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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "GraphicBuffer"
#include <ui/GraphicBuffer.h>
#include <cutils/atomic.h>
#include <grallocusage/GrallocUsageConversion.h>
#include <ui/Gralloc2.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/GraphicBufferMapper.h>
namespace android {
// ===========================================================================
// Buffer and implementation of ANativeWindowBuffer
// ===========================================================================
static uint64_t getUniqueId() {
static volatile int32_t nextId = 0;
uint64_t id = static_cast<uint64_t>(getpid()) << 32;
id |= static_cast<uint32_t>(android_atomic_inc(&nextId));
return id;
}
sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) {
return static_cast<GraphicBuffer *>(anwb);
}
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
{
width =
height =
stride =
format =
usage = 0;
layerCount = 0;
handle = NULL;
}
// deprecated
GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inUsage, std::string requestorName)
: GraphicBuffer(inWidth, inHeight, inFormat, 1, static_cast<uint64_t>(inUsage),
requestorName)
{
}
GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inLayerCount, uint64_t usage,
std::string requestorName)
: GraphicBuffer()
{
mInitCheck = initWithSize(inWidth, inHeight, inFormat, inLayerCount,
usage, std::move(requestorName));
}
// deprecated
GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage,
uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
: GraphicBuffer(inHandle, keepOwnership ? TAKE_HANDLE : WRAP_HANDLE,
inWidth, inHeight, inFormat, inLayerCount, static_cast<uint64_t>(inUsage),
inStride)
{
}
GraphicBuffer::GraphicBuffer(const native_handle_t* handle,
HandleWrapMethod method, uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage,
uint32_t stride)
: GraphicBuffer()
{
mInitCheck = initWithHandle(handle, method, width, height, format,
layerCount, usage, stride);
}
GraphicBuffer::~GraphicBuffer()
{
if (handle) {
free_handle();
}
}
void GraphicBuffer::free_handle()
{
if (mOwner == ownHandle) {
mBufferMapper.freeBuffer(handle);
} else if (mOwner == ownData) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
}
handle = NULL;
}
status_t GraphicBuffer::initCheck() const {
return static_cast<status_t>(mInitCheck);
}
void GraphicBuffer::dumpAllocationsToSystemLog()
{
GraphicBufferAllocator::dumpToSystemLog();
}
ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
{
LOG_ALWAYS_FATAL_IF(this == NULL, "getNativeBuffer() called on NULL GraphicBuffer");
return static_cast<ANativeWindowBuffer*>(
const_cast<GraphicBuffer*>(this));
}
status_t GraphicBuffer::reallocate(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage)
{
if (mOwner != ownData)
return INVALID_OPERATION;
if (handle &&
static_cast<int>(inWidth) == width &&
static_cast<int>(inHeight) == height &&
inFormat == format &&
inLayerCount == layerCount &&
static_cast<int>(inUsage) == usage)
return NO_ERROR;
if (handle) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
handle = 0;
}
return initWithSize(inWidth, inHeight, inFormat, inLayerCount,
inUsage, "[Reallocation]");
}
bool GraphicBuffer::needsReallocation(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage)
{
if (static_cast<int>(inWidth) != width) return true;
if (static_cast<int>(inHeight) != height) return true;
if (inFormat != format) return true;
if (inLayerCount != layerCount) return true;
if ((static_cast<uint32_t>(usage) & inUsage) != inUsage) return true;
return false;
}
status_t GraphicBuffer::initWithSize(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage,
std::string requestorName)
{
GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
uint32_t outStride = 0;
status_t err = allocator.allocate(inWidth, inHeight, inFormat, inLayerCount,
