blob: 638d9bcbf46542a55d528e829cc67d75ff7ed643 [file] [log] [blame]
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "NuPlayerRenderer"
#include <utils/Log.h>
#include "NuPlayerRenderer.h"
#include <cutils/properties.h>
#include <media/stagefright/foundation/ABuffer.h>
#include <media/stagefright/foundation/ADebug.h>
#include <media/stagefright/foundation/AMessage.h>
#include <media/stagefright/foundation/AUtils.h>
#include <media/stagefright/MediaErrors.h>
#include <media/stagefright/MetaData.h>
#include <media/stagefright/Utils.h>
#include <VideoFrameScheduler.h>
#include <inttypes.h>
namespace android {
// Maximum time in paused state when offloading audio decompression. When elapsed, the AudioSink
// is closed to allow the audio DSP to power down.
static const int64_t kOffloadPauseMaxUs = 60000000ll;
// static
const int64_t NuPlayer::Renderer::kMinPositionUpdateDelayUs = 100000ll;
static bool sFrameAccurateAVsync = false;
static void readProperties() {
char value[PROPERTY_VALUE_MAX];
if (property_get("persist.sys.media.avsync", value, NULL)) {
sFrameAccurateAVsync =
!strcmp("1", value) || !strcasecmp("true", value);
}
}
NuPlayer::Renderer::Renderer(
const sp<MediaPlayerBase::AudioSink> &sink,
const sp<AMessage> &notify,
uint32_t flags)
: mAudioSink(sink),
mNotify(notify),
mFlags(flags),
mNumFramesWritten(0),
mDrainAudioQueuePending(false),
mDrainVideoQueuePending(false),
mAudioQueueGeneration(0),
mVideoQueueGeneration(0),
mAudioFirstAnchorTimeMediaUs(-1),
mAnchorTimeMediaUs(-1),
mAnchorTimeRealUs(-1),
mVideoLateByUs(0ll),
mHasAudio(false),
mHasVideo(false),
mPauseStartedTimeRealUs(-1),
mFlushingAudio(false),
mFlushingVideo(false),
mSyncQueues(false),
mPaused(false),
mVideoSampleReceived(false),
mVideoRenderingStarted(false),
mVideoRenderingStartGeneration(0),
mAudioRenderingStartGeneration(0),
mAudioOffloadPauseTimeoutGeneration(0),
mAudioOffloadTornDown(false),
mCurrentOffloadInfo(AUDIO_INFO_INITIALIZER),
mTotalBuffersQueued(0),
mLastAudioBufferDrained(0) {
readProperties();
}
NuPlayer::Renderer::~Renderer() {
if (offloadingAudio()) {
mAudioSink->stop();
mAudioSink->flush();
mAudioSink->close();
}
}
void NuPlayer::Renderer::queueBuffer(
bool audio,
const sp<ABuffer> &buffer,
const sp<AMessage> &notifyConsumed) {
sp<AMessage> msg = new AMessage(kWhatQueueBuffer, id());
msg->setInt32("audio", static_cast<int32_t>(audio));
msg->setBuffer("buffer", buffer);
msg->setMessage("notifyConsumed", notifyConsumed);
msg->post();
}
void NuPlayer::Renderer::queueEOS(bool audio, status_t finalResult) {
CHECK_NE(finalResult, (status_t)OK);
sp<AMessage> msg = new AMessage(kWhatQueueEOS, id());
msg->setInt32("audio", static_cast<int32_t>(audio));
msg->setInt32("finalResult", finalResult);
msg->post();
}
void NuPlayer::Renderer::flush(bool audio) {
{
Mutex::Autolock autoLock(mFlushLock);
if (audio) {
if (mFlushingAudio) {
return;
}
mFlushingAudio = true;
} else {
if (mFlushingVideo) {
return;
}
mFlushingVideo = true;
}
}
sp<AMessage> msg = new AMessage(kWhatFlush, id());
msg->setInt32("audio", static_cast<int32_t>(audio));
msg->post();
}
void NuPlayer::Renderer::signalTimeDiscontinuity() {
Mutex::Autolock autoLock(mLock);
// CHECK(mAudioQueue.empty());
// CHECK(mVideoQueue.empty());
setAudioFirstAnchorTime(-1);
setAnchorTime(-1, -1);
setVideoLateByUs(0);
mSyncQueues = false;
}
void NuPlayer::Renderer::signalAudioSinkChanged() {
(new AMessage(kWhatAudioSinkChanged, id()))->post();
}
void NuPlayer::Renderer::signalDisableOffloadAudio() {
(new AMessage(kWhatDisableOffloadAudio, id()))->post();
}
void NuPlayer::Renderer::pause() {
(new AMessage(kWhatPause, id()))->post();
}
void NuPlayer::Renderer::resume() {
(new AMessage(kWhatResume, id()))->post();
}
void NuPlayer::Renderer::setVideoFrameRate(float fps) {
sp<AMessage> msg = new AMessage(kWhatSetVideoFrameRate, id());
msg->setFloat("frame-rate", fps);
msg->post();
}
