blob: 80102bdbb6aae234ebaf0c1652bee4174f36f262 [file] [log] [blame]
/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceInterceptor"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "Layer.h"
#include "SurfaceFlinger.h"
#include "SurfaceInterceptor.h"
#include <fstream>
#include <android-base/file.h>
#include <log/log.h>
#include <utils/Trace.h>
namespace android {
// ----------------------------------------------------------------------------
// TODO(marissaw): add new layer state values to SurfaceInterceptor
SurfaceInterceptor::~SurfaceInterceptor() = default;
namespace impl {
SurfaceInterceptor::SurfaceInterceptor(SurfaceFlinger* flinger)
: mFlinger(flinger)
{
}
void SurfaceInterceptor::enable(const SortedVector<sp<Layer>>& layers,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays)
{
if (mEnabled) {
return;
}
ATRACE_CALL();
mEnabled = true;
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
saveExistingDisplaysLocked(displays);
saveExistingSurfacesLocked(layers);
}
void SurfaceInterceptor::disable() {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
mEnabled = false;
status_t err(writeProtoFileLocked());
ALOGE_IF(err == PERMISSION_DENIED, "Could not save the proto file! Permission denied");
ALOGE_IF(err == NOT_ENOUGH_DATA, "Could not save the proto file! There are missing fields");
mTrace.Clear();
}
bool SurfaceInterceptor::isEnabled() {
return mEnabled;
}
void SurfaceInterceptor::saveExistingDisplaysLocked(
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays)
{
// Caveat: The initial snapshot does not capture the power mode of the existing displays
ATRACE_CALL();
for (size_t i = 0 ; i < displays.size() ; i++) {
addDisplayCreationLocked(createTraceIncrementLocked(), displays[i]);
addInitialDisplayStateLocked(createTraceIncrementLocked(), displays[i]);
}
}
void SurfaceInterceptor::saveExistingSurfacesLocked(const SortedVector<sp<Layer>>& layers) {
ATRACE_CALL();
for (const auto& l : layers) {
l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) {
addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer);
});
}
}
void SurfaceInterceptor::addInitialSurfaceStateLocked(Increment* increment,
const sp<const Layer>& layer)
{
Transaction* transaction(increment->mutable_transaction());
const uint32_t layerFlags = layer->getTransactionFlags();
transaction->set_synchronous(layerFlags & BnSurfaceComposer::eSynchronous);
transaction->set_animation(layerFlags & BnSurfaceComposer::eAnimation);
const int32_t layerId(getLayerId(layer));
addPositionLocked(transaction, layerId, layer->mCurrentState.active_legacy.transform.tx(),
layer->mCurrentState.active_legacy.transform.ty());
addDepthLocked(transaction, layerId, layer->mCurrentState.z);
addAlphaLocked(transaction, layerId, layer->mCurrentState.color.a);
addTransparentRegionLocked(transaction, layerId,
layer->mCurrentState.activeTransparentRegion_legacy);
addLayerStackLocked(transaction, layerId, layer->mCurrentState.layerStack);
addCropLocked(transaction, layerId, layer->mCurrentState.crop_legacy);
addCornerRadiusLocked(transaction, layerId, layer->mCurrentState.cornerRadius);
addBackgroundBlurRadiusLocked(transaction, layerId, layer->mCurrentState.backgroundBlurRadius);
if (layer->mCurrentState.barrierLayer_legacy != nullptr) {
addDeferTransactionLocked(transaction, layerId,
layer->mCurrentState.barrierLayer_legacy.promote(),
layer->mCurrentState.frameNumber_legacy);
}
addOverrideScalingModeLocked(transaction, layerId, layer->getEffectiveScalingMode());
addFlagsLocked(transaction, layerId, layer->mCurrentState.flags,
layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque |
layer_state_t::eLayerSecure);
addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mCurrentParent));
addDetachChildrenLocked(transaction, layerId, layer->isLayerDetached());
addRelativeParentLocked(transaction, layerId,
getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf),
layer->mCurrentState.z);
addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius);
}
void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
const DisplayDeviceState& display)
{
Transaction* transaction(increment->mutable_transaction());
transaction->set_synchronous(false);
transaction->set_animation(false);
addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface);
addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack);
addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height);
addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation),