inUsage, &handle, &outStride, mId,
std::move(requestorName));
if (err == NO_ERROR) {
width = static_cast<int>(inWidth);
height = static_cast<int>(inHeight);
format = inFormat;
layerCount = inLayerCount;
usage = static_cast<int>(inUsage);
stride = static_cast<int>(outStride);
}
return err;
}
status_t GraphicBuffer::initWithHandle(const native_handle_t* handle,
HandleWrapMethod method, uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount, uint64_t usage,
uint32_t stride)
{
ANativeWindowBuffer::width = static_cast<int>(width);
ANativeWindowBuffer::height = static_cast<int>(height);
ANativeWindowBuffer::stride = static_cast<int>(stride);
ANativeWindowBuffer::format = format;
ANativeWindowBuffer::usage = static_cast<int>(usage);
ANativeWindowBuffer::layerCount = layerCount;
mOwner = (method == WRAP_HANDLE) ? ownNone : ownHandle;
if (method == TAKE_UNREGISTERED_HANDLE || method == CLONE_HANDLE) {
buffer_handle_t importedHandle;
status_t err = mBufferMapper.importBuffer(handle, &importedHandle);
if (err != NO_ERROR) {
initWithHandle(nullptr, WRAP_HANDLE, 0, 0, 0, 0, 0, 0);
return err;
}
if (method == TAKE_UNREGISTERED_HANDLE) {
native_handle_close(handle);
native_handle_delete(const_cast<native_handle_t*>(handle));
}
handle = importedHandle;
}
ANativeWindowBuffer::handle = handle;
return NO_ERROR;
}
status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr)
{
const Rect lockBounds(width, height);
status_t res = lock(inUsage, lockBounds, vaddr);
return res;
}
status_t GraphicBuffer::lock(uint32_t inUsage, const Rect& rect, void** vaddr)
{
if (rect.left < 0 || rect.right > width ||
rect.top < 0 || rect.bottom > height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
width, height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lock(handle, inUsage, rect, vaddr);
return res;
}
status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, android_ycbcr* ycbcr)
{
const Rect lockBounds(width, height);
status_t res = lockYCbCr(inUsage, lockBounds, ycbcr);
return res;
}
status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, const Rect& rect,
android_ycbcr* ycbcr)
{
if (rect.left < 0 || rect.right > width ||
rect.top < 0 || rect.bottom > height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
width, height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lockYCbCr(handle, inUsage, rect, ycbcr);
return res;
}
status_t GraphicBuffer::unlock()
{
status_t res = getBufferMapper().unlock(handle);
return res;
}
status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd)
{
const Rect lockBounds(width, height);
status_t res = lockAsync(inUsage, lockBounds, vaddr, fenceFd);
return res;
}
status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect,
void** vaddr, int fenceFd)
{
return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd);
}
status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage,
uint64_t inConsumerUsage, const Rect& rect, void** vaddr, int fenceFd)
{
if (rect.left < 0 || rect.right > width ||
rect.top < 0 || rect.bottom > height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
width, height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lockAsync(handle, inProducerUsage,
inConsumerUsage, rect, vaddr, fenceFd);
return res;
}
status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, android_ycbcr* ycbcr,
int fenceFd)
{
const Rect lockBounds(width, height);
status_t res = lockAsyncYCbCr(inUsage, lockBounds, ycbcr, fenceFd);
return res;
}
status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
android_ycbcr* ycbcr, int fenceFd)
{
if (rect.left < 0 || rect.right > width ||
rect.top < 0 || rect.bottom > height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
width, height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lockAsyncYCbCr(handle, inUsage, rect,
ycbcr, fenceFd);
return res;
}
status_t GraphicBuffer::unlockAsync(int *fenceFd)
