blob: 29eaf3531b5f80e8c39a91e97afdadbe45620de3 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef _WIN32
#undef EGLAPI
#define EGLAPI
#define EGLAPIENTRY
#endif
#include <GLcommon/GLESmacros.h>
#include "GLcommon/GLEScontext.h"
#include "GLcommon/GLutils.h"
#include "GLcommon/TextureData.h"
#include "GLcommon/TextureUtils.h"
#include "GLcommon/TranslatorIfaces.h"
#include "ThreadInfo.h"
#include "aemu/base/synchronization/Lock.h"
#include "aemu/base/files/Stream.h"
#include "aemu/base/system/System.h"
#include "aemu/base/SharedLibrary.h"
#include "host-common/GfxstreamFatalError.h"
#include "host-common/logging.h"
#include "EglWindowSurface.h"
#include "EglPbufferSurface.h"
#include "EglGlobalInfo.h"
#include "EglThreadInfo.h"
#include "EglValidate.h"
#include "EglDisplay.h"
#include "EglContext.h"
#include "EglConfig.h"
#include "EglOsApi.h"
#include "ClientAPIExts.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#define MAJOR 1
#define MINOR 4
using emugl::ABORT_REASON_OTHER;
using emugl::FatalError;
//declarations
namespace translator {
namespace egl {
ImagePtr getEGLImage(unsigned int imageId);
GLEScontext* getGLESContext();
GlLibrary* getGlLibrary();
void* getProcAddressFromEGL(const char*);
static bool createAndBindAuxiliaryContext(
EGLContext* context_out, EGLSurface* surface_out);
static bool unbindAndDestroyAuxiliaryContext(
EGLContext context, EGLSurface surface);
static bool bindAuxiliaryContext(
EGLContext context, EGLSurface surface);
static bool unbindAuxiliaryContext();
} // namespace translator
} // namespace egl
#define tls_thread EglThreadInfo::get()
EglGlobalInfo* g_eglInfo = NULL;
android::base::Lock s_eglLock;
android::base::Lock s_surfaceDestroyLock;
void initGlobalInfo()
{
android::base::AutoLock mutex(s_eglLock);
if (!g_eglInfo) {
g_eglInfo = EglGlobalInfo::getInstance();
}
}
static const EGLiface s_eglIface = {
.getGLESContext = translator::egl::getGLESContext,
.getEGLImage = translator::egl::getEGLImage,
.eglGetGlLibrary = translator::egl::getGlLibrary,
.createAndBindAuxiliaryContext = translator::egl::createAndBindAuxiliaryContext,
.unbindAndDestroyAuxiliaryContext = translator::egl::unbindAndDestroyAuxiliaryContext,
.bindAuxiliaryContext = translator::egl::bindAuxiliaryContext,
.unbindAuxiliaryContext = translator::egl::unbindAuxiliaryContext,
.getProcAddress = translator::egl::getProcAddressFromEGL,
};
static void initGLESx(GLESVersion version) {
const GLESiface* iface = g_eglInfo->getIface(version);
if (!iface) {
ERR("EGL failed to initialize GLESv%d; incompatible interface", version);
return;
}
iface->initGLESx(EglGlobalInfo::isEgl2Egl());
}
/***************************************** supported extensions ***********************************************************************/
namespace translator {
namespace egl {
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR(EGLDisplay display, EGLContext context, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR(EGLDisplay display, EGLImageKHR image);
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay display, EGLenum type, const EGLint* attribs);
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay display, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay display, EGLSyncKHR sync);
EGLAPI EGLint EGLAPIENTRY eglGetMaxGLESVersion(EGLDisplay display);
EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay display, EGLSyncKHR sync, EGLint flags);
EGLAPI void EGLAPIENTRY eglBlitFromCurrentReadBufferANDROID(EGLDisplay display, EGLImageKHR image);
EGLAPI void* EGLAPIENTRY eglSetImageFenceANDROID(EGLDisplay display, EGLImageKHR image);
EGLAPI void EGLAPIENTRY eglWaitImageFenceANDROID(EGLDisplay display, void* fence);
EGLAPI void EGLAPIENTRY eglAddLibrarySearchPathANDROID(const char* path);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryVulkanInteropSupportANDROID(void);
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay display, EGLSyncKHR sync, EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglSaveConfig(EGLDisplay display, EGLConfig config, EGLStreamKHR stream);
EGLAPI EGLConfig EGLAPIENTRY eglLoadConfig(EGLDisplay display, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglPreSaveContext(EGLDisplay display, EGLContext contex, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglSaveContext(EGLDisplay display, EGLContext contex, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglPostSaveContext(EGLDisplay display, EGLContext context, EGLStreamKHR stream);
EGLAPI EGLContext EGLAPIENTRY eglLoadContext(EGLDisplay display, const EGLint *attrib_list, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglSaveAllImages(EGLDisplay display,
EGLStreamKHR stream,
const void* textureSaver);
EGLAPI EGLBoolean EGLAPIENTRY eglLoadAllImages(EGLDisplay display,
EGLStreamKHR stream,
const void* textureLoader);
EGLAPI EGLBoolean EGLAPIENTRY eglPostLoadAllImages(EGLDisplay display, EGLStreamKHR stream);
EGLAPI void EGLAPIENTRY eglUseOsEglApi(EGLBoolean enable, EGLBoolean nullEgl);
EGLAPI void EGLAPIENTRY eglSetMaxGLESVersion(EGLint version);
EGLAPI void EGLAPIENTRY eglFillUsages(void* usages);
EGLAPI EGLDisplay EGLAPIENTRY eglGetNativeDisplayANDROID(EGLDisplay);
EGLAPI EGLContext EGLAPIENTRY eglGetNativeContextANDROID(EGLDisplay, EGLContext);
EGLAPI EGLImage EGLAPIENTRY eglGetNativeImageANDROID(EGLDisplay, EGLImage);
EGLAPI EGLBoolean EGLAPIENTRY eglSetImageInfoANDROID(EGLDisplay, EGLImage, EGLint, EGLint, EGLint);
EGLAPI EGLImage EGLAPIENTRY eglImportImageANDROID(EGLDisplay, EGLImage);
EGLint eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list);
} // namespace translator
} // namespace egl
namespace translator {
namespace egl {
static const ExtensionDescriptor s_eglExtensions[] = {
{"eglCreateImageKHR" ,
(__eglMustCastToProperFunctionPointerType)eglCreateImageKHR },
{"eglDestroyImageKHR",
(__eglMustCastToProperFunctionPointerType)eglDestroyImageKHR },
{"eglCreateSyncKHR" ,
(__eglMustCastToProperFunctionPointerType)eglCreateSyncKHR },
{"eglClientWaitSyncKHR",
(__eglMustCastToProperFunctionPointerType)eglClientWaitSyncKHR },
{"eglDestroySyncKHR",
(__eglMustCastToProperFunctionPointerType)eglDestroySyncKHR },
{"eglGetMaxGLESVersion",
(__eglMustCastToProperFunctionPointerType)eglGetMaxGLESVersion },
{"eglWaitSyncKHR",
(__eglMustCastToProperFunctionPointerType)eglWaitSyncKHR },
{"eglBlitFromCurrentReadBufferANDROID",
(__eglMustCastToProperFunctionPointerType)eglBlitFromCurrentReadBufferANDROID },
{"eglSetImageFenceANDROID",
(__eglMustCastToProperFunctionPointerType)eglSetImageFenceANDROID },
{"eglWaitImageFenceANDROID",
(__eglMustCastToProperFunctionPointerType)eglWaitImageFenceANDROID },
{"eglAddLibrarySearchPathANDROID",
(__eglMustCastToProperFunctionPointerType)eglAddLibrarySearchPathANDROID },
{"eglQueryVulkanInteropSupportANDROID",
