setPowerModeInternal(const sp<DisplayDevice>& hw, int mode, bool stateLockHeld = false) {
return mFlinger->setPowerModeInternal(hw, mode, stateLockHeld);
}
/* ------------------------------------------------------------------------
* Read-only access to private data to assert post-conditions.
*/
const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; }
const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; }
const auto& getHWVsyncAvailable() const { return mFlinger->mHWVsyncAvailable; }
const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; }
const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
/* ------------------------------------------------------------------------
* Read-write access to private data to set up preconditions and assert
* post-conditions.
*/
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
auto& mutableBuiltinDisplays() { return mFlinger->mBuiltinDisplays; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
auto& mutableDisplays() { return mFlinger->mDisplays; }
auto& mutableDisplayColorSetting() { return mFlinger->mDisplayColorSetting; }
auto& mutableDrawingState() { return mFlinger->mDrawingState; }
auto& mutableEventControlThread() { return mFlinger->mEventControlThread; }
auto& mutableEventQueue() { return mFlinger->mEventQueue; }
auto& mutableEventThread() { return mFlinger->mEventThread; }
auto& mutableHWVsyncAvailable() { return mFlinger->mHWVsyncAvailable; }
auto& mutableInterceptor() { return mFlinger->mInterceptor; }
auto& mutableMainThreadId() { return mFlinger->mMainThreadId; }
auto& mutablePendingHotplugEvents() { return mFlinger->mPendingHotplugEvents; }
auto& mutablePrimaryHWVsyncEnabled() { return mFlinger->mPrimaryHWVsyncEnabled; }
auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; }
auto& mutableUseHwcVirtualDisplays() { return mFlinger->mUseHwcVirtualDisplays; }
auto& mutableComposerSequenceId() { return mFlinger->getBE().mComposerSequenceId; }
auto& mutableHwcDisplayData() { return mFlinger->getBE().mHwc->mDisplayData; }
auto& mutableHwcDisplaySlots() { return mFlinger->getBE().mHwc->mHwcDisplaySlots; }
~TestableSurfaceFlinger() {
// All these pointer and container clears help ensure that GMock does
// not report a leaked object, since the SurfaceFlinger instance may
// still be referenced by something despite our best efforts to destroy
// it after each test is done.
mutableDisplays().clear();
mutableEventControlThread().reset();
mutableEventQueue().reset();
mutableEventThread().reset();
mutableInterceptor().reset();
mFlinger->getBE().mHwc.reset();
mFlinger->getBE().mRenderEngine.reset();
}
/* ------------------------------------------------------------------------
* Wrapper classes for Read-write access to private data to set up
* preconditions and assert post-conditions.
*/
class FakePowerAdvisor : public Hwc2::PowerAdvisor {
public:
FakePowerAdvisor() = default;
~FakePowerAdvisor() override = default;
void setExpensiveRenderingExpected(hwc2_display_t, bool) override { }
};
struct HWC2Display : public HWC2::Display {
HWC2Display(Hwc2::Composer& composer, Hwc2::PowerAdvisor& advisor,
const std::unordered_set<HWC2::Capability>& capabilities, hwc2_display_t id,
HWC2::DisplayType type)
: HWC2::Display(composer, advisor, capabilities, id, type) {}
~HWC2Display() {
// Prevents a call to disable vsyncs.
mType = HWC2::DisplayType::Invalid;
}
auto& mutableIsConnected() { return this->mIsConnected; }
auto& mutableConfigs() { return this->mConfigs; }
};
class FakeHwcDisplayInjector {
public:
static constexpr hwc2_display_t DEFAULT_HWC_DISPLAY_ID = 1000;
static constexpr int32_t DEFAULT_WIDTH = 1920;
static constexpr int32_t DEFAULT_HEIGHT = 1280;
static constexpr int32_t DEFAULT_REFRESH_RATE = 16'666'666;
static constexpr int32_t DEFAULT_DPI = 320;
static constexpr int32_t DEFAULT_ACTIVE_CONFIG = 0;
FakeHwcDisplayInjector(DisplayDevice::DisplayType type, HWC2::DisplayType hwcDisplayType)
: mType(type), mHwcDisplayType(hwcDisplayType) {}
auto& setHwcDisplayId(hwc2_display_t displayId) {
mHwcDisplayId = displayId;
return *this;
}
auto& setWidth(int32_t width) {
mWidth = width;
return *this;
}
auto& setHeight(int32_t height) {
mHeight = height;