status_t NuPlayer::Renderer::getCurrentPosition(int64_t *mediaUs) {
return getCurrentPosition(mediaUs, ALooper::GetNowUs());
}
status_t NuPlayer::Renderer::getCurrentPosition(int64_t *mediaUs, int64_t nowUs) {
Mutex::Autolock autoLock(mTimeLock);
if (!mHasAudio && !mHasVideo) {
return NO_INIT;
}
if (mAnchorTimeMediaUs < 0) {
return NO_INIT;
}
int64_t positionUs = (nowUs - mAnchorTimeRealUs) + mAnchorTimeMediaUs;
if (mPauseStartedTimeRealUs != -1) {
positionUs -= (nowUs - mPauseStartedTimeRealUs);
}
if (positionUs < mAudioFirstAnchorTimeMediaUs) {
positionUs = mAudioFirstAnchorTimeMediaUs;
}
*mediaUs = (positionUs <= 0) ? 0 : positionUs;
return OK;
}
void NuPlayer::Renderer::setHasMedia(bool audio) {
Mutex::Autolock autoLock(mTimeLock);
if (audio) {
mHasAudio = true;
} else {
mHasVideo = true;
}
}
void NuPlayer::Renderer::setAudioFirstAnchorTime(int64_t mediaUs) {
Mutex::Autolock autoLock(mTimeLock);
mAudioFirstAnchorTimeMediaUs = mediaUs;
}
void NuPlayer::Renderer::setAudioFirstAnchorTimeIfNeeded(int64_t mediaUs) {
Mutex::Autolock autoLock(mTimeLock);
if (mAudioFirstAnchorTimeMediaUs == -1) {
mAudioFirstAnchorTimeMediaUs = mediaUs;
}
}
void NuPlayer::Renderer::setAnchorTime(int64_t mediaUs, int64_t realUs, bool resume) {
Mutex::Autolock autoLock(mTimeLock);
mAnchorTimeMediaUs = mediaUs;
mAnchorTimeRealUs = realUs;
if (resume) {
mPauseStartedTimeRealUs = -1;
}
}
void NuPlayer::Renderer::setVideoLateByUs(int64_t lateUs) {
Mutex::Autolock autoLock(mTimeLock);
mVideoLateByUs = lateUs;
}
int64_t NuPlayer::Renderer::getVideoLateByUs() {
Mutex::Autolock autoLock(mTimeLock);
return mVideoLateByUs;
}
void NuPlayer::Renderer::setPauseStartedTimeRealUs(int64_t realUs) {
Mutex::Autolock autoLock(mTimeLock);
mPauseStartedTimeRealUs = realUs;
}
bool NuPlayer::Renderer::openAudioSink(
const sp<AMessage> &format,
bool offloadOnly,
bool hasVideo,
uint32_t flags) {
sp<AMessage> msg = new AMessage(kWhatOpenAudioSink, id());
msg->setMessage("format", format);
msg->setInt32("offload-only", offloadOnly);
msg->setInt32("has-video", hasVideo);
msg->setInt32("flags", flags);
sp<AMessage> response;
msg->postAndAwaitResponse(&response);
int32_t offload;
CHECK(response->findInt32("offload", &offload));
return (offload != 0);
}
void NuPlayer::Renderer::closeAudioSink() {
sp<AMessage> msg = new AMessage(kWhatCloseAudioSink, id());
sp<AMessage> response;
msg->postAndAwaitResponse(&response);
}
void NuPlayer::Renderer::onMessageReceived(const sp<AMessage> &msg) {
switch (msg->what()) {
case kWhatOpenAudioSink:
{
sp<AMessage> format;
CHECK(msg->findMessage("format", &format));
int32_t offloadOnly;
CHECK(msg->findInt32("offload-only", &offloadOnly));
int32_t hasVideo;
CHECK(msg->findInt32("has-video", &hasVideo));
uint32_t flags;
CHECK(msg->findInt32("flags", (int32_t *)&flags));
bool offload = onOpenAudioSink(format, offloadOnly, hasVideo, flags);
sp<AMessage> response = new AMessage;
response->setInt32("offload", offload);
uint32_t replyID;
CHECK(msg->senderAwaitsResponse(&replyID));
response->postReply(replyID);
break;
}
case kWhatCloseAudioSink:
{
uint32_t replyID;
CHECK(msg->senderAwaitsResponse(&replyID));
onCloseAudioSink();
sp<AMessage> response = new AMessage;
response->postReply(replyID);
break;
}
case kWhatStopAudioSink:
{
mAudioSink->stop();
break;
}
case kWhatDrainAudioQueue:
{
int32_t generation;
CHECK(msg->findInt32("generation", &generation));
if (generation != mAudioQueueGeneration) {
break;
}
mDrainAudioQueuePending = false;
if (onDrainAudioQueue()) {
uint32_t numFramesPlayed;
CHECK_EQ(mAudioSink->getPosition(&numFramesPlayed),
(status_t)OK);
uint32_t numFramesPendingPlayout =
mNumFramesWritten - numFramesPlayed;
// This is how long the audio sink will have data to
// play back.
int64_t delayUs =
mAudioSink->msecsPerFrame()
* numFramesPendingPlayout * 1000ll;
// Let's give it more data after about half that time
// has elapsed.
