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// SPDX-License-Identifier: Apache-2.0
// ----------------------------------------------------------------------------
// Copyright 2011-2022 Arm Limited
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at:
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// ----------------------------------------------------------------------------
/**
* @brief Functions for loading/storing uncompressed and compressed images.
*/
#include <array>
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include "astcenccli_internal.h"
#include "stb_image.h"
#include "stb_image_write.h"
#include "tinyexr.h"
/* ============================================================================
Image load and store through the stb_iamge and tinyexr libraries
============================================================================ */
/**
* @brief Load a .exr image using TinyExr to provide the loader.
*
* @param filename The name of the file to load.
* @param y_flip Should the image be vertically flipped?
* @param[out] is_hdr Is this an HDR image load? Always @c true for this function.
* @param[out] component_count The number of components in the data.
*
* @return The loaded image data in a canonical 4 channel format.
*/
static astcenc_image* load_image_with_tinyexr(
const char* filename,
bool y_flip,
bool& is_hdr,
unsigned int& component_count
) {
int dim_x, dim_y;
float* image;
const char* err;
int load_res = LoadEXR(&image, &dim_x, &dim_y, filename, &err);
if (load_res != TINYEXR_SUCCESS)
{
printf("ERROR: Failed to load image %s (%s)\n", filename, err);
free(reinterpret_cast<void*>(const_cast<char*>(err)));
return nullptr;
}
astcenc_image* res_img = astc_img_from_floatx4_array(image, dim_x, dim_y, y_flip);
free(image);
is_hdr = true;
component_count = 4;
return res_img;
}
/**
* @brief Load an image using STBImage to provide the loader.
*
* @param filename The name of the file to load.
* @param y_flip Should the image be vertically flipped?
* @param[out] is_hdr Is this an HDR image load?
* @param[out] component_count The number of components in the data.
*
* @return The loaded image data in a canonical 4 channel format, or @c nullptr on error.
*/
static astcenc_image* load_image_with_stb(
const char* filename,
bool y_flip,
bool& is_hdr,
unsigned int& component_count
) {
int dim_x, dim_y;
if (stbi_is_hdr(filename))
{
float* data = stbi_loadf(filename, &dim_x, &dim_y, nullptr, STBI_rgb_alpha);
if (data)
{
astcenc_image* img = astc_img_from_floatx4_array(data, dim_x, dim_y, y_flip);
stbi_image_free(data);
is_hdr = true;
component_count = 4;
return img;
}
}
else
{
uint8_t* data = stbi_load(filename, &dim_x, &dim_y, nullptr, STBI_rgb_alpha);
if (data)
{
astcenc_image* img = astc_img_from_unorm8x4_array(data, dim_x, dim_y, y_flip);
stbi_image_free(data);
is_hdr = false;
component_count = 4;
return img;
}
}
printf("ERROR: Failed to load image %s (%s)\n", filename, stbi_failure_reason());
return nullptr;
}
/**
* @brief Save an EXR image using TinyExr to provide the store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_exr_image_with_tinyexr(
const astcenc_image* img,
const char* filename,
int y_flip
) {
float *buf = floatx4_array_from_astc_img(img, y_flip);
int res = SaveEXR(buf, img->dim_x, img->dim_y, 4, 1, filename, nullptr);
delete[] buf;
return res >= 0;
}
/**
* @brief Save a PNG image using STBImageWrite to provide the store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_png_image_with_stb(
const astcenc_image* img,
const char* filename,
int y_flip
) {
assert(img->data_type == ASTCENC_TYPE_U8);
uint8_t* buf = reinterpret_cast<uint8_t*>(img->data[0]);
stbi_flip_vertically_on_write(y_flip);
int res = stbi_write_png(filename, img->dim_x, img->dim_y, 4, buf, img->dim_x * 4);
return res != 0;
}
/**
* @brief Save a TGA image using STBImageWrite to provide the store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_tga_image_with_stb(
const astcenc_image* img,
const char* filename,
int y_flip
) {
assert(img->data_type == ASTCENC_TYPE_U8);
uint8_t* buf = reinterpret_cast<uint8_t*>(img->data[0]);
stbi_flip_vertically_on_write(y_flip);
int res = stbi_write_tga(filename, img->dim_x, img->dim_y, 4, buf);
return res != 0;
}
/**
* @brief Save a BMP image using STBImageWrite to provide the store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_bmp_image_with_stb(
const astcenc_image* img,
const char* filename,
int y_flip
) {
assert(img->data_type == ASTCENC_TYPE_U8);
uint8_t* buf = reinterpret_cast<uint8_t*>(img->data[0]);
stbi_flip_vertically_on_write(y_flip);
int res = stbi_write_bmp(filename, img->dim_x, img->dim_y, 4, buf);
return res != 0;
}
/**
* @brief Save a HDR image using STBImageWrite to provide the store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_hdr_image_with_stb(
const astcenc_image* img,
const char* filename,
int y_flip
) {
float* buf = floatx4_array_from_astc_img(img, y_flip);
int res = stbi_write_hdr(filename, img->dim_x, img->dim_y, 4, buf);
delete[] buf;
return res != 0;
}
/* ============================================================================
Native Load and store of KTX and DDS file formats.
Unlike "regular" 2D image formats, which are mostly supported through stb_image
and tinyexr, these formats are supported directly; this involves a relatively
large number of pixel formats.
The following restrictions apply to loading of these file formats:
* Only uncompressed data supported
* Only first mipmap in mipmap pyramid supported
* KTX: Cube-map arrays are not supported
============================================================================ */
enum scanline_transfer
{
R8_TO_RGBA8,
RG8_TO_RGBA8,
RGB8_TO_RGBA8,
RGBA8_TO_RGBA8,
BGR8_TO_RGBA8,
BGRA8_TO_RGBA8,
L8_TO_RGBA8,
LA8_TO_RGBA8,
RGBX8_TO_RGBA8,
BGRX8_TO_RGBA8,
R16_TO_RGBA16F,
RG16_TO_RGBA16F,
RGB16_TO_RGBA16F,
RGBA16_TO_RGBA16F,
BGR16_TO_RGBA16F,
BGRA16_TO_RGBA16F,
L16_TO_RGBA16F,
LA16_TO_RGBA16F,
R16F_TO_RGBA16F,
RG16F_TO_RGBA16F,
RGB16F_TO_RGBA16F,
RGBA16F_TO_RGBA16F,
BGR16F_TO_RGBA16F,
BGRA16F_TO_RGBA16F,
L16F_TO_RGBA16F,
LA16F_TO_RGBA16F,
R32F_TO_RGBA16F,
RG32F_TO_RGBA16F,
RGB32F_TO_RGBA16F,
RGBA32F_TO_RGBA16F,
BGR32F_TO_RGBA16F,
BGRA32F_TO_RGBA16F,
L32F_TO_RGBA16F,
LA32F_TO_RGBA16F
};
/**
* @brief Copy a scanline from a source file and expand to a canonical format.
*
* Outputs are always 4 component RGBA, stored as U8 (LDR) or FP16 (HDR).
*
* @param[out] dst The start of the line to store to.
* @param src The start of the line to load.
* @param pixel_count The number of pixels in the scanline.
* @param method The conversion function.
