| // Auto-generated with: android/scripts/gen-entries.py --mode=dispatch_logging_wrappers stream-servers/gl/OpenGLESDispatch/gles1_only.entries --output=stream-servers/gl/OpenGLESDispatch/gles1_only_dispatch_logging_wrappers.impl |
| // DO NOT EDIT THIS FILE |
| |
| void glAlphaFunc_dispatchLoggingWrapper(GLenum func, GLclampf ref) { |
| DISPATCH_DEBUG_LOG("glAlphaFunc(func:0x%X, ref:%f)", func, ref); |
| GLDispatch::glAlphaFunc_underlying(func, ref); |
| } |
| |
| void glBegin_dispatchLoggingWrapper(GLenum mode) { |
| DISPATCH_DEBUG_LOG("glBegin(mode:0x%X)", mode); |
| GLDispatch::glBegin_underlying(mode); |
| } |
| |
| void glClientActiveTexture_dispatchLoggingWrapper(GLenum texture) { |
| DISPATCH_DEBUG_LOG("glClientActiveTexture(texture:0x%X)", texture); |
| GLDispatch::glClientActiveTexture_underlying(texture); |
| } |
| |
| void glClipPlane_dispatchLoggingWrapper(GLenum plane, const GLdouble * equation) { |
| DISPATCH_DEBUG_LOG("glClipPlane(plane:0x%X, equation:%p)", plane, equation); |
| GLDispatch::glClipPlane_underlying(plane, equation); |
| } |
| |
| void glColor4d_dispatchLoggingWrapper(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { |
| DISPATCH_DEBUG_LOG("glColor4d(red:%f, green:%f, blue:%f, alpha:%f)", red, green, blue, alpha); |
| GLDispatch::glColor4d_underlying(red, green, blue, alpha); |
| } |
| |
| void glColor4f_dispatchLoggingWrapper(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { |
| DISPATCH_DEBUG_LOG("glColor4f(red:%f, green:%f, blue:%f, alpha:%f)", red, green, blue, alpha); |
| GLDispatch::glColor4f_underlying(red, green, blue, alpha); |
| } |
| |
| void glColor4fv_dispatchLoggingWrapper(const GLfloat * v) { |
| DISPATCH_DEBUG_LOG("glColor4fv(v:%p)", v); |
| GLDispatch::glColor4fv_underlying(v); |
| } |
| |
| void glColor4ub_dispatchLoggingWrapper(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { |
| DISPATCH_DEBUG_LOG("glColor4ub(red:%u, green:%u, blue:%u, alpha:%u)", red, green, blue, alpha); |
| GLDispatch::glColor4ub_underlying(red, green, blue, alpha); |
| } |
| |
| void glColor4ubv_dispatchLoggingWrapper(const GLubyte * v) { |
| DISPATCH_DEBUG_LOG("glColor4ubv(v:%p)", v); |
| GLDispatch::glColor4ubv_underlying(v); |
| } |
| |
| void glColorPointer_dispatchLoggingWrapper(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { |
| DISPATCH_DEBUG_LOG("glColorPointer(size:%d, type:0x%X, stride:%d, pointer:%p)", size, type, stride, pointer); |
| GLDispatch::glColorPointer_underlying(size, type, stride, pointer); |
| } |
| |
| void glDisableClientState_dispatchLoggingWrapper(GLenum array) { |
| DISPATCH_DEBUG_LOG("glDisableClientState(array:0x%X)", array); |
| GLDispatch::glDisableClientState_underlying(array); |
| } |
| |
| void glEnableClientState_dispatchLoggingWrapper(GLenum array) { |
| DISPATCH_DEBUG_LOG("glEnableClientState(array:0x%X)", array); |
| GLDispatch::glEnableClientState_underlying(array); |
| } |
| |
| void glEnd_dispatchLoggingWrapper() { |
| DISPATCH_DEBUG_LOG("glEnd()"); |
| GLDispatch::glEnd_underlying(); |
| } |
| |
| void glFogf_dispatchLoggingWrapper(GLenum pname, GLfloat param) { |
| DISPATCH_DEBUG_LOG("glFogf(pname:0x%X, param:%f)", pname, param); |
| GLDispatch::glFogf_underlying(pname, param); |
| } |
| |
| void glFogfv_dispatchLoggingWrapper(GLenum pname, const GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glFogfv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glFogfv_underlying(pname, params); |
