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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_EFFECT_HAL_HIDL_H
#define ANDROID_HARDWARE_EFFECT_HAL_HIDL_H
#include <android/hardware/audio/effect/2.0/IEffect.h>
#include <media/audiohal/EffectHalInterface.h>
#include <fmq/EventFlag.h>
#include <fmq/MessageQueue.h>
#include <system/audio_effect.h>
using ::android::hardware::audio::effect::V2_0::EffectBufferConfig;
using ::android::hardware::audio::effect::V2_0::EffectConfig;
using ::android::hardware::audio::effect::V2_0::EffectDescriptor;
using ::android::hardware::audio::effect::V2_0::IEffect;
using ::android::hardware::EventFlag;
using ::android::hardware::MessageQueue;
namespace android {
class EffectHalHidl : public EffectHalInterface
{
public:
// Set the input buffer.
virtual status_t setInBuffer(const sp<EffectBufferHalInterface>& buffer);
// Set the output buffer.
virtual status_t setOutBuffer(const sp<EffectBufferHalInterface>& buffer);
// Effect process function.
virtual status_t process();
// Process reverse stream function. This function is used to pass
// a reference stream to the effect engine.
virtual status_t processReverse();
// Send a command and receive a response to/from effect engine.
virtual status_t command(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData,
uint32_t *replySize, void *pReplyData);
// Returns the effect descriptor.
virtual status_t getDescriptor(effect_descriptor_t *pDescriptor);
// Free resources on the remote side.
virtual status_t close();
// Whether it's a local implementation.
virtual bool isLocal() const { return false; }
uint64_t effectId() const { return mEffectId; }
static void effectDescriptorToHal(
const EffectDescriptor& descriptor, effect_descriptor_t* halDescriptor);
private:
friend class EffectsFactoryHalHidl;
typedef MessageQueue<
hardware::audio::effect::V2_0::Result, hardware::kSynchronizedReadWrite> StatusMQ;
sp<IEffect> mEffect;
const uint64_t mEffectId;
sp<EffectBufferHalInterface> mInBuffer;
sp<EffectBufferHalInterface> mOutBuffer;
bool mBuffersChanged;
std::unique_ptr<StatusMQ> mStatusMQ;
EventFlag* mEfGroup;
static status_t analyzeResult(const hardware::audio::effect::V2_0::Result& result);
static void effectBufferConfigFromHal(
const buffer_config_t& halConfig, EffectBufferConfig* config);
static void effectBufferConfigToHal(
const EffectBufferConfig& config, buffer_config_t* halConfig);
static void effectConfigFromHal(const effect_config_t& halConfig, EffectConfig* config);
static void effectConfigToHal(const EffectConfig& config, effect_config_t* halConfig);
// Can not be constructed directly by clients.
EffectHalHidl(const sp<IEffect>& effect, uint64_t effectId);
// The destructor automatically releases the effect.
virtual ~EffectHalHidl();
status_t getConfigImpl(uint32_t cmdCode, uint32_t *replySize, void *pReplyData);
status_t prepareForProcessing();
bool needToResetBuffers();
status_t processImpl(uint32_t mqFlag);
status_t setConfigImpl(
uint32_t cmdCode, uint32_t cmdSize, void *pCmdData,
uint32_t *replySize, void *pReplyData);
status_t setProcessBuffers();
};
} // namespace android
#endif // ANDROID_HARDWARE_EFFECT_HAL_HIDL_H