blob: 2218c34996922407945c678c93bc810c52a4fb7d [file] [log] [blame]
GLOBAL
base_opcode 2048
encoder_headers <string.h> "glUtils.h" "GL2EncoderUtils.h"
#void glBindAttribLocation(GLuint program, GLuint index, GLchar *name)
glBindAttribLocation
flag custom_decoder
len name (strlen(name) + 1)
#void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
glBufferData
len data size
var_flag data nullAllowed isLarge
#void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
glBufferSubData
len data size
var_flag data nullAllowed isLarge
#void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
glCompressedTexImage2D
len data imageSize
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag data nullAllowed isLarge
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
glCompressedTexSubImage2D
len data imageSize
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag data nullAllowed isLarge
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
glDeleteShader
flag custom_decoder
glDeleteProgram
flag custom_decoder
#void glDeleteBuffers(GLsizei n, GLuint *buffers)
glDeleteBuffers
flag custom_decoder
len buffers (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glDeleteFramebuffers(GLsizei n, GLuint *framebuffers)
glDeleteFramebuffers
flag custom_decoder
len framebuffers (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
glDeleteRenderbuffers
flag custom_decoder
len renderbuffers (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glDeleteTextures(GLsizei n, GLuint *textures)
glDeleteTextures
flag custom_decoder
len textures (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
glDrawElements
flag unsupported
glCreateShader
flag custom_decoder
glCompileShader
flag custom_decoder
glAttachShader
flag custom_decoder
glDetachShader
flag custom_decoder
glIsShader
flag custom_decoder
glLinkProgram
flag custom_decoder
glCreateProgram
flag custom_decoder
#void glGenBuffers(GLsizei n, GLuint *buffers)
glGenBuffers
flag custom_decoder
len buffers (n * sizeof(GLuint))
dir buffers out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGenFramebuffers(GLsizei n, GLuint *framebuffers)
glGenFramebuffers
flag custom_decoder
len framebuffers (n * sizeof(GLuint))
dir framebuffers out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
glGenRenderbuffers
flag custom_decoder
len renderbuffers (n * sizeof(GLuint))
dir renderbuffers out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGenTextures(GLsizei n, GLuint *textures)
glGenTextures
flag custom_decoder
len textures (n * sizeof(GLuint))
dir textures out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
glGetActiveAttrib
param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
len name bufsize
dir name out
var_flag name nullAllowed
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir size out
len size (sizeof(GLint))
var_flag size nullAllowed
dir type out
len type (sizeof(GLenum))
var_flag type nullAllowed
#void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
glGetActiveUniform
param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
len name bufsize
dir name out
var_flag name nullAllowed
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir size out
len size (sizeof(GLint))
var_flag size nullAllowed
dir type out
len type (sizeof(GLenum))
var_flag type nullAllowed
#void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)
glGetAttachedShaders
len shaders (maxcount*sizeof(GLuint))
dir shaders out
dir count out
var_flag count nullAllowed
len count (sizeof(GLsizei))
#int glGetAttribLocation(GLuint program, GLchar *name)
glGetAttribLocation
len name (strlen(name) + 1)
#void glGetBooleanv(GLenum pname, GLboolean *params)
glGetBooleanv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLboolean))
#void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
glGetBufferParameteriv
len params (sizeof(GLint))
dir params out
#void glGetFloatv(GLenum pname, GLfloat *params)
glGetFloatv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
