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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_EFFECT_BUFFER_HAL_LOCAL_H
#define ANDROID_HARDWARE_EFFECT_BUFFER_HAL_LOCAL_H
#include <memory>
#include <media/audiohal/EffectBufferHalInterface.h>
#include <system/audio_effect.h>
namespace android {
class EffectBufferHalLocal : public EffectBufferHalInterface
{
public:
virtual audio_buffer_t* audioBuffer();
virtual void* externalData() const;
virtual void setExternalData(void* external);
virtual void setFrameCount(size_t frameCount);
virtual bool checkFrameCountChange();
virtual void update();
virtual void commit();
virtual void update(size_t size);
virtual void commit(size_t size);
private:
friend class EffectBufferHalInterface;
std::unique_ptr<uint8_t[]> mOwnBuffer;
const size_t mBufferSize;
bool mFrameCountChanged;
audio_buffer_t mAudioBuffer;
// Can not be constructed directly by clients.
explicit EffectBufferHalLocal(size_t size);
EffectBufferHalLocal(void* external, size_t size);
virtual ~EffectBufferHalLocal();
status_t init();
};
} // namespace android
#endif // ANDROID_HARDWARE_EFFECT_BUFFER_HAL_LOCAL_H