display.viewport, display.frame);
}
status_t SurfaceInterceptor::writeProtoFileLocked() {
ATRACE_CALL();
std::string output;
if (!mTrace.IsInitialized()) {
return NOT_ENOUGH_DATA;
}
if (!mTrace.SerializeToString(&output)) {
return PERMISSION_DENIED;
}
if (!android::base::WriteStringToFile(output, mOutputFileName, true)) {
return PERMISSION_DENIED;
}
return NO_ERROR;
}
const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) const {
const sp<const IBinder>& handle(weakHandle.promote());
const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
const sp<const Layer> layer(layerHandle->owner.promote());
// layer could be a nullptr at this point
return layer;
}
int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) const {
return layer->sequence;
}
int32_t SurfaceInterceptor::getLayerIdFromWeakRef(const wp<const Layer>& layer) const {
if (layer == nullptr) {
return -1;
}
auto strongLayer = layer.promote();
return strongLayer == nullptr ? -1 : getLayerId(strongLayer);
}
int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<const IBinder>& handle) const {
if (handle == nullptr) {
return -1;
}
const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
const sp<const Layer> layer(layerHandle->owner.promote());
return layer == nullptr ? -1 : getLayerId(layer);
}
Increment* SurfaceInterceptor::createTraceIncrementLocked() {
Increment* increment(mTrace.add_increment());
increment->set_time_stamp(elapsedRealtimeNano());
return increment;
}
SurfaceChange* SurfaceInterceptor::createSurfaceChangeLocked(Transaction* transaction,
int32_t layerId)
{
SurfaceChange* change(transaction->add_surface_change());
change->set_id(layerId);
return change;
}
DisplayChange* SurfaceInterceptor::createDisplayChangeLocked(Transaction* transaction,
int32_t sequenceId)
{
DisplayChange* dispChange(transaction->add_display_change());
dispChange->set_id(sequenceId);
return dispChange;
}
void SurfaceInterceptor::setProtoRectLocked(Rectangle* protoRect, const Rect& rect) {
protoRect->set_left(rect.left);
protoRect->set_top(rect.top);
protoRect->set_right(rect.right);
protoRect->set_bottom(rect.bottom);
}
void SurfaceInterceptor::addPositionLocked(Transaction* transaction, int32_t layerId,
float x, float y)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
PositionChange* posChange(change->mutable_position());
posChange->set_x(x);
posChange->set_y(y);
}
void SurfaceInterceptor::addDepthLocked(Transaction* transaction, int32_t layerId,
uint32_t z)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
LayerChange* depthChange(change->mutable_layer());
depthChange->set_layer(z);
}
void SurfaceInterceptor::addSizeLocked(Transaction* transaction, int32_t layerId, uint32_t w,
uint32_t h)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SizeChange* sizeChange(change->mutable_size());
sizeChange->set_w(w);
sizeChange->set_h(h);
}
void SurfaceInterceptor::addAlphaLocked(Transaction* transaction, int32_t layerId,
float alpha)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
AlphaChange* alphaChange(change->mutable_alpha());
alphaChange->set_alpha(alpha);
}
void SurfaceInterceptor::addMatrixLocked(Transaction* transaction, int32_t layerId,
const layer_state_t::matrix22_t& matrix)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
MatrixChange* matrixChange(change->mutable_matrix());
matrixChange->set_dsdx(matrix.dsdx);
matrixChange->set_dtdx(matrix.dtdx);
matrixChange->set_dsdy(matrix.dsdy);
matrixChange->set_dtdy(matrix.dtdy);
}
void SurfaceInterceptor::addTransparentRegionLocked(Transaction* transaction,
int32_t layerId, const Region& transRegion)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
TransparentRegionHintChange* transparentChange(change->mutable_transparent_region_hint());
for (const auto& rect : transRegion) {
Rectangle* protoRect(transparentChange->add_region());
setProtoRectLocked(protoRect, rect);
}
}
void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags,
uint8_t mask) {
// There can be multiple flags changed
if (mask & layer_state_t::eLayerHidden) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
HiddenFlagChange* flagChange(change->mutable_hidden_flag());
flagChange->set_hidden_flag(flags & layer_state_t::eLayerHidden);
}
if (mask & layer_state_t::eLayerOpaque) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
OpaqueFlagChange* flagChange(change->mutable_opaque_flag());
flagChange->set_opaque_flag(flags & layer_state_t::eLayerOpaque);
}
