blob: 4c7b929c60f3196669e517ed16abf2f22698fc14 [file] [log] [blame]
/* ------------------------------------------------------------------
* Copyright (C) 1998-2009 PacketVideo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied.
* See the License for the specific language governing permissions
* and limitations under the License.
* -------------------------------------------------------------------
*/
/*********************************************************************************/
/* Filename: sad_mb_offset.h */
/* Description: Implementation for in-line functions used in dct.cpp */
/* Modified: */
/*********************************************************************************/
#if !defined(PV_ARM_GCC_V4) && !defined(PV_ARM_GCC_V5) /* ARM GNU COMPILER */
#if (NUMBER==3)
__inline int32 sad_mb_offset3(UChar *ref, UChar *blk, Int lx, Int dmin)
#elif (NUMBER==2)
__inline int32 sad_mb_offset2(UChar *ref, UChar *blk, Int lx, Int dmin)
#elif (NUMBER==1)
__inline int32 sad_mb_offset1(UChar *ref, UChar *blk, Int lx, Int dmin)
#endif
{
int32 x4, x5, x6, x8, x9, x10, x11, x12, x14;
// x5 = (x4<<8) - x4;
x4 = x5 = 0;
x6 = 0xFFFF00FF;
x9 = 0x80808080; /* const. */
ref -= NUMBER; /* bic ref, ref, #3 */
ref -= lx;
blk -= 16;
x8 = 16;
#if (NUMBER==3)
LOOP_SAD3:
#elif (NUMBER==2)
LOOP_SAD2:
#elif (NUMBER==1)
LOOP_SAD1:
#endif
/****** process 8 pixels ******/
x10 = *((uint32*)(ref += lx)); /* D C B A */
x11 = *((uint32*)(ref + 4)); /* H G F E */
x12 = *((uint32*)(ref + 8)); /* L K J I */
x10 = ((uint32)x10 >> SHIFT); /* 0 0 0 D */
x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */
x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */
x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */
x12 = *((uint32*)(blk += 16));
x14 = *((uint32*)(blk + 4));
/* process x11 & x14 */
x11 = sad_4pixel(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixel(x10, x12, x9);
x5 = x5 + x10; /* accumulate low bytes */
x10 = x10 & (x6 << 8); /* x10 & 0xFF00FF00 */
x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */
x5 = x5 + x11; /* accumulate low bytes */
x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */
/****** process 8 pixels ******/
x10 = *((uint32*)(ref + 8)); /* D C B A */
x11 = *((uint32*)(ref + 12)); /* H G F E */
x12 = *((uint32*)(ref + 16)); /* L K J I */
x10 = ((uint32)x10 >> SHIFT); /* mvn x10, x10, lsr #24 = 0xFF 0xFF 0xFF ~D */
x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */
x11 = ((uint32)x11 >> SHIFT); /* 0xFF 0xFF 0xFF ~H */
x11 = x11 | (x12 << (32 - SHIFT)); /* ~K ~J ~I ~H */
x12 = *((uint32*)(blk + 8));
x14 = *((uint32*)(blk + 12));
/* process x11 & x14 */
x11 = sad_4pixel(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixel(x10, x12, x9);
x5 = x5 + x10; /* accumulate low bytes */
x10 = x10 & (x6 << 8); /* x10 & 0xFF00FF00 */
x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */
x5 = x5 + x11; /* accumulate low bytes */
x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */
/****************/
x10 = x5 - (x4 << 8); /* extract low bytes */
x10 = x10 + x4; /* add with high bytes */
x10 = x10 + (x10 << 16); /* add with lower half word */
if (((uint32)x10 >> 16) <= (uint32)dmin) /* compare with dmin */
{
if (--x8)
{
#if (NUMBER==3)
goto LOOP_SAD3;
#elif (NUMBER==2)
goto LOOP_SAD2;
#elif (NUMBER==1)
goto LOOP_SAD1;
#endif
}
}
return ((uint32)x10 >> 16);
}
#elif defined(__CC_ARM) /* only work with arm v5 */
#if (NUMBER==3)
__inline int32 sad_mb_offset3(UChar *ref, UChar *blk, Int lx, Int dmin, int32 x8)
#elif (NUMBER==2)
__inline int32 sad_mb_offset2(UChar *ref, UChar *blk, Int lx, Int dmin, int32 x8)
#elif (NUMBER==1)
