blob: 83bc06997accbe322ba86cfa1a0853478757683a [file] [log] [blame]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceComposerClient"
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <system/graphics.h>
#include <gui/BufferItemConsumer.h>
#include <gui/CpuConsumer.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <ui/DisplayConfig.h>
#ifndef NO_INPUT
#include <input/InputWindow.h>
#endif
#include <private/gui/ComposerService.h>
// This server size should always be smaller than the server cache size
#define BUFFER_CACHE_MAX_SIZE 64
namespace android {
using ui::ColorMode;
// ---------------------------------------------------------------------------
ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
ComposerService::ComposerService()
: Singleton<ComposerService>() {
Mutex::Autolock _l(mLock);
connectLocked();
}
void ComposerService::connectLocked() {
const String16 name("SurfaceFlinger");
while (getService(name, &mComposerService) != NO_ERROR) {
usleep(250000);
}
assert(mComposerService != nullptr);
// Create the death listener.
class DeathObserver : public IBinder::DeathRecipient {
ComposerService& mComposerService;
virtual void binderDied(const wp<IBinder>& who) {
ALOGW("ComposerService remote (surfaceflinger) died [%p]",
who.unsafe_get());
mComposerService.composerServiceDied();
}
public:
explicit DeathObserver(ComposerService& mgr) : mComposerService(mgr) { }
};
mDeathObserver = new DeathObserver(*const_cast<ComposerService*>(this));
IInterface::asBinder(mComposerService)->linkToDeath(mDeathObserver);
}
/*static*/ sp<ISurfaceComposer> ComposerService::getComposerService() {
ComposerService& instance = ComposerService::getInstance();
Mutex::Autolock _l(instance.mLock);
if (instance.mComposerService == nullptr) {
ComposerService::getInstance().connectLocked();
assert(instance.mComposerService != nullptr);
ALOGD("ComposerService reconnected");
}
return instance.mComposerService;
}
void ComposerService::composerServiceDied()
{
Mutex::Autolock _l(mLock);
mComposerService = nullptr;
mDeathObserver = nullptr;
}
class DefaultComposerClient: public Singleton<DefaultComposerClient> {
Mutex mLock;
sp<SurfaceComposerClient> mClient;
friend class Singleton<ComposerService>;
public:
static sp<SurfaceComposerClient> getComposerClient() {
DefaultComposerClient& dc = DefaultComposerClient::getInstance();
Mutex::Autolock _l(dc.mLock);
if (dc.mClient == nullptr) {
dc.mClient = new SurfaceComposerClient;
}
return dc.mClient;
}
};
ANDROID_SINGLETON_STATIC_INSTANCE(DefaultComposerClient);
sp<SurfaceComposerClient> SurfaceComposerClient::getDefault() {
return DefaultComposerClient::getComposerClient();
}
// ---------------------------------------------------------------------------
// TransactionCompletedListener does not use ANDROID_SINGLETON_STATIC_INSTANCE because it needs
// to be able to return a sp<> to its instance to pass to SurfaceFlinger.
// ANDROID_SINGLETON_STATIC_INSTANCE only allows a reference to an instance.
// 0 is an invalid callback id
TransactionCompletedListener::TransactionCompletedListener() : mCallbackIdCounter(1) {}
CallbackId TransactionCompletedListener::getNextIdLocked() {
return mCallbackIdCounter++;
}
sp<TransactionCompletedListener> TransactionCompletedListener::getInstance() {
static sp<TransactionCompletedListener> sInstance = new TransactionCompletedListener;
return sInstance;
}
sp<ITransactionCompletedListener> TransactionCompletedListener::getIInstance() {
return static_cast<sp<ITransactionCompletedListener>>(getInstance());
}
void TransactionCompletedListener::startListeningLocked() {
if (mListening) {
return;
}
ProcessState::self()->startThreadPool();
mListening = true;
}
CallbackId TransactionCompletedListener::addCallbackFunction(
const TransactionCompletedCallback& callbackFunction,
const std::unordered_set<sp<SurfaceControl>, SurfaceComposerClient::SCHash>&
surfaceControls) {
std::lock_guard<std::mutex> lock(mMutex);
startListeningLocked();
CallbackId callbackId = getNextIdLocked();
mCallbacks[callbackId].callbackFunction = callbackFunction;
auto& callbackSurfaceControls = mCallbacks[callbackId].surfaceControls;
for (const auto& surfaceControl : surfaceControls) {
callbackSurfaceControls[surfaceControl->getHandle()] = surfaceControl;
}
return callbackId;
}
void TransactionCompletedListener::addSurfaceControlToCallbacks(
const sp<SurfaceControl>& surfaceControl,
const std::unordered_set<CallbackId>& callbackIds) {
std::lock_guard<std::mutex> lock(mMutex);
for (auto callbackId : callbackIds) {
mCallbacks[callbackId].surfaceControls.emplace(std::piecewise_construct,
std::forward_as_tuple(
surfaceControl->getHandle()),
std::forward_as_tuple(surfaceControl));
}
}
void TransactionCompletedListener::onTransactionCompleted(ListenerStats listenerStats) {
std::unordered_map<CallbackId, CallbackTranslation> callbacksMap;
{
std::lock_guard<std::mutex> lock(mMutex);
/* This listener knows all the sp<IBinder> to sp<SurfaceControl> for all its registered
* callbackIds, except for when Transactions are merged together. This probably cannot be
* solved before this point because the Transactions could be merged together and applied in
* a different process.
*
* Fortunately, we get all the callbacks for this listener for the same frame together at
* the same time. This means if any Transactions were merged together, we will get their
* callbacks at the same time. We can combine all the sp<IBinder> to sp<SurfaceControl> maps
* for all the callbackIds to generate one super map that contains all the sp<IBinder> to
* sp<SurfaceControl> that could possibly exist for the callbacks.