// kWhatDrainAudioQueue is used for non-offloading mode,
// and mLock is used only for offloading mode. Therefore,
// no need to acquire mLock here.
postDrainAudioQueue_l(delayUs / 2);
}
break;
}
case kWhatDrainVideoQueue:
{
int32_t generation;
CHECK(msg->findInt32("generation", &generation));
if (generation != mVideoQueueGeneration) {
break;
}
mDrainVideoQueuePending = false;
onDrainVideoQueue();
postDrainVideoQueue();
break;
}
case kWhatPostDrainVideoQueue:
{
int32_t generation;
CHECK(msg->findInt32("generation", &generation));
if (generation != mVideoQueueGeneration) {
break;
}
mDrainVideoQueuePending = false;
postDrainVideoQueue();
break;
}
case kWhatQueueBuffer:
{
onQueueBuffer(msg);
break;
}
case kWhatQueueEOS:
{
onQueueEOS(msg);
break;
}
case kWhatFlush:
{
onFlush(msg);
break;
}
case kWhatAudioSinkChanged:
{
onAudioSinkChanged();
break;
}
case kWhatDisableOffloadAudio:
{
onDisableOffloadAudio();
break;
}
case kWhatPause:
{
onPause();
break;
}
case kWhatResume:
{
onResume();
break;
}
case kWhatSetVideoFrameRate:
{
float fps;
CHECK(msg->findFloat("frame-rate", &fps));
onSetVideoFrameRate(fps);
break;
}
case kWhatAudioOffloadTearDown:
{
onAudioOffloadTearDown(kDueToError);
break;
}
case kWhatAudioOffloadPauseTimeout:
{
int32_t generation;
CHECK(msg->findInt32("generation", &generation));
if (generation != mAudioOffloadPauseTimeoutGeneration) {
break;
}
ALOGV("Audio Offload tear down due to pause timeout.");
onAudioOffloadTearDown(kDueToTimeout);
break;
}
default:
TRESPASS();
break;
}
}
void NuPlayer::Renderer::postDrainAudioQueue_l(int64_t delayUs) {
if (mDrainAudioQueuePending || mSyncQueues || mPaused
|| offloadingAudio()) {
return;
}
if (mAudioQueue.empty()) {
return;
}
mDrainAudioQueuePending = true;
sp<AMessage> msg = new AMessage(kWhatDrainAudioQueue, id());
msg->setInt32("generation", mAudioQueueGeneration);
msg->post(delayUs);
}
void NuPlayer::Renderer::prepareForMediaRenderingStart() {
mAudioRenderingStartGeneration = mAudioQueueGeneration;
mVideoRenderingStartGeneration = mVideoQueueGeneration;
}
void NuPlayer::Renderer::notifyIfMediaRenderingStarted() {
if (mVideoRenderingStartGeneration == mVideoQueueGeneration &&
mAudioRenderingStartGeneration == mAudioQueueGeneration) {
mVideoRenderingStartGeneration = -1;
mAudioRenderingStartGeneration = -1;
sp<AMessage> notify = mNotify->dup();
notify->setInt32("what", kWhatMediaRenderingStart);
notify->post();
}
}
// static
size_t NuPlayer::Renderer::AudioSinkCallback(
MediaPlayerBase::AudioSink * /* audioSink */,
void *buffer,
size_t size,
void *cookie,
MediaPlayerBase::AudioSink::cb_event_t event) {
NuPlayer::Renderer *me = (NuPlayer::Renderer *)cookie;
switch (event) {
case MediaPlayerBase::AudioSink::CB_EVENT_FILL_BUFFER:
{
return me->fillAudioBuffer(buffer, size);
break;
}
case MediaPlayerBase::AudioSink::CB_EVENT_STREAM_END:
{
me->notifyEOS(true /* audio */, ERROR_END_OF_STREAM);
break;
}
case MediaPlayerBase::AudioSink::CB_EVENT_TEAR_DOWN:
{
me->notifyAudioOffloadTearDown();
break;
}
}
return 0;
}
size_t NuPlayer::Renderer::fillAudioBuffer(void *buffer, size_t size) {
Mutex::Autolock autoLock(mLock);
if (!offloadingAudio() || mPaused) {
return 0;
}
bool hasEOS = false;
size_t sizeCopied = 0;
bool firstEntry = true;
while (sizeCopied < size && !mAudioQueue.empty()) {
QueueEntry *entry = &*mAudioQueue.begin();
if (entry->mBuffer == NULL) { // EOS
hasEOS = true;
mAudioQueue.erase(mAudioQueue.begin());
entry = NULL;
break;
}
if (firstEntry && entry->mOffset == 0) {
firstEntry = false;
int64_t mediaTimeUs;
CHECK(entry->mBuffer->meta()->findInt64("timeUs", &mediaTimeUs));
ALOGV("rendering audio at media time %.2f secs", mediaTimeUs / 1E6);
onNewAudioMediaTime(mediaTimeUs);
}
size_t copy = entry->mBuffer->size() - entry->mOffset;
size_t sizeRemaining = size - sizeCopied;
if (copy > sizeRemaining) {
copy = sizeRemaining;
}
memcpy((char *)buffer + sizeCopied,
entry->mBuffer->data() + entry->mOffset,
copy);
entry->mOffset += copy;
if (entry->mOffset == entry->mBuffer->size()) {
entry->mNotifyConsumed->post();
mAudioQueue.erase(mAudioQueue.begin());
entry = NULL;
}
sizeCopied += copy;
notifyIfMediaRenderingStarted();
}
if (hasEOS) {
(new AMessage(kWhatStopAudioSink, id()))->post();
}
return sizeCopied;
}
bool NuPlayer::Renderer::onDrainAudioQueue() {
uint32_t numFramesPlayed;
if (mAudioSink->getPosition(&numFramesPlayed) != OK) {
return false;
}
ssize_t numFramesAvailableToWrite =
mAudioSink->frameCount() - (mNumFramesWritten - numFramesPlayed);
#if 0
if (numFramesAvailableToWrite == mAudioSink->frameCount()) {
ALOGI("audio sink underrun");
} else {
ALOGV("audio queue has %d frames left to play",
mAudioSink->frameCount() - numFramesAvailableToWrite);
}
#endif
size_t numBytesAvailableToWrite =
numFramesAvailableToWrite * mAudioSink->frameSize();
while (numBytesAvailableToWrite > 0 && !mAudioQueue.empty()) {
QueueEntry *entry = &*mAudioQueue.begin();
mLastAudioBufferDrained = entry->mBufferOrdinal;
if (entry->mBuffer == NULL) {
// EOS
int64_t postEOSDelayUs = 0;
if (mAudioSink->needsTrailingPadding()) {
postEOSDelayUs = getPendingAudioPlayoutDurationUs(ALooper::GetNowUs());
}
notifyEOS(true /* audio */, entry->mFinalResult, postEOSDelayUs);
mAudioQueue.erase(mAudioQueue.begin());
entry = NULL;
return false;
}
if (entry->mOffset == 0) {
int64_t mediaTimeUs;
CHECK(entry->mBuffer->meta()->findInt64("timeUs", &mediaTimeUs));
ALOGV("rendering audio at media time %.2f secs", mediaTimeUs / 1E6);
onNewAudioMediaTime(mediaTimeUs);
}
size_t copy = entry->mBuffer->size() - entry->mOffset;
if (copy > numBytesAvailableToWrite) {
copy = numBytesAvailableToWrite;
}
ssize_t written = mAudioSink->write(entry->mBuffer->data() + entry->mOffset, copy);
if (written < 0) {
// An error in AudioSink write is fatal here.
