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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "GLSnapshotTestStateUtils.h"
#include "GLSnapshotTesting.h"
#include "OpenGLTestContext.h"
#include <gtest/gtest.h>
#include <algorithm>
namespace gfxstream {
namespace gl {
namespace {
enum class GlVertexAttribMode { SingleValue = 0, Array = 1, Buffer = 2 };
struct GlVertexAttrib {
GlVertexAttribMode mode;
GlValues values;
GLint size;
GLenum type;
GLboolean normalized;
GLsizei stride;
GLboolean enabled;
GLvoid* pointer;
GLuint bufferBinding;
};
static const GlVertexAttrib kGLES2DefaultVertexAttrib = {
.mode = GlVertexAttribMode::SingleValue,
.values = {.ints = {}, .floats = {0, 0, 0, 1}},
.size = 4,
.type = GL_FLOAT,
.normalized = GL_FALSE,
.stride = 0,
.enabled = GL_FALSE,
.pointer = nullptr,
.bufferBinding = 0};
static const GlBufferData kTestAttachedBuffer = {.size = 16,
.bytes = nullptr,
.usage = GL_STATIC_DRAW};
class SnapshotGlVertexAttributesTest
: public SnapshotSetValueTest<GlVertexAttrib> {
public:
virtual void stateCheck(GlVertexAttrib expected) override {
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_ENABLED,
expected.enabled));
}
virtual void stateChange() override {
GlVertexAttrib changed = *m_changed_value;
if (changed.enabled) {
gl->glEnableVertexAttribArray(m_index);
} else {
gl->glDisableVertexAttribArray(m_index);
}
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
}
void selectIndex(GLuint index) {
GLint maxAttribs;
gl->glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
if (index >= maxAttribs) {
fprintf(stderr,
"cannot select index %d: GL_MAX_VERTEX_ATTRIBS is %d.\n",
index, maxAttribs);
return;
}
m_index = index;
}
protected:
testing::AssertionResult compareFloatParameter(GLenum paramName,
GLfloat expected) {
std::vector<GLfloat> v = {expected};
return compareFloatParameter(paramName, v);
}
testing::AssertionResult compareFloatParameter(
GLenum paramName,
const std::vector<GLfloat>& expected) {
std::vector<GLfloat> values;
values.resize(std::max((GLuint)4, (GLuint)expected.size()));
gl->glGetVertexAttribfv(m_index, paramName, &(values[0]));
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
return compareVector<GLfloat>(
expected, values,
"float(s) for parameter " + describeGlEnum(paramName) +
" of vertex attribute " + std::to_string(m_index));
}
testing::AssertionResult compareIntParameter(GLenum paramName,
GLint expected) {
std::vector<GLint> v = {expected};
return compareIntParameter(paramName, v);
}
testing::AssertionResult compareIntParameter(
GLenum paramName,
const std::vector<GLint>& expected) {
std::vector<GLint> values;
values.resize(std::max((GLuint)4, (GLuint)expected.size()));
gl->glGetVertexAttribiv(m_index, paramName, &(values[0]));
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
return compareVector<GLint>(
expected, values,
"int(s) for parameter " + describeGlEnum(paramName) +
" of vertex attribute " + std::to_string(m_index));
}
GLuint m_index = 0;
};
class SnapshotGlVertexAttribSingleValueTest
: public SnapshotGlVertexAttributesTest {
public:
void stateCheck(GlVertexAttrib expected) override {
SnapshotGlVertexAttributesTest::stateCheck(expected);
// check current element value
switch (expected.type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_FIXED:
EXPECT_TRUE(compareIntParameter(GL_CURRENT_VERTEX_ATTRIB,
expected.values.ints));
break;
case GL_FLOAT:
EXPECT_TRUE(compareFloatParameter(GL_CURRENT_VERTEX_ATTRIB,
expected.values.floats));
break;
default:
ADD_FAILURE() << "Unexpected type " << expected.type
<< " for vertex attribute " << m_index;
}
}
void stateChange() override {
SnapshotGlVertexAttributesTest::stateChange();
GlVertexAttrib changed = *m_changed_value;
switch (changed.type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_FIXED:
// TODO(benzene): support GLES3+
FAIL() << "GLES2 only supports float vertex attributes "
"(VertexAttrib{1234}f).";
case GL_FLOAT:
switch (changed.values.floats.size()) {
case 1:
gl->glVertexAttrib1fv(
m_index, (GLfloat*)&changed.values.floats[0]);
break;
case 2:
gl->glVertexAttrib2fv(
m_index, (GLfloat*)&changed.values.floats[0]);
break;
case 3:
gl->glVertexAttrib3fv(