glGetFramebufferAttachmentParameteriv
dir params out
len params (sizeof(GLint))
#void glGetIntegerv(GLenum pname, GLint *params)
glGetIntegerv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetProgramiv(GLuint program, GLenum pname, GLint *params)
glGetProgramiv
flag custom_decoder
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog)
glGetProgramInfoLog
flag custom_decoder
dir infolog out
len infolog bufsize
param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
dir length out
len length sizeof(GLsizei)
var_flag length nullAllowed
#void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
glGetRenderbufferParameteriv
dir params out
len params sizeof(GLint)
# XXX - might change if pname with value larger then one is added
#void glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
glGetShaderiv
flag custom_decoder
dir params out
len params sizeof(GLint)
# XXX - might change if pname with value larger then one is added
#void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *infolog)
glGetShaderInfoLog
flag custom_decoder
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir infolog out
len infolog bufsize
param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
glGetShaderPrecisionFormat
dir range out
len range (2 * sizeof(GLint))
dir precision out
len precision (sizeof(GLint))
#void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
glGetShaderSource
flag custom_decoder
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir source out
len source bufsize
param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
#GLubyte* glGetString(GLenum name)
glGetString
flag unsupported
#void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
glGetTexParameterfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
glGetTexParameteriv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetUniformfv(GLuint program, GLint location, GLfloat *params)
glGetUniformfv
dir params out
len params glSizeof(glesv2_enc::uniformType(self, program, location))
#void glGetUniformiv(GLuint program, GLint location, GLint *params)
glGetUniformiv
dir params out
len params glSizeof(glesv2_enc::uniformType(self, program, location))
#int glGetUniformLocation(GLuint program, GLchar *name)
glGetUniformLocation
len name (strlen(name) + 1)
# client-state shall be handled locally by the encoder in most cases.
# however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,
# thus we still need to implement it.
#void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
glGetVertexAttribfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#see glGetVertexAttribfv for comments
#void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
glGetVertexAttribiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
glReadPixels
dir pixels out
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 1)
custom_guest_unpack pixels stream->readbackPixels(self, width, height, format, type, pixels)
glReadPixelsOffsetAEMU
flag custom_decoder
flag not_api
#void glShaderBinary(GLsizei n, GLuint *shaders, GLenum binaryformat, GLvoid *binary, GLsizei length)
glShaderBinary
flag unsupported
#void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
glTexImage2D
dir pixels in
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
custom_guest_pack pixels stream->uploadPixels(self, width, height, 1, format, type, pixels)
var_flag pixels nullAllowed isLarge
#void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
glTexParameterfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
glTexParameteriv
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
glTexSubImage2D
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
custom_guest_pack pixels stream->uploadPixels(self, width, height, 1, format, type, pixels)
var_flag pixels nullAllowed isLarge
#void glUniform1fv(GLint location, GLsizei count, GLfloat *v)
glUniform1fv
len v (count * sizeof(GLfloat))
#void glUniform1iv(GLint location, GLsizei count, GLint *v)
glUniform1iv