(__eglMustCastToProperFunctionPointerType)eglQueryVulkanInteropSupportANDROID },
{"eglGetSyncAttribKHR",
(__eglMustCastToProperFunctionPointerType)eglGetSyncAttribKHR },
};
static const int s_eglExtensionsSize =
sizeof(s_eglExtensions) / sizeof(ExtensionDescriptor);
} // namespace translator
} // namespace egl
/****************************************************************************************************************************************/
//macros for accessing global egl info & tls objects
extern "C" {
}
namespace translator {
namespace egl {
#define CURRENT_THREAD() do {} while (0);
#define RETURN_ERROR(ret,err) \
CURRENT_THREAD() \
if(tls_thread->getError() == EGL_SUCCESS) { \
tls_thread->setError(err); \
} \
return ret;
#define VALIDATE_DISPLAY_RETURN(EGLDisplay, ret) \
MEM_TRACE_IF(strncmp(__FUNCTION__, "egl", 3) == 0, "EMUGL") \
EglDisplay* dpy = g_eglInfo->getDisplay(EGLDisplay); \
if (!dpy) { \
RETURN_ERROR(ret, EGL_BAD_DISPLAY); \
} \
if (!dpy->isInitialize()) { \
RETURN_ERROR(ret, EGL_NOT_INITIALIZED); \
}
#define VALIDATE_CONFIG_RETURN(EGLConfig,ret) \
EglConfig* cfg = dpy->getConfig(EGLConfig); \
if(!cfg) { \
RETURN_ERROR(ret,EGL_BAD_CONFIG); \
}
#define VALIDATE_SURFACE_RETURN(EGLSurface,ret,varName) \
SurfacePtr varName = dpy->getSurface(EGLSurface); \
if(!varName.get()) { \
RETURN_ERROR(ret,EGL_BAD_SURFACE); \
}
#define VALIDATE_CONTEXT_RETURN(EGLContext,ret) \
ContextPtr ctx = dpy->getContext(EGLContext); \
if(!ctx.get()) { \
RETURN_ERROR(ret,EGL_BAD_CONTEXT); \
}
#define VALIDATE_DISPLAY(EGLDisplay) \
VALIDATE_DISPLAY_RETURN(EGLDisplay,EGL_FALSE)
#define VALIDATE_CONFIG(EGLConfig) \
VALIDATE_CONFIG_RETURN(EGLConfig,EGL_FALSE)
#define VALIDATE_SURFACE(EGLSurface,varName) \
VALIDATE_SURFACE_RETURN(EGLSurface,EGL_FALSE,varName)
#define VALIDATE_CONTEXT(EGLContext) \
VALIDATE_CONTEXT_RETURN(EGLContext,EGL_FALSE)
GLEScontext* getGLESContext()
{
ThreadInfo* thread = getThreadInfo();
return thread->glesContext;
}
GlLibrary* getGlLibrary() {
return EglGlobalInfo::getInstance()->getOsEngine()->getGlLibrary();
}
void* getProcAddressFromEGL(const char* func) {
return EglGlobalInfo::getInstance()->getOsEngine()->eglGetProcAddress(func);
}
EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id) {
MEM_TRACE("EMUGL");
EglDisplay* dpy = NULL;
EglOS::Display* internalDisplay = NULL;
initGlobalInfo();
if ((dpy = g_eglInfo->getDisplay(display_id))) {
return dpy;
}
if (display_id != EGL_DEFAULT_DISPLAY) {
return EGL_NO_DISPLAY;
}
internalDisplay = g_eglInfo->getDefaultNativeDisplay();
dpy = g_eglInfo->addDisplay(display_id,internalDisplay);
if(!dpy) {
return EGL_NO_DISPLAY;
}
return dpy;
}
} // namespace translator
} // namespace egl
#define TRANSLATOR_GETIFACE_NAME "__translator_getIfaces"
extern "C" {
GLESiface* static_translator_glescm_getIfaces(const EGLiface*);
GLESiface* static_translator_glesv2_getIfaces(const EGLiface*);
}; // extern "C"
#define STATIC_TRANSLATOR_GETIFACE_NAME_GLES_CM static_translator_glescm_getIfaces
#define STATIC_TRANSLATOR_GETIFACE_NAME_GLES_V2 static_translator_glesv2_getIfaces
#define LIB_GLES_CM_NAME EMUGL_LIBNAME("GLES_CM_translator")
#define LIB_GLES_V2_NAME EMUGL_LIBNAME("GLES_V2_translator")
static __translator_getGLESIfaceFunc loadIfaces(const char* libName,
char* error,
size_t errorSize) {
if (!strcmp(libName, LIB_GLES_CM_NAME)) {
return STATIC_TRANSLATOR_GETIFACE_NAME_GLES_CM;
}
if (!strcmp(libName, LIB_GLES_V2_NAME)) {
return STATIC_TRANSLATOR_GETIFACE_NAME_GLES_V2;
}
return 0;
}
namespace translator {
namespace egl {
EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay display, EGLint *major, EGLint *minor) {
MEM_TRACE("EMUGL");
initGlobalInfo();
EglDisplay* dpy = g_eglInfo->getDisplay(display);
if(!dpy) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_DISPLAY);
}
if(major) *major = MAJOR;
if(minor) *minor = MINOR;
__translator_getGLESIfaceFunc func = NULL;
int renderableType = EGL_OPENGL_ES_BIT;
g_eglInfo->setEglIface(&s_eglIface);
char error[256];
// When running on top of another GLES library, our GLES1
// translator uses the GLES library's underlying GLES3.
if(!g_eglInfo->getIface(GLES_1_1)) {
func = loadIfaces(LIB_GLES_CM_NAME, error, sizeof(error));
if (func) {
g_eglInfo->setIface(func(&s_eglIface),GLES_1_1);
} else {
fprintf(stderr, "%s: Could not find ifaces for GLES CM 1.1 [%s]\n",
__FUNCTION__, error);
return EGL_FALSE;
}
initGLESx(GLES_1_1);
}
if(!g_eglInfo->getIface(GLES_2_0)) {
func = loadIfaces(LIB_GLES_V2_NAME, error, sizeof(error));
if (func) {
renderableType |= EGL_OPENGL_ES2_BIT;
g_eglInfo->setIface(func(&s_eglIface),GLES_2_0);
} else {
fprintf(stderr, "%s: Could not find ifaces for GLES 2.0 [%s]\n",
__FUNCTION__, error);
}
initGLESx(GLES_2_0);
}
if(!g_eglInfo->getIface(GLES_3_0)) {
func = loadIfaces(LIB_GLES_V2_NAME, error, sizeof(error));
if (func) {
renderableType |= EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
g_eglInfo->setIface(func(&s_eglIface),GLES_3_0);
} else {
fprintf(stderr, "%s: Could not find ifaces for GLES 3.x [%s]\n",
__FUNCTION__, error);
}
initGLESx(GLES_3_0);
}
if(!g_eglInfo->getIface(GLES_3_1)) {
func = loadIfaces(LIB_GLES_V2_NAME, error, sizeof(error));
if (func) {
renderableType |= EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
g_eglInfo->setIface(func(&s_eglIface),GLES_3_1);
} else {
fprintf(stderr, "%s: Could not find ifaces for GLES 3.x [%s]\n",
__FUNCTION__, error);
}
initGLESx(GLES_3_1);
}
dpy->initialize(renderableType);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay display) {
VALIDATE_DISPLAY(display);
dpy->terminate();
return EGL_TRUE;
}
EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay display, EGLint name) {
VALIDATE_DISPLAY(display);
static const char* version = "1.4";
static const char* extensions = "EGL_KHR_image EGL_KHR_image_base "
"EGL_KHR_gl_texture_2D_image "
"EGL_ANDROID_recordable ";
if(!EglValidate::stringName(name)) {
RETURN_ERROR(NULL,EGL_BAD_PARAMETER);
}
switch(name) {
case EGL_VENDOR:
return dpy->getVendorString();
case EGL_VERSION:
return version;
case EGL_EXTENSIONS:
return extensions;
}
return NULL;
}
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay display, EGLConfig *configs,
EGLint config_size, EGLint *num_config) {
VALIDATE_DISPLAY(display);
if(!num_config) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_PARAMETER);
}
if(configs == NULL) {
*num_config = dpy->nConfigs();
} else {
*num_config = dpy->getConfigs(configs,config_size);
}
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config) {
CHOOSE_CONFIG_DLOG("eglChooseConfig: begin. validating arguments...");
VALIDATE_DISPLAY(display);
if(!num_config) {
CHOOSE_CONFIG_DLOG("num_config is NULL. issue EGL_BAD_PARAMETER");
RETURN_ERROR(EGL_FALSE,EGL_BAD_PARAMETER);
}
//selection defaults
// NOTE: Some variables below are commented out to reduce compiler warnings.