*/
static void copy_scanline(
void* dst,
const void* src,
int pixel_count,
scanline_transfer method
) {
#define id(x) (x)
#define u16_sf16(x) float_to_float16(x * (1.0f/65535.0f))
#define f32_sf16(x) float_to_float16(x)
#define COPY_R(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[i]); \
d[4 * i + 1] = 0; \
d[4 * i + 2] = 0; \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_RG(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[2 * i ]); \
d[4 * i + 1] = convfunc(s[2 * i + 1]); \
d[4 * i + 2] = 0; \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_RGB(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[3 * i ]); \
d[4 * i + 1] = convfunc(s[3 * i + 1]); \
d[4 * i + 2] = convfunc(s[3 * i + 2]); \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_BGR(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++)\
{ \
d[4 * i ] = convfunc(s[3 * i + 2]); \
d[4 * i + 1] = convfunc(s[3 * i + 1]); \
d[4 * i + 2] = convfunc(s[3 * i ]); \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_RGBX(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++)\
{ \
d[4 * i ] = convfunc(s[4 * i ]); \
d[4 * i + 1] = convfunc(s[4 * i + 1]); \
d[4 * i + 2] = convfunc(s[4 * i + 2]); \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_BGRX(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++)\
{ \
d[4 * i ] = convfunc(s[4 * i + 2]); \
d[4 * i + 1] = convfunc(s[4 * i + 1]); \
d[4 * i + 2] = convfunc(s[4 * i ]); \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_RGBA(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[4 * i ]); \
d[4 * i + 1] = convfunc(s[4 * i + 1]); \
d[4 * i + 2] = convfunc(s[4 * i + 2]); \
d[4 * i + 3] = convfunc(s[4 * i + 3]); \
} \
} while (0); \
break
#define COPY_BGRA(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[4 * i + 2]); \
d[4 * i + 1] = convfunc(s[4 * i + 1]); \
d[4 * i + 2] = convfunc(s[4 * i ]); \
d[4 * i + 3] = convfunc(s[4 * i + 3]); \
} \
} while (0); \
break
#define COPY_L(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[i]); \
d[4 * i + 1] = convfunc(s[i]); \
d[4 * i + 2] = convfunc(s[i]); \
d[4 * i + 3] = oneval; \
} \
} while (0); \
break
#define COPY_LA(dsttype, srctype, convfunc, oneval) \
do { \
const srctype* s = reinterpret_cast<const srctype*>(src); \
dsttype* d = reinterpret_cast<dsttype*>(dst); \
for (int i = 0; i < pixel_count; i++) \
{ \
d[4 * i ] = convfunc(s[2 * i ]); \
d[4 * i + 1] = convfunc(s[2 * i ]); \
d[4 * i + 2] = convfunc(s[2 * i ]); \
d[4 * i + 3] = convfunc(s[2 * i + 1]); \
} \
} while (0); \
break
switch (method)
{
case R8_TO_RGBA8:
COPY_R(uint8_t, uint8_t, id, 0xFF);
case RG8_TO_RGBA8:
COPY_RG(uint8_t, uint8_t, id, 0xFF);
case RGB8_TO_RGBA8:
COPY_RGB(uint8_t, uint8_t, id, 0xFF);
case RGBA8_TO_RGBA8:
COPY_RGBA(uint8_t, uint8_t, id, 0xFF);
case BGR8_TO_RGBA8:
COPY_BGR(uint8_t, uint8_t, id, 0xFF);
case BGRA8_TO_RGBA8:
COPY_BGRA(uint8_t, uint8_t, id, 0xFF);
case RGBX8_TO_RGBA8:
COPY_RGBX(uint8_t, uint8_t, id, 0xFF);
case BGRX8_TO_RGBA8:
COPY_BGRX(uint8_t, uint8_t, id, 0xFF);
case L8_TO_RGBA8:
COPY_L(uint8_t, uint8_t, id, 0xFF);
case LA8_TO_RGBA8:
COPY_LA(uint8_t, uint8_t, id, 0xFF);
case R16F_TO_RGBA16F:
COPY_R(uint16_t, uint16_t, id, 0x3C00);
case RG16F_TO_RGBA16F:
COPY_RG(uint16_t, uint16_t, id, 0x3C00);
case RGB16F_TO_RGBA16F:
COPY_RGB(uint16_t, uint16_t, id, 0x3C00);
case RGBA16F_TO_RGBA16F:
COPY_RGBA(uint16_t, uint16_t, id, 0x3C00);
case BGR16F_TO_RGBA16F:
COPY_BGR(uint16_t, uint16_t, id, 0x3C00);
case BGRA16F_TO_RGBA16F:
COPY_BGRA(uint16_t, uint16_t, id, 0x3C00);
case L16F_TO_RGBA16F:
COPY_L(uint16_t, uint16_t, id, 0x3C00);
case LA16F_TO_RGBA16F:
COPY_LA(uint16_t, uint16_t, id, 0x3C00);
case R16_TO_RGBA16F:
COPY_R(uint16_t, uint16_t, u16_sf16, 0x3C00);
case RG16_TO_RGBA16F:
COPY_RG(uint16_t, uint16_t, u16_sf16, 0x3C00);
case RGB16_TO_RGBA16F:
COPY_RGB(uint16_t, uint16_t, u16_sf16, 0x3C00);
case RGBA16_TO_RGBA16F:
COPY_RGBA(uint16_t, uint16_t, u16_sf16, 0x3C00);
case BGR16_TO_RGBA16F:
COPY_BGR(uint16_t, uint16_t, u16_sf16, 0x3C00);
case BGRA16_TO_RGBA16F:
COPY_BGRA(uint16_t, uint16_t, u16_sf16, 0x3C00);
case L16_TO_RGBA16F:
COPY_L(uint16_t, uint16_t, u16_sf16, 0x3C00);
case LA16_TO_RGBA16F:
COPY_LA(uint16_t, uint16_t, u16_sf16, 0x3C00);
case R32F_TO_RGBA16F:
COPY_R(uint16_t, float, f32_sf16, 0x3C00);
case RG32F_TO_RGBA16F:
COPY_RG(uint16_t, float, f32_sf16, 0x3C00);
case RGB32F_TO_RGBA16F:
COPY_RGB(uint16_t, float, f32_sf16, 0x3C00);
case RGBA32F_TO_RGBA16F:
COPY_RGBA(uint16_t, float, f32_sf16, 0x3C00);
case BGR32F_TO_RGBA16F:
COPY_BGR(uint16_t, float, f32_sf16, 0x3C00);
case BGRA32F_TO_RGBA16F:
COPY_BGRA(uint16_t, float, f32_sf16, 0x3C00);
case L32F_TO_RGBA16F:
COPY_L(uint16_t, float, f32_sf16, 0x3C00);
case LA32F_TO_RGBA16F:
COPY_LA(uint16_t, float, f32_sf16, 0x3C00);
}
}
/**
* @brief Swap endianness of N two byte values.
*
* @param[in,out] dataptr The data to convert.
* @param byte_count The number of bytes to convert.
*/
static void switch_endianness2(
void* dataptr,
int byte_count
) {
uint8_t* data = reinterpret_cast<uint8_t*>(dataptr);
for (int i = 0; i < byte_count / 2; i++)
{
uint8_t d0 = data[0];
uint8_t d1 = data[1];
data[0] = d1;
data[1] = d0;
data += 2;
}
}
/**
* @brief Swap endianness of N four byte values.
*
* @param[in,out] dataptr The data to convert.
* @param byte_count The number of bytes to convert.
*/
static void switch_endianness4(
void* dataptr,
int byte_count
) {
uint8_t* data = reinterpret_cast<uint8_t*>(dataptr);
for (int i = 0; i < byte_count / 4; i++)
{
uint8_t d0 = data[0];
uint8_t d1 = data[1];
uint8_t d2 = data[2];
uint8_t d3 = data[3];
data[0] = d3;
data[1] = d2;
data[2] = d1;
data[3] = d0;
data += 4;
}
}
/**
* @brief Swap endianness of a u32 value.
*
* @param v The data to convert.
*
* @return The converted value.
*/
static uint32_t u32_byterev(uint32_t v)
{
return (v >> 24) | ((v >> 8) & 0xFF00) | ((v << 8) & 0xFF0000) | (v << 24);
}
/*
Notes about KTX:
After the header and the key/value data area, the actual image data follows.
Each image starts with a 4-byte "imageSize" value indicating the number of bytes of image data follow.
(For cube-maps, this value appears only after first image; the remaining 5 images are all of equal size.)
If the size of an image is not a multiple of 4, then it is padded to the next multiple of 4.
Note that this padding is NOT included in the "imageSize" field.
In a cubemap, the padding appears after each face note that in a 2D/3D texture, padding does
NOT appear between the lines/planes of the texture!