| } |
| |
| void glGetClipPlane_dispatchLoggingWrapper(GLenum plane, GLdouble * equation) { |
| DISPATCH_DEBUG_LOG("glGetClipPlane(plane:0x%X, equation:%p)", plane, equation); |
| GLDispatch::glGetClipPlane_underlying(plane, equation); |
| } |
| |
| void glGetDoublev_dispatchLoggingWrapper(GLenum pname, GLdouble * params) { |
| DISPATCH_DEBUG_LOG("glGetDoublev(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glGetDoublev_underlying(pname, params); |
| } |
| |
| void glGetLightfv_dispatchLoggingWrapper(GLenum light, GLenum pname, GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glGetLightfv(light:0x%X, pname:0x%X, params:%p)", light, pname, params); |
| GLDispatch::glGetLightfv_underlying(light, pname, params); |
| } |
| |
| void glGetMaterialfv_dispatchLoggingWrapper(GLenum face, GLenum pname, GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glGetMaterialfv(face:0x%X, pname:0x%X, params:%p)", face, pname, params); |
| GLDispatch::glGetMaterialfv_underlying(face, pname, params); |
| } |
| |
| void glGetPointerv_dispatchLoggingWrapper(GLenum pname, GLvoid* * params) { |
| DISPATCH_DEBUG_LOG("glGetPointerv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glGetPointerv_underlying(pname, params); |
| } |
| |
| void glGetTexEnvfv_dispatchLoggingWrapper(GLenum target, GLenum pname, GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glGetTexEnvfv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glGetTexEnvfv_underlying(target, pname, params); |
| } |
| |
| void glGetTexEnviv_dispatchLoggingWrapper(GLenum target, GLenum pname, GLint * params) { |
| DISPATCH_DEBUG_LOG("glGetTexEnviv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glGetTexEnviv_underlying(target, pname, params); |
| } |
| |
| void glLightf_dispatchLoggingWrapper(GLenum light, GLenum pname, GLfloat param) { |
| DISPATCH_DEBUG_LOG("glLightf(light:0x%X, pname:0x%X, param:%f)", light, pname, param); |
| GLDispatch::glLightf_underlying(light, pname, param); |
| } |
| |
| void glLightfv_dispatchLoggingWrapper(GLenum light, GLenum pname, const GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glLightfv(light:0x%X, pname:0x%X, params:%p)", light, pname, params); |
| GLDispatch::glLightfv_underlying(light, pname, params); |
| } |
| |
| void glLightModelf_dispatchLoggingWrapper(GLenum pname, GLfloat param) { |
| DISPATCH_DEBUG_LOG("glLightModelf(pname:0x%X, param:%f)", pname, param); |
| GLDispatch::glLightModelf_underlying(pname, param); |
| } |
| |
| void glLightModelfv_dispatchLoggingWrapper(GLenum pname, const GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glLightModelfv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glLightModelfv_underlying(pname, params); |
| } |
| |
| void glLoadIdentity_dispatchLoggingWrapper() { |
| DISPATCH_DEBUG_LOG("glLoadIdentity()"); |
| GLDispatch::glLoadIdentity_underlying(); |
| } |
| |
| void glLoadMatrixf_dispatchLoggingWrapper(const GLfloat * m) { |
| DISPATCH_DEBUG_LOG("glLoadMatrixf(m:%p)", m); |
| GLDispatch::glLoadMatrixf_underlying(m); |
| } |
| |
| void glLogicOp_dispatchLoggingWrapper(GLenum opcode) { |
| DISPATCH_DEBUG_LOG("glLogicOp(opcode:0x%X)", opcode); |
| GLDispatch::glLogicOp_underlying(opcode); |
| } |
| |
| void glMaterialf_dispatchLoggingWrapper(GLenum face, GLenum pname, GLfloat param) { |
| DISPATCH_DEBUG_LOG("glMaterialf(face:0x%X, pname:0x%X, param:%f)", face, pname, param); |