// TODO(digit): Look if these variables are really needed or not, and if so
// fix the code to do it properly.
EGLint surface_type = EGL_WINDOW_BIT;
EGLint renderable_type = EGL_OPENGL_ES_BIT;
//EGLBoolean bind_to_tex_rgb = EGL_DONT_CARE;
//EGLBoolean bind_to_tex_rgba = EGL_DONT_CARE;
EGLenum caveat = EGL_DONT_CARE;
EGLint config_id = EGL_DONT_CARE;
EGLBoolean native_renderable = EGL_DONT_CARE;
EGLint native_visual_type = EGL_DONT_CARE;
//EGLint max_swap_interval = EGL_DONT_CARE;
//EGLint min_swap_interval = EGL_DONT_CARE;
EGLint trans_red_val = EGL_DONT_CARE;
EGLint trans_green_val = EGL_DONT_CARE;
EGLint trans_blue_val = EGL_DONT_CARE;
EGLenum transparent_type = EGL_NONE;
// EGLint buffer_size = 0;
EGLint red_size = 0;
EGLint green_size = 0;
EGLint blue_size = 0;
EGLint alpha_size = 0;
EGLint depth_size = 0;
EGLint frame_buffer_level = 0;
EGLint sample_buffers_num = 0;
EGLint samples_per_pixel = 0;
EGLint stencil_size = 0;
EGLint conformant = 0;
EGLBoolean recordable_android = EGL_FALSE;
EGLBoolean framebuffer_target_android = EGL_DONT_CARE;
EGLint luminance_size = 0;
EGLint wanted_buffer_size = EGL_DONT_CARE;
std::vector<EGLint> wanted_attribs;
if(!EglValidate::noAttribs(attrib_list)) { //there are attribs
int i = 0 ;
bool hasConfigId = false;
while(attrib_list[i] != EGL_NONE && !hasConfigId) {
#define CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(attrname) \
CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: " #attrname "defined as 0x%x", attrib_list[i+1]);
if (attrib_list[i] != EGL_LEVEL &&
attrib_list[i] != EGL_MATCH_NATIVE_PIXMAP &&
attrib_list[i + 1] == EGL_DONT_CARE) {
i+=2;
continue;
}
switch(attrib_list[i]) {
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_PIXELS:
case EGL_NATIVE_VISUAL_ID:
break; //we dont care from those selection crateria
case EGL_LEVEL:
if(attrib_list[i+1] == EGL_DONT_CARE) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_LEVEL);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
frame_buffer_level = attrib_list[i+1];
wanted_attribs.push_back(EGL_LEVEL);
break;
case EGL_BUFFER_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_BUFFER_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_BUFFER_SIZE);
wanted_buffer_size = attrib_list[i + 1];
break;
case EGL_RED_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_RED_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
red_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_RED_SIZE);
break;
case EGL_GREEN_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_GREEN_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
green_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_GREEN_SIZE);
break;
case EGL_BLUE_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_BLUE_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
blue_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_BLUE_SIZE);
break;
case EGL_LUMINANCE_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_LUMINANCE_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_LUMINANCE_SIZE);
luminance_size = attrib_list[i + 1];
break;
case EGL_ALPHA_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_ALPHA_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
alpha_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_ALPHA_SIZE);
break;
case EGL_ALPHA_MASK_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_ALPHA_MASK_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_ALPHA_MASK_SIZE);
break;
case EGL_BIND_TO_TEXTURE_RGB:
if (attrib_list[i+1] != EGL_TRUE &&
attrib_list[i+1] != EGL_FALSE) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGB);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_BIND_TO_TEXTURE_RGB);
//bind_to_tex_rgb = attrib_list[i+1];
break;
case EGL_BIND_TO_TEXTURE_RGBA:
if (attrib_list[i+1] != EGL_TRUE &&
attrib_list[i+1] != EGL_FALSE) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGBA);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_BIND_TO_TEXTURE_RGBA);
//bind_to_tex_rgba = attrib_list[i+1];
break;
case EGL_CONFIG_CAVEAT:
if(attrib_list[i+1] != EGL_NONE &&
attrib_list[i+1] != EGL_SLOW_CONFIG &&
attrib_list[i+1] != EGL_NON_CONFORMANT_CONFIG) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_CONFIG_CAVEAT);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
caveat = attrib_list[i+1];
wanted_attribs.push_back(EGL_CONFIG_CAVEAT);
break;
case EGL_CONFORMANT:
conformant = attrib_list[i+1];
wanted_attribs.push_back(EGL_CONFORMANT);
break;
case EGL_CONFIG_ID:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_CONFIG_ID);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
config_id = attrib_list[i+1];
hasConfigId = true;
wanted_attribs.push_back(EGL_CONFIG_ID);
break;
case EGL_DEPTH_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_DEPTH_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
depth_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_DEPTH_SIZE);
break;
case EGL_MAX_SWAP_INTERVAL:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_MAX_SWAP_INTERVAL);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
//max_swap_interval = attrib_list[i+1];
wanted_attribs.push_back(EGL_MAX_SWAP_INTERVAL);
break;
case EGL_MIN_SWAP_INTERVAL:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_MIN_SWAP_INTERVAL);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
//min_swap_interval = attrib_list[i+1];
wanted_attribs.push_back(EGL_MIN_SWAP_INTERVAL);
break;
case EGL_NATIVE_RENDERABLE:
if (attrib_list[i+1] != EGL_TRUE &&
attrib_list[i+1] != EGL_FALSE) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_NATIVE_RENDERABLE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
native_renderable = attrib_list[i+1];
wanted_attribs.push_back(EGL_NATIVE_RENDERABLE);
break;
case EGL_RENDERABLE_TYPE:
renderable_type = attrib_list[i+1];
wanted_attribs.push_back(EGL_RENDERABLE_TYPE);
break;
case EGL_NATIVE_VISUAL_TYPE:
native_visual_type = attrib_list[i+1];
break;
if(attrib_list[i+1] < 0 || attrib_list[i+1] > 1 ) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_NATIVE_VISUAL_TYPE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_NATIVE_VISUAL_TYPE);
case EGL_SAMPLE_BUFFERS:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_SAMPLE_BUFFERS);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
sample_buffers_num = attrib_list[i+1];
wanted_attribs.push_back(EGL_SAMPLE_BUFFERS);
break;
case EGL_SAMPLES:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_SAMPLES);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
samples_per_pixel = attrib_list[i+1];
wanted_attribs.push_back(EGL_SAMPLES);
break;
case EGL_STENCIL_SIZE:
if(attrib_list[i+1] < 0) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_STENCIL_SIZE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
stencil_size = attrib_list[i+1];
wanted_attribs.push_back(EGL_STENCIL_SIZE);