In a KTX file, there may be multiple images; they are organized as follows:
For each mipmap_level in numberOfMipmapLevels
UInt32 imageSize;
For each array_element in numberOfArrayElements
* for each face in numberOfFaces
* for each z_slice in pixelDepth
* for each row or row_of_blocks in pixelHeight
* for each pixel or block_of_pixels in pixelWidth
Byte data[format-specific-number-of-bytes]
* end
* end
*end
Byte cubePadding[0-3]
*end
Byte mipPadding[3 - ((imageSize+ 3) % 4)]
*end
In the ASTC codec, we will, for the time being only harvest the first image,
and we will support only a limited set of formats:
gl_type: UNSIGNED_BYTE UNSIGNED_SHORT HALF_FLOAT FLOAT UNSIGNED_INT_8_8_8_8 UNSIGNED_INT_8_8_8_8_REV
gl_format: RED, RG. RGB, RGBA BGR, BGRA
gl_internal_format: used for upload to OpenGL; we can ignore it on uncompressed-load, but
need to provide a reasonable value on store: RGB8 RGBA8 RGB16F RGBA16F
gl_base_internal_format: same as gl_format unless texture is compressed (well, BGR is turned into RGB)
RED, RG, RGB, RGBA
*/
// Khronos enums
#define GL_RED 0x1903
#define GL_RG 0x8227
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_R8 0x8229
#define GL_RG8 0x822B
#define GL_RGB8 0x8051
#define GL_RGBA8 0x8058
#define GL_R16F 0x822D
#define GL_RG16F 0x822F
#define GL_RGB16F 0x881B
#define GL_RGBA16F 0x881A
#define GL_UNSIGNED_BYTE 0x1401
#define GL_UNSIGNED_SHORT 0x1403
#define GL_HALF_FLOAT 0x140B
#define GL_FLOAT 0x1406
#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
struct format_entry
{
unsigned int x;
unsigned int y;
unsigned int z;
bool is_srgb;
unsigned int format;
};
static const std::array<format_entry, 48> ASTC_FORMATS =
{{
// 2D Linear RGB
{ 4, 4, 1, false, GL_COMPRESSED_RGBA_ASTC_4x4},
{ 5, 4, 1, false, GL_COMPRESSED_RGBA_ASTC_5x4},
{ 5, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_5x5},
{ 6, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_6x5},
{ 6, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_6x6},
{ 8, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_8x5},
{ 8, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_8x6},
{ 8, 8, 1, false, GL_COMPRESSED_RGBA_ASTC_8x8},
{10, 5, 1, false, GL_COMPRESSED_RGBA_ASTC_10x5},
{10, 6, 1, false, GL_COMPRESSED_RGBA_ASTC_10x6},
{10, 8, 1, false, GL_COMPRESSED_RGBA_ASTC_10x8},
{10, 10, 1, false, GL_COMPRESSED_RGBA_ASTC_10x10},
{12, 10, 1, false, GL_COMPRESSED_RGBA_ASTC_12x10},
{12, 12, 1, false, GL_COMPRESSED_RGBA_ASTC_12x12},
// 2D SRGB
{ 4, 4, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4},
{ 5, 4, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4},
{ 5, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5},
{ 6, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5},
{ 6, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6},
{ 8, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5},
{ 8, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6},
{ 8, 8, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8},
{10, 5, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5},
{10, 6, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6},
{10, 8, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8},
{10, 10, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10},
{12, 10, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10},
{12, 12, 1, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12},
// 3D Linear RGB
{ 3, 3, 3, false, GL_COMPRESSED_RGBA_ASTC_3x3x3_OES},
{ 4, 3, 3, false, GL_COMPRESSED_RGBA_ASTC_4x3x3_OES},
{ 4, 4, 3, false, GL_COMPRESSED_RGBA_ASTC_4x4x3_OES},
{ 4, 4, 4, false, GL_COMPRESSED_RGBA_ASTC_4x4x4_OES},
{ 5, 4, 4, false, GL_COMPRESSED_RGBA_ASTC_5x4x4_OES},
{ 5, 5, 4, false, GL_COMPRESSED_RGBA_ASTC_5x5x4_OES},
{ 5, 5, 5, false, GL_COMPRESSED_RGBA_ASTC_5x5x5_OES},
{ 6, 5, 5, false, GL_COMPRESSED_RGBA_ASTC_6x5x5_OES},
{ 6, 6, 5, false, GL_COMPRESSED_RGBA_ASTC_6x6x5_OES},
{ 6, 6, 6, false, GL_COMPRESSED_RGBA_ASTC_6x6x6_OES},
// 3D SRGB
{ 3, 3, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES},
{ 4, 3, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES},
{ 4, 4, 3, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES},
{ 4, 4, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES},
{ 5, 4, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES},
{ 5, 5, 4, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES},
{ 5, 5, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES},
{ 6, 5, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES},
{ 6, 6, 5, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES},
{ 6, 6, 6, true, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES}
}};
static const format_entry* get_format(
unsigned int format
) {
for (auto& it : ASTC_FORMATS)
{
if (it.format == format)
{
return &it;
}
}
return nullptr;
}
static unsigned int get_format(
unsigned int x,
unsigned int y,
unsigned int z,
bool is_srgb
) {
for (auto& it : ASTC_FORMATS)
{
if ((it.x == x) && (it.y == y) && (it.z == z) && (it.is_srgb == is_srgb))
{
return it.format;
}
}
return 0;
}
struct ktx_header
{
uint8_t magic[12];
uint32_t endianness; // should be 0x04030201; if it is instead 0x01020304, then the endianness of everything must be switched.
uint32_t gl_type; // 0 for compressed textures, otherwise value from table 3.2 (page 162) of OpenGL 4.0 spec
uint32_t gl_type_size; // size of data elements to do endianness swap on (1=endian-neutral data)
uint32_t gl_format; // 0 for compressed textures, otherwise value from table 3.3 (page 163) of OpenGL spec
uint32_t gl_internal_format; // sized-internal-format, corresponding to table 3.12 to 3.14 (pages 182-185) of OpenGL spec
uint32_t gl_base_internal_format; // unsized-internal-format: corresponding to table 3.11 (page 179) of OpenGL spec
uint32_t pixel_width; // texture dimensions; not rounded up to block size for compressed.
uint32_t pixel_height; // must be 0 for 1D textures.
uint32_t pixel_depth; // must be 0 for 1D, 2D and cubemap textures.
uint32_t number_of_array_elements; // 0 if not a texture array
uint32_t number_of_faces; // 6 for cubemaps, 1 for non-cubemaps
uint32_t number_of_mipmap_levels; // 0 or 1 for non-mipmapped textures; 0 indicates that auto-mipmap-gen should be done at load time.
uint32_t bytes_of_key_value_data; // size in bytes of the key-and-value area immediately following the header.
};
// Magic 12-byte sequence that must appear at the beginning of every KTX file.
static uint8_t ktx_magic[12] {
0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A
};
static void ktx_header_switch_endianness(ktx_header * kt)
{
#define REV(x) kt->x = u32_byterev(kt->x)
REV(endianness);
REV(gl_type);
REV(gl_type_size);
REV(gl_format);
REV(gl_internal_format);
REV(gl_base_internal_format);
REV(pixel_width);
REV(pixel_height);
REV(pixel_depth);
REV(number_of_array_elements);
REV(number_of_faces);
REV(number_of_mipmap_levels);
REV(bytes_of_key_value_data);
#undef REV
}
/**
* @brief Load an uncompressed KTX image using the local custom loader.
*
* @param filename The name of the file to load.
* @param y_flip Should the image be vertically flipped?
* @param[out] is_hdr Is this an HDR image load?
* @param[out] component_count The number of components in the data.
*
* @return The loaded image data in a canonical 4 channel format, or @c nullptr on error.
*/
static astcenc_image* load_ktx_uncompressed_image(
const char* filename,
bool y_flip,
bool& is_hdr,
unsigned int& component_count
) {
FILE *f = fopen(filename, "rb");
if (!f)
{
printf("Failed to open file %s\n", filename);
return nullptr;
}
ktx_header hdr;
size_t header_bytes_read = fread(&hdr, 1, sizeof(hdr), f);
if (header_bytes_read != sizeof(hdr))
{
printf("Failed to read header of KTX file %s\n", filename);
fclose(f);
return nullptr;
}
if (memcmp(hdr.magic, ktx_magic, 12) != 0 || (hdr.endianness != 0x04030201 && hdr.endianness != 0x01020304))
{
printf("File %s does not have a valid KTX header\n", filename);
fclose(f);
return nullptr;
}
int switch_endianness = 0;
if (hdr.endianness == 0x01020304)
{
ktx_header_switch_endianness(&hdr);
switch_endianness = 1;
}
if (hdr.gl_type == 0 || hdr.gl_format == 0)
{
printf("File %s appears to be compressed, not supported as input\n", filename);
fclose(f);
return nullptr;
}
// the formats we support are:
// Cartesian product of gl_type=(UNSIGNED_BYTE, UNSIGNED_SHORT, HALF_FLOAT, FLOAT) x gl_format=(RED, RG, RGB, RGBA, BGR, BGRA)
int components;
switch (hdr.gl_format)
{
case GL_RED:
components = 1;
break;
case GL_RG:
components = 2;
break;
case GL_RGB:
components = 3;
break;
case GL_RGBA:
components = 4;
break;
case GL_BGR:
components = 3;
break;
case GL_BGRA:
components = 4;
break;
case GL_LUMINANCE:
components = 1;
break;
case GL_LUMINANCE_ALPHA:
components = 2;
break;
default:
printf("KTX file %s has unsupported GL type\n", filename);
fclose(f);
return nullptr;
}
// Although these are set up later, use default initializer to remove warnings
int bitness = 8; // Internal precision after conversion
int bytes_per_component = 1; // Bytes per component in the KTX file
scanline_transfer copy_method = R8_TO_RGBA8;
switch (hdr.gl_type)
{
case GL_UNSIGNED_BYTE:
{
bitness = 8;
bytes_per_component = 1;
switch (hdr.gl_format)
{
case GL_RED:
copy_method = R8_TO_RGBA8;
break;
case GL_RG:
copy_method = RG8_TO_RGBA8;
break;
case GL_RGB:
copy_method = RGB8_TO_RGBA8;
break;
case GL_RGBA:
copy_method = RGBA8_TO_RGBA8;
break;
case GL_BGR:
copy_method = BGR8_TO_RGBA8;
break;
case GL_BGRA:
copy_method = BGRA8_TO_RGBA8;
break;
case GL_LUMINANCE:
copy_method = L8_TO_RGBA8;
break;
case GL_LUMINANCE_ALPHA:
copy_method = LA8_TO_RGBA8;
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
bitness = 16;
bytes_per_component = 2;
switch (hdr.gl_format)
{
case GL_RED:
copy_method = R16_TO_RGBA16F;
break;
case GL_RG:
copy_method = RG16_TO_RGBA16F;
break;
case GL_RGB:
copy_method = RGB16_TO_RGBA16F;
break;
case GL_RGBA:
copy_method = RGBA16_TO_RGBA16F;
break;
case GL_BGR:
copy_method = BGR16_TO_RGBA16F;
break;
case GL_BGRA:
copy_method = BGRA16_TO_RGBA16F;
break;
case GL_LUMINANCE:
copy_method = L16_TO_RGBA16F;
break;
case GL_LUMINANCE_ALPHA:
copy_method = LA16_TO_RGBA16F;
break;
}
break;
}
case GL_HALF_FLOAT:
{
bitness = 16;
bytes_per_component = 2;
switch (hdr.gl_format)
{
case GL_RED:
copy_method = R16F_TO_RGBA16F;
break;
case GL_RG:
copy_method = RG16F_TO_RGBA16F;
break;
case GL_RGB:
copy_method = RGB16F_TO_RGBA16F;
break;
case GL_RGBA:
copy_method = RGBA16F_TO_RGBA16F;
break;
case GL_BGR:
copy_method = BGR16F_TO_RGBA16F;
break;
case GL_BGRA:
copy_method = BGRA16F_TO_RGBA16F;
break;
case GL_LUMINANCE:
copy_method = L16F_TO_RGBA16F;
break;
case GL_LUMINANCE_ALPHA:
copy_method = LA16F_TO_RGBA16F;
break;
}
break;
}
case GL_FLOAT:
{
bitness = 16;
bytes_per_component = 4;
switch (hdr.gl_format)
{
case GL_RED:
copy_method = R32F_TO_RGBA16F;
break;
case GL_RG:
copy_method = RG32F_TO_RGBA16F;
break;
case GL_RGB:
copy_method = RGB32F_TO_RGBA16F;
break;
case GL_RGBA:
copy_method = RGBA32F_TO_RGBA16F;
break;
case GL_BGR:
copy_method = BGR32F_TO_RGBA16F;
break;
case GL_BGRA:
copy_method = BGRA32F_TO_RGBA16F;
break;
case GL_LUMINANCE:
copy_method = L32F_TO_RGBA16F;
break;
case GL_LUMINANCE_ALPHA:
copy_method = LA32F_TO_RGBA16F;
break;
}
break;
}
default:
printf("KTX file %s has unsupported GL format\n", filename);
fclose(f);
return nullptr;
}
if (hdr.number_of_mipmap_levels > 1)
{
printf("WARNING: KTX file %s has %d mipmap levels; only the first one will be encoded.\n", filename, hdr.number_of_mipmap_levels);
}
if (hdr.number_of_array_elements > 1)
{
printf("WARNING: KTX file %s contains a texture array with %d layers; only the first one will be encoded.\n", filename, hdr.number_of_array_elements);
}
if (hdr.number_of_faces > 1)
{
printf("WARNING: KTX file %s contains a cubemap with 6 faces; only the first one will be encoded.\n", filename);
}
unsigned int dim_x = hdr.pixel_width;
unsigned int dim_y = astc::max(hdr.pixel_height, 1u);
unsigned int dim_z = astc::max(hdr.pixel_depth, 1u);
// ignore the key/value data
fseek(f, hdr.bytes_of_key_value_data, SEEK_CUR);
uint32_t specified_bytes_of_surface = 0;
size_t sb_read = fread(&specified_bytes_of_surface, 1, 4, f);
if (sb_read != 4)
{
printf("Failed to read header of KTX file %s\n", filename);
fclose(f);
return nullptr;
}
if (switch_endianness)
{
specified_bytes_of_surface = u32_byterev(specified_bytes_of_surface);
}
// read the surface
uint32_t xstride = bytes_per_component * components * dim_x;
uint32_t ystride = xstride * dim_y;
uint32_t computed_bytes_of_surface = dim_z * ystride;
if (computed_bytes_of_surface != specified_bytes_of_surface)
{
fclose(f);
printf("%s: KTX file inconsistency: computed surface size is %d bytes, but specified size is %d bytes\n", filename, computed_bytes_of_surface, specified_bytes_of_surface);
return nullptr;
}
uint8_t *buf = new uint8_t[specified_bytes_of_surface];
size_t bytes_read = fread(buf, 1, specified_bytes_of_surface, f);
fclose(f);
if (bytes_read != specified_bytes_of_surface)
{
delete[] buf;
printf("Failed to read file %s\n", filename);
return nullptr;
}
// perform an endianness swap on the surface if needed.
if (switch_endianness)
{
if (hdr.gl_type_size == 2)
{
switch_endianness2(buf, specified_bytes_of_surface);
}
if (hdr.gl_type_size == 4)
{
switch_endianness4(buf, specified_bytes_of_surface);
}
}
// Transfer data from the surface to our own image data structure
astcenc_image *astc_img = alloc_image(bitness, dim_x, dim_y, dim_z);
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 0; y < dim_y; y++)
{
unsigned int ymod = y_flip ? dim_y - y - 1 : y;
unsigned int ydst = ymod;
void *dst;
if (astc_img->data_type == ASTCENC_TYPE_U8)
{
uint8_t* data8 = static_cast<uint8_t*>(astc_img->data[z]);
dst = static_cast<void*>(&data8[4 * dim_x * ydst]);
}
else // if (astc_img->data_type == ASTCENC_TYPE_F16)
{
assert(astc_img->data_type == ASTCENC_TYPE_F16);
uint16_t* data16 = static_cast<uint16_t*>(astc_img->data[z]);
dst = static_cast<void*>(&data16[4 * dim_x * ydst]);
}
uint8_t *src = buf + (z * ystride) + (y * xstride);
copy_scanline(dst, src, dim_x, copy_method);
}
}
delete[] buf;
is_hdr = bitness >= 16;
component_count = components;
return astc_img;
}
/**
* @brief Load a KTX compressed image using the local custom loader.
*
* @param filename The name of the file to load.
* @param[out] is_srgb @c true if this is an sRGB image, @c false otherwise.
* @param[out] img The output image to populate.
*
* @return @c true on error, @c false otherwise.
*/
bool load_ktx_compressed_image(
const char* filename,
bool& is_srgb,
astc_compressed_image& img
) {
FILE *f = fopen(filename, "rb");
if (!f)
{
printf("Failed to open file %s\n", filename);
return true;
}
ktx_header hdr;
size_t actual = fread(&hdr, 1, sizeof(hdr), f);
if (actual != sizeof(hdr))
{
printf("Failed to read header from %s\n", filename);
fclose(f);
return true;
}
if (memcmp(hdr.magic, ktx_magic, 12) != 0 ||
(hdr.endianness != 0x04030201 && hdr.endianness != 0x01020304))
{
printf("File %s does not have a valid KTX header\n", filename);
fclose(f);
return true;
}
bool switch_endianness = false;
if (hdr.endianness == 0x01020304)
{
switch_endianness = true;
ktx_header_switch_endianness(&hdr);
}
if (hdr.gl_type != 0 || hdr.gl_format != 0 || hdr.gl_type_size != 1 ||
hdr.gl_base_internal_format != GL_RGBA)
{
printf("File %s is not a compressed ASTC file\n", filename);
fclose(f);
return true;
}
const format_entry* fmt = get_format(hdr.gl_internal_format);
if (!fmt)
{
printf("File %s is not a compressed ASTC file\n", filename);
fclose(f);
return true;
}
// Skip over any key-value pairs
int seekerr;
seekerr = fseek(f, hdr.bytes_of_key_value_data, SEEK_CUR);
if (seekerr)
{
printf("Failed to skip key-value pairs in %s\n", filename);
fclose(f);
return true;
}
// Read the length of the data and endianess convert
unsigned int data_len;
actual = fread(&data_len, 1, sizeof(data_len), f);
if (actual != sizeof(data_len))
{
printf("Failed to read mip 0 size from %s\n", filename);
fclose(f);
return true;
}
if (switch_endianness)
{
data_len = u32_byterev(data_len);
}
// Read the data
unsigned char* data = new unsigned char[data_len];
actual = fread(data, 1, data_len, f);
if (actual != data_len)
{
printf("Failed to read mip 0 data from %s\n", filename);
fclose(f);
delete[] data;
return true;
}
img.block_x = fmt->x;
img.block_y = fmt->y;
img.block_z = fmt->z == 0 ? 1 : fmt->z;
img.dim_x = hdr.pixel_width;
img.dim_y = hdr.pixel_height;
img.dim_z = hdr.pixel_depth == 0 ? 1 : hdr.pixel_depth;
img.data_len = data_len;
img.data = data;
is_srgb = fmt->is_srgb;
fclose(f);
return false;
}
/**
* @brief Store a KTX compressed image using a local store routine.
*
* @param img The image data to store.
* @param filename The name of the file to save.
* @param is_srgb @c true if this is an sRGB image, @c false if linear.
*
* @return @c true on error, @c false otherwise.