*/
callbacksMap = mCallbacks;
for (const auto& transactionStats : listenerStats.transactionStats) {
for (auto& callbackId : transactionStats.callbackIds) {
mCallbacks.erase(callbackId);
}
}
}
for (const auto& transactionStats : listenerStats.transactionStats) {
for (auto callbackId : transactionStats.callbackIds) {
auto& [callbackFunction, callbackSurfaceControls] = callbacksMap[callbackId];
if (!callbackFunction) {
ALOGE("cannot call null callback function, skipping");
continue;
}
std::vector<SurfaceControlStats> surfaceControlStats;
for (const auto& surfaceStats : transactionStats.surfaceStats) {
surfaceControlStats
.emplace_back(callbacksMap[callbackId]
.surfaceControls[surfaceStats.surfaceControl],
transactionStats.latchTime, surfaceStats.acquireTime,
transactionStats.presentFence,
surfaceStats.previousReleaseFence, surfaceStats.transformHint,
surfaceStats.eventStats);
if (callbacksMap[callbackId].surfaceControls[surfaceStats.surfaceControl]) {
callbacksMap[callbackId]
.surfaceControls[surfaceStats.surfaceControl]
->setTransformHint(surfaceStats.transformHint);
}
}
callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
surfaceControlStats);
}
}
}
// ---------------------------------------------------------------------------
void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId);
/**
* We use the BufferCache to reduce the overhead of exchanging GraphicBuffers with
* the server. If we were to simply parcel the GraphicBuffer we would pay two overheads
* 1. Cost of sending the FD
* 2. Cost of importing the GraphicBuffer with the mapper in the receiving process.
* To ease this cost we implement the following scheme of caching buffers to integers,
* or said-otherwise, naming them with integers. This is the scheme known as slots in
* the legacy BufferQueue system.
* 1. When sending Buffers to SurfaceFlinger we look up the Buffer in the cache.
* 2. If there is a cache-hit we remove the Buffer from the Transaction and instead
* send the cached integer.
* 3. If there is a cache miss, we cache the new buffer and send the integer
* along with the Buffer, SurfaceFlinger on it's side creates a new cache
* entry, and we use the integer for further communication.
* A few details about lifetime:
* 1. The cache evicts by LRU. The server side cache is keyed by BufferCache::getToken
* which is per process Unique. The server side cache is larger than the client side
* cache so that the server will never evict entries before the client.
* 2. When the client evicts an entry it notifies the server via an uncacheBuffer
* transaction.
* 3. The client only references the Buffers by ID, and uses buffer->addDeathCallback
* to auto-evict destroyed buffers.
*/
class BufferCache : public Singleton<BufferCache> {
public:
BufferCache() : token(new BBinder()) {}
sp<IBinder> getToken() {
return IInterface::asBinder(TransactionCompletedListener::getIInstance());
}
status_t getCacheId(const sp<GraphicBuffer>& buffer, uint64_t* cacheId) {
std::lock_guard<std::mutex> lock(mMutex);
auto itr = mBuffers.find(buffer->getId());
if (itr == mBuffers.end()) {
return BAD_VALUE;
}
itr->second = getCounter();
*cacheId = buffer->getId();
return NO_ERROR;
}
uint64_t cache(const sp<GraphicBuffer>& buffer) {
std::lock_guard<std::mutex> lock(mMutex);
if (mBuffers.size() >= BUFFER_CACHE_MAX_SIZE) {
evictLeastRecentlyUsedBuffer();
}
buffer->addDeathCallback(removeDeadBufferCallback, nullptr);
mBuffers[buffer->getId()] = getCounter();
return buffer->getId();
}
void uncache(uint64_t cacheId) {
std::lock_guard<std::mutex> lock(mMutex);
uncacheLocked(cacheId);
}
void uncacheLocked(uint64_t cacheId) REQUIRES(mMutex) {
mBuffers.erase(cacheId);
SurfaceComposerClient::doUncacheBufferTransaction(cacheId);
}
private:
void evictLeastRecentlyUsedBuffer() REQUIRES(mMutex) {
auto itr = mBuffers.begin();
uint64_t minCounter = itr->second;
auto minBuffer = itr;
itr++;
while (itr != mBuffers.end()) {
uint64_t counter = itr->second;
if (counter < minCounter) {
minCounter = counter;
minBuffer = itr;
}
itr++;
}
uncacheLocked(minBuffer->first);
}
uint64_t getCounter() REQUIRES(mMutex) {
static uint64_t counter = 0;
return counter++;
}
std::mutex mMutex;
std::map<uint64_t /*Cache id*/, uint64_t /*counter*/> mBuffers GUARDED_BY(mMutex);
// Used by ISurfaceComposer to identify which process is sending the cached buffer.
sp<IBinder> token;
};
ANDROID_SINGLETON_STATIC_INSTANCE(BufferCache);
void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId) {
// GraphicBuffer id's are used as the cache ids.
BufferCache::getInstance().uncache(graphicBufferId);
}
// ---------------------------------------------------------------------------
SurfaceComposerClient::Transaction::Transaction(const Transaction& other)
: mForceSynchronous(other.mForceSynchronous),
mTransactionNestCount(other.mTransactionNestCount),
mAnimation(other.mAnimation),
mEarlyWakeup(other.mEarlyWakeup),
mExplicitEarlyWakeupStart(other.mExplicitEarlyWakeupStart),
mExplicitEarlyWakeupEnd(other.mExplicitEarlyWakeupEnd),
mContainsBuffer(other.mContainsBuffer),
mDesiredPresentTime(other.mDesiredPresentTime) {
mDisplayStates = other.mDisplayStates;
mComposerStates = other.mComposerStates;
mInputWindowCommands = other.mInputWindowCommands;
mListenerCallbacks = other.mListenerCallbacks;
}
std::unique_ptr<SurfaceComposerClient::Transaction>
SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) {
auto transaction = std::make_unique<Transaction>();
if (transaction->readFromParcel(parcel) == NO_ERROR) {
return transaction;
}
return nullptr;
}
status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) {
const uint32_t forceSynchronous = parcel->readUint32();
const uint32_t transactionNestCount = parcel->readUint32();
const bool animation = parcel->readBool();
const bool earlyWakeup = parcel->readBool();
const bool explicitEarlyWakeupStart = parcel->readBool();
const bool explicitEarlyWakeupEnd = parcel->readBool();
const bool containsBuffer = parcel->readBool();
const int64_t desiredPresentTime = parcel->readInt64();
size_t count = static_cast<size_t>(parcel->readUint32());
if (count > parcel->dataSize()) {
return BAD_VALUE;
}
SortedVector<DisplayState> displayStates;
displayStates.setCapacity(count);
for (size_t i = 0; i < count; i++) {
DisplayState displayState;
if (displayState.read(*parcel) == BAD_VALUE) {
return BAD_VALUE;
}
displayStates.add(displayState);
}
count = static_cast<size_t>(parcel->readUint32());
if (count > parcel->dataSize()) {
return BAD_VALUE;
}
std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash> listenerCallbacks;
listenerCallbacks.reserve(count);
for (size_t i = 0; i < count; i++) {
sp<ITransactionCompletedListener> listener =
interface_cast<ITransactionCompletedListener>(parcel->readStrongBinder());
size_t numCallbackIds = parcel->readUint32();
if (numCallbackIds > parcel->dataSize()) {
return BAD_VALUE;
}
for (size_t j = 0; j < numCallbackIds; j++) {
listenerCallbacks[listener].callbackIds.insert(parcel->readInt64());
}
size_t numSurfaces = parcel->readUint32();
if (numSurfaces > parcel->dataSize()) {
return BAD_VALUE;
}
for (size_t j = 0; j < numSurfaces; j++) {
sp<SurfaceControl> surface;
surface = SurfaceControl::readFromParcel(parcel);
listenerCallbacks[listener].surfaceControls.insert(surface);
}
}
count = static_cast<size_t>(parcel->readUint32());
if (count > parcel->dataSize()) {
return BAD_VALUE;
}
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> composerStates;
composerStates.reserve(count);
for (size_t i = 0; i < count; i++) {
sp<IBinder> surfaceControlHandle = parcel->readStrongBinder();
ComposerState composerState;
if (composerState.read(*parcel) == BAD_VALUE) {
return BAD_VALUE;
}
composerStates[surfaceControlHandle] = composerState;
}
InputWindowCommands inputWindowCommands;
inputWindowCommands.read(*parcel);
// Parsing was successful. Update the object.