break;
case EGL_SURFACE_TYPE:
surface_type = attrib_list[i+1];
wanted_attribs.push_back(EGL_SURFACE_TYPE);
break;
case EGL_TRANSPARENT_TYPE:
if(attrib_list[i+1] != EGL_NONE &&
attrib_list[i+1] != EGL_TRANSPARENT_RGB ) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_TRANSPARENT_TYPE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
transparent_type = attrib_list[i+1];
wanted_attribs.push_back(EGL_TRANSPARENT_TYPE);
break;
case EGL_TRANSPARENT_RED_VALUE:
trans_red_val = attrib_list[i+1];
wanted_attribs.push_back(EGL_TRANSPARENT_RED_VALUE);
break;
case EGL_TRANSPARENT_GREEN_VALUE:
trans_green_val = attrib_list[i+1];
wanted_attribs.push_back(EGL_TRANSPARENT_GREEN_VALUE);
break;
case EGL_TRANSPARENT_BLUE_VALUE:
trans_blue_val = attrib_list[i+1];
wanted_attribs.push_back(EGL_TRANSPARENT_BLUE_VALUE);
break;
case EGL_COLOR_BUFFER_TYPE:
if(attrib_list[i+1] != EGL_RGB_BUFFER &&
attrib_list[i+1] != EGL_LUMINANCE_BUFFER) {
CHOOSE_CONFIG_DLOG_BAD_ATTRIBUTE(EGL_COLOR_BUFFER_TYPE);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
wanted_attribs.push_back(EGL_COLOR_BUFFER_TYPE);
break;
case EGL_RECORDABLE_ANDROID:
recordable_android = attrib_list[i+1];
wanted_attribs.push_back(EGL_RECORDABLE_ANDROID);
break;
case EGL_FRAMEBUFFER_TARGET_ANDROID:
framebuffer_target_android = attrib_list[i+1];
wanted_attribs.push_back(EGL_FRAMEBUFFER_TARGET_ANDROID);
break;
default:
CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: Unknown attribute key 0x%x", attrib_list[i]);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
i+=2;
}
if(hasConfigId) {
EglConfig* pConfig = dpy->getConfig(config_id);
if(pConfig) {
if(configs) {
configs[0] = static_cast<EGLConfig>(pConfig);
}
*num_config = 1;
CHOOSE_CONFIG_DLOG("Using config id 0x%x. Return EGL_TRUE", config_id);
return EGL_TRUE;
} else {
CHOOSE_CONFIG_DLOG("EGL_BAD_ATTRIBUTE: Using missing config id 0x%x", config_id);
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
}
}
EglConfig dummy(red_size,green_size,blue_size,alpha_size,caveat,conformant,depth_size,
frame_buffer_level,0,0,0,native_renderable,renderable_type,0,native_visual_type,
sample_buffers_num, samples_per_pixel,stencil_size,luminance_size,wanted_buffer_size,
surface_type,transparent_type,trans_red_val,trans_green_val,trans_blue_val,recordable_android, framebuffer_target_android,
NULL);
for (size_t i = 0; i < wanted_attribs.size(); i++) {
dummy.addWantedAttrib(wanted_attribs[i]);
}
*num_config = dpy->chooseConfigs(dummy,configs,config_size);
CHOOSE_CONFIG_DLOG("eglChooseConfig: Success(EGL_TRUE). Num configs returned:%d", *num_config);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay display, EGLConfig config,
EGLint attribute, EGLint *value) {
VALIDATE_DISPLAY(display);
VALIDATE_CONFIG(config);
if(!EglValidate::confAttrib(attribute)){
RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE);
}
return cfg->getConfAttrib(attribute,value)? EGL_TRUE:EGL_FALSE;
}
EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay display, EGLConfig config,
EGLNativeWindowType win,
const EGLint *attrib_list) {
VALIDATE_DISPLAY_RETURN(display,EGL_NO_SURFACE);
VALIDATE_CONFIG_RETURN(config,EGL_NO_SURFACE);
if(!(cfg->surfaceType() & EGL_WINDOW_BIT)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_MATCH);
}
if(!dpy->nativeType()->isValidNativeWin(win)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_NATIVE_WINDOW);
}
if(!EglValidate::noAttribs(attrib_list)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ATTRIBUTE);
}
if(EglWindowSurface::alreadyAssociatedWithConfig(win)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC);
}
android::base::AutoLock mutex(s_eglLock);
unsigned int width,height;
if(!dpy->nativeType()->checkWindowPixelFormatMatch(
win, cfg->nativeFormat(), &width, &height)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC);
}
SurfacePtr wSurface(new EglWindowSurface(dpy, win,cfg,width,height));
if(!wSurface.get()) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC);
}
return dpy->addSurface(wSurface);
}
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(
EGLDisplay display,
EGLConfig config,
const EGLint *attrib_list) {
VALIDATE_DISPLAY_RETURN(display,EGL_NO_SURFACE);
VALIDATE_CONFIG_RETURN(config,EGL_NO_SURFACE);
if(!(cfg->surfaceType() & EGL_PBUFFER_BIT)) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_MATCH);
}
SurfacePtr pbSurface(new EglPbufferSurface(dpy,cfg));
if(!pbSurface.get()) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC);
}
if(!EglValidate::noAttribs(attrib_list)) { // There are attribs.
int i = 0 ;
while(attrib_list[i] != EGL_NONE) {
if(!pbSurface->setAttrib(attrib_list[i],attrib_list[i+1])) {
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ATTRIBUTE);
}
i+=2;
}
}
EGLint width, height, largest, texTarget, texFormat;
EglPbufferSurface* tmpPbSurfacePtr =
static_cast<EglPbufferSurface*>(pbSurface.get());
tmpPbSurfacePtr->getDim(&width, &height, &largest);
tmpPbSurfacePtr->getTexInfo(&texTarget, &texFormat);
if(!EglValidate::pbufferAttribs(width,
height,
texFormat == EGL_NO_TEXTURE,
texTarget == EGL_NO_TEXTURE)) {
//TODO: RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_VALUE); dont have bad_value
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ATTRIBUTE);
}
EglOS::PbufferInfo pbinfo;
pbinfo.width = width;
pbinfo.height = height;
pbinfo.largest = largest;
pbinfo.target = texTarget;
pbinfo.format = texFormat;
tmpPbSurfacePtr->getAttrib(EGL_MIPMAP_TEXTURE, &pbinfo.hasMipmap);
android::base::AutoLock mutex(s_eglLock);
EglOS::Surface* pb = dpy->nativeType()->createPbufferSurface(
cfg->nativeFormat(), &pbinfo);
if(!pb) {
//TODO: RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_VALUE); dont have bad value
RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ATTRIBUTE);
}
tmpPbSurfacePtr->setNativePbuffer(pb);
return dpy->addSurface(pbSurface);
}
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay display, EGLSurface surface) {
VALIDATE_DISPLAY(display);
android::base::AutoLock mutex(s_eglLock);
SurfacePtr srfc = dpy->getSurface(surface);
if(!srfc.get()) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_SURFACE);
}
g_eglInfo->markSurfaceForDestroy(dpy, surface);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay display, EGLSurface surface,
EGLint attribute, EGLint *value) {
VALIDATE_DISPLAY(display);
VALIDATE_SURFACE(surface,srfc);
if(!srfc->getAttrib(attribute,value)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay display, EGLSurface surface,
EGLint attribute, EGLint value) {
VALIDATE_DISPLAY(display);
VALIDATE_SURFACE(surface,srfc);
if(!srfc->setAttrib(attribute,value)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
return EGL_TRUE;
}
// eglCreateOrLoadContext is the implementation of eglCreateContext and
// eglLoadContext.
