blob: d5b81be22c0134e1ab31b9c2cce6ce47286a70d3 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_EFFECTS_FACTORY_HAL_LOCAL_H
#define ANDROID_HARDWARE_EFFECTS_FACTORY_HAL_LOCAL_H
#include <media/audiohal/EffectsFactoryHalInterface.h>
namespace android {
class EffectsFactoryHalLocal : public EffectsFactoryHalInterface
{
public:
// Returns the number of different effects in all loaded libraries.
virtual status_t queryNumberEffects(uint32_t *pNumEffects);
// Returns a descriptor of the next available effect.
virtual status_t getDescriptor(uint32_t index,
effect_descriptor_t *pDescriptor);
virtual status_t getDescriptor(const effect_uuid_t *pEffectUuid,
effect_descriptor_t *pDescriptor);
// Creates an effect engine of the specified type.
// To release the effect engine, it is necessary to release references
// to the returned effect object.
virtual status_t createEffect(const effect_uuid_t *pEffectUuid,
int32_t sessionId, int32_t ioId,
sp<EffectHalInterface> *effect);
virtual status_t dumpEffects(int fd);
private:
friend class EffectsFactoryHalInterface;
// Can not be constructed directly by clients.
EffectsFactoryHalLocal() {}
virtual ~EffectsFactoryHalLocal() {}
};
} // namespace android
#endif // ANDROID_HARDWARE_EFFECTS_FACTORY_HAL_LOCAL_H