| /* |
| * Copyright 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef GLES_V2_VALIDATE_H |
| #define GLES_V2_VALIDATE_H |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES3/gl3.h> |
| #include <GLES3/gl31.h> |
| #include <GLcommon/GLESvalidate.h> |
| |
| struct GLESv2Validate : public GLESvalidate { |
| |
| static bool renderbufferParam(GLEScontext* ctx, GLenum param); |
| static bool framebufferTarget(GLEScontext* ctx, GLenum target); |
| static bool framebufferAttachment(GLEScontext* ctx, GLenum attachment); |
| static bool bufferTarget(GLEScontext* ctx, GLenum target); |
| static bool bufferUsage(GLEScontext* ctx, GLenum usage); |
| static bool bufferParam(GLEScontext* ctx, GLenum pname); |
| static bool blendEquationMode(GLEScontext* ctx, GLenum mode); |
| static bool blendSrc(GLenum s); |
| static bool blendDst(GLenum d); |
| static bool textureTarget(GLEScontext* ctx, GLenum param); |
| static bool textureParams(GLEScontext* ctx, GLenum param); |
| static bool hintTargetMode(GLenum target,GLenum mode); |
| static bool capability(GLenum cap); |
| static bool pixelStoreParam(GLEScontext* ctx, GLenum param); |
| static bool readPixelFrmt(GLenum format); |
| static bool shaderType(GLEScontext* ctx, GLenum type); |
| static bool precisionType(GLenum type); |
| static bool arrayIndex(GLEScontext * ctx,GLuint index); |
| static bool pixelType(GLEScontext * ctx,GLenum type); |
| static bool pixelFrmt(GLEScontext* ctx,GLenum format); |
| static bool pixelItnlFrmt(GLEScontext* ctx, GLenum internalformat); |
| static bool pixelSizedFrmt(GLEScontext* ctx, GLenum internalformat, |
| GLenum format, GLenum type); |
| static bool isCompressedFormat(GLenum format); |
| static void getCompatibleFormatTypeForInternalFormat(GLenum internalformat, GLenum* format_out, GLenum* type_out); |
| static bool attribName(const GLchar* name); |
| static bool attribIndex(int index, int max); |
| static bool programParam(GLEScontext* ctx, GLenum pname); |
| static bool textureIsCubeMap(GLenum target); |
| static bool textureTargetEx(GLEScontext* ctx, GLenum textarget); |
| |
| static int sizeOfType(GLenum type); |
| }; |
| |
| #endif |