| GLDispatch::glMaterialf_underlying(face, pname, param); |
| } |
| |
| void glMaterialfv_dispatchLoggingWrapper(GLenum face, GLenum pname, const GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glMaterialfv(face:0x%X, pname:0x%X, params:%p)", face, pname, params); |
| GLDispatch::glMaterialfv_underlying(face, pname, params); |
| } |
| |
| void glMultiTexCoord2fv_dispatchLoggingWrapper(GLenum target, const GLfloat * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord2fv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord2fv_underlying(target, v); |
| } |
| |
| void glMultiTexCoord2sv_dispatchLoggingWrapper(GLenum target, const GLshort * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord2sv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord2sv_underlying(target, v); |
| } |
| |
| void glMultiTexCoord3fv_dispatchLoggingWrapper(GLenum target, const GLfloat * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord3fv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord3fv_underlying(target, v); |
| } |
| |
| void glMultiTexCoord3sv_dispatchLoggingWrapper(GLenum target, const GLshort * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord3sv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord3sv_underlying(target, v); |
| } |
| |
| void glMultiTexCoord4f_dispatchLoggingWrapper(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord4f(target:0x%X, s:%f, t:%f, r:%f, q:%f)", target, s, t, r, q); |
| GLDispatch::glMultiTexCoord4f_underlying(target, s, t, r, q); |
| } |
| |
| void glMultiTexCoord4fv_dispatchLoggingWrapper(GLenum target, const GLfloat * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord4fv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord4fv_underlying(target, v); |
| } |
| |
| void glMultiTexCoord4sv_dispatchLoggingWrapper(GLenum target, const GLshort * v) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord4sv(target:0x%X, v:%p)", target, v); |
| GLDispatch::glMultiTexCoord4sv_underlying(target, v); |
| } |
| |
| void glMultMatrixf_dispatchLoggingWrapper(const GLfloat * m) { |
| DISPATCH_DEBUG_LOG("glMultMatrixf(m:%p)", m); |
| GLDispatch::glMultMatrixf_underlying(m); |
| } |
| |
| void glNormal3f_dispatchLoggingWrapper(GLfloat nx, GLfloat ny, GLfloat nz) { |
| DISPATCH_DEBUG_LOG("glNormal3f(nx:%f, ny:%f, nz:%f)", nx, ny, nz); |
| GLDispatch::glNormal3f_underlying(nx, ny, nz); |
| } |
| |
| void glNormal3fv_dispatchLoggingWrapper(const GLfloat * v) { |
| DISPATCH_DEBUG_LOG("glNormal3fv(v:%p)", v); |
| GLDispatch::glNormal3fv_underlying(v); |
| } |
| |
| void glNormal3sv_dispatchLoggingWrapper(const GLshort * v) { |
| DISPATCH_DEBUG_LOG("glNormal3sv(v:%p)", v); |
| GLDispatch::glNormal3sv_underlying(v); |
| } |
| |
| void glOrtho_dispatchLoggingWrapper(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { |
| DISPATCH_DEBUG_LOG("glOrtho(left:%f, right:%f, bottom:%f, top:%f, zNear:%f, zFar:%f)", left, right, bottom, top, zNear, zFar); |
| GLDispatch::glOrtho_underlying(left, right, bottom, top, zNear, zFar); |
| } |
| |
| void glPointParameterf_dispatchLoggingWrapper(GLenum param, GLfloat value) { |
| DISPATCH_DEBUG_LOG("glPointParameterf(param:0x%X, value:%f)", param, value); |
| GLDispatch::glPointParameterf_underlying(param, value); |
| } |
| |
| void glPointParameterfv_dispatchLoggingWrapper(GLenum param, const GLfloat * values) { |
| DISPATCH_DEBUG_LOG("glPointParameterfv(param:0x%X, values:%p)", param, values); |