len v (count * sizeof(GLint))
#void glUniform2fv(GLint location, GLsizei count, GLfloat *v)
glUniform2fv
len v (count * 2 * sizeof(GLfloat))
#void glUniform2iv(GLint location, GLsizei count, GLint *v)
glUniform2iv
len v (count * 2 * sizeof(GLint))
#void glUniform3fv(GLint location, GLsizei count, GLfloat *v)
glUniform3fv
len v (count * 3 * sizeof(GLfloat))
#void glUniform3iv(GLint location, GLsizei count, GLint *v)
glUniform3iv
len v (3 * count * sizeof(GLint))
#void glUniform4fv(GLint location, GLsizei count, GLfloat *v)
glUniform4fv
len v (4 * count * sizeof(GLfloat))
#void glUniform4iv(GLint location, GLsizei count, GLint *v)
glUniform4iv
len v (4 * count * sizeof(GLint))
#void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
glUniformMatrix2fv
len value (count * 4 * sizeof(GLfloat))
#void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
glUniformMatrix3fv
len value (count * 9 * sizeof(GLfloat))
#void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
glUniformMatrix4fv
len value (count * 16 * sizeof(GLfloat))
#void glVertexAttrib1fv(GLuint indx, GLfloat *values)
glVertexAttrib1fv
len values (sizeof(GLfloat))
#void glVertexAttrib2fv(GLuint indx, GLfloat *values)
glVertexAttrib2fv
len values (2 * sizeof(GLfloat))
#void glVertexAttrib3fv(GLuint indx, GLfloat *values)
glVertexAttrib3fv
len values (3 * sizeof(GLfloat))
#void glVertexAttrib4fv(GLuint indx, GLfloat *values)
glVertexAttrib4fv
len values (4 * sizeof(GLfloat))
#void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid *ptr)
glVertexAttribPointer
flag unsupported
#void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
glGetProgramBinaryOES
flag unsupported
#void glProgramBinaryOES(GLuint program, GLenum binaryFormat, GLvoid *binary, GLint length)
glProgramBinaryOES
flag unsupported
#void* glMapBufferOES(GLenum target, GLenum access)
glMapBufferOES
flag unsupported
#void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels)
glTexImage3DOES
len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
var_flag pixels nullAllowed isLarge
#void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels)
glTexSubImage3DOES
len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
var_flag pixels nullAllowed isLarge
#void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data)
glCompressedTexImage3DOES
len data imageSize
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag data nullAllowed isLarge
#void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data)
glCompressedTexSubImage3DOES
len data imageSize
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag data nullAllowed isLarge
#void glDeleteVertexArraysOES(GLsizei n, GLuint *arrays)
glDeleteVertexArraysOES
flag custom_decoder
len arrays (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
glGenVertexArraysOES
flag custom_decoder
len arrays (n * sizeof(GLuint))
dir arrays out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, GLenum *attachments)
glDiscardFramebufferEXT
len attachments (numAttachments * sizeof(GLenum))
#void glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
glMultiDrawArraysEXT
flag unsupported
#void glMultiDrawElementsEXT(GLenum mode, GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount)
glMultiDrawElementsEXT
flag unsupported
# handled by encoder
#void glShaderSource(GLuint shader, GLsizei count, GLstr *string, const GLint *length)
glShaderSource
flag unsupported
#void glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
glGetPerfMonitorGroupsAMD
flag unsupported
#void glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
glGetPerfMonitorCountersAMD
flag unsupported
#void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
glGetPerfMonitorGroupStringAMD
flag unsupported
#void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
glGetPerfMonitorCounterStringAMD
flag unsupported
#void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
glGetPerfMonitorCounterInfoAMD
flag unsupported
#void glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors)