LOG_ALWAYS_FATAL("AudioSink write error(%zd) when writing %zu bytes", written, copy);
}
entry->mOffset += written;
if (entry->mOffset == entry->mBuffer->size()) {
entry->mNotifyConsumed->post();
mAudioQueue.erase(mAudioQueue.begin());
entry = NULL;
}
numBytesAvailableToWrite -= written;
size_t copiedFrames = written / mAudioSink->frameSize();
mNumFramesWritten += copiedFrames;
notifyIfMediaRenderingStarted();
if (written != (ssize_t)copy) {
// A short count was received from AudioSink::write()
//
// AudioSink write should block until exactly the number of bytes are delivered.
// But it may return with a short count (without an error) when:
//
// 1) Size to be copied is not a multiple of the frame size. We consider this fatal.
// 2) AudioSink is an AudioCache for data retrieval, and the AudioCache is exceeded.
// (Case 1)
// Must be a multiple of the frame size. If it is not a multiple of a frame size, it
// needs to fail, as we should not carry over fractional frames between calls.
CHECK_EQ(copy % mAudioSink->frameSize(), 0);
// (Case 2)
// Return early to the caller.
// Beware of calling immediately again as this may busy-loop if you are not careful.
ALOGW("AudioSink write short frame count %zd < %zu", written, copy);
break;
}
}
return !mAudioQueue.empty();
}
int64_t NuPlayer::Renderer::getPendingAudioPlayoutDurationUs(int64_t nowUs) {
int64_t writtenAudioDurationUs =
mNumFramesWritten * 1000LL * mAudioSink->msecsPerFrame();
return writtenAudioDurationUs - getPlayedOutAudioDurationUs(nowUs);
}
int64_t NuPlayer::Renderer::getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs) {
int64_t currentPositionUs;
if (getCurrentPosition(&currentPositionUs, nowUs) != OK) {
// If failed to get current position, e.g. due to audio clock is not ready, then just
// play out video immediately without delay.
return nowUs;
}
return (mediaTimeUs - currentPositionUs) + nowUs;
}
void NuPlayer::Renderer::onNewAudioMediaTime(int64_t mediaTimeUs) {
// TRICKY: vorbis decoder generates multiple frames with the same
// timestamp, so only update on the first frame with a given timestamp
if (mediaTimeUs == mAnchorTimeMediaUs) {
return;
}
setAudioFirstAnchorTimeIfNeeded(mediaTimeUs);
int64_t nowUs = ALooper::GetNowUs();
setAnchorTime(mediaTimeUs, nowUs + getPendingAudioPlayoutDurationUs(nowUs));
}
void NuPlayer::Renderer::postDrainVideoQueue() {
if (mDrainVideoQueuePending
|| mSyncQueues
|| (mPaused && mVideoSampleReceived)) {
return;
}
if (mVideoQueue.empty()) {
return;
}
QueueEntry &entry = *mVideoQueue.begin();
sp<AMessage> msg = new AMessage(kWhatDrainVideoQueue, id());
msg->setInt32("generation", mVideoQueueGeneration);
if (entry.mBuffer == NULL) {
// EOS doesn't carry a timestamp.
msg->post();
mDrainVideoQueuePending = true;
return;
}
int64_t delayUs;
int64_t nowUs = ALooper::GetNowUs();
int64_t realTimeUs;
if (mFlags & FLAG_REAL_TIME) {
int64_t mediaTimeUs;
CHECK(entry.mBuffer->meta()->findInt64("timeUs", &mediaTimeUs));
realTimeUs = mediaTimeUs;
} else {
int64_t mediaTimeUs;
CHECK(entry.mBuffer->meta()->findInt64("timeUs", &mediaTimeUs));
if (mAnchorTimeMediaUs < 0) {
setAnchorTime(mediaTimeUs, nowUs);
realTimeUs = nowUs;
} else {
realTimeUs = getRealTimeUs(mediaTimeUs, nowUs);
}
// Heuristics to handle situation when media time changed without a
// discontinuity. If we have not drained an audio buffer that was
// received after this buffer, repost in 10 msec. Otherwise repost
// in 500 msec.