| GLDispatch::glPointParameterfv_underlying(param, values); |
| } |
| |
| void glPointSize_dispatchLoggingWrapper(GLfloat size) { |
| DISPATCH_DEBUG_LOG("glPointSize(size:%f)", size); |
| GLDispatch::glPointSize_underlying(size); |
| } |
| |
| void glRotatef_dispatchLoggingWrapper(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { |
| DISPATCH_DEBUG_LOG("glRotatef(angle:%f, x:%f, y:%f, z:%f)", angle, x, y, z); |
| GLDispatch::glRotatef_underlying(angle, x, y, z); |
| } |
| |
| void glScalef_dispatchLoggingWrapper(GLfloat x, GLfloat y, GLfloat z) { |
| DISPATCH_DEBUG_LOG("glScalef(x:%f, y:%f, z:%f)", x, y, z); |
| GLDispatch::glScalef_underlying(x, y, z); |
| } |
| |
| void glTexEnvf_dispatchLoggingWrapper(GLenum target, GLenum pname, GLfloat param) { |
| DISPATCH_DEBUG_LOG("glTexEnvf(target:0x%X, pname:0x%X, param:%f)", target, pname, param); |
| GLDispatch::glTexEnvf_underlying(target, pname, param); |
| } |
| |
| void glTexEnvfv_dispatchLoggingWrapper(GLenum target, GLenum pname, const GLfloat * params) { |
| DISPATCH_DEBUG_LOG("glTexEnvfv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glTexEnvfv_underlying(target, pname, params); |
| } |
| |
| void glMatrixMode_dispatchLoggingWrapper(GLenum mode) { |
| DISPATCH_DEBUG_LOG("glMatrixMode(mode:0x%X)", mode); |
| GLDispatch::glMatrixMode_underlying(mode); |
| } |
| |
| void glNormalPointer_dispatchLoggingWrapper(GLenum type, GLsizei stride, const GLvoid * pointer) { |
| DISPATCH_DEBUG_LOG("glNormalPointer(type:0x%X, stride:%d, pointer:%p)", type, stride, pointer); |
| GLDispatch::glNormalPointer_underlying(type, stride, pointer); |
| } |
| |
| void glPopMatrix_dispatchLoggingWrapper() { |
| DISPATCH_DEBUG_LOG("glPopMatrix()"); |
| GLDispatch::glPopMatrix_underlying(); |
| } |
| |
| void glPushMatrix_dispatchLoggingWrapper() { |
| DISPATCH_DEBUG_LOG("glPushMatrix()"); |
| GLDispatch::glPushMatrix_underlying(); |
| } |
| |
| void glShadeModel_dispatchLoggingWrapper(GLenum mode) { |
| DISPATCH_DEBUG_LOG("glShadeModel(mode:0x%X)", mode); |
| GLDispatch::glShadeModel_underlying(mode); |
| } |
| |
| void glTexCoordPointer_dispatchLoggingWrapper(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { |
| DISPATCH_DEBUG_LOG("glTexCoordPointer(size:%d, type:0x%X, stride:%d, pointer:%p)", size, type, stride, pointer); |
| GLDispatch::glTexCoordPointer_underlying(size, type, stride, pointer); |
| } |
| |
| void glTexEnvi_dispatchLoggingWrapper(GLenum target, GLenum pname, GLint param) { |
| DISPATCH_DEBUG_LOG("glTexEnvi(target:0x%X, pname:0x%X, param:%d)", target, pname, param); |
| GLDispatch::glTexEnvi_underlying(target, pname, param); |
| } |
| |
| void glTexEnviv_dispatchLoggingWrapper(GLenum target, GLenum pname, const GLint * params) { |
| DISPATCH_DEBUG_LOG("glTexEnviv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glTexEnviv_underlying(target, pname, params); |
| } |
| |
| void glTranslatef_dispatchLoggingWrapper(GLfloat x, GLfloat y, GLfloat z) { |
| DISPATCH_DEBUG_LOG("glTranslatef(x:%f, y:%f, z:%f)", x, y, z); |
| GLDispatch::glTranslatef_underlying(x, y, z); |
| } |
| |
| void glVertexPointer_dispatchLoggingWrapper(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { |
| DISPATCH_DEBUG_LOG("glVertexPointer(size:%d, type:0x%X, stride:%d, pointer:%p)", size, type, stride, pointer); |
| GLDispatch::glVertexPointer_underlying(size, type, stride, pointer); |
| } |
| |