if (mask & layer_state_t::eLayerSecure) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SecureFlagChange* flagChange(change->mutable_secure_flag());
flagChange->set_secure_flag(flags & layer_state_t::eLayerSecure);
}
}
void SurfaceInterceptor::addLayerStackLocked(Transaction* transaction, int32_t layerId,
uint32_t layerStack)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
LayerStackChange* layerStackChange(change->mutable_layer_stack());
layerStackChange->set_layer_stack(layerStack);
}
void SurfaceInterceptor::addCropLocked(Transaction* transaction, int32_t layerId,
const Rect& rect)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
CropChange* cropChange(change->mutable_crop());
Rectangle* protoRect(cropChange->mutable_rectangle());
setProtoRectLocked(protoRect, rect);
}
void SurfaceInterceptor::addCornerRadiusLocked(Transaction* transaction, int32_t layerId,
float cornerRadius)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
CornerRadiusChange* cornerRadiusChange(change->mutable_corner_radius());
cornerRadiusChange->set_corner_radius(cornerRadius);
}
void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
int32_t backgroundBlurRadius) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
BackgroundBlurRadiusChange* blurRadiusChange(change->mutable_background_blur_radius());
blurRadiusChange->set_background_blur_radius(backgroundBlurRadius);
}
void SurfaceInterceptor::addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
const sp<const Layer>& layer, uint64_t frameNumber)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
if (layer == nullptr) {
ALOGE("An existing layer could not be retrieved with the handle"
" for the deferred transaction");
return;
}
DeferredTransactionChange* deferTransaction(change->mutable_deferred_transaction());
deferTransaction->set_layer_id(getLayerId(layer));
deferTransaction->set_frame_number(frameNumber);
}
void SurfaceInterceptor::addOverrideScalingModeLocked(Transaction* transaction,
int32_t layerId, int32_t overrideScalingMode)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
OverrideScalingModeChange* overrideChange(change->mutable_override_scaling_mode());
overrideChange->set_override_scaling_mode(overrideScalingMode);
}
void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId,
int32_t parentId) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
ReparentChange* overrideChange(change->mutable_reparent());
overrideChange->set_parent_id(parentId);
}
void SurfaceInterceptor::addReparentChildrenLocked(Transaction* transaction, int32_t layerId,
int32_t parentId) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
ReparentChildrenChange* overrideChange(change->mutable_reparent_children());
overrideChange->set_parent_id(parentId);
}
void SurfaceInterceptor::addDetachChildrenLocked(Transaction* transaction, int32_t layerId,
bool detached) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
DetachChildrenChange* overrideChange(change->mutable_detach_children());
overrideChange->set_detach_children(detached);
}
void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId,
int32_t parentId, int z) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
RelativeParentChange* overrideChange(change->mutable_relative_parent());
overrideChange->set_relative_parent_id(parentId);
overrideChange->set_z(z);
}
void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
float shadowRadius) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
overrideChange->set_radius(shadowRadius);
}
void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
const layer_state_t& state)
{
const sp<const Layer> layer(getLayer(state.surface));
if (layer == nullptr) {
ALOGE("An existing layer could not be retrieved with the surface "
"from the layer_state_t surface in the update transaction");
return;
}
const int32_t layerId(getLayerId(layer));
if (state.what & layer_state_t::ePositionChanged) {
addPositionLocked(transaction, layerId, state.x, state.y);
}
if (state.what & layer_state_t::eLayerChanged) {
addDepthLocked(transaction, layerId, state.z);
}
if (state.what & layer_state_t::eSizeChanged) {
addSizeLocked(transaction, layerId, state.w, state.h);
}
if (state.what & layer_state_t::eAlphaChanged) {
addAlphaLocked(transaction, layerId, state.alpha);
}
if (state.what & layer_state_t::eMatrixChanged) {
addMatrixLocked(transaction, layerId, state.matrix);
}
if (state.what & layer_state_t::eTransparentRegionChanged) {
addTransparentRegionLocked(transaction, layerId, state.transparentRegion);
}
