blob: ca051dad75b44ad1adf6286037623aff72450f57 [file] [log] [blame]
!gles2_extensions
namespaces translator,gles2
%#include <GLES/gl.h>
%#include <GLES2/gl2.h>
%#include <GLES2/gl2ext.h>
# GLES 2.0 extensions
void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
void glReleaseShaderCompiler(void);
void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
void glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize);
void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
void glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us);
void glBindVertexArrayOES(GLuint array);
void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays);
void glGenVertexArraysOES(GLsizei n, GLuint *arrays);
GLboolean glIsVertexArrayOES(GLuint array);
void glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
void glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
void glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void *userParam);
GLuint glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
void glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar* message);
void glPopDebugGroupKHR(void);