| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| namespace android { |
| |
| class FloatRect { |
| public: |
| FloatRect() = default; |
| constexpr FloatRect(float _left, float _top, float _right, float _bottom) |
| : left(_left), top(_top), right(_right), bottom(_bottom) {} |
| |
| float getWidth() const { return right - left; } |
| float getHeight() const { return bottom - top; } |
| |
| FloatRect intersect(const FloatRect& other) const { |
| return { |
| // Inline to avoid tromping on other min/max defines or adding a |
| // dependency on STL |
| (left > other.left) ? left : other.left, |
| (top > other.top) ? top : other.top, |
| (right < other.right) ? right : other.right, |
| (bottom < other.bottom) ? bottom : other.bottom |
| }; |
| } |
| |
| float left = 0.0f; |
| float top = 0.0f; |
| float right = 0.0f; |
| float bottom = 0.0f; |
| }; |
| |
| inline bool operator==(const FloatRect& a, const FloatRect& b) { |
| return a.left == b.left && a.top == b.top && a.right == b.right && a.bottom == b.bottom; |
| } |
| |
| } // namespace android |