delayUs = realTimeUs - nowUs;
if (delayUs > 500000) {
int64_t postDelayUs = 500000;
if (mHasAudio && (mLastAudioBufferDrained - entry.mBufferOrdinal) <= 0) {
postDelayUs = 10000;
}
msg->setWhat(kWhatPostDrainVideoQueue);
msg->post(postDelayUs);
mVideoScheduler->restart();
ALOGI("possible video time jump of %dms, retrying in %dms",
(int)(delayUs / 1000), (int)(postDelayUs / 1000));
mDrainVideoQueuePending = true;
return;
}
}
realTimeUs = mVideoScheduler->schedule(realTimeUs * 1000) / 1000;
int64_t twoVsyncsUs = 2 * (mVideoScheduler->getVsyncPeriod() / 1000);
delayUs = realTimeUs - nowUs;
ALOGW_IF(delayUs > 500000, "unusually high delayUs: %" PRId64, delayUs);
// post 2 display refreshes before rendering is due
// FIXME currently this increases power consumption, so unless frame-accurate
// AV sync is requested, post closer to required render time (at 0.63 vsyncs)
if (!sFrameAccurateAVsync) {
twoVsyncsUs >>= 4;
}
msg->post(delayUs > twoVsyncsUs ? delayUs - twoVsyncsUs : 0);
mDrainVideoQueuePending = true;
}
void NuPlayer::Renderer::onDrainVideoQueue() {
if (mVideoQueue.empty()) {
return;
}
QueueEntry *entry = &*mVideoQueue.begin();
if (entry->mBuffer == NULL) {
// EOS
notifyEOS(false /* audio */, entry->mFinalResult);
mVideoQueue.erase(mVideoQueue.begin());
entry = NULL;
setVideoLateByUs(0);
return;
}
int64_t nowUs = -1;
int64_t realTimeUs;
if (mFlags & FLAG_REAL_TIME) {
CHECK(entry->mBuffer->meta()->findInt64("timeUs", &realTimeUs));
} else {
int64_t mediaTimeUs;
CHECK(entry->mBuffer->meta()->findInt64("timeUs", &mediaTimeUs));
nowUs = ALooper::GetNowUs();
realTimeUs = getRealTimeUs(mediaTimeUs, nowUs);
}
bool tooLate = false;
if (!mPaused) {
if (nowUs == -1) {
nowUs = ALooper::GetNowUs();
}
setVideoLateByUs(nowUs - realTimeUs);
tooLate = (mVideoLateByUs > 40000);
if (tooLate) {
ALOGV("video late by %lld us (%.2f secs)",
mVideoLateByUs, mVideoLateByUs / 1E6);
} else {
ALOGV("rendering video at media time %.2f secs",
(mFlags & FLAG_REAL_TIME ? realTimeUs :
(realTimeUs + mAnchorTimeMediaUs - mAnchorTimeRealUs)) / 1E6);
}
} else {
setVideoLateByUs(0);
if (!mVideoSampleReceived && !mHasAudio) {
// This will ensure that the first frame after a flush won't be used as anchor
// when renderer is in paused state, because resume can happen any time after seek.
setAnchorTime(-1, -1);
}
}
entry->mNotifyConsumed->setInt64("timestampNs", realTimeUs * 1000ll);
entry->mNotifyConsumed->setInt32("render", !tooLate);
entry->mNotifyConsumed->post();
mVideoQueue.erase(mVideoQueue.begin());
entry = NULL;
mVideoSampleReceived = true;
if (!mPaused) {
if (!mVideoRenderingStarted) {
mVideoRenderingStarted = true;
notifyVideoRenderingStart();
}
notifyIfMediaRenderingStarted();
}
}
void NuPlayer::Renderer::notifyVideoRenderingStart() {
sp<AMessage> notify = mNotify->dup();
notify->setInt32("what", kWhatVideoRenderingStart);
notify->post();
}
void NuPlayer::Renderer::notifyEOS(bool audio, status_t finalResult, int64_t delayUs) {
sp<AMessage> notify = mNotify->dup();
notify->setInt32("what", kWhatEOS);
notify->setInt32("audio", static_cast<int32_t>(audio));
notify->setInt32("finalResult", finalResult);
notify->post(delayUs);
}
void NuPlayer::Renderer::notifyAudioOffloadTearDown() {
(new AMessage(kWhatAudioOffloadTearDown, id()))->post();
}
void NuPlayer::Renderer::onQueueBuffer(const sp<AMessage> &msg) {
int32_t audio;
CHECK(msg->findInt32("audio", &audio));
setHasMedia(audio);
if (mHasVideo) {
if (mVideoScheduler == NULL) {
mVideoScheduler = new VideoFrameScheduler();
mVideoScheduler->init();
}
}
if (dropBufferWhileFlushing(audio, msg)) {
return;
}
sp<ABuffer> buffer;
CHECK(msg->findBuffer("buffer", &buffer));
sp<AMessage> notifyConsumed;
CHECK(msg->findMessage("notifyConsumed", &notifyConsumed));
QueueEntry entry;
entry.mBuffer = buffer;
entry.mNotifyConsumed = notifyConsumed;
entry.mOffset = 0;
entry.mFinalResult = OK;
entry.mBufferOrdinal = ++mTotalBuffersQueued;
if (audio) {
Mutex::Autolock autoLock(mLock);
mAudioQueue.push_back(entry);
postDrainAudioQueue_l();
} else {
mVideoQueue.push_back(entry);
postDrainVideoQueue();
}
Mutex::Autolock autoLock(mLock);
if (!mSyncQueues || mAudioQueue.empty() || mVideoQueue.empty()) {
return;
}
sp<ABuffer> firstAudioBuffer = (*mAudioQueue.begin()).mBuffer;
sp<ABuffer> firstVideoBuffer = (*mVideoQueue.begin()).mBuffer;
if (firstAudioBuffer == NULL || firstVideoBuffer == NULL) {
// EOS signalled on either queue.
