blob: 78aad52fa2949d49cc19b5637e1257d025976a0c [file] [log] [blame]
/*
* Copyright 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <unistd.h>
#include "AudioProcessorBase.h"
#include "MonoToMultiConverter.h"
using namespace flowgraph;
MonoToMultiConverter::MonoToMultiConverter(int32_t channelCount)
: input(*this, 1)
, output(*this, channelCount) {
}
MonoToMultiConverter::~MonoToMultiConverter() { }
int32_t MonoToMultiConverter::onProcess(int64_t framePosition, int32_t numFrames) {
int32_t framesToProcess = input.pullData(framePosition, numFrames);
const float *inputBuffer = input.getBlock();
float *outputBuffer = output.getBlock();
int32_t channelCount = output.getSamplesPerFrame();
// TODO maybe move to audio_util as audio_mono_to_multi()
for (int i = 0; i < framesToProcess; i++) {
// read one, write many
float sample = *inputBuffer++;
for (int channel = 0; channel < channelCount; channel++) {
*outputBuffer++ = sample;
}
}
return framesToProcess;
}