| add_library( |
| GLcommon |
| etc.cpp |
| rgtc.cpp |
| FramebufferData.cpp |
| GLBackgroundLoader.cpp |
| GLDispatch.cpp |
| GLESbuffer.cpp |
| GLEScontext.cpp |
| GLESpointer.cpp |
| GLESvalidate.cpp |
| GLutils.cpp |
| NamedObject.cpp |
| ObjectData.cpp |
| ObjectNameSpace.cpp |
| PaletteTexture.cpp |
| RangeManip.cpp |
| SaveableTexture.cpp |
| ScopedGLState.cpp |
| ShareGroup.cpp |
| TextureData.cpp |
| TextureUtils.cpp) |
| target_include_directories( |
| GLcommon PUBLIC |
| ${GFXSTREAM_REPO_ROOT} |
| ${GFXSTREAM_REPO_ROOT}/include |
| ${GFXSTREAM_REPO_ROOT}/host |
| ${GFXSTREAM_REPO_ROOT}/host/gl/glestranslator/include) |
| target_link_libraries( |
| GLcommon PUBLIC |
| aemu-base.headers |
| aemu-host-common.headers |
| gfxstream-snapshot.headers |
| gfxstream-compressedTextures |
| gfxstream_egl_headers) |
| if (NOT MSVC) |
| target_compile_options(GLcommon PRIVATE -fvisibility=hidden) |
| endif() |
| target_compile_options(GLcommon PUBLIC -Wno-inconsistent-missing-override) |
| |
| if (LINUX) |
| target_link_libraries(GLcommon PRIVATE "-ldl" "-Wl,-Bsymbolic") |
| endif() |
| |
| # android_add_test(TARGET GLcommon_unittests SRC # cmake-format: sortable |
| # Etc2_unittest.cpp) |
| # target_link_libraries(GLcommon_unittests PUBLIC GLcommon gmock_main) |
| # target_link_libraries(GLcommon_unittests PRIVATE emugl_base) |
| # android_target_link_libraries(GLcommon_unittests linux-x86_64 |
| # PRIVATE "-ldl" "-Wl,-Bsymbolic") |
| # android_target_link_libraries(GLcommon_unittests windows |
| # PRIVATE "gdi32::gdi32" "-Wl,--add-stdcall-alias") |