mForceSynchronous = forceSynchronous;
mTransactionNestCount = transactionNestCount;
mAnimation = animation;
mEarlyWakeup = earlyWakeup;
mExplicitEarlyWakeupStart = explicitEarlyWakeupStart;
mExplicitEarlyWakeupEnd = explicitEarlyWakeupEnd;
mContainsBuffer = containsBuffer;
mDesiredPresentTime = desiredPresentTime;
mDisplayStates = displayStates;
mListenerCallbacks = listenerCallbacks;
mComposerStates = composerStates;
mInputWindowCommands = inputWindowCommands;
return NO_ERROR;
}
status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const {
// If we write the Transaction to a parcel, we want to ensure the Buffers are cached
// before crossing the IPC boundary. Otherwise the receiving party will cache the buffers
// but is unlikely to use them again as they are owned by the other process.
// You may be asking yourself, is this const cast safe? Const cast is safe up
// until the point where you try and write to an object that was originally const at which
// point we enter undefined behavior. In this case we are safe though, because there are
// two possibilities:
// 1. The SurfaceComposerClient::Transaction was originally non-const. Safe.
// 2. It was originall const! In this case not only was it useless, but it by definition
// contains no composer states and so cacheBuffers will not perform any writes.
const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers();
parcel->writeUint32(mForceSynchronous);
parcel->writeUint32(mTransactionNestCount);
parcel->writeBool(mAnimation);
parcel->writeBool(mEarlyWakeup);
parcel->writeBool(mExplicitEarlyWakeupStart);
parcel->writeBool(mExplicitEarlyWakeupEnd);
parcel->writeBool(mContainsBuffer);
parcel->writeInt64(mDesiredPresentTime);
parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
for (auto const& displayState : mDisplayStates) {
displayState.write(*parcel);
}
parcel->writeUint32(static_cast<uint32_t>(mListenerCallbacks.size()));
for (auto const& [listener, callbackInfo] : mListenerCallbacks) {
parcel->writeStrongBinder(ITransactionCompletedListener::asBinder(listener));
parcel->writeUint32(static_cast<uint32_t>(callbackInfo.callbackIds.size()));
for (auto callbackId : callbackInfo.callbackIds) {
parcel->writeInt64(callbackId);
}
parcel->writeUint32(static_cast<uint32_t>(callbackInfo.surfaceControls.size()));
for (auto surfaceControl : callbackInfo.surfaceControls) {
surfaceControl->writeToParcel(parcel);
}
}
parcel->writeUint32(static_cast<uint32_t>(mComposerStates.size()));
for (auto const& [surfaceHandle, composerState] : mComposerStates) {
parcel->writeStrongBinder(surfaceHandle);
composerState.write(*parcel);
}
mInputWindowCommands.write(*parcel);
return NO_ERROR;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Transaction&& other) {
for (auto const& [surfaceHandle, composerState] : other.mComposerStates) {
if (mComposerStates.count(surfaceHandle) == 0) {
mComposerStates[surfaceHandle] = composerState;
} else {
mComposerStates[surfaceHandle].state.merge(composerState.state);
}
}
for (auto const& state : other.mDisplayStates) {
ssize_t index = mDisplayStates.indexOf(state);
if (index < 0) {
mDisplayStates.add(state);
} else {
mDisplayStates.editItemAt(static_cast<size_t>(index)).merge(state);
}
}
for (const auto& [listener, callbackInfo] : other.mListenerCallbacks) {
auto& [callbackIds, surfaceControls] = callbackInfo;
mListenerCallbacks[listener].callbackIds.insert(std::make_move_iterator(
callbackIds.begin()),
std::make_move_iterator(callbackIds.end()));
mListenerCallbacks[listener].surfaceControls.insert(surfaceControls.begin(),
surfaceControls.end());
auto& currentProcessCallbackInfo =
mListenerCallbacks[TransactionCompletedListener::getIInstance()];
currentProcessCallbackInfo.surfaceControls
.insert(std::make_move_iterator(surfaceControls.begin()),
std::make_move_iterator(surfaceControls.end()));
// register all surface controls for all callbackIds for this listener that is merging
for (const auto& surfaceControl : currentProcessCallbackInfo.surfaceControls) {
TransactionCompletedListener::getInstance()
->addSurfaceControlToCallbacks(surfaceControl,
currentProcessCallbackInfo.callbackIds);
}
}
mInputWindowCommands.merge(other.mInputWindowCommands);
mContainsBuffer |= other.mContainsBuffer;
mEarlyWakeup = mEarlyWakeup || other.mEarlyWakeup;
mExplicitEarlyWakeupStart = mExplicitEarlyWakeupStart || other.mExplicitEarlyWakeupStart;
mExplicitEarlyWakeupEnd = mExplicitEarlyWakeupEnd || other.mExplicitEarlyWakeupEnd;
other.clear();
return *this;
}
void SurfaceComposerClient::Transaction::clear() {
mComposerStates.clear();
mDisplayStates.clear();
mListenerCallbacks.clear();
mInputWindowCommands.clear();
mContainsBuffer = false;
mForceSynchronous = 0;
mTransactionNestCount = 0;
mAnimation = false;
mEarlyWakeup = false;
mExplicitEarlyWakeupStart = false;
mExplicitEarlyWakeupEnd = false;
mDesiredPresentTime = -1;
}
void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
client_cache_t uncacheBuffer;
uncacheBuffer.token = BufferCache::getInstance().getToken();
uncacheBuffer.id = cacheId;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
sf->setTransactionState({}, {}, 0, applyToken, {}, -1, uncacheBuffer, false, {});
}
void SurfaceComposerClient::Transaction::cacheBuffers() {
if (!mContainsBuffer) {
return;
}
size_t count = 0;
for (auto& [handle, cs] : mComposerStates) {
layer_state_t* s = getLayerState(handle);
if (!(s->what & layer_state_t::eBufferChanged)) {
continue;
} else if (s->what & layer_state_t::eCachedBufferChanged) {
// If eBufferChanged and eCachedBufferChanged are both trued then that means
// we already cached the buffer in a previous call to cacheBuffers, perhaps
// from writeToParcel on a Transaction that was merged in to this one.