syncQueuesDone_l();
return;
}
int64_t firstAudioTimeUs;
int64_t firstVideoTimeUs;
CHECK(firstAudioBuffer->meta()
->findInt64("timeUs", &firstAudioTimeUs));
CHECK(firstVideoBuffer->meta()
->findInt64("timeUs", &firstVideoTimeUs));
int64_t diff = firstVideoTimeUs - firstAudioTimeUs;
ALOGV("queueDiff = %.2f secs", diff / 1E6);
if (diff > 100000ll) {
// Audio data starts More than 0.1 secs before video.
// Drop some audio.
(*mAudioQueue.begin()).mNotifyConsumed->post();
mAudioQueue.erase(mAudioQueue.begin());
return;
}
syncQueuesDone_l();
}
void NuPlayer::Renderer::syncQueuesDone_l() {
if (!mSyncQueues) {
return;
}
mSyncQueues = false;
if (!mAudioQueue.empty()) {
postDrainAudioQueue_l();
}
if (!mVideoQueue.empty()) {
postDrainVideoQueue();
}
}
void NuPlayer::Renderer::onQueueEOS(const sp<AMessage> &msg) {
int32_t audio;
CHECK(msg->findInt32("audio", &audio));
if (dropBufferWhileFlushing(audio, msg)) {
return;
}
int32_t finalResult;
CHECK(msg->findInt32("finalResult", &finalResult));
QueueEntry entry;
entry.mOffset = 0;
entry.mFinalResult = finalResult;
if (audio) {
Mutex::Autolock autoLock(mLock);
if (mAudioQueue.empty() && mSyncQueues) {
syncQueuesDone_l();
}
mAudioQueue.push_back(entry);
postDrainAudioQueue_l();
} else {
if (mVideoQueue.empty() && mSyncQueues) {
Mutex::Autolock autoLock(mLock);
syncQueuesDone_l();
}
mVideoQueue.push_back(entry);
postDrainVideoQueue();
}
}
void NuPlayer::Renderer::onFlush(const sp<AMessage> &msg) {
int32_t audio;
CHECK(msg->findInt32("audio", &audio));
{
Mutex::Autolock autoLock(mFlushLock);
if (audio) {
mFlushingAudio = false;
} else {
mFlushingVideo = false;
}
}
// If we're currently syncing the queues, i.e. dropping audio while
// aligning the first audio/video buffer times and only one of the
// two queues has data, we may starve that queue by not requesting
// more buffers from the decoder. If the other source then encounters
// a discontinuity that leads to flushing, we'll never find the
// corresponding discontinuity on the other queue.
// Therefore we'll stop syncing the queues if at least one of them
// is flushed.
{
Mutex::Autolock autoLock(mLock);
syncQueuesDone_l();
setPauseStartedTimeRealUs(-1);
}
ALOGV("flushing %s", audio ? "audio" : "video");
if (audio) {
{
Mutex::Autolock autoLock(mLock);
flushQueue(&mAudioQueue);
++mAudioQueueGeneration;
prepareForMediaRenderingStart();
if (offloadingAudio()) {
setAudioFirstAnchorTime(-1);
}
}
mDrainAudioQueuePending = false;
if (offloadingAudio()) {
mAudioSink->pause();
mAudioSink->flush();
mAudioSink->start();
}
} else {
flushQueue(&mVideoQueue);
mDrainVideoQueuePending = false;
++mVideoQueueGeneration;
if (mVideoScheduler != NULL) {
mVideoScheduler->restart();
}
prepareForMediaRenderingStart();
}
mVideoSampleReceived = false;
notifyFlushComplete(audio);
}
void NuPlayer::Renderer::flushQueue(List<QueueEntry> *queue) {
while (!queue->empty()) {
QueueEntry *entry = &*queue->begin();
if (entry->mBuffer != NULL) {
entry->mNotifyConsumed->post();
}
queue->erase(queue->begin());
entry = NULL;
}
}
void NuPlayer::Renderer::notifyFlushComplete(bool audio) {
sp<AMessage> notify = mNotify->dup();
notify->setInt32("what", kWhatFlushComplete);
notify->setInt32("audio", static_cast<int32_t>(audio));
notify->post();
}
bool NuPlayer::Renderer::dropBufferWhileFlushing(
bool audio, const sp<AMessage> &msg) {
bool flushing = false;
{
Mutex::Autolock autoLock(mFlushLock);
if (audio) {
flushing = mFlushingAudio;
} else {
flushing = mFlushingVideo;
}
}
if (!flushing) {
return false;
}
sp<AMessage> notifyConsumed;
if (msg->findMessage("notifyConsumed", &notifyConsumed)) {
notifyConsumed->post();
}
return true;
}
void NuPlayer::Renderer::onAudioSinkChanged() {
if (offloadingAudio()) {
return;
}
CHECK(!mDrainAudioQueuePending);
mNumFramesWritten = 0;
uint32_t written;
if (mAudioSink->getFramesWritten(&written) == OK) {
mNumFramesWritten = written;
}
}
void NuPlayer::Renderer::onDisableOffloadAudio() {
Mutex::Autolock autoLock(mLock);
mFlags &= ~FLAG_OFFLOAD_AUDIO;
