blob: 28c4d7f16f063a35895efc7699b11294704727f4 [file] [log] [blame]
LOCAL_PATH:= $(call my-dir)
# ======================= STATIC LIBRARY ==========================
# This is being built because it make AAudio testing very easy with a complete executable.
# TODO Remove this target later, when not needed.
include $(CLEAR_VARS)
LOCAL_MODULE := libaaudio
LOCAL_MODULE_TAGS := optional
LIBAAUDIO_DIR := $(TOP)/frameworks/av/media/libaaudio
LIBAAUDIO_SRC_DIR := $(LIBAAUDIO_DIR)/src
LOCAL_C_INCLUDES := \
$(call include-path-for, audio-utils) \
frameworks/native/include \
system/core/base/include \
frameworks/native/media/libaaudio/include/include \
frameworks/av/media/libaaudio/include \
frameworks/native/include \
frameworks/av/media/libaudioclient/include \
$(LOCAL_PATH) \
$(LOCAL_PATH)/binding \
$(LOCAL_PATH)/client \
$(LOCAL_PATH)/core \
$(LOCAL_PATH)/fifo \
$(LOCAL_PATH)/legacy \
$(LOCAL_PATH)/utility
# If you add a file here then also add it below in the SHARED target
LOCAL_SRC_FILES = \
core/AudioStream.cpp \
core/AudioStreamBuilder.cpp \
core/AAudioAudio.cpp \
legacy/AudioStreamLegacy.cpp \
legacy/AudioStreamRecord.cpp \
legacy/AudioStreamTrack.cpp \
utility/HandleTracker.cpp \
utility/AAudioUtilities.cpp \
utility/FixedBlockAdapter.cpp \
utility/FixedBlockReader.cpp \
utility/FixedBlockWriter.cpp \
utility/LinearRamp.cpp \
fifo/FifoBuffer.cpp \
fifo/FifoControllerBase.cpp \
client/AudioEndpoint.cpp \
client/AudioStreamInternal.cpp \
client/AudioStreamInternalCapture.cpp \
client/AudioStreamInternalPlay.cpp \
client/IsochronousClockModel.cpp \
binding/AudioEndpointParcelable.cpp \
binding/AAudioBinderClient.cpp \
binding/AAudioStreamRequest.cpp \
binding/AAudioStreamConfiguration.cpp \
binding/IAAudioService.cpp \
binding/RingBufferParcelable.cpp \
binding/SharedMemoryParcelable.cpp \
binding/SharedRegionParcelable.cpp
LOCAL_CFLAGS += -Wno-unused-parameter -Wall -Werror
# By default, all symbols are hidden.
# LOCAL_CFLAGS += -fvisibility=hidden
# AAUDIO_API is used to explicitly export a function or a variable as a visible symbol.
LOCAL_CFLAGS += -DAAUDIO_API='__attribute__((visibility("default")))'
include $(BUILD_STATIC_LIBRARY)
# ======================= SHARED LIBRARY ==========================
include $(CLEAR_VARS)
LOCAL_MODULE := libaaudio
LOCAL_MODULE_TAGS := optional
LOCAL_C_INCLUDES := \
$(call include-path-for, audio-utils) \
frameworks/native/include \
system/core/base/include \
frameworks/native/media/libaaudio/include/include \
frameworks/av/media/libaaudio/include \
$(LOCAL_PATH) \
$(LOCAL_PATH)/binding \
$(LOCAL_PATH)/client \
$(LOCAL_PATH)/core \
$(LOCAL_PATH)/fifo \
$(LOCAL_PATH)/legacy \
$(LOCAL_PATH)/utility
LOCAL_SRC_FILES = core/AudioStream.cpp \
core/AudioStreamBuilder.cpp \
core/AAudioAudio.cpp \
legacy/AudioStreamLegacy.cpp \
legacy/AudioStreamRecord.cpp \
legacy/AudioStreamTrack.cpp \
utility/HandleTracker.cpp \
utility/AAudioUtilities.cpp \
utility/FixedBlockAdapter.cpp \
utility/FixedBlockReader.cpp \
utility/FixedBlockWriter.cpp \
utility/LinearRamp.cpp \
fifo/FifoBuffer.cpp \
fifo/FifoControllerBase.cpp \
client/AudioEndpoint.cpp \
client/AudioStreamInternal.cpp \
client/AudioStreamInternalCapture.cpp \
client/AudioStreamInternalPlay.cpp \
client/IsochronousClockModel.cpp \
binding/AudioEndpointParcelable.cpp \
binding/AAudioBinderClient.cpp \
binding/AAudioStreamRequest.cpp \
binding/AAudioStreamConfiguration.cpp \
binding/IAAudioService.cpp \
binding/RingBufferParcelable.cpp \
binding/SharedMemoryParcelable.cpp \
binding/SharedRegionParcelable.cpp
LOCAL_CFLAGS += -Wno-unused-parameter -Wall -Werror
# By default, all symbols are hidden.
# LOCAL_CFLAGS += -fvisibility=hidden
# AAUDIO_API is used to explicitly export a function or a variable as a visible symbol.
LOCAL_CFLAGS += -DAAUDIO_API='__attribute__((visibility("default")))'
LOCAL_SHARED_LIBRARIES := libaudioclient liblog libcutils libutils libbinder libaudiomanager
include $(BUILD_SHARED_LIBRARY)