glGenPerfMonitorsAMD
flag unsupported
#void glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors)
glDeletePerfMonitorsAMD
flag unsupported
#void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
glSelectPerfMonitorCountersAMD
flag unsupported
#void glBeginPerfMonitorAMD(GLuint monitor)
glBeginPerfMonitorAMD
flag unsupported
#void glEndPerfMonitorAMD(GLuint monitor)
glEndPerfMonitorAMD
flag unsupported
#void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
glGetPerfMonitorCounterDataAMD
flag unsupported
#void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
glRenderbufferStorageMultisampleIMG
flag unsupported
#void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
glFramebufferTexture2DMultisampleIMG
flag unsupported
#void glDeleteFencesNV(GLsizei n, GLuint *fences)
glDeleteFencesNV
flag unsupported
#void glGenFencesNV(GLsizei n, GLuint *fences)
glGenFencesNV
flag unsupported
#GLboolean glIsFenceNV(GLuint fence)
glIsFenceNV
flag unsupported
#GLboolean glTestFenceNV(GLuint fence)
glTestFenceNV
flag unsupported
#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
glGetFenceivNV
flag unsupported
#void glFinishFenceNV(GLuint fence)
glFinishFenceNV
flag unsupported
#void glSetFenceNV(GLuint fence, GLenum condition)
glSetFenceNV
flag unsupported
#void glCoverageMaskNV(GLboolean mask)
glCoverageMaskNV
flag unsupported
#void glCoverageOperationNV(GLenum operation)
glCoverageOperationNV
flag unsupported
#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
glGetDriverControlsQCOM
flag unsupported
#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
glGetDriverControlStringQCOM
flag unsupported
#void glEnableDriverControlQCOM(GLuint driverControl)
glEnableDriverControlQCOM
flag unsupported
#void glDisableDriverControlQCOM(GLuint driverControl)
glDisableDriverControlQCOM
flag unsupported
#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
glExtGetTexturesQCOM
flag unsupported
#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
glExtGetBuffersQCOM
flag unsupported
#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
glExtGetRenderbuffersQCOM
flag unsupported
#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
glExtGetFramebuffersQCOM
flag unsupported
#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
glExtGetTexLevelParameterivQCOM
flag unsupported
#void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
glExtTexObjectStateOverrideiQCOM
flag unsupported
#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
glExtGetTexSubImageQCOM
flag unsupported
#void glExtGetBufferPointervQCOM(GLenum target, GLvoidptr *params)
glExtGetBufferPointervQCOM
flag unsupported
#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
glExtGetShadersQCOM
flag unsupported
#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
glExtGetProgramsQCOM
flag unsupported
#GLboolean glExtIsProgramBinaryQCOM(GLuint program)
glExtIsProgramBinaryQCOM
flag unsupported
#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
glExtGetProgramBinarySourceQCOM
flag unsupported
#void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
glStartTilingQCOM
flag unsupported
#void glEndTilingQCOM(GLbitfield preserveMask)
glEndTilingQCOM
flag unsupported
#void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void * data, GLuint datalen)
glVertexAttribPointerData
len data datalen
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
flag custom_decoder
flag not_api
glVertexAttribPointerOffset
flag custom_decoder
flag not_api
#client-state, handled by the encoder
#GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
glGetVertexAttribPointerv
flag unsupported
glDrawElementsData
len data datalen
flag custom_decoder
flag not_api
glDrawElementsOffset
flag custom_decoder
flag not_api
#GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
glGetCompressedTextureFormats
dir formats out
len formats (count * sizeof(GLint))
flag custom_decoder
flag not_api
