blob: 5b07bbd0ba1ca7a2ea8ab93655fd5cbef222058c [file] [log] [blame]
// Copyright 2017 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "host-common/opengl/NativeGpuInfo.h"
#include "aemu/base/files/PathUtils.h"
#include "aemu/base/files/ScopedFd.h"
#include "aemu/base/misc/FileUtils.h"
#include "aemu/base/system/System.h"
#include <string>
using android::base::PathUtils;
using android::base::ScopedFd;
static const int kGPUInfoQueryTimeoutMs = 5000;
// static std::string load_gpu_info() {
// // Execute the command to get GPU info.
// return System::get()
// ->runCommandWithResult({"lspci", "-mvnn"}, kGPUInfoQueryTimeoutMs)
// .valueOr({});
// }
static std::string parse_last_hexbrackets(const std::string& str) {
size_t closebrace_p = str.rfind("]");
size_t openbrace_p = str.rfind("[", closebrace_p - 1);
return str.substr(openbrace_p + 1, closebrace_p - openbrace_p - 1);
}
void parse_gpu_info_list_linux(const std::string& contents,
GpuInfoList* gpulist) {
size_t line_loc = contents.find("\n");
if (line_loc == std::string::npos) {
line_loc = contents.size();
}
size_t p = 0;
std::string key;
std::string val;
bool lookfor = false;
// Linux - Only support one GPU for now.
// On Linux, the only command that seems not to take
// forever is lspci.
// We just look for "VGA" in lspci, then
// attempt to grab vendor and device information.
// Second, we use glx to look for the version string,
// in case there is a renderer such as Mesa
// to look out for.
while (line_loc != std::string::npos) {
key = contents.substr(p, line_loc - p);
if (!lookfor && (key.find("VGA") != std::string::npos)) {
lookfor = true;
gpulist->addGpu();
gpulist->currGpu().os = "L";
} else if (lookfor && (key.find("Vendor") != std::string::npos)) {
gpulist->currGpu().make = parse_last_hexbrackets(key);
} else if (lookfor && (key.find("Device") != std::string::npos)) {
gpulist->currGpu().device_id = parse_last_hexbrackets(key);
lookfor = false;
} else if (key.find("OpenGL version string") != std::string::npos) {
gpulist->currGpu().renderer = key;
} else {
}
if (line_loc == contents.size()) {
break;
}
p = line_loc + 1;
line_loc = contents.find("\n", p);
if (line_loc == std::string::npos) {
line_loc = contents.size();
}
}
}
void getGpuInfoListNative(GpuInfoList* gpulist) {
(void)gpulist;
// Load it in a traditional way - by parsing output of external process.
// TODO: Don't do GPU info detection on Linux for now---lspci can be
// inaccurate as to what GPU the user is actually using.
#ifdef ANDROID_DEBUG
// Workaround for b/77586363, clang -O0 introduces some unexpected behavior
// when it comes to the else. See the bug for details
// load_gpu_info();
#else
// (void)load_gpu_info; // Make Werror happy
#endif
// std::string gpu_info = load_gpu_info();
// parse_gpu_info_list_linux(gpu_info, gpulist);
// Unfortunately, even to obtain a driver version on Linux one has to either
// create a full rendering context (very slow, 150+ms) or hardcode specific
// ways to get it for each existing GPU driver (just insane).
//
// That's why this function doesn't populate driver version and renderer.
//
// If you ever need start from something to get them from OpenGL, here's
// a very simple example:
// http://web.mit.edu/jhawk/mnt/spo/3d/src/Mesa-3.0/samples/oglinfo.c
//
}
// Linux: do not blacklist Vulkan
bool isVulkanSafeToUseNative() {
return true;
}