continue;
}
// Don't try to cache a null buffer. Sending null buffers is cheap so we shouldn't waste
// time trying to cache them.
if (!s->buffer) {
continue;
}
uint64_t cacheId = 0;
status_t ret = BufferCache::getInstance().getCacheId(s->buffer, &cacheId);
if (ret == NO_ERROR) {
// Cache-hit. Strip the buffer and send only the id.
s->what &= ~static_cast<uint64_t>(layer_state_t::eBufferChanged);
s->buffer = nullptr;
} else {
// Cache-miss. Include the buffer and send the new cacheId.
cacheId = BufferCache::getInstance().cache(s->buffer);
}
s->what |= layer_state_t::eCachedBufferChanged;
s->cachedBuffer.token = BufferCache::getInstance().getToken();
s->cachedBuffer.id = cacheId;
// If we have more buffers than the size of the cache, we should stop caching so we don't
// evict other buffers in this transaction
count++;
if (count >= BUFFER_CACHE_MAX_SIZE) {
break;
}
}
}
status_t SurfaceComposerClient::Transaction::apply(bool synchronous) {
if (mStatus != NO_ERROR) {
return mStatus;
}
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
bool hasListenerCallbacks = !mListenerCallbacks.empty();
std::vector<ListenerCallbacks> listenerCallbacks;
// For every listener with registered callbacks
for (const auto& [listener, callbackInfo] : mListenerCallbacks) {
auto& [callbackIds, surfaceControls] = callbackInfo;
if (callbackIds.empty()) {
continue;
}
if (surfaceControls.empty()) {
listenerCallbacks.emplace_back(IInterface::asBinder(listener), std::move(callbackIds));
} else {
// If the listener has any SurfaceControls set on this Transaction update the surface
// state
for (const auto& surfaceControl : surfaceControls) {
layer_state_t* s = getLayerState(surfaceControl);
if (!s) {
ALOGE("failed to get layer state");
continue;
}
std::vector<CallbackId> callbacks(callbackIds.begin(), callbackIds.end());
s->what |= layer_state_t::eHasListenerCallbacksChanged;
s->listeners.emplace_back(IInterface::asBinder(listener), callbacks);
}
}
}
mListenerCallbacks.clear();
cacheBuffers();
Vector<ComposerState> composerStates;
Vector<DisplayState> displayStates;
uint32_t flags = 0;
mForceSynchronous |= synchronous;
for (auto const& kv : mComposerStates){
composerStates.add(kv.second);
}
mComposerStates.clear();
displayStates = mDisplayStates;
mDisplayStates.clear();
if (mForceSynchronous) {
flags |= ISurfaceComposer::eSynchronous;
}
if (mAnimation) {
flags |= ISurfaceComposer::eAnimation;
}
if (mEarlyWakeup) {
flags |= ISurfaceComposer::eEarlyWakeup;
}
// If both mExplicitEarlyWakeupStart and mExplicitEarlyWakeupEnd are set
// it is equivalent for none
if (mExplicitEarlyWakeupStart && !mExplicitEarlyWakeupEnd) {
flags |= ISurfaceComposer::eExplicitEarlyWakeupStart;
}
if (mExplicitEarlyWakeupEnd && !mExplicitEarlyWakeupStart) {
flags |= ISurfaceComposer::eExplicitEarlyWakeupEnd;
}
mForceSynchronous = false;
mAnimation = false;
mEarlyWakeup = false;
mExplicitEarlyWakeupStart = false;
mExplicitEarlyWakeupEnd = false;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
sf->setTransactionState(composerStates, displayStates, flags, applyToken, mInputWindowCommands,
mDesiredPresentTime,
{} /*uncacheBuffer - only set in doUncacheBufferTransaction*/,
hasListenerCallbacks, listenerCallbacks);
mInputWindowCommands.clear();
mStatus = NO_ERROR;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName, bool secure) {
return ComposerService::getComposerService()->createDisplay(displayName,
secure);
}
void SurfaceComposerClient::destroyDisplay(const sp<IBinder>& display) {
return ComposerService::getComposerService()->destroyDisplay(display);
}
std::vector<PhysicalDisplayId> SurfaceComposerClient::getPhysicalDisplayIds() {
return ComposerService::getComposerService()->getPhysicalDisplayIds();
}
std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
return ComposerService::getComposerService()->getInternalDisplayId();
}
sp<IBinder> SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId displayId) {
return ComposerService::getComposerService()->getPhysicalDisplayToken(displayId);
}
sp<IBinder> SurfaceComposerClient::getInternalDisplayToken() {
return ComposerService::getComposerService()->getInternalDisplayToken();
}
void SurfaceComposerClient::Transaction::setAnimationTransaction() {
mAnimation = true;
}
void SurfaceComposerClient::Transaction::setEarlyWakeup() {
mEarlyWakeup = true;
}
void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupStart() {
mExplicitEarlyWakeupStart = true;
}
void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupEnd() {
mExplicitEarlyWakeupEnd = true;
}
layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<IBinder>& handle) {
if (mComposerStates.count(handle) == 0) {
// we don't have it, add an initialized layer_state to our list
ComposerState s;
s.state.surface = handle;
mComposerStates[handle] = s;
}
return &(mComposerStates[handle].state);
}
void SurfaceComposerClient::Transaction::registerSurfaceControlForCallback(
const sp<SurfaceControl>& sc) {
auto& callbackInfo = mListenerCallbacks[TransactionCompletedListener::getIInstance()];
callbackInfo.surfaceControls.insert(sc);
TransactionCompletedListener::getInstance()
->addSurfaceControlToCallbacks(sc, callbackInfo.callbackIds);
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setPosition(
const sp<SurfaceControl>& sc, float x, float y) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::ePositionChanged;
s->x = x;
s->y = y;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::show(
const sp<SurfaceControl>& sc) {
return setFlags(sc, 0, layer_state_t::eLayerHidden);
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::hide(
const sp<SurfaceControl>& sc) {
return setFlags(sc, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden);
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSize(
const sp<SurfaceControl>& sc, uint32_t w, uint32_t h) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eSizeChanged;
s->w = w;
s->h = h;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayer(
const sp<SurfaceControl>& sc, int32_t z) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eLayerChanged;
s->what &= ~layer_state_t::eRelativeLayerChanged;
s->z = z;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setRelativeLayer(const sp<SurfaceControl>& sc, const sp<IBinder>& relativeTo,
int32_t z) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eRelativeLayerChanged;
s->what &= ~layer_state_t::eLayerChanged;
s->relativeLayerHandle = relativeTo;
s->z = z;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFlags(
const sp<SurfaceControl>& sc, uint32_t flags,
