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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_SOUNDTRIGGER_HAL_HIDL_H
#define ANDROID_HARDWARE_SOUNDTRIGGER_HAL_HIDL_H
#include <stdatomic.h>
#include <utils/RefBase.h>
#include <utils/KeyedVector.h>
#include <utils/Vector.h>
#include <utils/threads.h>
#include "SoundTriggerHalInterface.h"
#include <android/hardware/soundtrigger/2.0/types.h>
#include <android/hardware/soundtrigger/2.0/ISoundTriggerHw.h>
#include <android/hardware/soundtrigger/2.0/ISoundTriggerHwCallback.h>
namespace android {
using android::hardware::audio::common::V2_0::Uuid;
using android::hardware::soundtrigger::V2_0::ConfidenceLevel;
using android::hardware::soundtrigger::V2_0::PhraseRecognitionExtra;
using android::hardware::soundtrigger::V2_0::SoundModelType;
using android::hardware::soundtrigger::V2_0::SoundModelHandle;
using android::hardware::soundtrigger::V2_0::ISoundTriggerHw;
using android::hardware::soundtrigger::V2_0::ISoundTriggerHwCallback;
class SoundTriggerHalHidl : public SoundTriggerHalInterface,
public virtual ISoundTriggerHwCallback
{
public:
virtual int getProperties(struct sound_trigger_properties *properties);
/*
* Load a sound model. Once loaded, recognition of this model can be started and stopped.
* Only one active recognition per model at a time. The SoundTrigger service will handle
* concurrent recognition requests by different users/applications on the same model.
* The implementation returns a unique handle used by other functions (unload_sound_model(),
* start_recognition(), etc...
*/
virtual int loadSoundModel(struct sound_trigger_sound_model *sound_model,
sound_model_callback_t callback,
void *cookie,
sound_model_handle_t *handle);
/*
* Unload a sound model. A sound model can be unloaded to make room for a new one to overcome
* implementation limitations.
*/
virtual int unloadSoundModel(sound_model_handle_t handle);
/* Start recognition on a given model. Only one recognition active at a time per model.
* Once recognition succeeds of fails, the callback is called.
* TODO: group recognition configuration parameters into one struct and add key phrase options.
*/
virtual int startRecognition(sound_model_handle_t handle,
const struct sound_trigger_recognition_config *config,
recognition_callback_t callback,
void *cookie);
/* Stop recognition on a given model.
* The implementation does not have to call the callback when stopped via this method.
*/
virtual int stopRecognition(sound_model_handle_t handle);
/* Stop recognition on all models.
* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_1 or above.
* If no implementation is provided, stop_recognition will be called for each running model.
*/
virtual int stopAllRecognitions();
// ISoundTriggerHwCallback
virtual ::android::hardware::Return<void> recognitionCallback(
const ISoundTriggerHwCallback::RecognitionEvent& event, CallbackCookie cookie);
virtual ::android::hardware::Return<void> phraseRecognitionCallback(
const ISoundTriggerHwCallback::PhraseRecognitionEvent& event, int32_t cookie);
virtual ::android::hardware::Return<void> soundModelCallback(
const ISoundTriggerHwCallback::ModelEvent& event, CallbackCookie cookie);
private:
class SoundModel : public RefBase {
public:
SoundModel(sound_model_handle_t handle, sound_model_callback_t callback,
void *cookie, android::hardware::soundtrigger::V2_0::SoundModelHandle halHandle)
: mHandle(handle), mHalHandle(halHandle),
mSoundModelCallback(callback), mSoundModelCookie(cookie),
mRecognitionCallback(NULL), mRecognitionCookie(NULL) {}
~SoundModel() {}
sound_model_handle_t mHandle;
android::hardware::soundtrigger::V2_0::SoundModelHandle mHalHandle;
sound_model_callback_t mSoundModelCallback;
void * mSoundModelCookie;
recognition_callback_t mRecognitionCallback;
void * mRecognitionCookie;
};
friend class SoundTriggerHalInterface;
explicit SoundTriggerHalHidl(const char *moduleName = NULL);
virtual ~SoundTriggerHalHidl();
void convertUuidToHal(Uuid *halUuid,
const sound_trigger_uuid_t *uuid);
void convertUuidFromHal(sound_trigger_uuid_t *uuid,
const Uuid *halUuid);
void convertPropertiesFromHal(
struct sound_trigger_properties *properties,
const ISoundTriggerHw::Properties *halProperties);
void convertTriggerPhraseToHal(
ISoundTriggerHw::Phrase *halTriggerPhrase,
const struct sound_trigger_phrase *triggerPhrase);
ISoundTriggerHw::SoundModel *convertSoundModelToHal(
const struct sound_trigger_sound_model *soundModel);
void convertPhraseRecognitionExtraToHal(
PhraseRecognitionExtra *halExtra,
const struct sound_trigger_phrase_recognition_extra *extra);
ISoundTriggerHw::RecognitionConfig *convertRecognitionConfigToHal(
const struct sound_trigger_recognition_config *config);
struct sound_trigger_model_event *convertSoundModelEventFromHal(
const ISoundTriggerHwCallback::ModelEvent *halEvent);
void convertPhraseRecognitionExtraFromHal(
struct sound_trigger_phrase_recognition_extra *extra,
const PhraseRecognitionExtra *halExtra);
struct sound_trigger_recognition_event *convertRecognitionEventFromHal(
const ISoundTriggerHwCallback::RecognitionEvent *halEvent);
uint32_t nextUniqueId();
sp<ISoundTriggerHw> getService();
sp<SoundModel> getModel(sound_model_handle_t handle);
sp<SoundModel> removeModel(sound_model_handle_t handle);
static pthread_once_t sOnceControl;
static void sOnceInit();
Mutex mLock;
Mutex mHalLock;
const char *mModuleName;
volatile atomic_uint_fast32_t mNextUniqueId;
// Effect chains without a valid thread
DefaultKeyedVector< sound_model_handle_t , sp<SoundModel> > mSoundModels;
sp<::android::hardware::soundtrigger::V2_0::ISoundTriggerHw> mISoundTrigger;
};
} // namespace android
#endif // ANDROID_HARDWARE_SOUNDTRIGGER_HAL_HIDL_H