if (state.what & layer_state_t::eFlagsChanged) {
addFlagsLocked(transaction, layerId, state.flags, state.mask);
}
if (state.what & layer_state_t::eLayerStackChanged) {
addLayerStackLocked(transaction, layerId, state.layerStack);
}
if (state.what & layer_state_t::eCropChanged_legacy) {
addCropLocked(transaction, layerId, state.crop_legacy);
}
if (state.what & layer_state_t::eCornerRadiusChanged) {
addCornerRadiusLocked(transaction, layerId, state.cornerRadius);
}
if (state.what & layer_state_t::eBackgroundBlurRadiusChanged) {
addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius);
}
if (state.what & layer_state_t::eDeferTransaction_legacy) {
sp<Layer> otherLayer = nullptr;
if (state.barrierHandle_legacy != nullptr) {
otherLayer =
static_cast<Layer::Handle*>(state.barrierHandle_legacy.get())->owner.promote();
} else if (state.barrierGbp_legacy != nullptr) {
auto const& gbp = state.barrierGbp_legacy;
if (mFlinger->authenticateSurfaceTextureLocked(gbp)) {
otherLayer = (static_cast<MonitoredProducer*>(gbp.get()))->getLayer();
} else {
ALOGE("Attempt to defer transaction to to an unrecognized GraphicBufferProducer");
}
}
addDeferTransactionLocked(transaction, layerId, otherLayer, state.frameNumber_legacy);
}
if (state.what & layer_state_t::eOverrideScalingModeChanged) {
addOverrideScalingModeLocked(transaction, layerId, state.overrideScalingMode);
}
if (state.what & layer_state_t::eReparent) {
addReparentLocked(transaction, layerId, getLayerIdFromHandle(state.parentHandleForChild));
}
if (state.what & layer_state_t::eReparentChildren) {
addReparentChildrenLocked(transaction, layerId, getLayerIdFromHandle(state.reparentHandle));
}
if (state.what & layer_state_t::eDetachChildren) {
addDetachChildrenLocked(transaction, layerId, true);
}
if (state.what & layer_state_t::eRelativeLayerChanged) {
addRelativeParentLocked(transaction, layerId,
getLayerIdFromHandle(state.relativeLayerHandle), state.z);
}
if (state.what & layer_state_t::eShadowRadiusChanged) {
addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
}
}
void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
const DisplayState& state, int32_t sequenceId)
{
if (state.what & DisplayState::eSurfaceChanged) {
addDisplaySurfaceLocked(transaction, sequenceId, state.surface);
}
if (state.what & DisplayState::eLayerStackChanged) {
addDisplayLayerStackLocked(transaction, sequenceId, state.layerStack);
}
if (state.what & DisplayState::eDisplaySizeChanged) {
addDisplaySizeLocked(transaction, sequenceId, state.width, state.height);
}
if (state.what & DisplayState::eDisplayProjectionChanged) {
addDisplayProjectionLocked(transaction, sequenceId, toRotationInt(state.orientation),
state.viewport, state.frame);
}
}
void SurfaceInterceptor::addTransactionLocked(Increment* increment,
const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags)
{
Transaction* transaction(increment->mutable_transaction());
transaction->set_synchronous(transactionFlags & BnSurfaceComposer::eSynchronous);
transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation);
for (const auto& compState: stateUpdates) {
addSurfaceChangesLocked(transaction, compState.state);
}
for (const auto& disp: changedDisplays) {
ssize_t dpyIdx = displays.indexOfKey(disp.token);
if (dpyIdx >= 0) {
const DisplayDeviceState& dispState(displays.valueAt(dpyIdx));
addDisplayChangesLocked(transaction, disp, dispState.sequenceId);
}
}
}
void SurfaceInterceptor::addSurfaceCreationLocked(Increment* increment,
const sp<const Layer>& layer)
{
SurfaceCreation* creation(increment->mutable_surface_creation());
creation->set_id(getLayerId(layer));
creation->set_name(layer->getName());
creation->set_w(layer->mCurrentState.active_legacy.w);
creation->set_h(layer->mCurrentState.active_legacy.h);
}
void SurfaceInterceptor::addSurfaceDeletionLocked(Increment* increment,
const sp<const Layer>& layer)
{
SurfaceDeletion* deletion(increment->mutable_surface_deletion());
deletion->set_id(getLayerId(layer));
}
void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId,
uint32_t width, uint32_t height, uint64_t frameNumber)
{
BufferUpdate* update(increment->mutable_buffer_update());
update->set_id(layerId);
update->set_w(width);
update->set_h(height);
update->set_frame_number(frameNumber);
}
void SurfaceInterceptor::addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp) {
VSyncEvent* event(increment->mutable_vsync_event());
event->set_when(timestamp);
}
void SurfaceInterceptor::addDisplaySurfaceLocked(Transaction* transaction, int32_t sequenceId,
