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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GL_UTILS_H
#define GL_UTILS_H
#include <GLES/gl.h>
#include <assert.h>
#include <inttypes.h>
#include <stdio.h>
// setGles2Gles(true) when mounting GLES translator on top of another
// GLES library;
void setGles2Gles(bool isGles2gles);
bool isGles2Gles();
// is/setCoreProfile sets the global variable for
// when core profile is in use.
void setCoreProfile(bool isCore);
bool isCoreProfile();
typedef enum {
GLES_1_1 = 1,
GLES_2_0 = 2,
GLES_3_0 = 3,
GLES_3_1 = 4,
MAX_GLES_VERSION //Must be last
} GLESVersion;
bool isPowerOf2(int num);
// <EGL/egl.h> defines many types as 'void*' while they're really
// implemented as unsigned integers. These convenience template functions
// help casting between them safely without generating compiler warnings.
inline void* SafePointerFromUInt(unsigned int handle) {
return (void*)(uintptr_t)(handle);
}
inline unsigned int SafeUIntFromPointerFileLine(const void* ptr,
const char* file, int line) {
#if 1
// Ignore the assert below to avoid crashing when running older
// system images, which might have buggy encoder libraries. Print
// an error message though.
if ((uintptr_t)(ptr) != (unsigned int)(uintptr_t)(ptr)) {
fprintf(stderr, "(%s:%d) EmuGL:WARNING: bad generic pointer %p\n",
file, line, ptr);
}
#else
// Assertion error if the pointer contains a value that does not fit
// in an unsigned integer!
assert((uintptr_t)(ptr) == (unsigned int)(uintptr_t)(ptr));
#endif
return (unsigned int)(uintptr_t)(ptr);
}
#define SafeUIntFromPointer(ptr) \
SafeUIntFromPointerFileLine((ptr), __FILE__, __LINE__)
struct FramebufferChannelBits {
int red;
int green;
int blue;
int alpha;
int depth;
int stencil;
};
FramebufferChannelBits glFormatToChannelBits(GLenum colorFormat,
GLenum depthFormat,
GLenum stencilFormat);
GLenum baseFormatOfInternalFormat(GLint internalformat);
GLenum accurateTypeOfInternalFormat(GLint internalformat);
#endif