#GL_ENTRY(void, glShaderString, GLuint shader, GLchar *string, GLsizei len)
glShaderString
len string len
flag custom_decoder
flag not_api
glFinishRoundTrip
flag custom_decoder
flag not_api
# GLES 3.0
glGenVertexArrays
flag custom_decoder
len arrays (n * sizeof(GLuint))
dir arrays out
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glDeleteVertexArrays
flag custom_decoder
len arrays (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glMapBufferRange
flag unsupported
glUnmapBuffer
flag unsupported
glFlushMappedBufferRange
flag unsupported
glMapBufferRangeAEMU
dir mapped out
len mapped length
var_flag mapped nullAllowed
flag custom_decoder
flag not_api
glUnmapBufferAEMU
dir guest_buffer in
len guest_buffer length
var_flag guest_buffer nullAllowed
dir out_res out
len out_res (sizeof(GLboolean))
flag custom_decoder
flag not_api
glFlushMappedBufferRangeAEMU
dir guest_buffer in
len guest_buffer length
var_flag guest_buffer nullAllowed
flag custom_decoder
flag not_api
glReadPixelsOffsetAEMU
flag custom_decoder
flag not_api
glCompressedTexImage2DOffsetAEMU
flag custom_decoder
flag not_api
glCompressedTexSubImage2DOffsetAEMU
flag custom_decoder
flag not_api
glTexImage2DOffsetAEMU
flag custom_decoder
flag not_api
glTexSubImage2DOffsetAEMU
flag custom_decoder
flag not_api
glCopyBufferSubData
flag flushOnEncode
glClearBufferiv
dir value in
len value (sizeof(GLint) * glesv2_enc::clearBufferNumElts(self, buffer))
glClearBufferuiv
dir value in
len value (sizeof(GLuint) * glesv2_enc::clearBufferNumElts(self, buffer))
glClearBufferfv
dir value in
len value (sizeof(GLfloat) * glesv2_enc::clearBufferNumElts(self, buffer))
glGetBufferParameteri64v
flag unsupported
glGetBufferPointerv
flag unsupported
glGetUniformBlockIndex
len uniformBlockName (strlen(uniformBlockName) + 1)
glGetUniformIndices
flag unsupported
glGetUniformIndicesAEMU
dir packedUniformNames in
len packedUniformNames packedLen
dir uniformIndices out
len uniformIndices (uniformCount * sizeof(GLuint))
flag custom_decoder
flag not_api
glGetActiveUniformBlockiv
dir params out
len params (glesv2_enc::glActiveUniformBlockivParamSize(self, program, uniformBlockIndex, pname) * sizeof(GLint))
glGetActiveUniformBlockName
dir uniformBlockName out
len uniformBlockName bufSize
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag uniformBlockName nullAllowed
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
glUniform1uiv
len value (count * sizeof(GLuint))
glUniform2uiv
len value (count * 2 * sizeof(GLuint))
glUniform3uiv
len value (count * 3 * sizeof(GLuint))
glUniform4uiv
len value (count * 4 * sizeof(GLuint))
glUniformMatrix2x3fv
len value (count * 6 * sizeof(GLfloat))
glUniformMatrix3x2fv
len value (count * 6 * sizeof(GLfloat))
glUniformMatrix2x4fv
len value (count * 8 * sizeof(GLfloat))
glUniformMatrix4x2fv
len value (count * 8 * sizeof(GLfloat))
glUniformMatrix3x4fv
len value (count * 12 * sizeof(GLfloat))
glUniformMatrix4x3fv
len value (count * 12 * sizeof(GLfloat))
glGetUniformuiv
dir params out
len params glSizeof(glesv2_enc::uniformType(self, program, location))
glGetActiveUniformsiv
len uniformIndices (uniformCount * sizeof(GLuint))
dir params out
len params (uniformCount * sizeof(GLint))
glVertexAttribI4iv
len v (4 * sizeof(GLint))
glVertexAttribI4uiv
len v (4 * sizeof(GLuint))
glVertexAttribIPointer
flag unsupported
glVertexAttribIPointerOffsetAEMU
flag custom_decoder
flag not_api
glVertexAttribIPointerDataAEMU
len data datalen
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
flag custom_decoder
flag not_api
glGetVertexAttribIiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetVertexAttribIuiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLuint))
glDrawElementsInstanced
flag unsupported
glDrawElementsInstancedDataAEMU
len indices datalen
flag custom_decoder
flag not_api
glDrawElementsInstancedOffsetAEMU
flag custom_decoder
flag not_api
glDrawRangeElements
flag unsupported
glDrawRangeElementsDataAEMU
len indices datalen
flag custom_decoder
