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// Copyright 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "android/opengl/emugl_config.h"
#include "android/opengl/EmuglBackendList.h"
#include "android/opengl/gpuinfo.h"
#include "android/base/testing/TestSystem.h"
#include "android/base/testing/TestTempDir.h"
#include <gtest/gtest.h>
namespace android {
namespace base {
#if defined(_WIN32)
# define LIB_NAME(x) x ".dll"
#elif defined(__APPLE__)
# define LIB_NAME(x) "lib" x ".dylib"
#else
# define LIB_NAME(x) "lib" x ".so"
#endif
static std::string makeLibSubPath(const char* name) {
return StringFormat("%s/%s/%s",
System::get()->getLauncherDirectory().c_str(),
System::kLibSubDir, name);
}
static void makeLibSubDir(TestTempDir* dir, const char* name) {
dir->makeSubDir(makeLibSubPath(name).c_str());
}
static void makeLibSubFile(TestTempDir* dir, const char* name) {
dir->makeSubFile(makeLibSubPath(name).c_str());
}
TEST(EmuglConfig, init) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_mesa");
makeLibSubFile(myDir, "gles_mesa/libGLES.so");
makeLibSubDir(myDir, "gles_vendor");
makeLibSubFile(myDir, "gles_vendor/" LIB_NAME("EGL"));
makeLibSubFile(myDir, "gles_vendor/" LIB_NAME("GLESv2"));
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "host", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("host", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'host' mode", config.status);
}
// Check that "host" mode is available with -no-window if explicitly
// specified on command line.
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", "host", 0, true, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("host", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'host' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "mesa", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("mesa", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'mesa' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", "off", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", "disable", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "host", "on", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("host", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'host' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, NULL, "on", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("host", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'host' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "mesa", "enable", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("mesa", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'mesa' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "vendor", "auto", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", "vendor", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("vendor", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'vendor' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "guest", "auto", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "guest", "auto", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "host", "guest", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
}
}
TEST(EmuglConfig, initFromUISetting) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_mesa");
makeLibSubFile(myDir, "gles_mesa/libGLES.so");
makeLibSubDir(myDir, "gles_angle");
makeLibSubFile(myDir, "gles_angle/" LIB_NAME("EGL"));
makeLibSubFile(myDir, "gles_angle/" LIB_NAME("GLESv2"));
makeLibSubDir(myDir, "gles_angle9");
makeLibSubFile(myDir, "gles_angle9/" LIB_NAME("EGL"));
makeLibSubFile(myDir, "gles_angle9/" LIB_NAME("GLESv2"));
makeLibSubDir(myDir, "gles_swiftshader");
makeLibSubFile(myDir, "gles_swiftshader/" LIB_NAME("EGL"));
makeLibSubFile(myDir, "gles_swiftshader/" LIB_NAME("GLESv2"));
// If the gpu command line option is specified, the UI setting is overridden.
for (int i = 0; i < 10; i++) {
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "host", "on", 0, false, false, false,
(enum WinsysPreferredGlesBackend)i, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("host", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'host' mode", config.status);
}
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "guest", "auto", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled", config.status);
}
}
// If the UI setting is not "auto", and there is no gpu command line option,
// then use the UI setting, regardless of the AVD config.