return *this;
}
auto& setRefreshRate(int32_t refreshRate) {
mRefreshRate = refreshRate;
return *this;
}
auto& setDpiX(int32_t dpi) {
mDpiX = dpi;
return *this;
}
auto& setDpiY(int32_t dpi) {
mDpiY = dpi;
return *this;
}
auto& setActiveConfig(int32_t config) {
mActiveConfig = config;
return *this;
}
auto& addCapability(HWC2::Capability cap) {
mCapabilities.emplace(cap);
return *this;
}
void inject(TestableSurfaceFlinger* flinger, Hwc2::Composer* composer) {
auto display = std::make_unique<HWC2Display>(*composer, mPowerAdvisor, mCapabilities,
mHwcDisplayId, mHwcDisplayType);
auto config = HWC2::Display::Config::Builder(*display, mActiveConfig);
config.setWidth(mWidth);
config.setHeight(mHeight);
config.setVsyncPeriod(mRefreshRate);
config.setDpiX(mDpiX);
config.setDpiY(mDpiY);
display->mutableConfigs().emplace(mActiveConfig, config.build());
display->mutableIsConnected() = true;
ASSERT_TRUE(flinger->mutableHwcDisplayData().size() > static_cast<size_t>(mType));
flinger->mutableHwcDisplayData()[mType].reset();
flinger->mutableHwcDisplayData()[mType].hwcDisplay = display.get();
flinger->mutableHwcDisplaySlots().emplace(mHwcDisplayId, mType);
flinger->mFakeHwcDisplays.push_back(std::move(display));
}
private:
DisplayDevice::DisplayType mType;
HWC2::DisplayType mHwcDisplayType;
hwc2_display_t mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID;
int32_t mWidth = DEFAULT_WIDTH;
int32_t mHeight = DEFAULT_HEIGHT;
int32_t mRefreshRate = DEFAULT_REFRESH_RATE;
int32_t mDpiX = DEFAULT_DPI;
int32_t mDpiY = DEFAULT_DPI;
int32_t mActiveConfig = DEFAULT_ACTIVE_CONFIG;
std::unordered_set<HWC2::Capability> mCapabilities;
FakePowerAdvisor mPowerAdvisor;
};
class FakeDisplayDeviceInjector {
public:
FakeDisplayDeviceInjector(TestableSurfaceFlinger& flinger, DisplayDevice::DisplayType type,
int hwcId)
: mFlinger(flinger), mType(type), mHwcId(hwcId) {}
sp<IBinder> token() const { return mDisplayToken; }
DisplayDeviceState& mutableDrawingDisplayState() {
return mFlinger.mutableDrawingState().displays.editValueFor(mDisplayToken);
}
DisplayDeviceState& mutableCurrentDisplayState() {
return mFlinger.mutableCurrentState().displays.editValueFor(mDisplayToken);
}
const auto& getDrawingDisplayState() {
return mFlinger.mutableDrawingState().displays.valueFor(mDisplayToken);
}
const auto& getCurrentDisplayState() {
return mFlinger.mutableCurrentState().displays.valueFor(mDisplayToken);
}
auto& mutableDisplayDevice() { return mFlinger.mutableDisplays().valueFor(mDisplayToken); }
auto& setNativeWindow(const sp<ANativeWindow>& nativeWindow) {
mNativeWindow = nativeWindow;
return *this;
}
auto& setDisplaySurface(const sp<DisplaySurface>& displaySurface) {
mDisplaySurface = displaySurface;
return *this;
}
auto& setRenderSurface(std::unique_ptr<RE::Surface> renderSurface) {
mRenderSurface = std::move(renderSurface);
return *this;
}
auto& setSecure(bool secure) {
mSecure = secure;
return *this;
}
sp<DisplayDevice> inject() {
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hdrAndRenderIntents;
sp<DisplayDevice> device =
new DisplayDevice(mFlinger.mFlinger.get(), mType, mHwcId, mSecure, mDisplayToken,
mNativeWindow, mDisplaySurface, std::move(mRenderSurface), 0,
0, false, HdrCapabilities(), 0, hdrAndRenderIntents,
HWC_POWER_MODE_NORMAL);
mFlinger.mutableDisplays().add(mDisplayToken, device);
DisplayDeviceState state(mType, mSecure);
mFlinger.mutableCurrentState().displays.add(mDisplayToken, state);
mFlinger.mutableDrawingState().displays.add(mDisplayToken, state);
if (mType >= DisplayDevice::DISPLAY_PRIMARY && mType < DisplayDevice::DISPLAY_VIRTUAL) {
mFlinger.mutableBuiltinDisplays()[mType] = mDisplayToken;
}
return device;
}
private:
TestableSurfaceFlinger& mFlinger;
sp<BBinder> mDisplayToken = new BBinder();
DisplayDevice::DisplayType mType;
int mHwcId;
sp<ANativeWindow> mNativeWindow;
sp<DisplaySurface> mDisplaySurface;
std::unique_ptr<RE::Surface> mRenderSurface;
bool mSecure = false;
};
sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(SurfaceFlinger::SkipInitialization);
// We need to keep a reference to these so they are properly destroyed.
std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays;
};
} // namespace android