flag not_api
glDrawRangeElementsOffsetAEMU
flag custom_decoder
flag not_api
glFenceSync
flag unsupported
glClientWaitSync
flag unsupported
glWaitSync
flag unsupported
glDeleteSync
flag unsupported
glIsSync
flag unsupported
glGetSynciv
flag unsupported
glFenceSyncAEMU
flag custom_decoder
flag not_api
glClientWaitSyncAEMU
flag custom_decoder
flag not_api
glWaitSyncAEMU
flag custom_decoder
flag not_api
glDeleteSyncAEMU
flag custom_decoder
flag not_api
glIsSyncAEMU
flag custom_decoder
flag not_api
glGetSyncivAEMU
flag custom_decoder
flag not_api
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir values out
len values (bufSize * sizeof(GLint))
glGetInternalformativ
dir params out
len params (sizeof(GLint) * bufSize)
glDrawBuffers
len bufs (n * sizeof(GLenum))
glInvalidateFramebuffer
len attachments (numAttachments * sizeof(GLenum))
glInvalidateSubFramebuffer
len attachments (numAttachments * sizeof(GLenum))
glGenTransformFeedbacks
flag custom_decoder
dir ids out
len ids (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glDeleteTransformFeedbacks
flag custom_decoder
len ids (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glTransformFeedbackVaryings
flag unsupported
glTransformFeedbackVaryingsAEMU
dir packedVaryings in
len packedVaryings packedVaryingsLen
flag custom_decoder
flag not_api
glGetTransformFeedbackVarying
dir name out
len name bufSize
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag name nullAllowed
dir length out
len length (sizeof(GLsizei))
var_flag length nullAllowed
dir size out
len size (sizeof(GLsizei))
var_flag type nullAllowed
dir type out
len type (sizeof(GLenum))
var_flag type nullAllowed
glGenSamplers
flag custom_decoder
dir samplers out
len samplers (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glDeleteSamplers
flag custom_decoder
len samplers (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glSamplerParameterfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
glSamplerParameteriv
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetSamplerParameterfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
glGetSamplerParameteriv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGenQueries
flag custom_decoder
dir queries out
len queries (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glDeleteQueries
flag custom_decoder
len queries (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glGetQueryiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetQueryObjectuiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLuint))
glProgramBinary
len binary length
glGetProgramBinary
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
dir binary out
len binary bufSize
dir binaryFormat out
len binaryFormat (sizeof(GLenum))
var_flag length nullAllowed
dir length out
len length (sizeof(GLsizei))
glGetFragDataLocation
len name (strlen(name) + 1)
glGetInteger64v
dir data out
len data (glUtilsParamSize(pname) * sizeof(GLint64))
# No need to account for custom sizes since indexed variants
# are all on indxed buffers like transform feedback buffers,
# UBOs, or SSBOs, and querying their sizes and offsets.
glGetIntegeri_v
dir data out
len data (sizeof(GLint))
glGetInteger64i_v
dir data out
len data (sizeof(GLint64))
glTexImage3D
dir data in
len data glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
custom_guest_pack data stream->uploadPixels(self, width, height, depth, format, type, data)
var_flag data nullAllowed isLarge
glTexImage3DOffsetAEMU
flag custom_decoder
flag not_api
glTexSubImage3D
len data glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
custom_guest_pack data stream->uploadPixels(self, width, height, depth, format, type, data)
var_flag data nullAllowed isLarge
glTexSubImage3DOffsetAEMU
flag custom_decoder
flag not_api
glCompressedTexImage3D
len data imageSize
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag data nullAllowed isLarge
glCompressedTexImage3DOffsetAEMU
flag custom_decoder
flag not_api
