blob: fda9585dc4f60c815d0cb47186d5c0cda483db93 [file] [log] [blame]
#include "acquired_buffer.h"
#include <log/log.h>
#include <sync/sync.h>
using android::pdx::LocalHandle;
namespace android {
namespace dvr {
AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<BufferConsumer>& buffer,
LocalHandle acquire_fence)
: buffer_(buffer), acquire_fence_(std::move(acquire_fence)) {}
AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<BufferConsumer>& buffer,
int* error) {
LocalHandle fence;
const int ret = buffer->Acquire(&fence);
if (error)
*error = ret;
if (ret < 0) {
ALOGW("AcquiredBuffer::AcquiredBuffer: Failed to acquire buffer: %s",
strerror(-ret));
buffer_ = nullptr;
// Default construct sets acquire_fence_ to empty.
} else {
buffer_ = buffer;
acquire_fence_ = std::move(fence);
}
}
AcquiredBuffer::AcquiredBuffer(AcquiredBuffer&& other)
: buffer_(std::move(other.buffer_)),
acquire_fence_(std::move(other.acquire_fence_)) {}
AcquiredBuffer::~AcquiredBuffer() { Release(LocalHandle(kEmptyFence)); }
AcquiredBuffer& AcquiredBuffer::operator=(AcquiredBuffer&& other) {
if (this != &other) {
Release(LocalHandle(kEmptyFence));
buffer_ = std::move(other.buffer_);
acquire_fence_ = std::move(other.acquire_fence_);
}
return *this;
}
bool AcquiredBuffer::IsAvailable() const {
if (IsEmpty())
return false;
// Only check the fence if the acquire fence is not empty.
if (acquire_fence_) {
const int ret = sync_wait(acquire_fence_.Get(), 0);
ALOGD_IF(TRACE || (ret < 0 && errno != ETIME),
"AcquiredBuffer::IsAvailable: buffer_id=%d acquire_fence=%d "
"sync_wait()=%d errno=%d.",
buffer_->id(), acquire_fence_.Get(), ret, ret < 0 ? errno : 0);
if (ret == 0) {
// The fence is completed, so to avoid further calls to sync_wait we close
// it here.
acquire_fence_.Close();
}
return ret == 0;
} else {
return true;
}
}
LocalHandle AcquiredBuffer::ClaimAcquireFence() {
return std::move(acquire_fence_);
}
std::shared_ptr<BufferConsumer> AcquiredBuffer::ClaimBuffer() {
return std::move(buffer_);
}
int AcquiredBuffer::Release(LocalHandle release_fence) {
ALOGD_IF(TRACE, "AcquiredBuffer::Release: buffer_id=%d release_fence=%d",
buffer_ ? buffer_->id() : -1, release_fence.Get());
if (buffer_) {
// Close the release fence since we can't transfer it with an async release.
release_fence.Close();
const int ret = buffer_->ReleaseAsync();
if (ret < 0) {
ALOGE("AcquiredBuffer::Release: Failed to release buffer %d: %s",
buffer_->id(), strerror(-ret));
if (ret != -ESHUTDOWN)
return ret;
}
buffer_ = nullptr;
acquire_fence_.Close();
}
return 0;
}
} // namespace dvr
} // namespace android