const sp<const IGraphicBufferProducer>& surface)
{
if (surface == nullptr) {
return;
}
uint64_t bufferQueueId = 0;
status_t err(surface->getUniqueId(&bufferQueueId));
if (err == NO_ERROR) {
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
DispSurfaceChange* surfaceChange(dispChange->mutable_surface());
surfaceChange->set_buffer_queue_id(bufferQueueId);
surfaceChange->set_buffer_queue_name(surface->getConsumerName().string());
}
else {
ALOGE("invalid graphic buffer producer received while tracing a display change (%s)",
strerror(-err));
}
}
void SurfaceInterceptor::addDisplayLayerStackLocked(Transaction* transaction,
int32_t sequenceId, uint32_t layerStack)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
LayerStackChange* layerStackChange(dispChange->mutable_layer_stack());
layerStackChange->set_layer_stack(layerStack);
}
void SurfaceInterceptor::addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId,
uint32_t w, uint32_t h)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
SizeChange* sizeChange(dispChange->mutable_size());
sizeChange->set_w(w);
sizeChange->set_h(h);
}
void SurfaceInterceptor::addDisplayProjectionLocked(Transaction* transaction,
int32_t sequenceId, int32_t orientation, const Rect& viewport, const Rect& frame)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
ProjectionChange* projectionChange(dispChange->mutable_projection());
projectionChange->set_orientation(orientation);
Rectangle* viewportRect(projectionChange->mutable_viewport());
setProtoRectLocked(viewportRect, viewport);
Rectangle* frameRect(projectionChange->mutable_frame());
setProtoRectLocked(frameRect, frame);
}
void SurfaceInterceptor::addDisplayCreationLocked(Increment* increment,
const DisplayDeviceState& info)
{
DisplayCreation* creation(increment->mutable_display_creation());
creation->set_id(info.sequenceId);
creation->set_name(info.displayName);
creation->set_is_secure(info.isSecure);
if (info.physical) {
creation->set_display_id(info.physical->id.value);
}
}
void SurfaceInterceptor::addDisplayDeletionLocked(Increment* increment, int32_t sequenceId) {
DisplayDeletion* deletion(increment->mutable_display_deletion());
deletion->set_id(sequenceId);
}
void SurfaceInterceptor::addPowerModeUpdateLocked(Increment* increment, int32_t sequenceId,
int32_t mode)
{
PowerModeUpdate* powerModeUpdate(increment->mutable_power_mode_update());
powerModeUpdate->set_id(sequenceId);
powerModeUpdate->set_mode(mode);
}
void SurfaceInterceptor::saveTransaction(const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t flags)
{
if (!mEnabled || (stateUpdates.size() <= 0 && changedDisplays.size() <= 0)) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addTransactionLocked(createTraceIncrementLocked(), stateUpdates, displays, changedDisplays,
flags);
}
void SurfaceInterceptor::saveSurfaceCreation(const sp<const Layer>& layer) {
if (!mEnabled || layer == nullptr) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
}
void SurfaceInterceptor::saveSurfaceDeletion(const sp<const Layer>& layer) {
if (!mEnabled || layer == nullptr) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addSurfaceDeletionLocked(createTraceIncrementLocked(), layer);
}
/**
* Here we pass the layer by ID instead of by sp<> since this is called without
* holding the state-lock from a Binder thread. If we required the caller
* to pass 'this' by sp<> the temporary sp<> constructed could end up
* being the last reference and we might accidentally destroy the Layer
* from this binder thread.
*/
void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber)
{
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber);
}
void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) {
if (!mEnabled) {
return;
}
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addVSyncUpdateLocked(createTraceIncrementLocked(), timestamp);
}
void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addDisplayCreationLocked(createTraceIncrementLocked(), info);
}
void SurfaceInterceptor::saveDisplayDeletion(int32_t sequenceId) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addDisplayDeletionLocked(createTraceIncrementLocked(), sequenceId);
}
void SurfaceInterceptor::savePowerModeUpdate(int32_t sequenceId, int32_t mode) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addPowerModeUpdateLocked(createTraceIncrementLocked(), sequenceId, mode);
}
} // namespace impl
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"