glCompressedTexSubImage3D
param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
len data imageSize
var_flag data nullAllowed isLarge
glCompressedTexSubImage3DOffsetAEMU
flag custom_decoder
flag not_api
glGetStringi
flag unsupported
# GLES 3.1
glGetBooleani_v
dir data out
len data (sizeof(GLboolean))
glGenProgramPipelines
flag custom_decoder
dir pipelines out
len pipelines (n * sizeof(GLuint))
glDeleteProgramPipelines
flag custom_decoder
len pipelines (n * sizeof(GLuint))
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
glGetProgramPipelineiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetProgramPipelineInfoLog
dir infoLog out
len infoLog bufSize
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
dir length out
len length sizeof(GLsizei)
var_flag length nullAllowed
glCreateShaderProgramv
flag unsupported
glCreateShaderProgramvAEMU
len packedStrings packedLen
flag custom_decoder
flag not_api
glProgramUniform1fv
len value (count * sizeof(GLfloat))
glProgramUniform2fv
len value (count * 2 * sizeof(GLfloat))
glProgramUniform3fv
len value (count * 3 * sizeof(GLfloat))
glProgramUniform4fv
len value (count * 4 * sizeof(GLfloat))
glProgramUniform1iv
len value (count * sizeof(GLint))
glProgramUniform2iv
len value (count * 2 * sizeof(GLint))
glProgramUniform3iv
len value (count * 3 * sizeof(GLint))
glProgramUniform4iv
len value (count * 4 * sizeof(GLint))
glProgramUniform1uiv
len value (count * sizeof(GLuint))
glProgramUniform2uiv
len value (count * 2 * sizeof(GLuint))
glProgramUniform3uiv
len value (count * 3 * sizeof(GLuint))
glProgramUniform4uiv
len value (count * 4 * sizeof(GLuint))
glProgramUniformMatrix2fv
len value (count * 4 * sizeof(GLfloat))
glProgramUniformMatrix3fv
len value (count * 9 * sizeof(GLfloat))
glProgramUniformMatrix4fv
len value (count * 16 * sizeof(GLfloat))
glProgramUniformMatrix2x3fv
len value (count * 6 * sizeof(GLfloat))
glProgramUniformMatrix3x2fv
len value (count * 6 * sizeof(GLfloat))
glProgramUniformMatrix2x4fv
len value (count * 8 * sizeof(GLfloat))
glProgramUniformMatrix4x2fv
len value (count * 8 * sizeof(GLfloat))
glProgramUniformMatrix3x4fv
len value (count * 12 * sizeof(GLfloat))
glProgramUniformMatrix4x3fv
len value (count * 12 * sizeof(GLfloat))
glGetProgramInterfaceiv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetProgramResourceiv
dir params out
len params (bufSize * sizeof(GLint))
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag length nullAllowed
dir length out
len length (sizeof(GLsizei))
len props (propCount * sizeof(GLenum))
glGetProgramResourceIndex
len name (strlen(name) + 1)
glGetProgramResourceLocation
len name (strlen(name) + 1)
glGetProgramResourceName
dir name out
len name bufSize
param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
var_flag length nullAllowed
dir length out
len length (sizeof(GLsizei))
glDrawArraysIndirect
flag unsupported
glDrawArraysIndirectDataAEMU
len indirect datalen
flag custom_decoder
flag not_api
glDrawArraysIndirectOffsetAEMU
flag custom_decoder
flag not_api
glDrawElementsIndirect
flag unsupported
glDrawElementsIndirectDataAEMU
len indirect datalen
flag custom_decoder
flag not_api
glDrawElementsIndirectOffsetAEMU
flag custom_decoder
flag not_api
glGetMultisamplefv
dir val out
len val (glUtilsParamSize(pname) * sizeof(GLfloat))
glGetFramebufferParameteriv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glGetTexLevelParameterfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
glGetTexLevelParameteriv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
glUseProgram
flag custom_decoder
glValidateProgram
flag custom_decoder
glIsProgram
flag custom_decoder
glGetActiveAttrib
flag custom_decoder
glGetActiveUniform
flag custom_decoder
glGetAttachedShaders
flag custom_decoder
glGetAttribLocation
flag custom_decoder
glGetUniformfv
flag custom_decoder
glGetUniformiv
flag custom_decoder
glGetUniformLocation
flag custom_decoder
glGetProgramBinaryOES
flag custom_decoder
glProgramBinaryOES