// |stream| is the snapshot file to load from when calling from eglLoadContext
// when |stream| is available, config and share group ID will be loaded from stream
static EGLContext eglCreateOrLoadContext(EGLDisplay display, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list,
android::base::Stream *stream) {
assert(share_context == EGL_NO_CONTEXT || stream == nullptr);
VALIDATE_DISPLAY_RETURN(display,EGL_NO_CONTEXT);
uint64_t shareGroupId = 0;
EglConfig* cfg = nullptr;
if (!stream) {
cfg = dpy->getConfig(config);
if (!cfg) return EGL_NO_CONTEXT;
}
EGLint major_version = 0;
EGLint minor_version = 0;
EGLint context_flags = 0;
EGLint profile_mask = 0;
EGLint reset_notification_strategy = 0;
if(!EglValidate::noAttribs(attrib_list)) {
int i = 0;
while(attrib_list[i] != EGL_NONE) {
EGLint attrib_val = attrib_list[i + 1];
switch(attrib_list[i]) {
case EGL_CONTEXT_MAJOR_VERSION_KHR:
major_version = attrib_val;
break;
case EGL_CONTEXT_MINOR_VERSION_KHR:
minor_version = attrib_val;
break;
case EGL_CONTEXT_FLAGS_KHR:
if ((attrib_val | EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR) ||
(attrib_val | EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR) ||
(attrib_val | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR)) {
context_flags = attrib_val;
} else {
fprintf(stderr, "%s: wrong context flags, return\n", __func__);
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE);
}
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
if ((attrib_val | EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR) ||
(attrib_val | EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR)) {
profile_mask = attrib_val;
} else {
fprintf(stderr, "%s: wrong profile mask, return\n", __func__);
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE);
}
break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
switch (attrib_val) {
case EGL_NO_RESET_NOTIFICATION_KHR:
case EGL_LOSE_CONTEXT_ON_RESET_KHR:
break;
default:
fprintf(stderr, "%s: wrong reset notif strat, return\n", __func__);
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE);
}
reset_notification_strategy = attrib_val;
break;
default:
fprintf(stderr, "%s: unknown attrib 0x%x\n", __func__, attrib_list[i]);
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE);
}
i+=2;
}
}
// TODO: Investigate these ignored flags and see which are needed
(void)context_flags;
(void)reset_notification_strategy;
GLESVersion glesVersion;
switch (major_version) {
case 1:
glesVersion = GLES_1_1;
break;
case 2:
glesVersion = GLES_2_0;
break;
case 3:
switch (minor_version) {
case 0:
glesVersion = GLES_3_0;
break;
case 1:
glesVersion = GLES_3_1;
break;
default:
RETURN_ERROR(EGL_NO_CONTEXT, EGL_BAD_ATTRIBUTE);
break;
}
break;
default:
RETURN_ERROR(EGL_NO_CONTEXT, EGL_BAD_ATTRIBUTE);
break;
}
const GLESiface* iface = g_eglInfo->getIface(glesVersion);
GLEScontext* glesCtx = NULL;
if(iface) {
glesCtx = iface->createGLESContext(major_version, minor_version,
dpy->getGlobalNameSpace(), stream);
} else { // there is no interface for this gles version
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE);
}
if(share_context != EGL_NO_CONTEXT) {
ContextPtr sharedCtxPtr = dpy->getContext(share_context);
if(!sharedCtxPtr.get()) {
RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_CONTEXT);
}
shareGroupId = sharedCtxPtr->getShareGroup()->getId();
assert(shareGroupId);
}
android::base::AutoLock mutex(s_eglLock);
ContextPtr ctx(new EglContext(dpy, shareGroupId, cfg,
glesCtx, glesVersion,
profile_mask,
dpy->getManager(glesVersion),
stream));
if(ctx->nativeType()) {
return dpy->addContext(ctx);
} else {
iface->deleteGLESContext(glesCtx);
}
return EGL_NO_CONTEXT;
}
EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay display, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list) {
return eglCreateOrLoadContext(display, config, share_context, attrib_list, nullptr);
}
EGLAPI EGLContext EGLAPIENTRY eglLoadContext(EGLDisplay display, const EGLint *attrib_list,
android::base::Stream *stream) {
return eglCreateOrLoadContext(display, (EGLConfig)0, (EGLContext)0, attrib_list, stream);
}
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay display, EGLContext context) {
VALIDATE_DISPLAY(display);
VALIDATE_CONTEXT(context);
android::base::AutoLock mutex(s_eglLock);
dpy->removeContext(context);
return EGL_TRUE;
}
static void sGetPbufferSurfaceGLProperties(
EglPbufferSurface* surface,
EGLint* width, EGLint* height, GLint* multisamples,
GLint* colorFormat, GLint* depthStencilFormat) {
assert(width);
assert(height);
assert(multisamples);
assert(colorFormat);
assert(depthStencilFormat);
EGLint r, g, b, a, d, s;
surface->getAttrib(EGL_WIDTH, width);
surface->getAttrib(EGL_HEIGHT, height);
surface->getAttrib(EGL_RED_SIZE, &r);
surface->getAttrib(EGL_GREEN_SIZE, &g);
surface->getAttrib(EGL_BLUE_SIZE, &b);
surface->getAttrib(EGL_ALPHA_SIZE, &a);
surface->getAttrib(EGL_DEPTH_SIZE, &d);
surface->getAttrib(EGL_STENCIL_SIZE, &s);
surface->getAttrib(EGL_SAMPLES, multisamples);
// Currently supported: RGBA8888/RGB888/RGB565/RGBA4/RGB5A1
if (r == 8 && g == 8 && b == 8 && a == 8) {
*colorFormat = GL_RGBA8;
} else if (r == 8 && g == 8 && b == 8 && a == 0) {
*colorFormat = GL_RGB8;
} else if (r == 5 && g == 6 && b == 5 && a == 0) {
*colorFormat = GL_RGB565;
} else if (r == 4 && g == 4 && b == 4 && a == 4) {
*colorFormat = GL_RGBA4;
} else if (r == 5 && g == 5 && b == 5 && a == 1) {
*colorFormat = GL_RGB5_A1;
} else {
GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER))
<< "invalid color format R" << r << "G" << g << "B" << b << "A" << a;
}
// Blanket provide 24/8 depth/stencil format for now.
*depthStencilFormat = GL_DEPTH24_STENCIL8;
// TODO: Support more if necessary, or even restrict
// EGL configs from host display to only these ones.
}
EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay display,
EGLSurface draw,
EGLSurface read,
EGLContext context) {
VALIDATE_DISPLAY(display);
bool releaseContext = EglValidate::releaseContext(context, read, draw);
if(!releaseContext && EglValidate::badContextMatch(context, read, draw)) {
RETURN_ERROR(EGL_FALSE, EGL_BAD_MATCH);
}
ThreadInfo* thread = getThreadInfo();
ContextPtr prevCtx = thread->eglContext;
if(releaseContext) { //releasing current context
if(prevCtx.get()) {
g_eglInfo->getIface(prevCtx->version())->flush();
if(!dpy->nativeType()->makeCurrent(NULL,NULL,NULL)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_ACCESS);
}
thread->updateInfo(ContextPtr(),dpy,NULL,ShareGroupPtr(),dpy->getManager(prevCtx->version()));
}
} else { //assining new context
VALIDATE_CONTEXT(context);
VALIDATE_SURFACE(draw,newDrawSrfc);
VALIDATE_SURFACE(read,newReadSrfc);
EglSurface* newDrawPtr = newDrawSrfc.get();
EglSurface* newReadPtr = newReadSrfc.get();
ContextPtr newCtx = ctx;
if (newCtx.get() && prevCtx.get()) {
if (newCtx.get() == prevCtx.get()) {
if (newDrawPtr == prevCtx->draw().get() &&
newReadPtr == prevCtx->read().get()) {
// nothing to do
return EGL_TRUE;
}
}
else {
// Make sure previous context is detached from surfaces
releaseContext = true;
}
}
//surfaces compatibility check
if(!((*ctx->getConfig()).compatibleWith((*newDrawPtr->getConfig()))) ||
!((*ctx->getConfig()).compatibleWith((*newReadPtr->getConfig())))) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_MATCH);
}
EglOS::Display* nativeDisplay = dpy->nativeType();
EglOS::Surface* nativeRead = newReadPtr->native();
EglOS::Surface* nativeDraw = newDrawPtr->native();
//checking native window validity
if(newReadPtr->type() == EglSurface::WINDOW &&
!nativeDisplay->isValidNativeWin(nativeRead)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_NATIVE_WINDOW);
}
if(newDrawPtr->type() == EglSurface::WINDOW &&
!nativeDisplay->isValidNativeWin(nativeDraw)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_NATIVE_WINDOW);
}
if(prevCtx.get()) {
g_eglInfo->getIface(prevCtx->version())->flush();
}
{
android::base::AutoLock mutex(s_eglLock);
if (!dpy->nativeType()->makeCurrent(
newReadPtr->native(),
newDrawPtr->native(),
newCtx->nativeType())) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_ACCESS);
}
//TODO: handle the following errors
// EGL_BAD_CURRENT_SURFACE , EGL_CONTEXT_LOST , EGL_BAD_ACCESS
thread->updateInfo(newCtx,dpy,newCtx->getGlesContext(),newCtx->getShareGroup(),dpy->getManager(newCtx->version()));
newCtx->setSurfaces(newReadSrfc,newDrawSrfc);
g_eglInfo->getIface(newCtx->version())->initContext(newCtx->getGlesContext(),newCtx->getShareGroup());
g_eglInfo->sweepDestroySurfaces();
}
if (newDrawPtr->type() == EglSurface::PBUFFER &&
newReadPtr->type() == EglSurface::PBUFFER) {
EglPbufferSurface* tmpPbSurfacePtr =
static_cast<EglPbufferSurface*>(newDrawPtr);
EglPbufferSurface* tmpReadPbSurfacePtr =
static_cast<EglPbufferSurface*>(newReadPtr);
EGLint width, height, readWidth, readHeight;
GLint colorFormat, depthStencilFormat, multisamples;
GLint readColorFormat, readDepthStencilFormat, readMultisamples;
sGetPbufferSurfaceGLProperties(
tmpPbSurfacePtr,
&width, &height,
&multisamples,
&colorFormat, &depthStencilFormat);
sGetPbufferSurfaceGLProperties(
tmpReadPbSurfacePtr,
&readWidth, &readHeight,
&readMultisamples,
&readColorFormat, &readDepthStencilFormat);
newCtx->getGlesContext()->initDefaultFBO(
width, height,
colorFormat, depthStencilFormat, multisamples,
&tmpPbSurfacePtr->glRboColor,
&tmpPbSurfacePtr->glRboDepth,
readWidth, readHeight,
readColorFormat, readDepthStencilFormat, readMultisamples,
&tmpReadPbSurfacePtr->glRboColor,
&tmpReadPbSurfacePtr->glRboDepth);
}
// Initialize the GLES extension function table used in
// eglGetProcAddress for the context's GLES version if not
// yet initialized. We initialize it here to make sure we call the
// GLES getProcAddress after when a context is bound.