| void glClipPlanef_dispatchLoggingWrapper(GLenum plane, const GLfloat * equation) { |
| DISPATCH_DEBUG_LOG("glClipPlanef(plane:0x%X, equation:%p)", plane, equation); |
| GLDispatch::glClipPlanef_underlying(plane, equation); |
| } |
| |
| void glFrustumf_dispatchLoggingWrapper(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { |
| DISPATCH_DEBUG_LOG("glFrustumf(left:%f, right:%f, bottom:%f, top:%f, zNear:%f, zFar:%f)", left, right, bottom, top, zNear, zFar); |
| GLDispatch::glFrustumf_underlying(left, right, bottom, top, zNear, zFar); |
| } |
| |
| void glGetClipPlanef_dispatchLoggingWrapper(GLenum pname, GLfloat eqn[4]) { |
| DISPATCH_DEBUG_LOG("glGetClipPlanef(pname:0x%X, eqn[4]:%p)", pname, eqn); |
| GLDispatch::glGetClipPlanef_underlying(pname, eqn); |
| } |
| |
| void glOrthof_dispatchLoggingWrapper(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { |
| DISPATCH_DEBUG_LOG("glOrthof(left:%f, right:%f, bottom:%f, top:%f, zNear:%f, zFar:%f)", left, right, bottom, top, zNear, zFar); |
| GLDispatch::glOrthof_underlying(left, right, bottom, top, zNear, zFar); |
| } |
| |
| void glAlphaFuncx_dispatchLoggingWrapper(GLenum func, GLclampx ref) { |
| DISPATCH_DEBUG_LOG("glAlphaFuncx(func:0x%X, ref:%d)", func, ref); |
| GLDispatch::glAlphaFuncx_underlying(func, ref); |
| } |
| |
| void glClearColorx_dispatchLoggingWrapper(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { |
| DISPATCH_DEBUG_LOG("glClearColorx(red:%d, green:%d, blue:%d, alpha:%d)", red, green, blue, alpha); |
| GLDispatch::glClearColorx_underlying(red, green, blue, alpha); |
| } |
| |
| void glClearDepthx_dispatchLoggingWrapper(GLclampx depth) { |
| DISPATCH_DEBUG_LOG("glClearDepthx(depth:%d)", depth); |
| GLDispatch::glClearDepthx_underlying(depth); |
| } |
| |
| void glColor4x_dispatchLoggingWrapper(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { |
| DISPATCH_DEBUG_LOG("glColor4x(red:%d, green:%d, blue:%d, alpha:%d)", red, green, blue, alpha); |
| GLDispatch::glColor4x_underlying(red, green, blue, alpha); |
| } |
| |
| void glDepthRangex_dispatchLoggingWrapper(GLclampx zNear, GLclampx zFar) { |
| DISPATCH_DEBUG_LOG("glDepthRangex(zNear:%d, zFar:%d)", zNear, zFar); |
| GLDispatch::glDepthRangex_underlying(zNear, zFar); |
| } |
| |
| void glFogx_dispatchLoggingWrapper(GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glFogx(pname:0x%X, param:%d)", pname, param); |
| GLDispatch::glFogx_underlying(pname, param); |
| } |
| |
| void glFogxv_dispatchLoggingWrapper(GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glFogxv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glFogxv_underlying(pname, params); |
| } |
| |
| void glFrustumx_dispatchLoggingWrapper(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { |
| DISPATCH_DEBUG_LOG("glFrustumx(left:%d, right:%d, bottom:%d, top:%d, zNear:%d, zFar:%d)", left, right, bottom, top, zNear, zFar); |
| GLDispatch::glFrustumx_underlying(left, right, bottom, top, zNear, zFar); |
| } |
| |
| void glClipPlanex_dispatchLoggingWrapper(GLenum pname, const GLfixed * eqn) { |
| DISPATCH_DEBUG_LOG("glClipPlanex(pname:0x%X, eqn:%p)", pname, eqn); |
| GLDispatch::glClipPlanex_underlying(pname, eqn); |
| } |
| |
| void glGetFixedv_dispatchLoggingWrapper(GLenum pname, GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glGetFixedv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glGetFixedv_underlying(pname, params); |
| } |
| |