{
status_t res = getBufferMapper().unlockAsync(handle, fenceFd);
return res;
}
size_t GraphicBuffer::getFlattenedSize() const {
return static_cast<size_t>(12 + (handle ? handle->numInts : 0)) * sizeof(int);
}
size_t GraphicBuffer::getFdCount() const {
return static_cast<size_t>(handle ? handle->numFds : 0);
}
status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
size_t sizeNeeded = GraphicBuffer::getFlattenedSize();
if (size < sizeNeeded) return NO_MEMORY;
size_t fdCountNeeded = GraphicBuffer::getFdCount();
if (count < fdCountNeeded) return NO_MEMORY;
int32_t* buf = static_cast<int32_t*>(buffer);
buf[0] = 'GBFR';
buf[1] = width;
buf[2] = height;
buf[3] = stride;
buf[4] = format;
buf[5] = static_cast<int32_t>(layerCount);
buf[6] = usage;
buf[7] = static_cast<int32_t>(mId >> 32);
buf[8] = static_cast<int32_t>(mId & 0xFFFFFFFFull);
buf[9] = static_cast<int32_t>(mGenerationNumber);
buf[10] = 0;
buf[11] = 0;
if (handle) {
buf[10] = handle->numFds;
buf[11] = handle->numInts;
memcpy(fds, handle->data,
static_cast<size_t>(handle->numFds) * sizeof(int));
memcpy(&buf[12], handle->data + handle->numFds,
static_cast<size_t>(handle->numInts) * sizeof(int));
}
buffer = static_cast<void*>(static_cast<uint8_t*>(buffer) + sizeNeeded);
size -= sizeNeeded;
if (handle) {
fds += handle->numFds;
count -= static_cast<size_t>(handle->numFds);
}
return NO_ERROR;
}
status_t GraphicBuffer::unflatten(
void const*& buffer, size_t& size, int const*& fds, size_t& count) {
if (size < 12 * sizeof(int)) return NO_MEMORY;
int const* buf = static_cast<int const*>(buffer);
if (buf[0] != 'GBFR') return BAD_TYPE;
const size_t numFds = static_cast<size_t>(buf[10]);
const size_t numInts = static_cast<size_t>(buf[11]);
// Limit the maxNumber to be relatively small. The number of fds or ints
// should not come close to this number, and the number itself was simply
// chosen to be high enough to not cause issues and low enough to prevent
// overflow problems.
const size_t maxNumber = 4096;
if (numFds >= maxNumber || numInts >= (maxNumber - 12)) {
width = height = stride = format = layerCount = usage = 0;
handle = NULL;
ALOGE("unflatten: numFds or numInts is too large: %zd, %zd",
numFds, numInts);
return BAD_VALUE;
}
const size_t sizeNeeded = (12 + numInts) * sizeof(int);
if (size < sizeNeeded) return NO_MEMORY;
size_t fdCountNeeded = numFds;
if (count < fdCountNeeded) return NO_MEMORY;
if (handle) {
// free previous handle if any
free_handle();
}
if (numFds || numInts) {
width = buf[1];
height = buf[2];
stride = buf[3];
format = buf[4];
layerCount = static_cast<uintptr_t>(buf[5]);
usage = buf[6];
native_handle* h = native_handle_create(
static_cast<int>(numFds), static_cast<int>(numInts));
if (!h) {
width = height = stride = format = layerCount = usage = 0;
handle = NULL;
ALOGE("unflatten: native_handle_create failed");
return NO_MEMORY;
}
memcpy(h->data, fds, numFds * sizeof(int));
memcpy(h->data + numFds, &buf[12], numInts * sizeof(int));
handle = h;
} else {
width = height = stride = format = layerCount = usage = 0;
handle = NULL;
}
mId = static_cast<uint64_t>(buf[7]) << 32;
mId |= static_cast<uint32_t>(buf[8]);
mGenerationNumber = static_cast<uint32_t>(buf[9]);
mOwner = ownHandle;
if (handle != 0) {
buffer_handle_t importedHandle;
status_t err = mBufferMapper.importBuffer(handle, &importedHandle);
if (err != NO_ERROR) {
width = height = stride = format = layerCount = usage = 0;
handle = NULL;
ALOGE("unflatten: registerBuffer failed: %s (%d)",
strerror(-err), err);
return err;
}
native_handle_close(handle);
native_handle_delete(const_cast<native_handle_t*>(handle));
handle = importedHandle;
}
buffer = static_cast<void const*>(static_cast<uint8_t const*>(buffer) + sizeNeeded);
size -= sizeNeeded;
fds += numFds;
count -= numFds;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
}; // namespace android