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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <system/window.h>
#include <cstdarg>
#include "AndroidBufferQueue.h"
namespace aemu {
class AndroidWindow : public ANativeWindow {
public:
AndroidWindow(int width, int height);
~AndroidWindow() = default;
static AndroidWindow* getSelf(ANativeWindow* window) {
return (AndroidWindow*)(window);
}
static const AndroidWindow* getSelfConst(const ANativeWindow* window) {
return (const AndroidWindow*)(window);
}
void setProducer(AndroidBufferQueue* fromProducer,
AndroidBufferQueue* toProducer);
int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
int query(int what, int* value) const;
int perform(int operation, va_list args);
AndroidBufferQueue* fromProducer = nullptr;
AndroidBufferQueue* toProducer = nullptr;
int swapInterval = 1;
int width = 256;
int height = 256;
};
} // namespace aemu
extern "C" {
ANativeWindow* create_host_anativewindow(int width, int height);
void destroy_host_anativewindow(ANativeWindow* window);
} // extern "C"