g_eglInfo->initClientExtFuncTable(newCtx->version());
}
// release previous context surface binding
if(prevCtx.get() && releaseContext) {
prevCtx->setSurfaces(SurfacePtr(),SurfacePtr());
}
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay display, EGLContext context,
EGLint attribute, EGLint *value) {
VALIDATE_DISPLAY(display);
VALIDATE_CONTEXT(context);
if(!ctx->getAttrib(attribute,value)){
RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE);
}
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay display, EGLSurface surface) {
VALIDATE_DISPLAY(display);
VALIDATE_SURFACE(surface,Srfc);
ThreadInfo* thread = getThreadInfo();
ContextPtr currentCtx = thread->eglContext;
//if surface not window return
if(Srfc->type() != EglSurface::WINDOW){
RETURN_ERROR(EGL_TRUE,EGL_SUCCESS);
}
if(!currentCtx.get() || !currentCtx->usingSurface(Srfc) ||
!dpy->nativeType()->isValidNativeWin(Srfc.get()->native())) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_SURFACE);
}
dpy->nativeType()->swapBuffers(Srfc->native());
return EGL_TRUE;
}
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void) {
MEM_TRACE("EMUGL");
android::base::AutoLock mutex(s_eglLock);
ThreadInfo* thread = getThreadInfo();
EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
ContextPtr ctx = thread->eglContext;
if(dpy && ctx.get()){
// This double check is required because a context might still be current after it is destroyed - in which case
// its handle should be invalid, that is EGL_NO_CONTEXT should be returned even though the context is current
EGLContext c = (EGLContext)SafePointerFromUInt(ctx->getHndl());
if(dpy->getContext(c).get())
{
return c;
}
}
return EGL_NO_CONTEXT;
}
EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) {
MEM_TRACE("EMUGL");
android::base::AutoLock mutex(s_eglLock);
if (!EglValidate::surfaceTarget(readdraw)) {
return EGL_NO_SURFACE;
}
ThreadInfo* thread = getThreadInfo();
EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
ContextPtr ctx = thread->eglContext;
if(dpy && ctx.get()) {
SurfacePtr surface = readdraw == EGL_READ ? ctx->read() : ctx->draw();
if(surface.get())
{
// This double check is required because a surface might still be
// current after it is destroyed - in which case its handle should
// be invalid, that is EGL_NO_SURFACE should be returned even
// though the surface is current.
EGLSurface s = (EGLSurface)SafePointerFromUInt(surface->getHndl());
surface = dpy->getSurface(s);
if(surface.get())
{
return s;
}
}
}
return EGL_NO_SURFACE;
}
EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) {
MEM_TRACE("EMUGL");
ThreadInfo* thread = getThreadInfo();
return (thread->eglContext.get()) ? thread->eglDisplay : EGL_NO_DISPLAY;
}
EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api) {
MEM_TRACE("EMUGL");
if(!EglValidate::supportedApi(api)) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_PARAMETER);
}
CURRENT_THREAD();
tls_thread->setApi(api);
return EGL_TRUE;
}
EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void) {
MEM_TRACE("EMUGL");
CURRENT_THREAD();
return tls_thread->getApi();
}
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void) {
MEM_TRACE("EMUGL");
ThreadInfo* thread = getThreadInfo();
EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
if (!dpy) {
return EGL_TRUE;
}
if (!translator::egl::eglMakeCurrent(dpy,EGL_NO_SURFACE,EGL_NO_SURFACE,EGL_NO_CONTEXT)) {
return EGL_FALSE;
}
return dpy->releaseThread();
}
EGLAPI void* EGLAPIENTRY
eglGetProcAddress(const char *procname){
__eglMustCastToProperFunctionPointerType retVal = NULL;
if(!strncmp(procname,"egl",3)) { //EGL proc
for(int i=0;i < s_eglExtensionsSize;i++){
if(strcmp(procname,s_eglExtensions[i].name) == 0){
retVal = s_eglExtensions[i].address;
break;
}
}
}
else {
// Look at the clientAPI (GLES) supported extension
// function table.
retVal = ClientAPIExts::getProcAddress(procname);
}
return (void*)retVal;
}
/************************** KHR IMAGE *************************************************************/
ImagePtr getEGLImage(unsigned int imageId)
{
ThreadInfo* thread = getThreadInfo();
EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
ContextPtr ctx = thread->eglContext;
if (ctx.get()) {
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
return dpy->getImage(reinterpret_cast<EGLImageKHR>(imageId),
iface->restoreTexture);
} else {
// Maybe this is a native image, so we don't need a current gl context.
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
return dpy->getImage(reinterpret_cast<EGLImageKHR>(imageId),
iface->restoreTexture);
}
return nullptr;
}
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR(EGLDisplay display, EGLContext context, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
{
VALIDATE_DISPLAY(display);
if (target != EGL_GL_TEXTURE_2D_KHR) {
// Create image from underlying and add to registry
EGLImage image = dpy->createNativeImage(dpy->getHostDriverDisplay(), 0, target, buffer, attrib_list);
if (image == EGL_NO_IMAGE_KHR) {
return EGL_NO_IMAGE_KHR;
}
ImagePtr img( new EglImage() );
img->isNative = true;
img->nativeImage = image;
img->width = 0;
img->height = 0;
if (attrib_list) {
const EGLint* current = attrib_list;
while (EGL_NONE != *current) {
switch (*current) {
case EGL_WIDTH:
img->width = current[1];
break;
case EGL_HEIGHT:
img->height = current[1];
break;
case EGL_LINUX_DRM_FOURCC_EXT:
// TODO: Translate drm fourcc to internal format
// img->fourcc = current[1];
break;
}
current += 2;
}
}
return dpy->addImageKHR(img);
}
ThreadInfo* thread = getThreadInfo();
ShareGroupPtr sg = thread->shareGroup;
if (sg.get() != NULL) {
NamedObjectPtr globalTexObject = sg->getNamedObject(NamedObjectType::TEXTURE,
SafeUIntFromPointer(buffer));
if (!globalTexObject) return EGL_NO_IMAGE_KHR;
ImagePtr img( new EglImage() );
if (img.get() != NULL) {
auto objData = sg->getObjectData(
NamedObjectType::TEXTURE, SafeUIntFromPointer(buffer));
if (!objData) return EGL_NO_IMAGE_KHR;
TextureData *texData = (TextureData *)objData;
if(!texData->width || !texData->height) return EGL_NO_IMAGE_KHR;
img->width = texData->width;
img->height = texData->height;
img->border = texData->border;
img->internalFormat = texData->internalFormat;
img->globalTexObj = globalTexObject;
img->format = texData->format;
img->type = texData->type;
img->texStorageLevels = texData->texStorageLevels;
img->saveableTexture = texData->getSaveableTexture();
img->needRestore = false;
img->sync = nullptr;
return dpy->addImageKHR(img);
}
}
return EGL_NO_IMAGE_KHR;
}
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR(EGLDisplay display, EGLImageKHR image)
{
VALIDATE_DISPLAY(display);
unsigned int imagehndl = SafeUIntFromPointer(image);
ImagePtr img = getEGLImage(imagehndl);
if (!img) return EGL_FALSE;
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
if (img->sync) {
iface->deleteSync((GLsync)img->sync);
img->sync = nullptr;
}
if (img->isNative && !img->isImported) {
dpy->destroyNativeImage(dpy->getHostDriverDisplay(), img->nativeImage);
}
return dpy->destroyImageKHR(image) ? EGL_TRUE:EGL_FALSE;
}
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list) {
MEM_TRACE("EMUGL");
// swiftshader_indirect used to have a bug with eglCreateSyncKHR
// but it seems to have been fixed now.