*/
bool store_ktx_compressed_image(
const astc_compressed_image& img,
const char* filename,
bool is_srgb
) {
unsigned int fmt = get_format(img.block_x, img.block_y, img.block_z, is_srgb);
ktx_header hdr;
memcpy(hdr.magic, ktx_magic, 12);
hdr.endianness = 0x04030201;
hdr.gl_type = 0;
hdr.gl_type_size = 1;
hdr.gl_format = 0;
hdr.gl_internal_format = fmt;
hdr.gl_base_internal_format = GL_RGBA;
hdr.pixel_width = img.dim_x;
hdr.pixel_height = img.dim_y;
hdr.pixel_depth = (img.dim_z == 1) ? 0 : img.dim_z;
hdr.number_of_array_elements = 0;
hdr.number_of_faces = 1;
hdr.number_of_mipmap_levels = 1;
hdr.bytes_of_key_value_data = 0;
size_t expected = sizeof(ktx_header) + 4 + img.data_len;
size_t actual = 0;
FILE *wf = fopen(filename, "wb");
if (!wf)
{
return true;
}
actual += fwrite(&hdr, 1, sizeof(ktx_header), wf);
actual += fwrite(&img.data_len, 1, 4, wf);
actual += fwrite(img.data, 1, img.data_len, wf);
fclose(wf);
if (actual != expected)
{
return true;
}
return false;
}
/**
* @brief Save a KTX uncompressed image using a local store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_ktx_uncompressed_image(
const astcenc_image* img,
const char* filename,
int y_flip
) {
unsigned int dim_x = img->dim_x;
unsigned int dim_y = img->dim_y;
unsigned int dim_z = img->dim_z;
int bitness = img->data_type == ASTCENC_TYPE_U8 ? 8 : 16;
int image_components = determine_image_components(img);
ktx_header hdr;
static const int gl_format_of_components[4] {
GL_RED, GL_RG, GL_RGB, GL_RGBA
};
static const int gl_sized_format_of_components_ldr[4] {
GL_R8, GL_RG8, GL_RGB8, GL_RGBA8
};
static const int gl_sized_format_of_components_hdr[4] {
GL_R16F, GL_RG16F, GL_RGB16F, GL_RGBA16F
};
memcpy(hdr.magic, ktx_magic, 12);
hdr.endianness = 0x04030201;
hdr.gl_type = (bitness == 16) ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE;
hdr.gl_type_size = bitness / 8;
hdr.gl_format = gl_format_of_components[image_components - 1];
if (bitness == 16)
{
hdr.gl_internal_format = gl_sized_format_of_components_hdr[image_components - 1];
}
else
{
hdr.gl_internal_format = gl_sized_format_of_components_ldr[image_components - 1];
}
hdr.gl_base_internal_format = hdr.gl_format;
hdr.pixel_width = dim_x;
hdr.pixel_height = dim_y;
hdr.pixel_depth = (dim_z == 1) ? 0 : dim_z;
hdr.number_of_array_elements = 0;
hdr.number_of_faces = 1;
hdr.number_of_mipmap_levels = 1;
hdr.bytes_of_key_value_data = 0;
// Collect image data to write
uint8_t ***row_pointers8 = nullptr;
uint16_t ***row_pointers16 = nullptr;
if (bitness == 8)
{
row_pointers8 = new uint8_t **[dim_z];
row_pointers8[0] = new uint8_t *[dim_y * dim_z];
row_pointers8[0][0] = new uint8_t[dim_x * dim_y * dim_z * image_components + 3];
for (unsigned int z = 1; z < dim_z; z++)
{
row_pointers8[z] = row_pointers8[0] + dim_y * z;
row_pointers8[z][0] = row_pointers8[0][0] + dim_y * dim_x * image_components * z;
}
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 1; y < dim_y; y++)
{
row_pointers8[z][y] = row_pointers8[z][0] + dim_x * image_components * y;
}
}
for (unsigned int z = 0; z < dim_z; z++)
{
uint8_t* data8 = static_cast<uint8_t*>(img->data[z]);
for (unsigned int y = 0; y < dim_y; y++)
{
int ym = y_flip ? dim_y - y - 1 : y;
switch (image_components)
{
case 1: // single-component, treated as Luminance
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][x] = data8[(4 * dim_x * ym) + (4 * x )];
}
break;
case 2: // two-component, treated as Luminance-Alpha
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][2 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][2 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
case 3: // three-component, treated a
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][3 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][3 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers8[z][y][3 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)];
}
break;
case 4: // four-component, treated as RGBA
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][4 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][4 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers8[z][y][4 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)];
row_pointers8[z][y][4 * x + 3] = data8[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
}
}
}
}
else // if bitness == 16
{
row_pointers16 = new uint16_t **[dim_z];
row_pointers16[0] = new uint16_t *[dim_y * dim_z];
row_pointers16[0][0] = new uint16_t[dim_x * dim_y * dim_z * image_components + 1];
for (unsigned int z = 1; z < dim_z; z++)
{
row_pointers16[z] = row_pointers16[0] + dim_y * z;
row_pointers16[z][0] = row_pointers16[0][0] + dim_y * dim_x * image_components * z;
}
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 1; y < dim_y; y++)
{
row_pointers16[z][y] = row_pointers16[z][0] + dim_x * image_components * y;
}
}
for (unsigned int z = 0; z < dim_z; z++)
{
uint16_t* data16 = static_cast<uint16_t*>(img->data[z]);
for (unsigned int y = 0; y < dim_y; y++)
{
int ym = y_flip ? dim_y - y - 1 : y;
switch (image_components)
{
case 1: // single-component, treated as Luminance
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][x] = data16[(4 * dim_x * ym) + (4 * x )];
}
break;
case 2: // two-component, treated as Luminance-Alpha
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][2 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][2 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
case 3: // three-component, treated as RGB
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][3 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][3 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers16[z][y][3 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)];
}
break;
case 4: // four-component, treated as RGBA
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][4 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][4 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers16[z][y][4 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)];
row_pointers16[z][y][4 * x + 3] = data16[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
}
}
}
}
bool retval { true };
uint32_t image_bytes = dim_x * dim_y * dim_z * image_components * (bitness / 8);
uint32_t image_write_bytes = (image_bytes + 3) & ~3;
FILE *wf = fopen(filename, "wb");
if (wf)
{
void* dataptr = (bitness == 16) ?
reinterpret_cast<void*>(row_pointers16[0][0]) :
reinterpret_cast<void*>(row_pointers8[0][0]);
size_t expected_bytes_written = sizeof(ktx_header) + image_write_bytes + 4;
size_t hdr_bytes_written = fwrite(&hdr, 1, sizeof(ktx_header), wf);
size_t bytecount_bytes_written = fwrite(&image_bytes, 1, 4, wf);
size_t data_bytes_written = fwrite(dataptr, 1, image_write_bytes, wf);
fclose(wf);
if (hdr_bytes_written + bytecount_bytes_written + data_bytes_written != expected_bytes_written)
{
retval = false;
}
}
else
{
retval = false;
}
if (row_pointers8)
{
delete[] row_pointers8[0][0];
delete[] row_pointers8[0];
delete[] row_pointers8;
}
if (row_pointers16)
{
delete[] row_pointers16[0][0];
delete[] row_pointers16[0];
delete[] row_pointers16;
}
return retval;
}
/*
Loader for DDS files.
Note that after the header, data are densely packed with no padding;
in the case of multiple surfaces, they appear one after another in
the file, again with no padding.
This code is NOT endian-neutral.
*/
struct dds_pixelformat
{
uint32_t size; // structure size, set to 32.
/*
flags bits are a combination of the following: 0x1 : Texture contains alpha data 0x2 : ---- (older files: texture contains alpha data, for Alpha-only texture) 0x4 : The fourcc field is valid,
indicating a compressed or DX10 texture format 0x40 : texture contains uncompressed RGB data 0x200 : ---- (YUV in older files) 0x20000 : Texture contains Luminance data (can be combined with
0x1 for Lum-Alpha) */
uint32_t flags;
uint32_t fourcc; // "DX10" to indicate a DX10 format, "DXTn" for the DXT formats
uint32_t rgbbitcount; // number of bits per texel; up to 32 for non-DX10 formats.
uint32_t rbitmask; // bitmap indicating position of red/luminance color component
uint32_t gbitmask; // bitmap indicating position of green color component
uint32_t bbitmask; // bitmap indicating position of blue color component
uint32_t abitmask; // bitmap indicating position of alpha color component
};
struct dds_header
{
uint32_t size; // header size; must be exactly 124.
/*
flag field is an OR or the following bits, that indicate fields containing valid data:
1: caps/caps2/caps3/caps4 (set in all DDS files, ignore on read)
2: height (set in all DDS files, ignore on read)
4: width (set in all DDS files, ignore on read)
8: pitch (for uncompressed texture)
0x1000: the pixel format field (set in all DDS files, ignore on read)
0x20000: mipmap count (for mipmapped textures with >1 level)
0x80000: pitch (for compressed texture)
0x800000: depth (for 3d textures)
*/
uint32_t flags;
uint32_t height;
uint32_t width;
uint32_t pitch_or_linear_size; // scanline pitch for uncompressed; total size in bytes for compressed
uint32_t depth;
uint32_t mipmapcount;
// unused, set to 0
uint32_t reserved1[11];
dds_pixelformat ddspf;
/*
caps field is an OR of the following values:
8 : should be set for a file that contains more than 1 surface (ignore on read)
0x400000 : should be set for a mipmapped texture
0x1000 : should be set if the surface is a texture at all (all DDS files, ignore on read)
*/
uint32_t caps;
/*
caps2 field is an OR of the following values:
0x200 : texture is cubemap
0x400 : +X face of cubemap is present
0x800 : -X face of cubemap is present
0x1000 : +Y face of cubemap is present
0x2000 : -Y face of cubemap is present
0x4000 : +Z face of cubemap is present
0x8000 : -Z face of cubemap is present
0x200000 : texture is a 3d texture.