__inline int32 sad_mb_offset1(UChar *ref, UChar *blk, Int lx, Int dmin, int32 x8)
#endif
{
int32 x4, x5, x6, x9, x10, x11, x12, x14;
x9 = 0x80808080; /* const. */
x4 = x5 = 0;
__asm{
MVN x6, #0xff0000;
BIC ref, ref, #3;
#if (NUMBER==3)
LOOP_SAD3:
#elif (NUMBER==2)
LOOP_SAD2:
#elif (NUMBER==1)
LOOP_SAD1:
#endif
}
/****** process 8 pixels ******/
x11 = *((int32*)(ref + 12));
x12 = *((int32*)(ref + 16));
x10 = *((int32*)(ref + 8));
x14 = *((int32*)(blk + 12));
__asm{
MVN x10, x10, lsr #SHIFT;
BIC x10, x10, x11, lsl #(32-SHIFT);
MVN x11, x11, lsr #SHIFT;
BIC x11, x11, x12, lsl #(32-SHIFT);
LDR x12, [blk, #8];
}
/* process x11 & x14 */
x11 = sad_4pixelN(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixelN(x10, x12, x9);
sum_accumulate;
__asm{
/****** process 8 pixels ******/
LDR x11, [ref, #4];
LDR x12, [ref, #8];
LDR x10, [ref], lx ;
LDR x14, [blk, #4];
MVN x10, x10, lsr #SHIFT;
BIC x10, x10, x11, lsl #(32-SHIFT);
MVN x11, x11, lsr #SHIFT;
BIC x11, x11, x12, lsl #(32-SHIFT);
LDR x12, [blk], #16;
}
/* process x11 & x14 */
x11 = sad_4pixelN(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixelN(x10, x12, x9);
sum_accumulate;
/****************/
x10 = x5 - (x4 << 8); /* extract low bytes */
x10 = x10 + x4; /* add with high bytes */
x10 = x10 + (x10 << 16); /* add with lower half word */
__asm{
RSBS x11, dmin, x10, lsr #16
ADDLSS x8, x8, #INC_X8
#if (NUMBER==3)
BLS LOOP_SAD3;
#elif (NUMBER==2)
BLS LOOP_SAD2;
#elif (NUMBER==1)
BLS LOOP_SAD1;
#endif
}
return ((uint32)x10 >> 16);
}
#elif ( defined(PV_ARM_GCC_V5) || defined(PV_ARM_GCC_V4) ) /* ARM GNU COMPILER */
#if (NUMBER==3)
__inline int32 sad_mb_offset3(UChar *ref, UChar *blk, Int lx, Int dmin)
#elif (NUMBER==2)
__inline int32 sad_mb_offset2(UChar *ref, UChar *blk, Int lx, Int dmin)
#elif (NUMBER==1)
__inline int32 sad_mb_offset1(UChar *ref, UChar *blk, Int lx, Int dmin)
#endif
{
int32 x4, x5, x6, x8, x9, x10, x11, x12, x14;
// x5 = (x4<<8) - x4;
x4 = x5 = 0;
x6 = 0xFFFF00FF;
x9 = 0x80808080; /* const. */
ref -= NUMBER; /* bic ref, ref, #3 */
ref -= lx;
x8 = 16;
#if (NUMBER==3)
LOOP_SAD3:
#elif (NUMBER==2)
LOOP_SAD2:
#elif (NUMBER==1)
LOOP_SAD1:
#endif
/****** process 8 pixels ******/
x10 = *((uint32*)(ref += lx)); /* D C B A */
x11 = *((uint32*)(ref + 4)); /* H G F E */
x12 = *((uint32*)(ref + 8)); /* L K J I */
int32 shift = SHIFT;
int32 shift2 = 32 - SHIFT;
asm volatile("ldr %3, [%4, #4]\n\t"
"mvn %0, %0, lsr %5\n\t"
"bic %0, %0, %1, lsl %6\n\t"
"mvn %1, %1, lsr %5\n\t"
"bic %1, %1, %2, lsl %6\n\t"
"ldr %2, [%4, #8]"
: "+r"(x10), "+r"(x11), "+r"(x12), "=r"(x14)
: "r"(blk), "r"(shift), "r"(shift2));
/* process x11 & x14 */
x11 = sad_4pixel(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixel(x10, x12, x9);
sum_accumulate;
/****** process 8 pixels ******/
x10 = *((uint32*)(ref + 8)); /* D C B A */
x11 = *((uint32*)(ref + 12)); /* H G F E */
x12 = *((uint32*)(ref + 16)); /* L K J I */
asm volatile("ldr %3, [%4, #4]\n\t"
"mvn %0, %0, lsr %5\n\t"
"bic %0, %0, %1, lsl %6\n\t"
"mvn %1, %1, lsr %5\n\t"
"bic %1, %1, %2, lsl %6\n\t"
"ldr %2, [%4, #8]"
: "+r"(x10), "+r"(x11), "+r"(x12), "=r"(x14)
: "r"(blk), "r"(shift), "r"(shift2));
/* process x11 & x14 */
x11 = sad_4pixel(x11, x14, x9);
/* process x12 & x10 */
x10 = sad_4pixel(x10, x12, x9);
sum_accumulate;
/****************/
x10 = x5 - (x4 << 8); /* extract low bytes */
x10 = x10 + x4; /* add with high bytes */
x10 = x10 + (x10 << 16); /* add with lower half word */
if (((uint32)x10 >> 16) <= (uint32)dmin) /* compare with dmin */
{
if (--x8)
{
#if (NUMBER==3)
goto LOOP_SAD3;
#elif (NUMBER==2)
goto LOOP_SAD2;
#elif (NUMBER==1)
goto LOOP_SAD1;
#endif
}
}
return ((uint32)x10 >> 16);
}
#endif