// BUG: 65587659
// BUG: 246740239
if (!g_eglInfo->isEgl2EglSyncSafeToUse()) {
return (EGLSyncKHR)0x42;
}
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
GLsync res = iface->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
return (EGLSyncKHR)res;
}
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) {
MEM_TRACE("EMUGL");
android::base::AutoLock mutex(s_eglLock);
if (!g_eglInfo->isEgl2EglSyncSafeToUse()) {
return EGL_CONDITION_SATISFIED_KHR;
}
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
GLenum gl_wait_result =
iface->clientWaitSync((GLsync)sync, GL_SYNC_FLUSH_COMMANDS_BIT, timeout);
EGLint egl_wait_result;
switch (gl_wait_result) {
case GL_ALREADY_SIGNALED:
case GL_CONDITION_SATISFIED:
egl_wait_result = EGL_CONDITION_SATISFIED_KHR;
break;
case GL_TIMEOUT_EXPIRED:
egl_wait_result = EGL_TIMEOUT_EXPIRED_KHR;
break;
case GL_WAIT_FAILED:
egl_wait_result = EGL_FALSE;
break;
default:
egl_wait_result = EGL_CONDITION_SATISFIED_KHR;
}
return egl_wait_result;
}
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) {
MEM_TRACE("EMUGL");
if (!g_eglInfo->isEgl2EglSyncSafeToUse()) {
return EGL_TRUE;
}
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
iface->deleteSync((GLsync)sync);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(
EGLDisplay dpy, EGLSyncKHR sync,
EGLint attribute, EGLint *value) {
MEM_TRACE("EMUGL");
if (!g_eglInfo->isEgl2EglSyncSafeToUse()) {
switch (attribute) {
case EGL_SYNC_TYPE_KHR:
*value = EGL_SYNC_FENCE_KHR;
break;
case EGL_SYNC_CONDITION_KHR:
*value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
break;
case EGL_SYNC_STATUS_KHR: {
*value = EGL_SIGNALED_KHR;
break;
default:
return EGL_FALSE;
}
}
return EGL_TRUE;
}
switch (attribute) {
// Guest doesn't care about sync type (handled in guest),
// but host side might care
case EGL_SYNC_TYPE_KHR:
*value = EGL_SYNC_FENCE_KHR;
break;
case EGL_SYNC_CONDITION_KHR:
*value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
break;
case EGL_SYNC_STATUS_KHR: {
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
GLint status = -1;
iface->getSynciv((GLsync)sync, GL_SYNC_STATUS, sizeof(GLint), nullptr, &status);
switch (status) {
case GL_UNSIGNALED:
*value = EGL_UNSIGNALED_KHR;
break;
case GL_SIGNALED:
*value = EGL_SIGNALED_KHR;
break;
default:
// error, return EGL_FALSE
return EGL_FALSE;
}
break;
}
default:
return EGL_FALSE;
}
return EGL_TRUE;
}
EGLAPI EGLint EGLAPIENTRY eglGetMaxGLESVersion(EGLDisplay display) {
// 0: es2 1: es3.0 2: es3.1 3: es3.2
VALIDATE_DISPLAY_RETURN(display, 0 /* gles2 */);
return (EGLint)dpy->getMaxGlesVersion();
}
EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags) {
MEM_TRACE("EMUGL");
if (!g_eglInfo->isEgl2EglSyncSafeToUse()) {
return EGL_TRUE;
}
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
iface->waitSync((GLsync)sync, 0, -1);
return EGL_TRUE;
}
EGLAPI void EGLAPIENTRY eglBlitFromCurrentReadBufferANDROID(EGLDisplay dpy, EGLImageKHR image) {
MEM_TRACE("EMUGL");
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
iface->blitFromCurrentReadBufferANDROID((GLeglImageOES)image);
}
// Creates a fence checkpoint for operations that have happened to |image|.
// Other users of |image| can choose to wait on the resulting return fence so
// that operations on |image| occur in the correct order on the GPU. For
// example, we might render some objects or upload image data to |image| in
// Thread A, and then in Thread B, read the results. It is not guaranteed that
// the write operations on |image| have finished on the GPU when we start
// reading, so we call eglSetImageFenceANDROID at the end of writing operations
// in Thread A, and then wait on the fence in Thread B.
EGLAPI void* EGLAPIENTRY eglSetImageFenceANDROID(EGLDisplay dpy, EGLImageKHR image) {
MEM_TRACE("EMUGL");
unsigned int imagehndl = SafeUIntFromPointer(image);
ImagePtr img = getEGLImage(imagehndl);
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
if (!img) return iface->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
if (img->sync) {
iface->deleteSync((GLsync)img->sync);
img->sync = nullptr;
}
GLsync res = iface->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
iface->flush();
img->sync = res;
return (void*)res;
}
EGLAPI void EGLAPIENTRY eglWaitImageFenceANDROID(EGLDisplay dpy, void* fence) {
MEM_TRACE("EMUGL");
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
iface->waitSync((GLsync)fence, 0, -1);
}
EGLAPI void EGLAPIENTRY eglAddLibrarySearchPathANDROID(const char* path) {
MEM_TRACE("EMUGL");
android::base::SharedLibrary::addLibrarySearchPath(path);
}
EGLAPI EGLBoolean EGLAPIENTRY eglQueryVulkanInteropSupportANDROID(void) {
MEM_TRACE("EMUGL");
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
return iface->vulkanInteropSupported() ? EGL_TRUE : EGL_FALSE;
}
/*********************************************************************************/
EGLAPI EGLBoolean EGLAPIENTRY eglPreSaveContext(EGLDisplay display, EGLContext contex, EGLStreamKHR stream) {
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
assert(iface->saveTexture);
if (!iface || !iface->saveTexture) return EGL_TRUE;
VALIDATE_DISPLAY(display);
VALIDATE_CONTEXT(contex);
ctx->getShareGroup()->preSave(dpy->getGlobalNameSpace());
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglSaveContext(EGLDisplay display, EGLContext contex, EGLStreamKHR stream) {
VALIDATE_DISPLAY(display);
VALIDATE_CONTEXT(contex);
ctx->onSave((android::base::Stream*)stream);
return EGL_TRUE;
}
EGLAPI EGLContext EGLAPIENTRY eglLoadContext(EGLDisplay display, const EGLint *attrib_list, EGLStreamKHR stream) {
return eglCreateOrLoadContext(display, (EGLConfig)0, EGL_NO_CONTEXT, attrib_list, (android::base::Stream*)stream);
}
EGLAPI EGLBoolean EGLAPIENTRY eglPostSaveContext(EGLDisplay display, EGLContext context, EGLStreamKHR stream) {
VALIDATE_DISPLAY(display);
VALIDATE_CONTEXT(context);
ctx->postSave((android::base::Stream*)stream);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglSaveConfig(EGLDisplay display,
EGLConfig config, EGLStreamKHR stream) {
VALIDATE_DISPLAY(display);
VALIDATE_CONFIG(config);
android::base::Stream* stm = static_cast<android::base::Stream*>(stream);
stm->putBe32(cfg->id());
return EGL_TRUE;
}
EGLAPI EGLConfig EGLAPIENTRY eglLoadConfig(EGLDisplay display, EGLStreamKHR stream) {
VALIDATE_DISPLAY(display);
android::base::Stream* stm = static_cast<android::base::Stream*>(stream);
EGLint cfgId = stm->getBe32();
EglConfig* cfg = dpy->getConfig(cfgId);
if (!cfg) {
fprintf(stderr,
"WARNING: EGL config mismatch, fallback to default configs\n");
cfg = dpy->getDefaultConfig();
}
return static_cast<EGLConfig>(cfg);
}
EGLAPI EGLBoolean EGLAPIENTRY eglSaveAllImages(EGLDisplay display,
EGLStreamKHR stream,
const void* textureSaver) {
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
assert(iface->saveTexture);
if (!iface || !iface->saveTexture)
return true;
VALIDATE_DISPLAY(display);
android::base::Stream* stm = static_cast<android::base::Stream*>(stream);
iface->preSaveTexture();
dpy->onSaveAllImages(
stm,
*static_cast<const android::snapshot::ITextureSaverPtr*>(textureSaver),
iface->saveTexture,
iface->restoreTexture);
iface->postSaveTexture();
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglLoadAllImages(EGLDisplay display,
EGLStreamKHR stream,
const void* textureLoader) {
const GLESiface* iface = g_eglInfo->getIface(GLES_2_0);
assert(iface->createTexture);
if (!iface || !iface->createTexture)
return true;
VALIDATE_DISPLAY(display);
android::base::Stream* stm = static_cast<android::base::Stream*>(stream);
dpy->onLoadAllImages(
stm,
*static_cast<const android::snapshot::ITextureLoaderPtr*>(textureLoader),
iface->createTexture);
return EGL_TRUE;
}
EGLAPI EGLBoolean EGLAPIENTRY eglPostLoadAllImages(EGLDisplay display, EGLStreamKHR stream) {
VALIDATE_DISPLAY(display);
android::base::Stream* stm = static_cast<android::base::Stream*>(stream);
dpy->postLoadAllImages(stm);
return true;
}
EGLAPI void EGLAPIENTRY eglUseOsEglApi(EGLBoolean enable, EGLBoolean nullEgl) {
MEM_TRACE("EMUGL");
EglGlobalInfo::setEgl2Egl(enable, nullEgl == EGL_TRUE);
EglGlobalInfo::setEgl2EglSyncSafeToUse(EGL_TRUE);
}
EGLAPI void EGLAPIENTRY eglSetMaxGLESVersion(EGLint version) {
MEM_TRACE("EMUGL");
// The "version" here follows the convention of eglGetMaxGLESVesion
// 0: es2 1: es3.0 2: es3.1 3: es3.2
GLESVersion glesVersion = GLES_2_0;
switch (version) {
case 0:
glesVersion = GLES_2_0;
break;
case 1:
glesVersion = GLES_3_0;
break;
case 2:
case 3: // TODO: GLES 3.2 support?