flag custom_decoder
glUniformBlockBinding
flag custom_decoder
glGetUniformBlockIndex
flag custom_decoder
glGetActiveUniformBlockiv
flag custom_decoder
glGetActiveUniformBlockName
flag custom_decoder
glGetUniformuiv
flag custom_decoder
glGetActiveUniformsiv
flag custom_decoder
glTransformFeedbackVaryings
flag custom_decoder
glGetTransformFeedbackVarying
flag custom_decoder
glProgramParameteri
flag custom_decoder
glProgramBinary
flag custom_decoder
glGetProgramBinary
flag custom_decoder
glGetFragDataLocation
flag custom_decoder
glUseProgramStages
flag custom_decoder
glActiveShaderProgram
flag custom_decoder
glProgramUniform1f
flag custom_decoder
glProgramUniform2f
flag custom_decoder
glProgramUniform3f
flag custom_decoder
glProgramUniform4f
flag custom_decoder
glProgramUniform1i
flag custom_decoder
glProgramUniform2i
flag custom_decoder
glProgramUniform3i
flag custom_decoder
glProgramUniform4i
flag custom_decoder
glProgramUniform1ui
flag custom_decoder
glProgramUniform2ui
flag custom_decoder
glProgramUniform3ui
flag custom_decoder
glProgramUniform4ui
flag custom_decoder
glProgramUniform1fv
flag custom_decoder
glProgramUniform2fv
flag custom_decoder
glProgramUniform3fv
flag custom_decoder
glProgramUniform4fv
flag custom_decoder
glProgramUniform1iv
flag custom_decoder
glProgramUniform2iv
flag custom_decoder
glProgramUniform3iv
flag custom_decoder
glProgramUniform4iv
flag custom_decoder
glProgramUniform1uiv
flag custom_decoder
glProgramUniform2uiv
flag custom_decoder
glProgramUniform3uiv
flag custom_decoder
glProgramUniform4uiv
flag custom_decoder
glProgramUniformMatrix2fv
flag custom_decoder
glProgramUniformMatrix3fv
flag custom_decoder
glProgramUniformMatrix4fv
flag custom_decoder
glProgramUniformMatrix2x3fv
flag custom_decoder
glProgramUniformMatrix3x2fv
flag custom_decoder
glProgramUniformMatrix2x4fv
flag custom_decoder
glProgramUniformMatrix4x2fv
flag custom_decoder
glProgramUniformMatrix3x4fv
flag custom_decoder
glProgramUniformMatrix4x3fv
flag custom_decoder
glGetProgramInterfaceiv
flag custom_decoder
glGetProgramResourceiv
flag custom_decoder
glGetProgramResourceIndex
flag custom_decoder
glGetProgramResourceLocation
flag custom_decoder
glGetProgramResourceName
flag custom_decoder
glMapBufferRangeDMA
flag custom_decoder
flag not_api
glUnmapBufferDMA
dir out_res out
len out_res (sizeof(GLboolean))
flag custom_decoder
flag not_api
glMapBufferRangeDirect
flag custom_decoder
flag not_api
glUnmapBufferDirect
dir out_res out
len out_res (sizeof(GLboolean))
flag custom_decoder
flag not_api
glFlushMappedBufferRangeDirect
flag custom_decoder
flag not_api
glReadnPixelsEXT
dir data out
len data bufSize
glGetnUniformfvEXT
dir params out
len params bufSize
glGetnUniformivEXT
dir params out
len params bufSize
glDrawElementsNullAEMU
flag unsupported
glDrawElementsDataNullAEMU
len data datalen
flag custom_decoder
flag not_api
glDrawElementsOffsetNullAEMU
flag custom_decoder
flag not_api
# Async UnmapBuffer
glUnmapBufferAsyncAEMU
dir guest_buffer in
len guest_buffer length
var_flag guest_buffer nullAllowed isLarge
dir out_res in
len out_res (sizeof(GLboolean))
flag custom_decoder
flag not_api
custom_host_api glUnmapBufferAEMU
glFlushMappedBufferRangeAEMU2
dir guest_buffer in
len guest_buffer length
var_flag guest_buffer nullAllowed isLarge
flag custom_decoder
flag not_api
custom_host_api glFlushMappedBufferRangeAEMU
glBufferDataSyncAEMU
len data size
var_flag data nullAllowed
flag not_api
flag custom_decoder
glTexBufferOES
flag custom_decoder
glTexBufferRangeOES
flag custom_decoder
glTexBufferEXT
flag custom_decoder
glTexBufferRangeEXT
flag custom_decoder
# GL_EXT_draw_buffers_indexed
glEnableiEXT
flag custom_decoder
glDisableiEXT
flag custom_decoder
glBlendEquationiEXT
flag custom_decoder
glBlendEquationSeparateiEXT
flag custom_decoder
glBlendFunciEXT
flag custom_decoder
glBlendFuncSeparateiEXT
flag custom_decoder
glColorMaskiEXT
flag custom_decoder
glIsEnablediEXT
flag custom_decoder