m_index, (GLfloat*)&changed.values.floats[0]);
break;
case 4:
gl->glVertexAttrib4fv(
m_index, (GLfloat*)&changed.values.floats[0]);
break;
default:
ADD_FAILURE() << "Unsupported size " << changed.size
<< " for vertex attribute " << m_index;
}
break;
default:
ADD_FAILURE() << "Unsupported type " << changed.type
<< " for vertex attribute " << m_index;
}
}
};
class SnapshotGlVertexAttribArrayTest : public SnapshotGlVertexAttributesTest {
public:
virtual void stateCheck(GlVertexAttrib expected) override {
SnapshotGlVertexAttributesTest::stateCheck(expected);
// check parameters
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_SIZE,
expected.size));
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_TYPE,
expected.type));
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_STRIDE,
expected.stride));
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
expected.normalized));
EXPECT_TRUE(compareIntParameter(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
expected.bufferBinding));
GLvoid* pointer;
gl->glGetVertexAttribPointerv(m_index, GL_VERTEX_ATTRIB_ARRAY_POINTER,
&pointer);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
EXPECT_EQ(expected.pointer, pointer);
}
virtual void stateChange() override {
SnapshotGlVertexAttributesTest::stateChange();
GlVertexAttrib changed = *m_changed_value;
gl->glVertexAttribPointer(m_index, changed.size, changed.type,
changed.normalized, changed.stride,
changed.pointer);
}
};
class SnapshotGlVertexAttribBufferTest
: public SnapshotGlVertexAttribArrayTest {
public:
void stateCheck(GlVertexAttrib expected) override {
SnapshotGlVertexAttribArrayTest::stateCheck(expected);
}
void stateChange() override {
GlVertexAttrib changed = *m_changed_value;
// Set up buffer to be bound before glVertexAttribPointer,
// which will copy ARRAY_BUFFER_BINDING into the attrib's binding
if (gl->glIsBuffer(changed.bufferBinding) == GL_TRUE) {
gl->glBindBuffer(GL_ARRAY_BUFFER, changed.bufferBinding);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError())
<< "Failed to bind buffer " << changed.bufferBinding;
GLint bindresult;
gl->glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &bindresult);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
} else {
ADD_FAILURE() << "Tried to bind buffer with vertex attributes but "
<< changed.bufferBinding << " is not a valid buffer.";
}
SnapshotGlVertexAttribArrayTest::stateChange();
if (changed.bufferBinding != 0) {
// Clear the array buffer binding
gl->glBindBuffer(GL_ARRAY_BUFFER, 0);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
GLint bindresult;
gl->glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &bindresult);
EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
}
}
};
TEST_F(SnapshotGlVertexAttribSingleValueTest, PreserveCurrentFloatAttrib) {
selectIndex(31);
GlVertexAttrib testAttrib = kGLES2DefaultVertexAttrib;
testAttrib.values = {.ints = {}, .floats = {.1, .3}},
setExpectedValues(kGLES2DefaultVertexAttrib, testAttrib);
doCheckedSnapshot();
}
TEST_F(SnapshotGlVertexAttribArrayTest, DISABLED_PreserveArrayProperties) {
selectIndex(5);
GLfloat testArrayContents[] = {2.1f, 2.2f, 2.3f, 2.4f, 2.5f, 2.6f};
GlVertexAttrib arrayAttrib = kGLES2DefaultVertexAttrib;
arrayAttrib.mode = GlVertexAttribMode::Array;
arrayAttrib.size = 3;
arrayAttrib.stride = sizeof(GLfloat) * 3;
arrayAttrib.normalized = GL_TRUE;
arrayAttrib.enabled = GL_TRUE;
arrayAttrib.pointer = testArrayContents;
setExpectedValues(kGLES2DefaultVertexAttrib, arrayAttrib);
doCheckedSnapshot();
}
TEST_F(SnapshotGlVertexAttribBufferTest, AttachArrayBuffer) {
selectIndex(15);
GLfloat testBuffContents[] = {
0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f,
0.9f, 1.0f, 1.1f, 1.2f, 1.3f, 1.4f, 1.5f, 1.6f,
};
GlBufferData data = kTestAttachedBuffer;
data.bytes = testBuffContents;
GLuint buffer = createBuffer(gl, data);
GlVertexAttrib withBuffer = kGLES2DefaultVertexAttrib;
withBuffer.mode = GlVertexAttribMode::Buffer;
withBuffer.enabled = GL_TRUE;
withBuffer.pointer = reinterpret_cast<GLvoid*>(2); // offset
withBuffer.bufferBinding = buffer;
setExpectedValues(kGLES2DefaultVertexAttrib, withBuffer);
doCheckedSnapshot();
}
} // namespace
} // namespace gl
} // namespace gfxstream