glesVersion = GLES_3_1;
break;
}
if (g_eglInfo->getIface(GLES_1_1)) {
g_eglInfo->getIface(GLES_1_1)->setMaxGlesVersion(glesVersion);
}
g_eglInfo->getIface(GLES_2_0)->setMaxGlesVersion(glesVersion);
}
EGLAPI void EGLAPIENTRY eglFillUsages(void* usages) {
MEM_TRACE("EMUGL");
// TODO: Figure out better usage metrics interface
// that doesn't require linking protobuf into Translator
// if (g_eglInfo->getIface(GLES_1_1) &&
// g_eglInfo->getIface(GLES_1_1)->fillGLESUsages) {
// g_eglInfo->getIface(GLES_1_1)->fillGLESUsages(
// (android_studio::EmulatorGLESUsages*)usages);
// }
// if (g_eglInfo->getIface(GLES_2_0) &&
// g_eglInfo->getIface(GLES_2_0)->fillGLESUsages) {
// g_eglInfo->getIface(GLES_2_0)->fillGLESUsages(
// (android_studio::EmulatorGLESUsages*)usages);
// }
}
EGLAPI EGLDisplay EGLAPIENTRY eglGetNativeDisplayANDROID(EGLDisplay display) {
VALIDATE_DISPLAY_RETURN(display, (EGLDisplay)0);
return dpy->getHostDriverDisplay();
}
EGLAPI EGLContext EGLAPIENTRY eglGetNativeContextANDROID(EGLDisplay display, EGLContext context) {
VALIDATE_DISPLAY_RETURN(display, (EGLContext)0);
VALIDATE_CONTEXT_RETURN(context, (EGLContext)0);
return dpy->getNativeContext(context);
}
EGLAPI EGLImage EGLAPIENTRY eglGetNativeImageANDROID(EGLDisplay display, EGLImage image) {
VALIDATE_DISPLAY_RETURN(display, (EGLImage)0);
unsigned int imagehndl = SafeUIntFromPointer(image);
ImagePtr img = getEGLImage(imagehndl);
if (!img || !img->isNative) return (EGLImage)0;
return img->nativeImage;
}
EGLAPI EGLBoolean EGLAPIENTRY eglSetImageInfoANDROID(EGLDisplay display, EGLImage image, EGLint width, EGLint height, EGLint internalFormat) {
VALIDATE_DISPLAY_RETURN(display, EGL_FALSE);
unsigned int imagehndl = SafeUIntFromPointer(image);
ImagePtr img = getEGLImage(imagehndl);
if (!img) {
fprintf(stderr, "%s: error: Could not find image %p\n", __func__, image);
return EGL_FALSE;
}
img->width = width;
img->height = height;
img->internalFormat = internalFormat;
img->format = getFormatFromInternalFormat(internalFormat);
img->type = getTypeFromInternalFormat(internalFormat);
return EGL_TRUE;
}
EGLImage eglImportImageANDROID(EGLDisplay display, EGLImage nativeImage) {
VALIDATE_DISPLAY_RETURN(display, (EGLImage)0);
ImagePtr img( new EglImage() );
img->isNative = true;
img->isImported = true;
img->nativeImage = nativeImage;
return dpy->addImageKHR(img);
}
EGLint eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback, const EGLAttrib* attribs) {
return EglGlobalInfo::getInstance()->getOsEngine()->eglDebugMessageControlKHR(callback, attribs);
}
static const GLint kAuxiliaryContextAttribsCompat[] = {
EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE
};
static const GLint kAuxiliaryContextAttribsCore[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
EGL_NONE
};
#define NAMESPACED_EGL(f) translator::egl::f
static bool createAndBindAuxiliaryContext(EGLContext* context_out, EGLSurface* surface_out) {
// create the context
EGLDisplay dpy = NAMESPACED_EGL(eglGetDisplay)(EGL_DEFAULT_DISPLAY);
NAMESPACED_EGL(eglBindAPI)(EGL_OPENGL_ES_API);
static const GLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES2_BIT, EGL_NONE };
EGLConfig config;
int numConfigs;
if (!NAMESPACED_EGL(eglChooseConfig)(dpy, configAttribs, &config, 1, &numConfigs) ||
numConfigs == 0) {
fprintf(stderr, "%s: could not find gles 2 config!\n", __func__);
return false;
}
static const EGLint pbufAttribs[] =
{ EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
EGLSurface surface = eglCreatePbufferSurface(dpy, config, pbufAttribs);
if (!surface) {
fprintf(stderr, "%s: could not create surface\n", __func__);
return false;
}
EGLContext context =
NAMESPACED_EGL(eglCreateContext)(dpy, config, EGL_NO_CONTEXT,
isCoreProfile() ? kAuxiliaryContextAttribsCore :
kAuxiliaryContextAttribsCompat);
if (!NAMESPACED_EGL(eglMakeCurrent)(dpy, surface, surface, context)) {
fprintf(stderr, "%s: eglMakeCurrent failed\n", __func__);
return false;
}
if (context_out) *context_out = context;
if (surface_out) *surface_out = surface;
return true;
}
static bool unbindAndDestroyAuxiliaryContext(EGLContext context, EGLSurface surface) {
// create the context
EGLDisplay dpy = NAMESPACED_EGL(eglGetDisplay)(EGL_DEFAULT_DISPLAY);
if (!NAMESPACED_EGL(eglMakeCurrent)(
dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT)) {
fprintf(stderr, "%s: failure to unbind current context!\n",
__func__);
return false;
}
if (!eglDestroySurface(dpy, surface)) {
fprintf(stderr, "%s: failure to destroy surface!\n",
__func__);
return false;
}
if (!eglDestroyContext(dpy, context)) {
fprintf(stderr, "%s: failure to destroy context!\n",
__func__);
return false;
}
return true;
}
static bool bindAuxiliaryContext(EGLContext context, EGLSurface surface) {
// create the context
EGLDisplay dpy = NAMESPACED_EGL(eglGetDisplay)(EGL_DEFAULT_DISPLAY);
if (!eglMakeCurrent(dpy, surface, surface, context)) {
fprintf(stderr, "%s: eglMakeCurrent failed\n", __func__);
return false;
}
return true;
}
static bool unbindAuxiliaryContext() {
// create the context
EGLDisplay dpy = NAMESPACED_EGL(eglGetDisplay)(EGL_DEFAULT_DISPLAY);
if (!eglMakeCurrent(
dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT)) {
fprintf(stderr, "%s: failure to unbind current context!\n",
__func__);
return false;
}
return true;
}
EGLAPI EGLint EGLAPIENTRY eglGetError(void) {
MEM_TRACE("EMUGL");
CURRENT_THREAD();
EGLint err = tls_thread->getError();
tls_thread->setError(EGL_SUCCESS);
return err;
}
} // namespace translator
} // namespace egl