uint32_t mask) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
if ((mask & layer_state_t::eLayerOpaque) ||
(mask & layer_state_t::eLayerHidden) ||
(mask & layer_state_t::eLayerSecure)) {
s->what |= layer_state_t::eFlagsChanged;
}
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setTransparentRegionHint(
const sp<SurfaceControl>& sc,
const Region& transparentRegion) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAlpha(
const sp<SurfaceControl>& sc, float alpha) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eAlphaChanged;
s->alpha = alpha;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayerStack(
const sp<SurfaceControl>& sc, uint32_t layerStack) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eLayerStackChanged;
s->layerStack = layerStack;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setMetadata(
const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eMetadataChanged;
s->metadata.mMap[key] = {p.data(), p.data() + p.dataSize()};
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setMatrix(
const sp<SurfaceControl>& sc, float dsdx, float dtdx,
float dtdy, float dsdy) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eMatrixChanged;
layer_state_t::matrix22_t matrix;
matrix.dsdx = dsdx;
matrix.dtdx = dtdx;
matrix.dsdy = dsdy;
matrix.dtdy = dtdy;
s->matrix = matrix;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCrop_legacy(
const sp<SurfaceControl>& sc, const Rect& crop) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eCropChanged_legacy;
s->crop_legacy = crop;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCornerRadius(
const sp<SurfaceControl>& sc, float cornerRadius) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eCornerRadiusChanged;
s->cornerRadius = cornerRadius;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackgroundBlurRadius(
const sp<SurfaceControl>& sc, int backgroundBlurRadius) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eBackgroundBlurRadiusChanged;
s->backgroundBlurRadius = backgroundBlurRadius;
return *this;
}
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
const sp<IBinder>& handle,
uint64_t frameNumber) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eDeferTransaction_legacy;
s->barrierHandle_legacy = handle;
s->frameNumber_legacy = frameNumber;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
const sp<Surface>& barrierSurface,
uint64_t frameNumber) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eDeferTransaction_legacy;
s->barrierGbp_legacy = barrierSurface->getIGraphicBufferProducer();
s->frameNumber_legacy = frameNumber;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::reparentChildren(
const sp<SurfaceControl>& sc,
const sp<IBinder>& newParentHandle) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eReparentChildren;
s->reparentHandle = newParentHandle;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::reparent(
const sp<SurfaceControl>& sc,
const sp<IBinder>& newParentHandle) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eReparent;
s->parentHandleForChild = newParentHandle;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setColor(
const sp<SurfaceControl>& sc,
const half3& color) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eColorChanged;
s->color = color;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackgroundColor(
const sp<SurfaceControl>& sc, const half3& color, float alpha, ui::Dataspace dataspace) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eBackgroundColorChanged;
s->color = color;
s->bgColorAlpha = alpha;
s->bgColorDataspace = dataspace;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setTransform(
const sp<SurfaceControl>& sc, uint32_t transform) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eTransformChanged;
s->transform = transform;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::setTransformToDisplayInverse(const sp<SurfaceControl>& sc,
bool transformToDisplayInverse) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eTransformToDisplayInverseChanged;
s->transformToDisplayInverse = transformToDisplayInverse;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCrop(
const sp<SurfaceControl>& sc, const Rect& crop) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eCropChanged;
s->crop = crop;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrame(
const sp<SurfaceControl>& sc, const Rect& frame) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eFrameChanged;
s->frame = frame;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffer(
const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eBufferChanged;
s->buffer = buffer;
registerSurfaceControlForCallback(sc);
mContainsBuffer = true;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAcquireFence(
const sp<SurfaceControl>& sc, const sp<Fence>& fence) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eAcquireFenceChanged;
s->acquireFence = fence;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDataspace(
const sp<SurfaceControl>& sc, ui::Dataspace dataspace) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eDataspaceChanged;
s->dataspace = dataspace;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setHdrMetadata(
const sp<SurfaceControl>& sc, const HdrMetadata& hdrMetadata) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eHdrMetadataChanged;
s->hdrMetadata = hdrMetadata;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSurfaceDamageRegion(
const sp<SurfaceControl>& sc, const Region& surfaceDamageRegion) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eSurfaceDamageRegionChanged;
s->surfaceDamageRegion = surfaceDamageRegion;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setApi(
const sp<SurfaceControl>& sc, int32_t api) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eApiChanged;
s->api = api;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSidebandStream(
const sp<SurfaceControl>& sc, const sp<NativeHandle>& sidebandStream) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eSidebandStreamChanged;
s->sidebandStream = sidebandStream;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDesiredPresentTime(
nsecs_t desiredPresentTime) {
mDesiredPresentTime = desiredPresentTime;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setColorSpaceAgnostic(
const sp<SurfaceControl>& sc, const bool agnostic) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eColorSpaceAgnosticChanged;
s->colorSpaceAgnostic = agnostic;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::setFrameRateSelectionPriority(const sp<SurfaceControl>& sc,