| void glGetLightxv_dispatchLoggingWrapper(GLenum light, GLenum pname, GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glGetLightxv(light:0x%X, pname:0x%X, params:%p)", light, pname, params); |
| GLDispatch::glGetLightxv_underlying(light, pname, params); |
| } |
| |
| void glGetMaterialxv_dispatchLoggingWrapper(GLenum face, GLenum pname, GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glGetMaterialxv(face:0x%X, pname:0x%X, params:%p)", face, pname, params); |
| GLDispatch::glGetMaterialxv_underlying(face, pname, params); |
| } |
| |
| void glGetTexEnvxv_dispatchLoggingWrapper(GLenum env, GLenum pname, GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glGetTexEnvxv(env:0x%X, pname:0x%X, params:%p)", env, pname, params); |
| GLDispatch::glGetTexEnvxv_underlying(env, pname, params); |
| } |
| |
| void glGetTexParameterxv_dispatchLoggingWrapper(GLenum target, GLenum pname, GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glGetTexParameterxv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glGetTexParameterxv_underlying(target, pname, params); |
| } |
| |
| void glLightModelx_dispatchLoggingWrapper(GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glLightModelx(pname:0x%X, param:%d)", pname, param); |
| GLDispatch::glLightModelx_underlying(pname, param); |
| } |
| |
| void glLightModelxv_dispatchLoggingWrapper(GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glLightModelxv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glLightModelxv_underlying(pname, params); |
| } |
| |
| void glLightx_dispatchLoggingWrapper(GLenum light, GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glLightx(light:0x%X, pname:0x%X, param:%d)", light, pname, param); |
| GLDispatch::glLightx_underlying(light, pname, param); |
| } |
| |
| void glLightxv_dispatchLoggingWrapper(GLenum light, GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glLightxv(light:0x%X, pname:0x%X, params:%p)", light, pname, params); |
| GLDispatch::glLightxv_underlying(light, pname, params); |
| } |
| |
| void glLineWidthx_dispatchLoggingWrapper(GLfixed width) { |
| DISPATCH_DEBUG_LOG("glLineWidthx(width:%d)", width); |
| GLDispatch::glLineWidthx_underlying(width); |
| } |
| |
| void glLoadMatrixx_dispatchLoggingWrapper(const GLfixed * m) { |
| DISPATCH_DEBUG_LOG("glLoadMatrixx(m:%p)", m); |
| GLDispatch::glLoadMatrixx_underlying(m); |
| } |
| |
| void glMaterialx_dispatchLoggingWrapper(GLenum face, GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glMaterialx(face:0x%X, pname:0x%X, param:%d)", face, pname, param); |
| GLDispatch::glMaterialx_underlying(face, pname, param); |
| } |
| |
| void glMaterialxv_dispatchLoggingWrapper(GLenum face, GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glMaterialxv(face:0x%X, pname:0x%X, params:%p)", face, pname, params); |
| GLDispatch::glMaterialxv_underlying(face, pname, params); |
| } |
| |
| void glMultMatrixx_dispatchLoggingWrapper(const GLfixed * m) { |
| DISPATCH_DEBUG_LOG("glMultMatrixx(m:%p)", m); |
| GLDispatch::glMultMatrixx_underlying(m); |
| } |
| |
| void glMultiTexCoord4x_dispatchLoggingWrapper(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { |
| DISPATCH_DEBUG_LOG("glMultiTexCoord4x(target:0x%X, s:%d, t:%d, r:%d, q:%d)", target, s, t, r, q); |
| GLDispatch::glMultiTexCoord4x_underlying(target, s, t, r, q); |
| } |
| |
| void glNormal3x_dispatchLoggingWrapper(GLfixed nx, GLfixed ny, GLfixed nz) { |
| DISPATCH_DEBUG_LOG("glNormal3x(nx:%d, ny:%d, nz:%d)", nx, ny, nz); |
