blob: 4b2b868c4a7d9175ba71b45dd555e385d4da5029 [file] [log] [blame]
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef A_MESSAGE_H_
#define A_MESSAGE_H_
#include <media/stagefright/foundation/ABase.h>
#include <media/stagefright/foundation/ALooper.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
namespace android {
struct ABuffer;
struct AHandler;
struct AString;
class Parcel;
struct AReplyToken : public RefBase {
AReplyToken(const sp<ALooper> &looper)
: mLooper(looper),
mReplied(false) {
}
private:
friend struct AMessage;
friend struct ALooper;
wp<ALooper> mLooper;
sp<AMessage> mReply;
bool mReplied;
sp<ALooper> getLooper() const {
return mLooper.promote();
}
// if reply is not set, returns false; otherwise, it retrieves the reply and returns true
bool retrieveReply(sp<AMessage> *reply) {
if (mReplied) {
*reply = mReply;
mReply.clear();
}
return mReplied;
}
// sets the reply for this token. returns OK or error
status_t setReply(const sp<AMessage> &reply);
};
struct AMessage : public RefBase {
AMessage();
AMessage(uint32_t what, const sp<const AHandler> &handler);
// Construct an AMessage from a parcel.
// nestingAllowed determines how many levels AMessage can be nested inside
// AMessage. The default value here is arbitrarily set to 255.
// FromParcel() returns NULL on error, which occurs when the input parcel
// contains
// - an AMessage nested deeper than maxNestingLevel; or
// - an item whose type is not recognized by this function.
// Types currently recognized by this function are:
// Item types set/find function suffixes
// ==========================================
// int32_t Int32
// int64_t Int64
// size_t Size
// float Float
// double Double
// AString String
// AMessage Message
static sp<AMessage> FromParcel(const Parcel &parcel,
size_t maxNestingLevel = 255);
// Write this AMessage to a parcel.
// All items in the AMessage must have types that are recognized by
// FromParcel(); otherwise, TRESPASS error will occur.
void writeToParcel(Parcel *parcel) const;
void setWhat(uint32_t what);
uint32_t what() const;
void setTarget(const sp<const AHandler> &handler);
void clear();
void setInt32(const char *name, int32_t value);
void setInt64(const char *name, int64_t value);
void setSize(const char *name, size_t value);
void setFloat(const char *name, float value);
void setDouble(const char *name, double value);
void setPointer(const char *name, void *value);
void setString(const char *name, const char *s, ssize_t len = -1);
void setString(const char *name, const AString &s);
void setObject(const char *name, const sp<RefBase> &obj);
void setBuffer(const char *name, const sp<ABuffer> &buffer);
void setMessage(const char *name, const sp<AMessage> &obj);
void setRect(
const char *name,
int32_t left, int32_t top, int32_t right, int32_t bottom);
bool contains(const char *name) const;
bool findInt32(const char *name, int32_t *value) const;
bool findInt64(const char *name, int64_t *value) const;
bool findSize(const char *name, size_t *value) const;
bool findFloat(const char *name, float *value) const;
bool findDouble(const char *name, double *value) const;
bool findPointer(const char *name, void **value) const;
bool findString(const char *name, AString *value) const;
bool findObject(const char *name, sp<RefBase> *obj) const;
bool findBuffer(const char *name, sp<ABuffer> *buffer) const;
bool findMessage(const char *name, sp<AMessage> *obj) const;
// finds any numeric type cast to a float
bool findAsFloat(const char *name, float *value) const;
bool findRect(
const char *name,
int32_t *left, int32_t *top, int32_t *right, int32_t *bottom) const;
status_t post(int64_t delayUs = 0);
// Posts the message to its target and waits for a response (or error)
// before returning.
status_t postAndAwaitResponse(sp<AMessage> *response);
// If this returns true, the sender of this message is synchronously
// awaiting a response and the reply token is consumed from the message
// and stored into replyID. The reply token must be used to send the response
// using "postReply" below.
bool senderAwaitsResponse(sp<AReplyToken> *replyID);
// Posts the message as a response to a reply token. A reply token can
// only be used once. Returns OK if the response could be posted; otherwise,
// an error.
status_t postReply(const sp<AReplyToken> &replyID);
// Performs a deep-copy of "this", contained messages are in turn "dup'ed".
// Warning: RefBase items, i.e. "objects" are _not_ copied but only have
// their refcount incremented.
sp<AMessage> dup() const;
// Performs a shallow or deep comparison of |this| and |other| and returns
// an AMessage with the differences.
// Warning: RefBase items, i.e. "objects" are _not_ copied but only have
// their refcount incremented.
// This is true for AMessages that have no corresponding AMessage equivalent in |other|.
// (E.g. there is no such key or the type is different.) On the other hand, changes in
// the AMessage (or AMessages if deep is |false|) are returned in new objects.
sp<AMessage> changesFrom(const sp<const AMessage> &other, bool deep = false) const;
AString debugString(int32_t indent = 0) const;
enum Type {
kTypeInt32,
kTypeInt64,
kTypeSize,
kTypeFloat,
kTypeDouble,
kTypePointer,
kTypeString,
kTypeObject,
kTypeMessage,
kTypeRect,
kTypeBuffer,
};
size_t countEntries() const;
const char *getEntryNameAt(size_t index, Type *type) const;
protected:
virtual ~AMessage();
private:
friend struct ALooper; // deliver()
uint32_t mWhat;
// used only for debugging
ALooper::handler_id mTarget;
wp<AHandler> mHandler;
wp<ALooper> mLooper;
struct Rect {
int32_t mLeft, mTop, mRight, mBottom;
};
struct Item {
union {
int32_t int32Value;
int64_t int64Value;
size_t sizeValue;
float floatValue;
double doubleValue;
void *ptrValue;
RefBase *refValue;
AString *stringValue;
Rect rectValue;
} u;
const char *mName;
size_t mNameLength;
Type mType;
void setName(const char *name, size_t len);
};
enum {
kMaxNumItems = 64
};
Item mItems[kMaxNumItems];
size_t mNumItems;
Item *allocateItem(const char *name);
void freeItemValue(Item *item);
const Item *findItem(const char *name, Type type) const;
void setObjectInternal(
const char *name, const sp<RefBase> &obj, Type type);
size_t findItemIndex(const char *name, size_t len) const;
void deliver();
DISALLOW_EVIL_CONSTRUCTORS(AMessage);
};
} // namespace android
#endif // A_MESSAGE_H_