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// Copyright 2022 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "BufferGl.h"
namespace gfxstream {
namespace gl {
BufferGl::BufferGl(uint64_t size, HandleType handle, ContextHelper* helper)
: mSize(size), mHandle(handle), mContextHelper(helper) {}
// static
std::unique_ptr<BufferGl> BufferGl::create(uint64_t size, HandleType handle, ContextHelper* helper) {
RecursiveScopedContextBind bind(helper);
if (!bind.isOk()) {
return NULL;
}
std::unique_ptr<BufferGl> buffer(new BufferGl(size, handle, helper));
/*
// TODO: GL_EXT_external_buffer
s_gles2.glGenBuffers(1, &buffer->m_buffer);
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, buffer->m_buffer);
s_gles2.glBufferData(GL_ARRAY_BUFFER, size, nullptr, GL_DYNAMIC_DRAW);
*/
return buffer;
}
void BufferGl::read(uint64_t offset, uint64_t size, void* bytes) {
RecursiveScopedContextBind bind(mContextHelper);
if (!bind.isOk()) {
return;
}
// Note: Gfxstream does not yet support GL_EXT_external_buffer so BufferGl reads are
// currently a no-op from the host point-of-view when the guest is not using ANGLE.
// Instead, the guest shadow buffer contains the source of truth of the buffer
// contents.
//
// For completeness, this is not fully correct as a guest that is not using ANGLE
// could still have native users of Vulkan. In such cases, the guest shadow buffer
// contents are not yet sync'ed with the Vulkan contents. However, this has not yet
// been observed to be an issue.
/*
// TODO: GL_EXT_external_buffer
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, m_buffer);
void* mapped = s_gles2.glMapBufferRange(GL_ARRAY_BUFFER, offset, size, GL_MAP_READ_BIT);
std::memcpy(bytes, mapped, size);
s_gles2.glUnmapBuffer(GL_ARRAY_BUFFER);
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0);
*/
}
void BufferGl::subUpdate(uint64_t offset, uint64_t size, const void* bytes) {
RecursiveScopedContextBind bind(mContextHelper);
if (!bind.isOk()) {
return;
}
// Note: Gfxstream does not yet support GL_EXT_external_buffer so BufferGl writes are
// currently a no-op from the host point-of-view when the guest is not using ANGLE.
// Instead, the guest shadow buffer contains the source of truth of the buffer
// contents.
//
// For completeness, this is not fully correct as a guest that is not using ANGLE
// could still have native users of Vulkan. In such cases, the guest shadow buffer
// contents are not yet sync'ed with the Vulkan contents. However, this has not yet
// been observed to be an issue.
/*
// TODO: GL_EXT_external_buffer
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, m_buffer);
s_gles2.glBufferSubData(GL_ARRAY_BUFFER, offset, size, bytes);
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0);
*/
}
/*static*/
std::unique_ptr<BufferGl> BufferGl::onLoad(android::base::Stream* stream, ContextHelper* helper) {
const auto size = static_cast<uint64_t>(stream->getBe64());
const auto handle = static_cast<HandleType>(stream->getBe32());
return std::unique_ptr<BufferGl>(new BufferGl(size, handle, helper));
}
void BufferGl::onSave(android::base::Stream* stream) {
stream->putBe64(mSize);
stream->putBe32(mHandle);
}
} // namespace gl
} // namespace gfxstream