| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include "aemu/base/threads/Thread.h" |
| #include "snapshot/TextureLoader.h" |
| #include "GLcommon/TranslatorIfaces.h" |
| |
| #include <EGL/egl.h> |
| |
| #include <atomic> |
| #include <memory> |
| |
| class GLBackgroundLoader : public android::base::InterruptibleThread { |
| public: |
| GLBackgroundLoader(const android::snapshot::ITextureLoaderWPtr& textureLoaderWeak, |
| const EGLiface& eglIface, |
| const GLESiface& glesIface, |
| SaveableTextureMap& textureMap) : |
| m_textureLoaderWPtr(textureLoaderWeak), |
| m_eglIface(eglIface), |
| m_glesIface(glesIface), |
| m_textureMap(textureMap) { } |
| ~GLBackgroundLoader() { |
| wait(nullptr); |
| m_textureMap.clear(); |
| } |
| |
| intptr_t main() override; |
| bool wait(intptr_t* exitStatus) override; |
| void interrupt() override; |
| |
| private: |
| std::atomic<int> m_loadDelayMs { 10 }; |
| std::atomic<bool> m_interrupted { false }; |
| |
| const android::snapshot::ITextureLoaderWPtr m_textureLoaderWPtr; |
| const EGLiface& m_eglIface; |
| const GLESiface& m_glesIface; |
| |
| SaveableTextureMap& m_textureMap; |
| }; |