| GLDispatch::glNormal3x_underlying(nx, ny, nz); |
| } |
| |
| void glOrthox_dispatchLoggingWrapper(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { |
| DISPATCH_DEBUG_LOG("glOrthox(left:%d, right:%d, bottom:%d, top:%d, zNear:%d, zFar:%d)", left, right, bottom, top, zNear, zFar); |
| GLDispatch::glOrthox_underlying(left, right, bottom, top, zNear, zFar); |
| } |
| |
| void glPointParameterx_dispatchLoggingWrapper(GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glPointParameterx(pname:0x%X, param:%d)", pname, param); |
| GLDispatch::glPointParameterx_underlying(pname, param); |
| } |
| |
| void glPointParameterxv_dispatchLoggingWrapper(GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glPointParameterxv(pname:0x%X, params:%p)", pname, params); |
| GLDispatch::glPointParameterxv_underlying(pname, params); |
| } |
| |
| void glPointSizex_dispatchLoggingWrapper(GLfixed size) { |
| DISPATCH_DEBUG_LOG("glPointSizex(size:%d)", size); |
| GLDispatch::glPointSizex_underlying(size); |
| } |
| |
| void glPolygonOffsetx_dispatchLoggingWrapper(GLfixed factor, GLfixed units) { |
| DISPATCH_DEBUG_LOG("glPolygonOffsetx(factor:%d, units:%d)", factor, units); |
| GLDispatch::glPolygonOffsetx_underlying(factor, units); |
| } |
| |
| void glRotatex_dispatchLoggingWrapper(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { |
| DISPATCH_DEBUG_LOG("glRotatex(angle:%d, x:%d, y:%d, z:%d)", angle, x, y, z); |
| GLDispatch::glRotatex_underlying(angle, x, y, z); |
| } |
| |
| void glSampleCoveragex_dispatchLoggingWrapper(GLclampx value, GLboolean invert) { |
| DISPATCH_DEBUG_LOG("glSampleCoveragex(value:%d, invert:%d)", value, invert); |
| GLDispatch::glSampleCoveragex_underlying(value, invert); |
| } |
| |
| void glScalex_dispatchLoggingWrapper(GLfixed x, GLfixed y, GLfixed z) { |
| DISPATCH_DEBUG_LOG("glScalex(x:%d, y:%d, z:%d)", x, y, z); |
| GLDispatch::glScalex_underlying(x, y, z); |
| } |
| |
| void glTexEnvx_dispatchLoggingWrapper(GLenum target, GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glTexEnvx(target:0x%X, pname:0x%X, param:%d)", target, pname, param); |
| GLDispatch::glTexEnvx_underlying(target, pname, param); |
| } |
| |
| void glTexEnvxv_dispatchLoggingWrapper(GLenum target, GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glTexEnvxv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glTexEnvxv_underlying(target, pname, params); |
| } |
| |
| void glTexParameterx_dispatchLoggingWrapper(GLenum target, GLenum pname, GLfixed param) { |
| DISPATCH_DEBUG_LOG("glTexParameterx(target:0x%X, pname:0x%X, param:%d)", target, pname, param); |
| GLDispatch::glTexParameterx_underlying(target, pname, param); |
| } |
| |
| void glTexParameterxv_dispatchLoggingWrapper(GLenum target, GLenum pname, const GLfixed * params) { |
| DISPATCH_DEBUG_LOG("glTexParameterxv(target:0x%X, pname:0x%X, params:%p)", target, pname, params); |
| GLDispatch::glTexParameterxv_underlying(target, pname, params); |
| } |
| |
| void glTranslatex_dispatchLoggingWrapper(GLfixed x, GLfixed y, GLfixed z) { |
| DISPATCH_DEBUG_LOG("glTranslatex(x:%d, y:%d, z:%d)", x, y, z); |
| GLDispatch::glTranslatex_underlying(x, y, z); |
| } |
| |
| void glGetClipPlanex_dispatchLoggingWrapper(GLenum pname, GLfixed eqn[4]) { |
| DISPATCH_DEBUG_LOG("glGetClipPlanex(pname:0x%X, eqn[4]:%p)", pname, eqn); |
| GLDispatch::glGetClipPlanex_underlying(pname, eqn); |
| } |
| |