*/
uint32_t caps2;
// unused, set to 0
uint32_t caps3;
// unused, set to 0
uint32_t caps4;
// unused, set to 0
uint32_t reserved2;
};
struct dds_header_dx10
{
uint32_t dxgi_format;
uint32_t resource_dimension; // 2=1d-texture, 3=2d-texture or cubemap, 4=3d-texture
uint32_t misc_flag; // 4 if cubemap, else 0
uint32_t array_size; // size of array in case of a texture array; set to 1 for a non-array
uint32_t reserved; // set to 0.
};
#define DDS_MAGIC 0x20534444
#define DX10_MAGIC 0x30315844
/**
* @brief Load an uncompressed DDS image using the local custom loader.
*
* @param filename The name of the file to load.
* @param y_flip Should the image be vertically flipped?
* @param[out] is_hdr Is this an HDR image load?
* @param[out] component_count The number of components in the data.
*
* @return The loaded image data in a canonical 4 channel format, or @c nullptr on error.
*/
static astcenc_image* load_dds_uncompressed_image(
const char* filename,
bool y_flip,
bool& is_hdr,
unsigned int& component_count
) {
FILE *f = fopen(filename, "rb");
if (!f)
{
printf("Failed to open file %s\n", filename);
return nullptr;
}
uint8_t magic[4];
dds_header hdr;
size_t magic_bytes_read = fread(magic, 1, 4, f);
size_t header_bytes_read = fread(&hdr, 1, sizeof(hdr), f);
if (magic_bytes_read != 4 || header_bytes_read != sizeof(hdr))
{
printf("Failed to read header of DDS file %s\n", filename);
fclose(f);
return nullptr;
}
uint32_t magicx = magic[0] | (magic[1] << 8) | (magic[2] << 16) | (magic[3] << 24);
if (magicx != DDS_MAGIC || hdr.size != 124)
{
printf("File %s does not have a valid DDS header\n", filename);
fclose(f);
return nullptr;
}
int use_dx10_header = 0;
if (hdr.ddspf.flags & 4)
{
if (hdr.ddspf.fourcc == DX10_MAGIC)
{
use_dx10_header = 1;
}
else
{
printf("DDS file %s is compressed, not supported\n", filename);
fclose(f);
return nullptr;
}
}
dds_header_dx10 dx10_header;
if (use_dx10_header)
{
size_t dx10_header_bytes_read = fread(&dx10_header, 1, sizeof(dx10_header), f);
if (dx10_header_bytes_read != sizeof(dx10_header))
{
printf("Failed to read header of DDS file %s\n", filename);
fclose(f);
return nullptr;
}
}
unsigned int dim_x = hdr.width;
unsigned int dim_y = hdr.height;
unsigned int dim_z = (hdr.flags & 0x800000) ? hdr.depth : 1;
// The bitcount that we will use internally in the codec
int bitness = 0;
// The bytes per component in the DDS file itself
int bytes_per_component = 0;
int components = 0;
scanline_transfer copy_method = R8_TO_RGBA8;
// figure out the format actually used in the DDS file.
if (use_dx10_header)
{
// DX10 header present; use the DXGI format.
#define DXGI_FORMAT_R32G32B32A32_FLOAT 2
#define DXGI_FORMAT_R32G32B32_FLOAT 6
#define DXGI_FORMAT_R16G16B16A16_FLOAT 10
#define DXGI_FORMAT_R16G16B16A16_UNORM 11
#define DXGI_FORMAT_R32G32_FLOAT 16
#define DXGI_FORMAT_R8G8B8A8_UNORM 28
#define DXGI_FORMAT_R16G16_FLOAT 34
#define DXGI_FORMAT_R16G16_UNORM 35
#define DXGI_FORMAT_R32_FLOAT 41
#define DXGI_FORMAT_R8G8_UNORM 49
#define DXGI_FORMAT_R16_FLOAT 54
#define DXGI_FORMAT_R16_UNORM 56
#define DXGI_FORMAT_R8_UNORM 61
#define DXGI_FORMAT_B8G8R8A8_UNORM 86
#define DXGI_FORMAT_B8G8R8X8_UNORM 87
struct dxgi_params
{
int bitness;
int bytes_per_component;
int components;
scanline_transfer copy_method;
uint32_t dxgi_format_number;
};
static const dxgi_params format_params[] {
{16, 4, 4, RGBA32F_TO_RGBA16F, DXGI_FORMAT_R32G32B32A32_FLOAT},
{16, 4, 3, RGB32F_TO_RGBA16F, DXGI_FORMAT_R32G32B32_FLOAT},
{16, 2, 4, RGBA16F_TO_RGBA16F, DXGI_FORMAT_R16G16B16A16_FLOAT},
{16, 2, 4, RGBA16_TO_RGBA16F, DXGI_FORMAT_R16G16B16A16_UNORM},
{16, 4, 2, RG32F_TO_RGBA16F, DXGI_FORMAT_R32G32_FLOAT},
{8, 1, 4, RGBA8_TO_RGBA8, DXGI_FORMAT_R8G8B8A8_UNORM},
{16, 2, 2, RG16F_TO_RGBA16F, DXGI_FORMAT_R16G16_FLOAT},
{16, 2, 2, RG16_TO_RGBA16F, DXGI_FORMAT_R16G16_UNORM},
{16, 4, 1, R32F_TO_RGBA16F, DXGI_FORMAT_R32_FLOAT},
{8, 1, 2, RG8_TO_RGBA8, DXGI_FORMAT_R8G8_UNORM},
{16, 2, 1, R16F_TO_RGBA16F, DXGI_FORMAT_R16_FLOAT},
{16, 2, 1, R16_TO_RGBA16F, DXGI_FORMAT_R16_UNORM},
{8, 1, 1, R8_TO_RGBA8, DXGI_FORMAT_R8_UNORM},
{8, 1, 4, BGRA8_TO_RGBA8, DXGI_FORMAT_B8G8R8A8_UNORM},
{8, 1, 4, BGRX8_TO_RGBA8, DXGI_FORMAT_B8G8R8X8_UNORM},
};
int dxgi_modes_supported = sizeof(format_params) / sizeof(format_params[0]);
int did_select_format = 0;
for (int i = 0; i < dxgi_modes_supported; i++)
{
if (dx10_header.dxgi_format == format_params[i].dxgi_format_number)
{
bitness = format_params[i].bitness;
bytes_per_component = format_params[i].bytes_per_component;
components = format_params[i].components;
copy_method = format_params[i].copy_method;
did_select_format = 1;
break;
}
}
if (!did_select_format)
{
printf("DDS file %s: DXGI format not supported by codec\n", filename);
fclose(f);
return nullptr;
}
}
else
{
// No DX10 header present. Then try to match the bitcount and bitmask against
// a set of prepared patterns.
uint32_t flags = hdr.ddspf.flags;
uint32_t bitcount = hdr.ddspf.rgbbitcount;
uint32_t rmask = hdr.ddspf.rbitmask;
uint32_t gmask = hdr.ddspf.gbitmask;
uint32_t bmask = hdr.ddspf.bbitmask;
uint32_t amask = hdr.ddspf.abitmask;
// RGBA-unorm8
if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000 && amask == 0xFF000000)
{
bytes_per_component = 1;
components = 4;
copy_method = RGBA8_TO_RGBA8;
}
// BGRA-unorm8
else if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0xFF000000)
{
bytes_per_component = 1;
components = 4;
copy_method = BGRA8_TO_RGBA8;
}
// RGBX-unorm8
else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000)
{
bytes_per_component = 1;
components = 4;
copy_method = RGBX8_TO_RGBA8;
}
// BGRX-unorm8
else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF)
{
bytes_per_component = 1;
components = 4;
copy_method = BGRX8_TO_RGBA8;
}
// RGB-unorm8
else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000)
{
bytes_per_component = 1;
components = 3;
copy_method = RGB8_TO_RGBA8;
}
// BGR-unorm8
else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF)
{
bytes_per_component = 1;
components = 3;
copy_method = BGR8_TO_RGBA8;
}
// RG-unorm16
else if ((flags & 0x40) && bitcount == 16 && rmask == 0xFFFF && gmask == 0xFFFF0000)
{
bytes_per_component = 2;
components = 2;
copy_method = RG16_TO_RGBA16F;
}
// A8L8
else if ((flags & 0x20001) == 0x20001 && bitcount == 16 && rmask == 0xFF && amask == 0xFF00)
{
bytes_per_component = 1;
components = 2;
copy_method = LA8_TO_RGBA8;
}
// L8
else if ((flags & 0x20000) && bitcount == 8 && rmask == 0xFF)
{
bytes_per_component = 1;
components = 1;
copy_method = L8_TO_RGBA8;
}
// L16
else if ((flags & 0x20000) && bitcount == 16 && rmask == 0xFFFF)
{
bytes_per_component = 2;
components = 1;
copy_method = L16_TO_RGBA16F;
}
else
{
printf("DDS file %s: Non-DXGI format not supported by codec\n", filename);
fclose(f);
return nullptr;
}
bitness = bytes_per_component * 8;
}
// then, load the actual file.
