| // Auto-generated with: android/scripts/gen-entries.py --mode=static_translator_namespaced_header stream-servers/OpenGLESDispatch/gles32_only.entries --output=stream-servers/OpenGLESDispatch/gles32_only_static_translator_namespaced_header.h |
| // DO NOT EDIT THIS FILE |
| |
| #pragma once |
| |
| #include <GLES/gl.h> |
| #include <GLES3/gl3.h> |
| #include <GLES3/gl32.h> |
| namespace translator { |
| namespace gles2 { |
| GL_APICALL void GL_APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); |
| GL_APICALL void GL_APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); |
| GL_APICALL void GL_APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const void * userParam); |
| GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); |
| GL_APICALL void GL_APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar* message); |
| GL_APICALL void GL_APIENTRY glPopDebugGroup(); |
| } // namespace translator |
| } // namespace gles2 |