++mAudioQueueGeneration;
}
void NuPlayer::Renderer::onPause() {
if (mPaused) {
ALOGW("Renderer::onPause() called while already paused!");
return;
}
{
Mutex::Autolock autoLock(mLock);
++mAudioQueueGeneration;
++mVideoQueueGeneration;
prepareForMediaRenderingStart();
mPaused = true;
setPauseStartedTimeRealUs(ALooper::GetNowUs());
}
mDrainAudioQueuePending = false;
mDrainVideoQueuePending = false;
if (mHasAudio) {
mAudioSink->pause();
startAudioOffloadPauseTimeout();
}
ALOGV("now paused audio queue has %d entries, video has %d entries",
mAudioQueue.size(), mVideoQueue.size());
}
void NuPlayer::Renderer::onResume() {
readProperties();
if (!mPaused) {
return;
}
if (mHasAudio) {
cancelAudioOffloadPauseTimeout();
mAudioSink->start();
}
Mutex::Autolock autoLock(mLock);
mPaused = false;
if (mPauseStartedTimeRealUs != -1) {
int64_t newAnchorRealUs =
mAnchorTimeRealUs + ALooper::GetNowUs() - mPauseStartedTimeRealUs;
setAnchorTime(mAnchorTimeMediaUs, newAnchorRealUs, true /* resume */);
}
if (!mAudioQueue.empty()) {
postDrainAudioQueue_l();
}
if (!mVideoQueue.empty()) {
postDrainVideoQueue();
}
}
void NuPlayer::Renderer::onSetVideoFrameRate(float fps) {
if (mVideoScheduler == NULL) {
mVideoScheduler = new VideoFrameScheduler();
}
mVideoScheduler->init(fps);
}
// TODO: Remove unnecessary calls to getPlayedOutAudioDurationUs()
// as it acquires locks and may query the audio driver.
//
// Some calls could conceivably retrieve extrapolated data instead of
// accessing getTimestamp() or getPosition() every time a data buffer with
// a media time is received.
//
int64_t NuPlayer::Renderer::getPlayedOutAudioDurationUs(int64_t nowUs) {
uint32_t numFramesPlayed;
int64_t numFramesPlayedAt;
AudioTimestamp ts;
static const int64_t kStaleTimestamp100ms = 100000;
status_t res = mAudioSink->getTimestamp(ts);
if (res == OK) { // case 1: mixing audio tracks and offloaded tracks.
numFramesPlayed = ts.mPosition;
numFramesPlayedAt =
ts.mTime.tv_sec * 1000000LL + ts.mTime.tv_nsec / 1000;
const int64_t timestampAge = nowUs - numFramesPlayedAt;
if (timestampAge > kStaleTimestamp100ms) {
// This is an audio FIXME.
// getTimestamp returns a timestamp which may come from audio mixing threads.
// After pausing, the MixerThread may go idle, thus the mTime estimate may
// become stale. Assuming that the MixerThread runs 20ms, with FastMixer at 5ms,
// the max latency should be about 25ms with an average around 12ms (to be verified).
// For safety we use 100ms.
ALOGV("getTimestamp: returned stale timestamp nowUs(%lld) numFramesPlayedAt(%lld)",
(long long)nowUs, (long long)numFramesPlayedAt);
numFramesPlayedAt = nowUs - kStaleTimestamp100ms;
}
//ALOGD("getTimestamp: OK %d %lld", numFramesPlayed, (long long)numFramesPlayedAt);
} else if (res == WOULD_BLOCK) { // case 2: transitory state on start of a new track
numFramesPlayed = 0;
numFramesPlayedAt = nowUs;
//ALOGD("getTimestamp: WOULD_BLOCK %d %lld",
// numFramesPlayed, (long long)numFramesPlayedAt);
} else { // case 3: transitory at new track or audio fast tracks.
res = mAudioSink->getPosition(&numFramesPlayed);
CHECK_EQ(res, (status_t)OK);
numFramesPlayedAt = nowUs;
numFramesPlayedAt += 1000LL * mAudioSink->latency() / 2; /* XXX */
//ALOGD("getPosition: %d %lld", numFramesPlayed, numFramesPlayedAt);
}
// TODO: remove the (int32_t) casting below as it may overflow at 12.4 hours.
//CHECK_EQ(numFramesPlayed & (1 << 31), 0); // can't be negative until 12.4 hrs, test
int64_t durationUs = (int64_t)((int32_t)numFramesPlayed * 1000LL * mAudioSink->msecsPerFrame())
+ nowUs - numFramesPlayedAt;
if (durationUs < 0) {
// Occurs when numFramesPlayed position is very small and the following:
// (1) In case 1, the time nowUs is computed before getTimestamp() is called and
// numFramesPlayedAt is greater than nowUs by time more than numFramesPlayed.
// (2) In case 3, using getPosition and adding mAudioSink->latency() to
// numFramesPlayedAt, by a time amount greater than numFramesPlayed.
//
// Both of these are transitory conditions.