uint32_t xstride = bytes_per_component * components * dim_x;
uint32_t ystride = xstride * dim_y;
uint32_t bytes_of_surface = ystride * dim_z;
uint8_t *buf = new uint8_t[bytes_of_surface];
size_t bytes_read = fread(buf, 1, bytes_of_surface, f);
fclose(f);
if (bytes_read != bytes_of_surface)
{
delete[] buf;
printf("Failed to read file %s\n", filename);
return nullptr;
}
// then transfer data from the surface to our own image-data-structure.
astcenc_image *astc_img = alloc_image(bitness, dim_x, dim_y, dim_z);
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 0; y < dim_y; y++)
{
unsigned int ymod = y_flip ? dim_y - y - 1 : y;
unsigned int ydst = ymod;
void* dst;
if (astc_img->data_type == ASTCENC_TYPE_U8)
{
uint8_t* data8 = static_cast<uint8_t*>(astc_img->data[z]);
dst = static_cast<void*>(&data8[4 * dim_x * ydst]);
}
else // if (astc_img->data_type == ASTCENC_TYPE_F16)
{
assert(astc_img->data_type == ASTCENC_TYPE_F16);
uint16_t* data16 = static_cast<uint16_t*>(astc_img->data[z]);
dst = static_cast<void*>(&data16[4 * dim_x * ydst]);
}
uint8_t *src = buf + (z * ystride) + (y * xstride);
copy_scanline(dst, src, dim_x, copy_method);
}
}
delete[] buf;
is_hdr = bitness >= 16;
component_count = components;
return astc_img;
}
/**
* @brief Save a DDS uncompressed image using a local store routine.
*
* @param img The source data for the image.
* @param filename The name of the file to save.
* @param y_flip Should the image be vertically flipped?
*
* @return @c true if the image saved OK, @c false on error.
*/
static bool store_dds_uncompressed_image(
const astcenc_image* img,
const char* filename,
int y_flip
) {
unsigned int dim_x = img->dim_x;
unsigned int dim_y = img->dim_y;
unsigned int dim_z = img->dim_z;
int bitness = img->data_type == ASTCENC_TYPE_U8 ? 8 : 16;
int image_components = (bitness == 16) ? 4 : determine_image_components(img);
// DDS-pixel-format structures to use when storing LDR image with 1,2,3 or 4 components.
static const dds_pixelformat format_of_image_components[4] =
{
{32, 0x20000, 0, 8, 0xFF, 0, 0, 0}, // luminance
{32, 0x20001, 0, 16, 0xFF, 0, 0, 0xFF00}, // L8A8
{32, 0x40, 0, 24, 0xFF, 0xFF00, 0xFF0000, 0}, // RGB8
{32, 0x41, 0, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000} // RGBA8
};
// DDS-pixel-format structures to use when storing HDR image.
static const dds_pixelformat dxt10_diverter =
{
32, 4, DX10_MAGIC, 0, 0, 0, 0, 0
};
// Header handling; will write:
// * DDS magic value
// * DDS header
// * DDS DX10 header, if the file is floating-point
// * pixel data
// Main header data
dds_header hdr;
hdr.size = 124;
hdr.flags = 0x100F | (dim_z > 1 ? 0x800000 : 0);
hdr.height = dim_y;
hdr.width = dim_x;
hdr.pitch_or_linear_size = image_components * (bitness / 8) * dim_x;
hdr.depth = dim_z;
hdr.mipmapcount = 1;
for (unsigned int i = 0; i < 11; i++)
{
hdr.reserved1[i] = 0;
}
hdr.caps = 0x1000;
hdr.caps2 = (dim_z > 1) ? 0x200000 : 0;
hdr.caps3 = 0;
hdr.caps4 = 0;
// Pixel-format data
if (bitness == 8)
{
hdr.ddspf = format_of_image_components[image_components - 1];
}
else
{
hdr.ddspf = dxt10_diverter;
}
// DX10 data
dds_header_dx10 dx10;
dx10.dxgi_format = DXGI_FORMAT_R16G16B16A16_FLOAT;
dx10.resource_dimension = (dim_z > 1) ? 4 : 3;
dx10.misc_flag = 0;
dx10.array_size = 1;
dx10.reserved = 0;
// Collect image data to write
uint8_t ***row_pointers8 = nullptr;
uint16_t ***row_pointers16 = nullptr;
if (bitness == 8)
{
row_pointers8 = new uint8_t **[dim_z];
row_pointers8[0] = new uint8_t *[dim_y * dim_z];
row_pointers8[0][0] = new uint8_t[dim_x * dim_y * dim_z * image_components];
for (unsigned int z = 1; z < dim_z; z++)
{
row_pointers8[z] = row_pointers8[0] + dim_y * z;
row_pointers8[z][0] = row_pointers8[0][0] + dim_y * dim_z * image_components * z;
}
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 1; y < dim_y; y++)
{
row_pointers8[z][y] = row_pointers8[z][0] + dim_x * image_components * y;
}
}
for (unsigned int z = 0; z < dim_z; z++)
{
uint8_t* data8 = static_cast<uint8_t*>(img->data[z]);
for (unsigned int y = 0; y < dim_y; y++)
{
int ym = y_flip ? dim_y - y - 1 : y;
switch (image_components)
{
case 1: // single-component, treated as Luminance
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][x] = data8[(4 * dim_x * ym) + (4 * x )];
}
break;
case 2: // two-component, treated as Luminance-Alpha
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][2 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][2 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
case 3: // three-component, treated as RGB
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][3 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][3 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers8[z][y][3 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)];
}
break;
case 4: // four-component, treated as RGBA
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers8[z][y][4 * x ] = data8[(4 * dim_x * ym) + (4 * x )];
row_pointers8[z][y][4 * x + 1] = data8[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers8[z][y][4 * x + 2] = data8[(4 * dim_x * ym) + (4 * x + 2)];
row_pointers8[z][y][4 * x + 3] = data8[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
}
}
}
}
else // if bitness == 16
{
row_pointers16 = new uint16_t **[dim_z];
row_pointers16[0] = new uint16_t *[dim_y * dim_z];
row_pointers16[0][0] = new uint16_t[dim_x * dim_y * dim_z * image_components];
for (unsigned int z = 1; z < dim_z; z++)
{
row_pointers16[z] = row_pointers16[0] + dim_y * z;
row_pointers16[z][0] = row_pointers16[0][0] + dim_y * dim_x * image_components * z;
}
for (unsigned int z = 0; z < dim_z; z++)
{
for (unsigned int y = 1; y < dim_y; y++)
{
row_pointers16[z][y] = row_pointers16[z][0] + dim_x * image_components * y;
}
}
for (unsigned int z = 0; z < dim_z; z++)
{
uint16_t* data16 = static_cast<uint16_t*>(img->data[z]);
for (unsigned int y = 0; y < dim_y; y++)
{
int ym = y_flip ? dim_y - y - 1: y;
switch (image_components)
{
case 1: // single-component, treated as Luminance
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][x] = data16[(4 * dim_x * ym) + (4 * x )];
}
break;
case 2: // two-component, treated as Luminance-Alpha
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][2 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][2 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
case 3: // three-component, treated as RGB
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][3 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][3 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers16[z][y][3 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)];
}
break;
case 4: // four-component, treated as RGBA
for (unsigned int x = 0; x < dim_x; x++)
{
row_pointers16[z][y][4 * x ] = data16[(4 * dim_x * ym) + (4 * x )];
row_pointers16[z][y][4 * x + 1] = data16[(4 * dim_x * ym) + (4 * x + 1)];
row_pointers16[z][y][4 * x + 2] = data16[(4 * dim_x * ym) + (4 * x + 2)];
row_pointers16[z][y][4 * x + 3] = data16[(4 * dim_x * ym) + (4 * x + 3)];
}
break;
}
}
}
}
bool retval { true };
uint32_t image_bytes = dim_x * dim_y * dim_z * image_components * (bitness / 8);
uint32_t dds_magic = DDS_MAGIC;
FILE *wf = fopen(filename, "wb");
if (wf)
{
void *dataptr = (bitness == 16) ?
reinterpret_cast<void*>(row_pointers16[0][0]) :
reinterpret_cast<void*>(row_pointers8[0][0]);
size_t expected_bytes_written = 4 + sizeof(dds_header) + (bitness > 8 ? sizeof(dds_header_dx10) : 0) + image_bytes;
size_t magic_bytes_written = fwrite(&dds_magic, 1, 4, wf);
size_t hdr_bytes_written = fwrite(&hdr, 1, sizeof(dds_header), wf);
size_t dx10_bytes_written;
if (bitness > 8)
{
dx10_bytes_written = fwrite(&dx10, 1, sizeof(dx10), wf);
}
else
{
dx10_bytes_written = 0;
}
size_t data_bytes_written = fwrite(dataptr, 1, image_bytes, wf);
fclose(wf);
if (magic_bytes_written + hdr_bytes_written + dx10_bytes_written + data_bytes_written != expected_bytes_written)
{
retval = false;
}
}
else
{
retval = false;
}
if (row_pointers8)
{
delete[] row_pointers8[0][0];
delete[] row_pointers8[0];
delete[] row_pointers8;
}
if (row_pointers16)
{
delete[] row_pointers16[0][0];
delete[] row_pointers16[0];
delete[] row_pointers16;
}
return retval;
}
/**
* @brief Supported uncompressed image load functions, and their associated file extensions.