for (int i = 1; i < 5; i++) {
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, false, "host", NULL, 0, false, false, false,
(enum WinsysPreferredGlesBackend)i, false));
EXPECT_TRUE(config.enabled);
switch (i) {
case 0:
EXPECT_STREQ("host", config.backend);
break;
case 1:
EXPECT_STREQ("angle_indirect", config.backend);
break;
case 2:
EXPECT_STREQ("angle_indirect", config.backend);
break;
case 3:
EXPECT_STREQ("swiftshader_indirect", config.backend);
break;
case 4:
EXPECT_STREQ("host", config.backend);
break;
default:
break;
}
}
}
TEST(EmuglConfig, initGLESv2Only) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_angle");
#ifdef _WIN32
const char* kEglLibName = "libEGL.dll";
const char* kGLESv1LibName = "libGLES_CM.dll";
const char* kGLESv2LibName = "libGLESv2.dll";
#elif defined(__APPLE__)
const char* kEglLibName = "libEGL.dylib";
const char* kGLESv1LibName = "libGLES_CM.dylib";
const char* kGLESv2LibName = "libGLESv2.dylib";
#else
const char* kEglLibName = "libEGL.so";
const char* kGLESv1LibName = "libGLES_CM.so";
const char* kGLESv2LibName = "libGLESv2.so";
#endif
std::string eglLibPath = StringFormat("gles_angle/%s", kEglLibName);
std::string GLESv1LibPath = StringFormat("gles_angle/%s", kGLESv1LibName);
std::string GLESv2LibPath = StringFormat("gles_angle/%s", kGLESv2LibName);
makeLibSubFile(myDir, eglLibPath.c_str());
makeLibSubFile(myDir, GLESv2LibPath.c_str());
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "angle", "auto", 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("angle_indirect", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'angle_indirect' mode",
config.status);
emuglConfig_setupEnv(&config);
}
}
TEST(EmuglConfig, initNxWithSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_swiftshader");
makeLibSubFile(myDir, "gles_swiftshader/libEGL.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLES_CM.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLESv2.so");
testSys.setRemoteSessionType("NX");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("swiftshader_indirect", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'swiftshader_indirect' mode",
config.status);
}
TEST(EmuglConfig, initNxWithoutSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness);
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
testSys.setRemoteSessionType("NX");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled under NX without Swiftshader", config.status);
}
TEST(EmuglConfig, initChromeRemoteDesktopWithSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_swiftshader");
makeLibSubFile(myDir, "gles_swiftshader/libEGL.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLES_CM.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLESv2.so");
testSys.setRemoteSessionType("Chrome Remote Desktop");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("swiftshader_indirect", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'swiftshader_indirect' mode",
config.status);
}
TEST(EmuglConfig, initChromeRemoteDesktopWithoutSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
testSys.setRemoteSessionType("Chrome Remote Desktop");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, false, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled under Chrome Remote Desktop without Swiftshader", config.status);
}
TEST(EmuglConfig, initNoWindowWithSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_swiftshader");
makeLibSubFile(myDir, "gles_swiftshader/libEGL.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLES_CM.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLESv2.so");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, true, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_TRUE(config.enabled);
EXPECT_STREQ("swiftshader_indirect", config.backend);
EXPECT_STREQ("GPU emulation enabled using 'swiftshader_indirect' mode",
config.status);
}
TEST(EmuglConfig, initWithSwiftshaderCheckVulkanEnvVar) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
makeLibSubDir(myDir, "gles_swiftshader");
makeLibSubFile(myDir, "gles_swiftshader/libEGL.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLES_CM.so");
makeLibSubFile(myDir, "gles_swiftshader/libGLESv2.so");
// Do not force use host vulkan
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, true, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
emuglConfig_setupEnv(&config);
EXPECT_STREQ("swiftshader",
System::get()->envGet("ANDROID_EMU_VK_ICD").c_str());