int32_t priority) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eFrameRateSelectionPriority;
s->frameRateSelectionPriority = priority;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::addTransactionCompletedCallback(
TransactionCompletedCallbackTakesContext callback, void* callbackContext) {
auto listener = TransactionCompletedListener::getInstance();
auto callbackWithContext = std::bind(callback, callbackContext, std::placeholders::_1,
std::placeholders::_2, std::placeholders::_3);
const auto& surfaceControls =
mListenerCallbacks[TransactionCompletedListener::getIInstance()].surfaceControls;
CallbackId callbackId = listener->addCallbackFunction(callbackWithContext, surfaceControls);
mListenerCallbacks[TransactionCompletedListener::getIInstance()].callbackIds.emplace(
callbackId);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::notifyProducerDisconnect(
const sp<SurfaceControl>& sc) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eProducerDisconnect;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::detachChildren(
const sp<SurfaceControl>& sc) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eDetachChildren;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setOverrideScalingMode(
const sp<SurfaceControl>& sc, int32_t overrideScalingMode) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
switch (overrideScalingMode) {
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
case -1:
break;
default:
ALOGE("unknown scaling mode: %d",
overrideScalingMode);
mStatus = BAD_VALUE;
return *this;
}
s->what |= layer_state_t::eOverrideScalingModeChanged;
s->overrideScalingMode = overrideScalingMode;
registerSurfaceControlForCallback(sc);
return *this;
}
#ifndef NO_INPUT
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setInputWindowInfo(
const sp<SurfaceControl>& sc,
const InputWindowInfo& info) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->inputInfo = info;
s->what |= layer_state_t::eInputInfoChanged;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
mInputWindowCommands.syncInputWindows = true;
return *this;
}
#endif
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setColorTransform(
const sp<SurfaceControl>& sc, const mat3& matrix, const vec3& translation) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eColorTransformChanged;
s->colorTransform = mat4(matrix, translation);
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setGeometry(
const sp<SurfaceControl>& sc, const Rect& source, const Rect& dst, int transform) {
setCrop_legacy(sc, source);
int x = dst.left;
int y = dst.top;
float sourceWidth = source.getWidth();
float sourceHeight = source.getHeight();
float xScale = sourceWidth < 0 ? 1.0f : dst.getWidth() / sourceWidth;
float yScale = sourceHeight < 0 ? 1.0f : dst.getHeight() / sourceHeight;
float matrix[4] = {1, 0, 0, 1};
switch (transform) {
case NATIVE_WINDOW_TRANSFORM_FLIP_H:
matrix[0] = -xScale; matrix[1] = 0;
matrix[2] = 0; matrix[3] = yScale;
x += source.getWidth();
break;
case NATIVE_WINDOW_TRANSFORM_FLIP_V:
matrix[0] = xScale; matrix[1] = 0;
matrix[2] = 0; matrix[3] = -yScale;
y += source.getHeight();
break;
case NATIVE_WINDOW_TRANSFORM_ROT_90:
matrix[0] = 0; matrix[1] = -yScale;
matrix[2] = xScale; matrix[3] = 0;
x += source.getHeight();
break;
case NATIVE_WINDOW_TRANSFORM_ROT_180:
matrix[0] = -xScale; matrix[1] = 0;
matrix[2] = 0; matrix[3] = -yScale;
x += source.getWidth();
y += source.getHeight();
break;
case NATIVE_WINDOW_TRANSFORM_ROT_270:
matrix[0] = 0; matrix[1] = yScale;
matrix[2] = -xScale; matrix[3] = 0;
y += source.getWidth();
break;
default:
matrix[0] = xScale; matrix[1] = 0;
matrix[2] = 0; matrix[3] = yScale;
break;
}
setMatrix(sc, matrix[0], matrix[1], matrix[2], matrix[3]);
float offsetX = xScale * source.left;
float offsetY = yScale * source.top;
setPosition(sc, x - offsetX, y - offsetY);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setShadowRadius(
const sp<SurfaceControl>& sc, float shadowRadius) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eShadowRadiusChanged;
s->shadowRadius = shadowRadius;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameRate(
const sp<SurfaceControl>& sc, float frameRate, int8_t compatibility) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
if (!ValidateFrameRate(frameRate, compatibility, "Transaction::setFrameRate")) {
mStatus = BAD_VALUE;
return *this;
}
s->what |= layer_state_t::eFrameRateChanged;
s->frameRate = frameRate;
s->frameRateCompatibility = compatibility;
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint(
const sp<SurfaceControl>& sc, int32_t fixedTransformHint) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
const ui::Transform::RotationFlags transform = fixedTransformHint == -1
? ui::Transform::ROT_INVALID
: ui::Transform::toRotationFlags(static_cast<ui::Rotation>(fixedTransformHint));
s->what |= layer_state_t::eFixedTransformHintChanged;
s->fixedTransformHint = transform;
return *this;
}
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
DisplayState s;
s.token = token;
ssize_t index = mDisplayStates.indexOf(s);
if (index < 0) {
// we don't have it, add an initialized layer_state to our list
s.what = 0;
index = mDisplayStates.add(s);
}
return mDisplayStates.editItemAt(static_cast<size_t>(index));
}
status_t SurfaceComposerClient::Transaction::setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer) {
if (bufferProducer.get() != nullptr) {
// Make sure that composition can never be stalled by a virtual display
// consumer that isn't processing buffers fast enough.
status_t err = bufferProducer->setAsyncMode(true);
if (err != NO_ERROR) {
ALOGE("Composer::setDisplaySurface Failed to enable async mode on the "
"BufferQueue. This BufferQueue cannot be used for virtual "
"display. (%d)", err);
return err;
}
}
DisplayState& s(getDisplayState(token));
s.surface = bufferProducer;
s.what |= DisplayState::eSurfaceChanged;
return NO_ERROR;
}
void SurfaceComposerClient::Transaction::setDisplayLayerStack(const sp<IBinder>& token,
uint32_t layerStack) {
DisplayState& s(getDisplayState(token));
s.layerStack = layerStack;
s.what |= DisplayState::eLayerStackChanged;
}
void SurfaceComposerClient::Transaction::setDisplayProjection(const sp<IBinder>& token,
ui::Rotation orientation,
const Rect& layerStackRect,
const Rect& displayRect) {
DisplayState& s(getDisplayState(token));
s.orientation = orientation;
s.viewport = layerStackRect;
s.frame = displayRect;
s.what |= DisplayState::eDisplayProjectionChanged;
mForceSynchronous = true; // TODO: do we actually still need this?