*/
static const struct
{
const char* ending1;
const char* ending2;
astcenc_image* (*loader_func)(const char*, bool, bool&, unsigned int&);
} loader_descs[] {
// LDR formats
{".png", ".PNG", load_png_with_wuffs},
// HDR formats
{".exr", ".EXR", load_image_with_tinyexr },
// Container formats
{".ktx", ".KTX", load_ktx_uncompressed_image },
{".dds", ".DDS", load_dds_uncompressed_image },
// Generic catch all; this one must be last in the list
{ nullptr, nullptr, load_image_with_stb }
};
static const int loader_descr_count = sizeof(loader_descs) / sizeof(loader_descs[0]);
/**
* @brief Supported uncompressed image store functions, and their associated file extensions.
*/
static const struct
{
const char *ending1;
const char *ending2;
int enforced_bitness;
bool (*storer_func)(const astcenc_image *output_image, const char *filename, int y_flip);
} storer_descs[] {
// LDR formats
{".bmp", ".BMP", 8, store_bmp_image_with_stb},
{".png", ".PNG", 8, store_png_image_with_stb},
{".tga", ".TGA", 8, store_tga_image_with_stb},
// HDR formats
{".exr", ".EXR", 16, store_exr_image_with_tinyexr},
{".hdr", ".HDR", 16, store_hdr_image_with_stb},
// Container formats
{".dds", ".DDS", 0, store_dds_uncompressed_image},
{".ktx", ".KTX", 0, store_ktx_uncompressed_image}
};
static const int storer_descr_count = sizeof(storer_descs) / sizeof(storer_descs[0]);
/* See header for documentation. */
int get_output_filename_enforced_bitness(
const char* filename
) {
const char *eptr = strrchr(filename, '.');
if (!eptr)
{
return 0;
}
for (int i = 0; i < storer_descr_count; i++)
{
if (strcmp(eptr, storer_descs[i].ending1) == 0
|| strcmp(eptr, storer_descs[i].ending2) == 0)
{
return storer_descs[i].enforced_bitness;
}
}
return -1;
}
/* See header for documentation. */
astcenc_image* load_ncimage(
const char* filename,
bool y_flip,
bool& is_hdr,
unsigned int& component_count
) {
// Get the file extension
const char* eptr = strrchr(filename, '.');
if (!eptr)
{
eptr = filename;
}
// Scan through descriptors until a matching loader is found
for (unsigned int i = 0; i < loader_descr_count; i++)
{
if (loader_descs[i].ending1 == nullptr
|| strcmp(eptr, loader_descs[i].ending1) == 0
|| strcmp(eptr, loader_descs[i].ending2) == 0)
{
return loader_descs[i].loader_func(filename, y_flip, is_hdr, component_count);
}
}
// Should never reach here - stb_image provides a generic handler
return nullptr;
}
/* See header for documentation. */
bool store_ncimage(
const astcenc_image* output_image,
const char* filename,
int y_flip
) {
const char* eptr = strrchr(filename, '.');
if (!eptr)
{
eptr = ".ktx"; // use KTX file format if we don't have an ending.
}
for (int i = 0; i < storer_descr_count; i++)
{
if (strcmp(eptr, storer_descs[i].ending1) == 0
|| strcmp(eptr, storer_descs[i].ending2) == 0)
{
return storer_descs[i].storer_func(output_image, filename, y_flip);
}
}
// Should never reach here - get_output_filename_enforced_bitness should
// have acted as a preflight check
return false;
}
/* ============================================================================
ASTC compressed file loading
============================================================================ */
struct astc_header
{
uint8_t magic[4];
uint8_t block_x;
uint8_t block_y;
uint8_t block_z;
uint8_t dim_x[3]; // dims = dim[0] + (dim[1] << 8) + (dim[2] << 16)
uint8_t dim_y[3]; // Sizes are given in texels;
uint8_t dim_z[3]; // block count is inferred
};
static const uint32_t ASTC_MAGIC_ID = 0x5CA1AB13;
static unsigned int unpack_bytes(
uint8_t a,
uint8_t b,
uint8_t c,
uint8_t d
) {
return (static_cast<unsigned int>(a) ) +
(static_cast<unsigned int>(b) << 8) +
(static_cast<unsigned int>(c) << 16) +
(static_cast<unsigned int>(d) << 24);
}
/* See header for documentation. */
int load_cimage(
const char* filename,
astc_compressed_image& img
) {
std::ifstream file(filename, std::ios::in | std::ios::binary);
if (!file)
{
printf("ERROR: File open failed '%s'\n", filename);
return 1;
}
astc_header hdr;
file.read(reinterpret_cast<char*>(&hdr), sizeof(astc_header));
if (!file)
{
printf("ERROR: File read failed '%s'\n", filename);
return 1;
}
unsigned int magicval = unpack_bytes(hdr.magic[0], hdr.magic[1], hdr.magic[2], hdr.magic[3]);
if (magicval != ASTC_MAGIC_ID)
{
printf("ERROR: File not recognized '%s'\n", filename);
return 1;
}
// Ensure these are not zero to avoid div by zero
unsigned int block_x = astc::max(static_cast<unsigned int>(hdr.block_x), 1u);
unsigned int block_y = astc::max(static_cast<unsigned int>(hdr.block_y), 1u);
unsigned int block_z = astc::max(static_cast<unsigned int>(hdr.block_z), 1u);
unsigned int dim_x = unpack_bytes(hdr.dim_x[0], hdr.dim_x[1], hdr.dim_x[2], 0);
unsigned int dim_y = unpack_bytes(hdr.dim_y[0], hdr.dim_y[1], hdr.dim_y[2], 0);
unsigned int dim_z = unpack_bytes(hdr.dim_z[0], hdr.dim_z[1], hdr.dim_z[2], 0);
if (dim_x == 0 || dim_y == 0 || dim_z == 0)
{
printf("ERROR: File corrupt '%s'\n", filename);
return 1;
}
unsigned int xblocks = (dim_x + block_x - 1) / block_x;
unsigned int yblocks = (dim_y + block_y - 1) / block_y;
unsigned int zblocks = (dim_z + block_z - 1) / block_z;
size_t data_size = xblocks * yblocks * zblocks * 16;
uint8_t *buffer = new uint8_t[data_size];
file.read(reinterpret_cast<char*>(buffer), data_size);
if (!file)
{
printf("ERROR: File read failed '%s'\n", filename);
return 1;
}
img.data = buffer;
img.data_len = data_size;
img.block_x = block_x;
img.block_y = block_y;
img.block_z = block_z;
img.dim_x = dim_x;
img.dim_y = dim_y;
img.dim_z = dim_z;
return 0;
}
/* See header for documentation. */
int store_cimage(
const astc_compressed_image& img,
const char* filename
) {
astc_header hdr;
hdr.magic[0] = ASTC_MAGIC_ID & 0xFF;
hdr.magic[1] = (ASTC_MAGIC_ID >> 8) & 0xFF;
hdr.magic[2] = (ASTC_MAGIC_ID >> 16) & 0xFF;
hdr.magic[3] = (ASTC_MAGIC_ID >> 24) & 0xFF;
hdr.block_x = static_cast<uint8_t>(img.block_x);
hdr.block_y = static_cast<uint8_t>(img.block_y);
hdr.block_z = static_cast<uint8_t>(img.block_z);
hdr.dim_x[0] = img.dim_x & 0xFF;
hdr.dim_x[1] = (img.dim_x >> 8) & 0xFF;
hdr.dim_x[2] = (img.dim_x >> 16) & 0xFF;
hdr.dim_y[0] = img.dim_y & 0xFF;
hdr.dim_y[1] = (img.dim_y >> 8) & 0xFF;
hdr.dim_y[2] = (img.dim_y >> 16) & 0xFF;
hdr.dim_z[0] = img.dim_z & 0xFF;
hdr.dim_z[1] = (img.dim_z >> 8) & 0xFF;
hdr.dim_z[2] = (img.dim_z >> 16) & 0xFF;
std::ofstream file(filename, std::ios::out | std::ios::binary);
if (!file)
{
printf("ERROR: File open failed '%s'\n", filename);
return 1;
}
file.write(reinterpret_cast<char*>(&hdr), sizeof(astc_header));
file.write(reinterpret_cast<char*>(img.data), img.data_len);
return 0;
}