| // Auto-generated with: android/scripts/gen-entries.py --mode=static_translator_namespaced_header stream-servers/gl/OpenGLESDispatch/gles2_extensions.entries --output=include/OpenGLESDispatch/gles2_extensions_static_translator_namespaced_header.h |
| // DO NOT EDIT THIS FILE |
| |
| #pragma once |
| |
| #include <GLES/gl.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| namespace translator { |
| namespace gles2 { |
| GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
| GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(); |
| GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); |
| GL_APICALL void GL_APIENTRY glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize); |
| GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| GL_APICALL void GL_APIENTRY glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us); |
| GL_APICALL void GL_APIENTRY glBindVertexArrayOES(GLuint array); |
| GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays); |
| GL_APICALL void GL_APIENTRY glGenVertexArraysOES(GLsizei n, GLuint * arrays); |
| GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES(GLuint array); |
| GL_APICALL void GL_APIENTRY glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); |
| GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); |
| GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void * userParam); |
| GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); |
| GL_APICALL void GL_APIENTRY glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar* message); |
| GL_APICALL void GL_APIENTRY glPopDebugGroupKHR(); |
| } // namespace translator |
| } // namespace gles2 |