ALOGV("getPlayedOutAudioDurationUs: negative duration %lld set to zero", (long long)durationUs);
durationUs = 0;
}
ALOGV("getPlayedOutAudioDurationUs(%lld) nowUs(%lld) frames(%u) framesAt(%lld)",
(long long)durationUs, (long long)nowUs, numFramesPlayed, (long long)numFramesPlayedAt);
return durationUs;
}
void NuPlayer::Renderer::onAudioOffloadTearDown(AudioOffloadTearDownReason reason) {
if (mAudioOffloadTornDown) {
return;
}
mAudioOffloadTornDown = true;
int64_t currentPositionUs;
if (getCurrentPosition(&currentPositionUs) != OK) {
currentPositionUs = 0;
}
mAudioSink->stop();
mAudioSink->flush();
sp<AMessage> notify = mNotify->dup();
notify->setInt32("what", kWhatAudioOffloadTearDown);
notify->setInt64("positionUs", currentPositionUs);
notify->setInt32("reason", reason);
notify->post();
}
void NuPlayer::Renderer::startAudioOffloadPauseTimeout() {
if (offloadingAudio()) {
sp<AMessage> msg = new AMessage(kWhatAudioOffloadPauseTimeout, id());
msg->setInt32("generation", mAudioOffloadPauseTimeoutGeneration);
msg->post(kOffloadPauseMaxUs);
}
}
void NuPlayer::Renderer::cancelAudioOffloadPauseTimeout() {
if (offloadingAudio()) {
++mAudioOffloadPauseTimeoutGeneration;
}
}
bool NuPlayer::Renderer::onOpenAudioSink(
const sp<AMessage> &format,
bool offloadOnly,
bool hasVideo,
uint32_t flags) {
ALOGV("openAudioSink: offloadOnly(%d) offloadingAudio(%d)",
offloadOnly, offloadingAudio());
bool audioSinkChanged = false;
int32_t numChannels;
CHECK(format->findInt32("channel-count", &numChannels));
int32_t channelMask;
if (!format->findInt32("channel-mask", &channelMask)) {
// signal to the AudioSink to derive the mask from count.
channelMask = CHANNEL_MASK_USE_CHANNEL_ORDER;
}
int32_t sampleRate;
CHECK(format->findInt32("sample-rate", &sampleRate));
if (offloadingAudio()) {
audio_format_t audioFormat = AUDIO_FORMAT_PCM_16_BIT;
AString mime;
CHECK(format->findString("mime", &mime));
status_t err = mapMimeToAudioFormat(audioFormat, mime.c_str());
if (err != OK) {
ALOGE("Couldn't map mime \"%s\" to a valid "
"audio_format", mime.c_str());
onDisableOffloadAudio();
} else {
ALOGV("Mime \"%s\" mapped to audio_format 0x%x",
mime.c_str(), audioFormat);
int avgBitRate = -1;
format->findInt32("bit-rate", &avgBitRate);
int32_t aacProfile = -1;
if (audioFormat == AUDIO_FORMAT_AAC
&& format->findInt32("aac-profile", &aacProfile)) {
// Redefine AAC format as per aac profile
mapAACProfileToAudioFormat(
audioFormat,
aacProfile);
}
audio_offload_info_t offloadInfo = AUDIO_INFO_INITIALIZER;
offloadInfo.duration_us = -1;
format->findInt64(
"durationUs", &offloadInfo.duration_us);
offloadInfo.sample_rate = sampleRate;
offloadInfo.channel_mask = channelMask;
offloadInfo.format = audioFormat;
offloadInfo.stream_type = AUDIO_STREAM_MUSIC;
offloadInfo.bit_rate = avgBitRate;
offloadInfo.has_video = hasVideo;
offloadInfo.is_streaming = true;
if (memcmp(&mCurrentOffloadInfo, &offloadInfo, sizeof(offloadInfo)) == 0) {
ALOGV("openAudioSink: no change in offload mode");
// no change from previous configuration, everything ok.
return offloadingAudio();
}
ALOGV("openAudioSink: try to open AudioSink in offload mode");
flags |= AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD;
flags &= ~AUDIO_OUTPUT_FLAG_DEEP_BUFFER;
audioSinkChanged = true;
mAudioSink->close();
err = mAudioSink->open(
sampleRate,
numChannels,
(audio_channel_mask_t)channelMask,
audioFormat,
8 /* bufferCount */,
&NuPlayer::Renderer::AudioSinkCallback,
this,
(audio_output_flags_t)flags,
&offloadInfo);
if (err == OK) {
// If the playback is offloaded to h/w, we pass
// the HAL some metadata information.
// We don't want to do this for PCM because it
// will be going through the AudioFlinger mixer
// before reaching the hardware.
// TODO
mCurrentOffloadInfo = offloadInfo;
err = mAudioSink->start();
ALOGV_IF(err == OK, "openAudioSink: offload succeeded");
}
if (err != OK) {
// Clean up, fall back to non offload mode.
mAudioSink->close();
onDisableOffloadAudio();
mCurrentOffloadInfo = AUDIO_INFO_INITIALIZER;
ALOGV("openAudioSink: offload failed");
}
}
}
if (!offloadOnly && !offloadingAudio()) {
flags &= ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD;
ALOGV("openAudioSink: open AudioSink in NON-offload mode");
audioSinkChanged = true;
mAudioSink->close();
mCurrentOffloadInfo = AUDIO_INFO_INITIALIZER;
CHECK_EQ(mAudioSink->open(
sampleRate,
numChannels,
(audio_channel_mask_t)channelMask,
AUDIO_FORMAT_PCM_16_BIT,
8 /* bufferCount */,
NULL,
NULL,
(audio_output_flags_t)flags),
(status_t)OK);
mAudioSink->start();
}
if (audioSinkChanged) {
onAudioSinkChanged();
}
return offloadingAudio();
}
void NuPlayer::Renderer::onCloseAudioSink() {
mAudioSink->close();
mCurrentOffloadInfo = AUDIO_INFO_INITIALIZER;
}
} // namespace android