}
// Force use host vulkan
{
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, true, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, true));
emuglConfig_setupEnv(&config);
EXPECT_STREQ("",
System::get()->envGet("ANDROID_EMU_VK_ICD").c_str());
}
}
TEST(EmuglConfig, initNoWindowWithoutSwiftshader) {
TestSystem testSys("foo", System::kProgramBitness, "/");
TestTempDir* myDir = testSys.getTempRoot();
myDir->makeSubDir(System::get()->getLauncherDirectory().c_str());
makeLibSubDir(myDir, "");
EmuglConfig config;
EXPECT_TRUE(emuglConfig_init(
&config, true, "auto", NULL, 0, true, false, false,
WINSYS_GLESBACKEND_PREFERENCE_AUTO, false));
EXPECT_FALSE(config.enabled);
EXPECT_STREQ("GPU emulation is disabled (-no-window without Swiftshader)",
config.status);
}
TEST(EmuglConfig, setupEnv) {
}
TEST(EmuglConfig, hostGpuProps) {
TestSystem testSys("/usr", 32);
testSys.setLiveUnixTime(true);
GpuInfoList* gpulist = const_cast<GpuInfoList*>(&globalGpuInfoList());
gpulist->clear();
EXPECT_TRUE(gpulist->infos.size() == 0);
gpulist->addGpu();
gpulist->currGpu().make = "TEST GPU0 MAKE";
gpulist->currGpu().model = "TEST GPU0 MODEL";
gpulist->currGpu().device_id = "TEST GPU0 DEVICEID";
gpulist->currGpu().revision_id = "TEST GPU0 REVISIONID";
gpulist->currGpu().version = "TEST GPU0 VERSION";
gpulist->currGpu().renderer = "TEST GPU0 RENDERER";
gpulist->addGpu();
gpulist->currGpu().make = "TEST GPU1 MAKE";
gpulist->currGpu().model = "TEST GPU1 MODEL";
gpulist->currGpu().device_id = "TEST GPU1 DEVICEID";
gpulist->currGpu().revision_id = "TEST GPU1 REVISIONID";
gpulist->currGpu().version = "TEST GPU1 VERSION";
gpulist->currGpu().renderer = "TEST GPU1 RENDERER";
gpulist->addGpu();
gpulist->currGpu().make = "TEST GPU2 MAKE";
gpulist->currGpu().model = "TEST GPU2 MODEL";
gpulist->currGpu().device_id = "TEST GPU2 DEVICEID";
gpulist->currGpu().revision_id = "TEST GPU2 REVISIONID";
gpulist->currGpu().version = "TEST GPU2 VERSION";
gpulist->currGpu().renderer = "TEST GPU2 RENDERER";
gpulist->addGpu();
gpulist->currGpu().make = "TEST GPU3 MAKE";
gpulist->currGpu().model = "TEST GPU3 MODEL";
gpulist->currGpu().device_id = "TEST GPU3 DEVICEID";
gpulist->currGpu().revision_id = "TEST GPU3 REVISIONID";
gpulist->currGpu().version = "TEST GPU3 VERSION";
gpulist->currGpu().renderer = "TEST GPU3 RENDERER";
emugl_host_gpu_prop_list gpu_props = emuglConfig_get_host_gpu_props();
EXPECT_TRUE(gpu_props.num_gpus == 4);
EXPECT_STREQ("TEST GPU0 MAKE", gpu_props.props[0].make);
EXPECT_STREQ("TEST GPU1 MAKE", gpu_props.props[1].make);
EXPECT_STREQ("TEST GPU2 MAKE", gpu_props.props[2].make);
EXPECT_STREQ("TEST GPU3 MAKE", gpu_props.props[3].make);
EXPECT_STREQ("TEST GPU0 MODEL", gpu_props.props[0].model);
EXPECT_STREQ("TEST GPU1 MODEL", gpu_props.props[1].model);
EXPECT_STREQ("TEST GPU2 MODEL", gpu_props.props[2].model);
EXPECT_STREQ("TEST GPU3 MODEL", gpu_props.props[3].model);
EXPECT_STREQ("TEST GPU0 DEVICEID", gpu_props.props[0].device_id);
EXPECT_STREQ("TEST GPU1 DEVICEID", gpu_props.props[1].device_id);
EXPECT_STREQ("TEST GPU2 DEVICEID", gpu_props.props[2].device_id);
EXPECT_STREQ("TEST GPU3 DEVICEID", gpu_props.props[3].device_id);
EXPECT_STREQ("TEST GPU0 REVISIONID", gpu_props.props[0].revision_id);
EXPECT_STREQ("TEST GPU1 REVISIONID", gpu_props.props[1].revision_id);
EXPECT_STREQ("TEST GPU2 REVISIONID", gpu_props.props[2].revision_id);
EXPECT_STREQ("TEST GPU3 REVISIONID", gpu_props.props[3].revision_id);
EXPECT_STREQ("TEST GPU0 VERSION", gpu_props.props[0].version);
EXPECT_STREQ("TEST GPU1 VERSION", gpu_props.props[1].version);
EXPECT_STREQ("TEST GPU2 VERSION", gpu_props.props[2].version);
EXPECT_STREQ("TEST GPU3 VERSION", gpu_props.props[3].version);
EXPECT_STREQ("TEST GPU0 RENDERER", gpu_props.props[0].renderer);
EXPECT_STREQ("TEST GPU1 RENDERER", gpu_props.props[1].renderer);
EXPECT_STREQ("TEST GPU2 RENDERER", gpu_props.props[2].renderer);
EXPECT_STREQ("TEST GPU3 RENDERER", gpu_props.props[3].renderer);
free_emugl_host_gpu_props(gpu_props);
}
TEST(EmuglConfig, hostGpuProps_empty) {
TestSystem testSys("/usr", 32);
testSys.setLiveUnixTime(true);
GpuInfoList* gpulist = const_cast<GpuInfoList*>(&globalGpuInfoList());
gpulist->clear();
EXPECT_TRUE(gpulist->infos.size() == 0);
emugl_host_gpu_prop_list gpu_props = emuglConfig_get_host_gpu_props();
EXPECT_TRUE(gpu_props.num_gpus == 0);
free_emugl_host_gpu_props(gpu_props);
}
} // namespace base
} // namespace android