}
void SurfaceComposerClient::Transaction::setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height) {
DisplayState& s(getDisplayState(token));
s.width = width;
s.height = height;
s.what |= DisplayState::eDisplaySizeChanged;
}
// ---------------------------------------------------------------------------
SurfaceComposerClient::SurfaceComposerClient()
: mStatus(NO_INIT)
{
}
SurfaceComposerClient::SurfaceComposerClient(const sp<ISurfaceComposerClient>& client)
: mStatus(NO_ERROR), mClient(client)
{
}
void SurfaceComposerClient::onFirstRef() {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
if (sf != nullptr && mStatus == NO_INIT) {
sp<ISurfaceComposerClient> conn;
conn = sf->createConnection();
if (conn != nullptr) {
mClient = conn;
mStatus = NO_ERROR;
}
}
}
SurfaceComposerClient::~SurfaceComposerClient() {
dispose();
}
status_t SurfaceComposerClient::initCheck() const {
return mStatus;
}
sp<IBinder> SurfaceComposerClient::connection() const {
return IInterface::asBinder(mClient);
}
status_t SurfaceComposerClient::linkToComposerDeath(
const sp<IBinder::DeathRecipient>& recipient,
void* cookie, uint32_t flags) {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
return IInterface::asBinder(sf)->linkToDeath(recipient, cookie, flags);
}
void SurfaceComposerClient::dispose() {
// this can be called more than once.
sp<ISurfaceComposerClient> client;
Mutex::Autolock _lm(mLock);
if (mClient != nullptr) {
client = mClient; // hold ref while lock is held
mClient.clear();
}
mStatus = NO_INIT;
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
SurfaceControl* parent,
LayerMetadata metadata,
uint32_t* outTransformHint) {
sp<SurfaceControl> s;
createSurfaceChecked(name, w, h, format, &s, flags, parent, std::move(metadata),
outTransformHint);
return s;
}
sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8& name, uint32_t w,
uint32_t h, PixelFormat format,
uint32_t flags, Surface* parent,
LayerMetadata metadata,
uint32_t* outTransformHint) {
sp<SurfaceControl> sur;
status_t err = mStatus;
if (mStatus == NO_ERROR) {
sp<IBinder> handle;
sp<IGraphicBufferProducer> parentGbp = parent->getIGraphicBufferProducer();
sp<IGraphicBufferProducer> gbp;
uint32_t transformHint = 0;
err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp,
std::move(metadata), &handle, &gbp, &transformHint);
if (outTransformHint) {
*outTransformHint = transformHint;
}
ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err));
if (err == NO_ERROR) {
return new SurfaceControl(this, handle, gbp, transformHint);
}
}
return nullptr;
}
status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h,
PixelFormat format,
sp<SurfaceControl>* outSurface, uint32_t flags,
SurfaceControl* parent, LayerMetadata metadata,
uint32_t* outTransformHint) {
sp<SurfaceControl> sur;
status_t err = mStatus;
if (mStatus == NO_ERROR) {
sp<IBinder> handle;
sp<IBinder> parentHandle;
sp<IGraphicBufferProducer> gbp;
if (parent != nullptr) {
parentHandle = parent->getHandle();
}
uint32_t transformHint = 0;
err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata),
&handle, &gbp, &transformHint);
if (outTransformHint) {
*outTransformHint = transformHint;
}
ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err));
if (err == NO_ERROR) {
*outSurface = new SurfaceControl(this, handle, gbp, transformHint);
}
}
return err;
}
sp<SurfaceControl> SurfaceComposerClient::mirrorSurface(SurfaceControl* mirrorFromSurface) {
if (mirrorFromSurface == nullptr) {
return nullptr;
}
sp<IBinder> handle;
sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle();
status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle);
if (err == NO_ERROR) {
return new SurfaceControl(this, handle, nullptr, true /* owned */);
}
return nullptr;
}
status_t SurfaceComposerClient::clearLayerFrameStats(const sp<IBinder>& token) const {
if (mStatus != NO_ERROR) {
return mStatus;
}
return mClient->clearLayerFrameStats(token);
}
status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token,
FrameStats* outStats) const {
if (mStatus != NO_ERROR) {
return mStatus;
}
return mClient->getLayerFrameStats(token, outStats);
}
// ----------------------------------------------------------------------------
status_t SurfaceComposerClient::enableVSyncInjections(bool enable) {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
return sf->enableVSyncInjections(enable);
}
status_t SurfaceComposerClient::injectVSync(nsecs_t when) {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
return sf->injectVSync(when);
}
status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
ui::DisplayState* state) {
return ComposerService::getComposerService()->getDisplayState(display, state);
}
status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
return ComposerService::getComposerService()->getDisplayInfo(display, info);
}
status_t SurfaceComposerClient::getDisplayConfigs(const sp<IBinder>& display,
Vector<DisplayConfig>* configs) {
return ComposerService::getComposerService()->getDisplayConfigs(display, configs);
}
status_t SurfaceComposerClient::getActiveDisplayConfig(const sp<IBinder>& display,
DisplayConfig* config) {
Vector<DisplayConfig> configs;
status_t result = getDisplayConfigs(display, &configs);
if (result != NO_ERROR) {
return result;
}
int activeId = getActiveConfig(display);
if (activeId < 0) {
ALOGE("No active configuration found");
return NAME_NOT_FOUND;
}
*config = configs[static_cast<size_t>(activeId)];
return NO_ERROR;
}
int SurfaceComposerClient::getActiveConfig(const sp<IBinder>& display) {
return ComposerService::getComposerService()->getActiveConfig(display);
}
status_t SurfaceComposerClient::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
int32_t defaultConfig,
float primaryRefreshRateMin,
float primaryRefreshRateMax,
float appRequestRefreshRateMin,
float appRequestRefreshRateMax) {
return ComposerService::getComposerService()
->setDesiredDisplayConfigSpecs(displayToken, defaultConfig, primaryRefreshRateMin,
primaryRefreshRateMax, appRequestRefreshRateMin,
appRequestRefreshRateMax);
}
status_t SurfaceComposerClient::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
int32_t* outDefaultConfig,
float* outPrimaryRefreshRateMin,
float* outPrimaryRefreshRateMax,
float* outAppRequestRefreshRateMin,
float* outAppRequestRefreshRateMax) {
return ComposerService::getComposerService()
->getDesiredDisplayConfigSpecs(displayToken, outDefaultConfig, outPrimaryRefreshRateMin,
outPrimaryRefreshRateMax, outAppRequestRefreshRateMin,
outAppRequestRefreshRateMax);
}
