| // Generated Code - DO NOT EDIT !! |
| // generated by 'emugen' |
| |
| #ifndef GUARD_gl2_encoder_context_t |
| #define GUARD_gl2_encoder_context_t |
| |
| #include "IOStream.h" |
| #include "ChecksumCalculator.h" |
| #include "gl2_client_context.h" |
| |
| |
| #include <string.h> |
| #include "glUtils.h" |
| #include "GL2EncoderUtils.h" |
| |
| struct gl2_encoder_context_t : public gl2_client_context_t { |
| |
| IOStream *m_stream; |
| ChecksumCalculator *m_checksumCalculator; |
| |
| gl2_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator); |
| virtual uint64_t lockAndWriteDma(void*, uint32_t) { return 0; } |
| }; |
| |
| #endif // GUARD_gl2_encoder_context_t |