status_t SurfaceComposerClient::getDisplayColorModes(const sp<IBinder>& display,
Vector<ColorMode>* outColorModes) {
return ComposerService::getComposerService()->getDisplayColorModes(display, outColorModes);
}
status_t SurfaceComposerClient::getDisplayNativePrimaries(const sp<IBinder>& display,
ui::DisplayPrimaries& outPrimaries) {
return ComposerService::getComposerService()->getDisplayNativePrimaries(display, outPrimaries);
}
ColorMode SurfaceComposerClient::getActiveColorMode(const sp<IBinder>& display) {
return ComposerService::getComposerService()->getActiveColorMode(display);
}
status_t SurfaceComposerClient::setActiveColorMode(const sp<IBinder>& display,
ColorMode colorMode) {
return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
}
bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
bool supported = false;
ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
return supported;
}
void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
}
bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
bool supported = false;
ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
return supported;
}
void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
ComposerService::getComposerService()->setGameContentType(display, on);
}
void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
int mode) {
ComposerService::getComposerService()->setPowerMode(token, mode);
}
status_t SurfaceComposerClient::getCompositionPreference(
ui::Dataspace* defaultDataspace, ui::PixelFormat* defaultPixelFormat,
ui::Dataspace* wideColorGamutDataspace, ui::PixelFormat* wideColorGamutPixelFormat) {
return ComposerService::getComposerService()
->getCompositionPreference(defaultDataspace, defaultPixelFormat,
wideColorGamutDataspace, wideColorGamutPixelFormat);
}
bool SurfaceComposerClient::getProtectedContentSupport() {
bool supported = false;
ComposerService::getComposerService()->getProtectedContentSupport(&supported);
return supported;
}
status_t SurfaceComposerClient::clearAnimationFrameStats() {
return ComposerService::getComposerService()->clearAnimationFrameStats();
}
status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) {
return ComposerService::getComposerService()->getAnimationFrameStats(outStats);
}
status_t SurfaceComposerClient::getHdrCapabilities(const sp<IBinder>& display,
HdrCapabilities* outCapabilities) {
return ComposerService::getComposerService()->getHdrCapabilities(display,
outCapabilities);
}
status_t SurfaceComposerClient::getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
uint8_t* outComponentMask) {
return ComposerService::getComposerService()
->getDisplayedContentSamplingAttributes(display, outFormat, outDataspace,
outComponentMask);
}
status_t SurfaceComposerClient::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
bool enable, uint8_t componentMask,
uint64_t maxFrames) {
return ComposerService::getComposerService()->setDisplayContentSamplingEnabled(display, enable,
componentMask,
maxFrames);
}
status_t SurfaceComposerClient::getDisplayedContentSample(const sp<IBinder>& display,
uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) {
return ComposerService::getComposerService()->getDisplayedContentSample(display, maxFrames,
timestamp, outStats);
}
status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display,
bool* outIsWideColorDisplay) {
return ComposerService::getComposerService()->isWideColorDisplay(display,
outIsWideColorDisplay);
}
status_t SurfaceComposerClient::addRegionSamplingListener(
const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener) {
return ComposerService::getComposerService()->addRegionSamplingListener(samplingArea,
stopLayerHandle,
listener);
}
status_t SurfaceComposerClient::removeRegionSamplingListener(
const sp<IRegionSamplingListener>& listener) {
return ComposerService::getComposerService()->removeRegionSamplingListener(listener);
}
bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
bool support = false;
ComposerService::getComposerService()->getDisplayBrightnessSupport(displayToken, &support);
return support;
}
status_t SurfaceComposerClient::setDisplayBrightness(const sp<IBinder>& displayToken,
float brightness) {
return ComposerService::getComposerService()->setDisplayBrightness(displayToken, brightness);
}
status_t SurfaceComposerClient::notifyPowerHint(int32_t hintId) {
return ComposerService::getComposerService()->notifyPowerHint(hintId);
}
status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
const half4& spotColor, float lightPosY,
float lightPosZ, float lightRadius) {
return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor,
lightPosY, lightPosZ,
lightRadius);
}
// ----------------------------------------------------------------------------
status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
ui::Rotation rotation, bool captureSecureLayers,
sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
status_t ret = s->captureScreen(display, outBuffer, outCapturedSecureLayers, reqDataSpace,
reqPixelFormat, sourceCrop, reqWidth, reqHeight,
useIdentityTransform, rotation, captureSecureLayers);
if (ret != NO_ERROR) {
return ret;
}
return ret;
}
status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
ui::Rotation rotation, sp<GraphicBuffer>* outBuffer) {
bool ignored;
return capture(display, reqDataSpace, reqPixelFormat, sourceCrop, reqWidth, reqHeight,
useIdentityTransform, rotation, false, outBuffer, ignored);
}
status_t ScreenshotClient::capture(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
sp<GraphicBuffer>* outBuffer) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
return s->captureScreen(displayOrLayerStack, outDataspace, outBuffer);
}
status_t ScreenshotClient::captureLayers(const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
float frameScale, sp<GraphicBuffer>* outBuffer) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
status_t ret = s->captureLayers(layerHandle, outBuffer, reqDataSpace, reqPixelFormat,
sourceCrop, {}, frameScale, false /* childrenOnly */);
return ret;
}
status_t ScreenshotClient::captureChildLayers(
const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace, ui::PixelFormat reqPixelFormat,
const Rect& sourceCrop,
const std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>& excludeHandles,
float frameScale, sp<GraphicBuffer>* outBuffer) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
status_t ret =
s->captureLayers(layerHandle, outBuffer, reqDataSpace, reqPixelFormat, sourceCrop,
excludeHandles, frameScale, true /* childrenOnly */);
return ret;
}
} // namespace android